/*

 @name    : 锅巴汉化 - Web汉化插件
 @author  : 麦子、JAR、小蓝、好阳光的小锅巴
 @version : V0.6.1 - 2019-07-09
 @website : http://www.g8hh.com

*/

//1.汉化杂项
var cnItems = {
    _OTHER_: [],

    //未分类：
    'Save': '保存',
    'Export': '导出',
    'Import': '导入',
    'Settings': '设置',
    'Achievements': '成就',
    'Statistics': '统计',
    'Changelog': '更新日志',
    'Hotkeys': '快捷键',
    'ALL': '全部',
    'Default': '默认',
    'AUTO': '自动',
    'default': '默认',
    'Hide the top row': '隐藏顶行',
    'Life Points': '生命点',
    'Show a row': '显示一行',
    'Get One Deuterium': '获取 1 氘',
    'Get One Hundred Deuterium': '获取 100 氘',
    'Get Ten Thousand Deuterium': '获取 10000 氘',
    'Get One Million Deuterium': '获取 100万 氘',
    'Shift: Hides top layers until an unfinished layer': 'Shift：隐藏顶层直到未完成的层',
    'Shift: Show all rows': 'Shift：显示所有行',
    'Click': '点击',
    'Get Twenty Hydrogen': '获取 20 氢',
    'Get Ten Million Hydrogen': '获取 1000万 氢',
    'Get One Hundred Billion Hydrogen': '获取 1000亿 氢',
    'Get Four Hundred Hydrogen': '获取 400 氢',
    'Get Eight Thousand Hydrogen': '获取 8000 氢',
    'Get Fifty Thousand Atomic Hydrogen': '获取 50000 原子氢',
    'Get Five Atomic Hydrogen': '获取 5 原子氢',
    'Get Five Hundred Atomic Hydrogen': '获取 500 原子氢',
    'Get Five Million Atomic Hydrogen': '获取 500万 原子氢',
    '1+Achievements multiplies Hydrogen gain': '1+成就乘以氢增益',
    'Currently': '当前',
    'Each upgrade adds 1 to the Hydrogen gain formula': '每次升级氢增益公式都会增加 1',
    'Hydrogen': '氢',
    'ln([best Hydrogen]) multiplies Life Point gain': 'ln([最大氢]) 乘以生命点增益',
    'Raise Hydrogen I to ln([Hydrogen upgrades]': '将氢 I 升至 ln（[氢升级]',
    'Upgrades': '升级',
    ') upgrades, but buying one vastly increases the price of and hides the other': ') 升级，但购买一个会大大增加另一个的价格并隐藏另一个',
    'Deuterium': '氘',
    'H) and Atomic Hydrogen (H': 'H) 和原子氢 (H',
    'ln(ln(10+[best Deuterium])) multiplies Life Point and Hydrogen gain': 'ln(ln(10+[最大氘])) 乘以生命点和氢增益',
    'Search through your Hydrogen to find the special .02% -- Deuterium': '搜索您的氢气以找到特殊的 0.02% -- 氘',
    'Unlock Deuterium (': '解锁 氘 (',
    'Wait for your Hydrogen to cool and bond at a brisk .1% rate': '等待您的氢以 0.1% 的速度冷却并结合',
    'ln([best Deuterium]) multiplies Deuterium gain': 'ln([最大氘]) 乘以氘增益',
    'Raise Deuterium II to the number of upgrades in this row': '将 氘 II 提升至该行的升级数量',
    'Achievement Gotten!': '成就获得！',
    'Atomic Hydrogen': '原子氢',
    'Upgrades in this row ^ .8 raise Hydrogen III effect': '本行升级 ^ .8 提升 氢 III 效果',
    'Make the ln in Hydrogen I a log2': '使氢 I 中的 ln 为 log2',
    'ln(3+[Atomic Hydrogen])^': 'ln(3+[原子氢])^',
    'multiplies Deuterium gain': '乘以氘增益',
    'ln(3+[Deuterium])^': 'ln(3+[氘])^',
    'multiplies Atomic Hydrogen gain': '乘以原子氢增益',
    'Double Hydrogen II and make the ln in Hydrogen IV a log2': '双倍 氢 II 并使氢 IV 中的 ln 为 log2',
    'Unlock a minigame to increase': '解锁一个小游戏以增加',
    ', but square Hydrogen IX cost': ', 但平方氢 IX 成本',
    ', but square Hydrogen X cost': ', 但平方氢 X 成本',
    'A Point production is the product of': 'A 点生产是 乘积',
    'A Points': 'A点',
    'Amount': '数量',
    'Blue': '蓝',
    'Cost': '成本',
    'Yellow': '黄',
    'White': '白',
    'Violet': '紫色',
    'Spelling': '拼写',
    'Orange': '橙',
    'Indigo': '靛蓝',
    'Red': '红',
    'Green': '绿',
    'Effect': '效果',
    'Levels': '等级',
    'Each color produces the next color clockwise!': '每种颜色顺时针产生下一种颜色！',
    'Formula: min(40,ln(points))*[multipliers]': '公式：min(40,ln(点数))*[乘数]',
    'ln(3+[Atomic Hydrogen])^1.00': 'ln(3+[原子氢])^1.00',
    'ln(3+[Deuterium])^2.00': 'ln(3+[氘])^2.00',
    'ln(best Deuterium]': 'ln(最大氘]',
    'ln(ln(10+[best Deuterium])))^[this row upgrades]': 'ln(ln(10+[最大氘])))^[本行升级]',
    'log2([best Hydrogen]))^[Hydrogen IV effect]': 'log2([最大氢]))^[氢 IV 效果]',
    'log2([Hydrogen upgrades]': 'log2([氢升级]',
    'over all colors minus 1': '所有颜色减 1',
    'Press space to get a new word. This is just a minigame :': '按空格键获取新单词。 这只是一个小游戏：',
    'Shift to see details': 'Shift 查看详情',
    'You need to be on this tab to keep this minigame ticking!': '您需要在此选项卡下，才能保留此迷你游戏的运行！',
    '1+[amounts]': '1+[数量]',
    'Cost formula': '成本公式',
    'formula': '公式',
    'Formula: amt': '公式: 数量',
    'ln(10+[A Points])^x': 'ln(10+[A点])^x',
    '*multipliers': '*乘数',
    'Right Arrow: Move one tab to the right': '右箭头：向右移动一个标签',
    'Shift to see details!': 'Shift键，查看详细信息！',
    'Shift+,: Move all the way to the left': 'Shift+,：一直向左移动',
    'Shift+.: Move all the way to the right': 'Shift+.：一直向右移动',
    'Shift+1: Go to achievements': 'Shift+1：转到成就',
    'Shift+2: Go to minigames': 'Shift+2：转到小游戏',
    'Shift+A: Go to A': 'Shift+A：转到A',
    'Shift+B: Go to B': 'Shift+B：转到B',
    'Shift+D: Go to D': 'Shift+D：转到D',
    'Shift+C: Go to Carbon': 'Shift+C：转到碳',
    'Shift+Control+S: Save': 'Shift+Control+S：保存',
    'Shift+H: Go to Hydrogen': 'Shift+H：转到氢',
    'Show built in saves': '显示内置存档',
    'Space: Toggle Pause': '空格：切换暂停',
    'The Tree of Life': '生命树',
    'Toggle Arrow Hotkeys': '切换箭头快捷键',
    'Toggle pause': '切换暂停',
    'Toggle space bar pausing': '切换空格键暂停',
    'Toggle Undulating Colors': '切换起伏的颜色',
    'v1.058: Advil\'s Auspicious Acension': 'v1.058：Advil 的吉祥升天',
    'Generally applicable': '一般适用',
    'Force toggle shift': '强制切换shift',
    'Force toggle control': '强制切换control',
    'Enter Hard Mode': '进入困难模式',
    'Control+S: Save': 'Control+S: 保存',
    'Control+C: Go to changelog': 'Control+C：转到更新日志',
    'The Prestige Tree made by Jacorb and Aarex\n\t\t': 'Jacorb 和 Aarex 制作的声望树\n\t\t',
    'Left Arrow: Move one tab to the left': '向左箭头：向左移动一个标签',
    ',: Move one tab to the left': ',: 向左移动一个标签',
    '.: Move one tab to the right': '.: 向右移动一个标签',
    'Jump to locations': '跳转到位置',
    'Other': '其它',
    'Prestige': '声望',
    'Made by pg132\t': '作者是 pg132\t',
    '1.01^[upgrades]': '1.01^[升级]',
    '1+[Achievements])^3.62': '1+[成就])^3.62',
    'Formula: .0002 * Hydrogen * [multipliers]': '公式：.0002 * 氢 * [乘数]',
    'Formula: .001 * Hydrogen * [multipliers]': '公式：.001 * 氢 * [乘数]',
    'Formula: min(42,ln(points))*[multipliers]': '公式：min(42,ln(点数))*[乘数]',
    'Infinite Time': '无限时间',
    'levels': '等级',
    'Get a token': '获得 1 代币',
    'Infrared': '红外线',
    'Microwaves': '微波',
    'Milestones': '里程碑',
    'Radio Waves': '无线电波',
    'Tokens': '代币',
    'Get a life :(': '获得 1 生命',
    'Get Anti-Psi': '获得反Psi',
    'Complete Anti-Carbon': '完成抗碳',
    'Complete Anti-Hydrogen': '完成抗氢',
    'Complete Anti-Inflammatory': '完成抗炎症',
    'Complete Anti-Omega': '完成抗欧米茄',
    'Complete Anti-Minigame': '完成抗小游戏',
    'Complete Anti-Oxygen': '完成抗氧',
    'Complete Anti-Rho': '完成抗ρ',
    'Complete Anti-Tau': '完成抗Tau',
    'Complete Anti-Upsilon': '完成抗Upsilon',
    'Complete Anti-Sigma': '完成抗σ',
    'Complete Anti-Phi': '完成抗φ',
    'Complete Anti-Chi': '完成抗χ',
    'Complete Anti-Nitrogen': '完成抗氮',
    'Reset for': '重置获得',
    'Reward: Unlock Stem Cell challenges and square base Cell gain but you can only have 100% of your cells upon reset and you can no longer Cell reset.': '奖励：解锁干细胞挑战和方形基础细胞增益，但您在重置时只能拥有 100% 的细胞，并且您不能再进行细胞重置。',
    'Reward: Visible effects Stem Cell gain but its base is 1.11.': '奖励：干细胞增益可见，但其基数为 1.11。',
    'Reward: Unlock M': '奖励：解锁 M',
    'Reward: Unlock another anti- challenge.': '奖励：解锁另一个抗挑战。',
    'Reward: Totipotent\'s log6 becomes log4.': '奖励：全能的 log6 变为 log4。',
    'Reward: Totipotent\'s log4 becomes ln.': '奖励：全能的 log4 变为 ln。',
    'Reward: Totipotent\'s ln becomes log2.': '奖励：全能的 ln 变为 log2。',
    'Reward: Totipotent\'s log10 becomes log6 and Radio Wave levels multiply Stem Cell gain.': '奖励：全能的 log10 变为 log6，无线电波等级乘以干细胞增益。',
    'and Mu is always active.': '而Mu总是活跃的。',
    'Info': '信息',
    'Note that anti- challenges are never reset.': '请注意，反挑战永远不会重置。',
    'Cell resets (in order) DNA content, Amino Acid content, Life buyables and gems.': '细胞重置（按顺序）DNA 含量、氨基酸含量、生命可购买物和宝石。',
    'Reward: 𝛾 → ∂β\'s base is Near-ultraviolet and log10(µ) multiplies Stem Cell gain.': '奖励：𝛾 → ∂β 的基数是近紫外线，log10(µ) 乘以干细胞增益。',
    'Cells': '细胞',
    'Reward: 𝛾 → ∂α, 𝛾 → ∂β, and 𝛾 → ∂𝛾 cost bases are 2.': '奖励：基数 → ∂α、𝛾 ∂ ∂β 和 𝛾 → ∂𝛾 成本基数为 2。',
    'Reward: β → ∂α base is 2^tokens and tetrational token costs scale 2x slower.': '奖励：β → ∂α 基数为 2^ 代币，而四次代币成本则慢 2 倍。',
    'Reward: You can bulk 10x more N → Δµ and Anti-Upsilon\'s log7 becomes log5.': '奖励：您可以批量增加 10 倍的 N → Δμ，反Upsilon 的 log7 变为 log5。',
    'Reward: Totipotent cost base is 1e9 and bulk buy 20x Life buyables.': '奖励：全能成本基础是 1e9，批量购买 20 倍生命可购买。',
    'Reward: Total kappa multiplies DNA gain.': '奖励：总 kappa 乘以 DNA 增益。',
    'Reward: Tokens multiply Stem Cell gain and per milestone add .002 to Visible base.': '奖励：代币乘以干细胞增益，每个里程碑增加 0.002 到可见基数。',
    'Reward: The square root of the number of upgrades multiplies Stem Cell gain.': '奖励：升级次数的平方根乘以干细胞增益。',
    'Reward: The square root of the number of Omnipotent levels adds to rRNA base and DNA gain exponent.': '奖励：万能级数的平方根加上 rRNA 碱基和 DNA 增益指数。',
    'Reward: siRNA\'s base is Stem Cells and ncRNA\'s base is Cells.': '奖励：siRNA 的基础是干细胞，ncRNA 的基础是细胞。',
    'Reward: Sinusoidal effect is x^sqrt(milestones) but remove the first two rows of µ buyables.': '奖励：正弦效应是 x^sqrt(milestones) 但移除 µ 可购买的前两行。',
    'Reward: Remove Totipotent base cost and bulk buy 20x Life buyables.': '奖励：移除全能基础成本并批量购买 20 倍生命值的可购买物品。',
    'Reward: Remove Omnipotent base cost and Cells gain exponent is 1/500.': '奖励：移除万能基础成本，细胞获得指数为 1/500。',
    'Reward: Per reset permanently keep another gem and keep Life reset times.': '奖励：每次重置永久保留另一个宝石并保留生命重置次数。',
    'Reward: Per reset keep a DNA upgrade and Anti-Upsilon\'s log5 becomes ln.': '奖励：每次重置保留 DNA 升级，反Upsilon 的 log5 变为 ln。',
    'Reward: Per reset keep a DNA reset and Anti-Upsilon\'s log10 becomes log7.': '奖励：每次重置保留 DNA 重置，反Upsilon 的 log10 变为 log7。',
    'Reward: Per reset keep a DNA milestone, always start with 500 of each Life buyable, permanently keep C55 and easier gems, permanently keep Dilation completions, and get DNA milestone 15.': '奖励：每次重置保留一个 DNA 里程碑，始终以每个生命 500 的可购买开始，永久保留 C55 和更简单的宝石，永久保留扩张完成度，并获得 DNA 里程碑 15。',
    'Reward: Per milestone multiply Stem Cell and Cell gain by 1 + milestones/100.': '奖励：每个里程碑将干细胞和细胞增益乘以 1 + 里程碑/100。',
    'Reward: Per milestone (up to 10) add .0001 to tRNA\'s base.': '奖励：每个里程碑（最多 10 个）将 .0001 添加到 tRNA 的基础上。',
    'Reward: Omnipotent multiplies rRNA base instead of adding its square root and α → ∂β base is best Lambda.': '奖励：万能 将 rRNA 碱基相乘而不是添加其平方根，α → ∂β 碱基是最好的 Lambda。',
    'Reward: Omnipotent levels + 1 multiply Mu and Stem Cell gain.': '奖励：万能等级 + 1 倍 Mu 和干细胞增益。',
    'Reward: miRNA base is µ, Omnipotent is free, and once per tick buy Omnipotent.': '奖励：miRNA 基础 为 µ，万能 免费，每tick购买一次 万能。',
    'Reward: log10(log10(β → ∂𝛾)-7) adds to Omnipotent base.': '奖励：log10(log10(β → ∂𝛾)-7) 添加到 万能 基础。',
    'Reward: Logarithmic effects crRNA and DNA gain base is log10(Amino Acid).': '奖励：crRNA 和 DNA 增益基数的对数效应是 log10（氨基酸）。',
    'Reward: log10(Lambda) multiplies Stem Cell gain and Lambda is always active.': '奖励：log10(Lambda) 乘以干细胞增益并且 Lambda 始终处于活动状态。',
    'Reward: log10(Best Mu) multiplies Stem Cell gain.': '奖励：log10(最大Mu) 乘以干细胞增益。',
    'Reward: Life buyable exponents are 2.3 and bulk buy 1000x but Constant base is 2 and nullify prior boosts to it.': '奖励：生命可购买指数为 2.3，批量购买 1000 倍，但常量基数为 2，并取消之前对其的提升。',
    'Reward: Anti-Upsilon\'s ln becomes log2 and Anti-Minigame\'s log10 becomes log2.': '奖励：反Upsilon 的 ln 变为 log2，A反小游戏 的 log10 变为 log2。',
    'Reward: Automatically bulk buy Sinusoidal, Sinusoidal is free, and the number of milestones multiplies Stem Cell gain.': '奖励：自动批量购买正弦曲线，正弦曲线是免费的，里程碑数量乘以干细胞增益。',
    'Reward: Best cells^.02 multiplies Stem Cell gain and best Stem Cells^.01 multiplies Cell gain.': '奖励：最佳细胞^.02乘以干细胞增益，最佳干细胞^.01乘以细胞增益。',
    'Reward: Each upgrade adds 1 to Cell effect exponent.': '奖励：每次升级都会将细胞效果指数加 1。',
    'Reward: Gain 10% of your Cells on reset per second.': '奖励：每秒重置时获得 10% 的细胞。',
    'Reward: If you are not in a Cell challenge after 1 second you gain .01% of your best Stem Cells.': '奖励：如果您在 1 秒后没有参加细胞挑战，您将获得 0.01% 的最佳干细胞。',
    'Reward: Infrared effects shRNA\'s base and per milestone you have one less token for prestige purposes.': '奖励：红外效应 shRNA 的基础和每一个里程碑，你就少一个用于声望的代币。',
    'Reward: Iota is always active and instead based on total time played and log10(DNA) multiplies Stem Cell gain.': '奖励：Iota 始终处于活动状态，而是基于总播放时间和 log10(DNA) 乘以干细胞增益。',
    'Reward: Kappa is always active, tokens multiply 𝛾 → ∂𝛾\'s exponential divider, and you can bulk buy Omnipotent.': '奖励：Kappa一直活跃，代币倍增𝛾→∂𝛾的指数除法器，可以批量购买 万能。',
    'crRNA levels squared multiply protein gain': 'crRNA 等级平方乘以蛋白质增益',
    'You can reset for': '你可以重置得到 ',
    'Each upgrade boosts something different! You can sell upgrades at any time with no cost.': '每次升级都会提升不同的东西！ 您可以随时免费出售升级。',
    'Flat': '平滑',
    'Gamma Rays': '伽马射线',
    'Near-ultraviolet': '近紫外线',
    'Need Respec': '需要重洗',
    'Scaling': '缩放',
    'Sell all buyables': '出售所有可购买',
    'Sell-all': '全部出售',
    'UHF Gamma Rays': '超高频伽马射线',
    'Ultraviolet': '紫外线',
    'Visible': '可见',
    'X-Rays': 'X射线',
    'Get a Tissue upgrade': '获取1组织升级',
    'Corn': '玉米',
    'Cookie': '饼干',
    'Constant': '常量',
    'Coffee': '咖啡',
    'Cod': '代码',
    'Coconut': '椰子',
    'Clam': '蛤',
    'Chocolate': '巧克力',
    'Chicken': '鸡肉',
    'Cherry': '樱桃',
    'Cheese': '奶酪',
    'cbrt(': 'cbrt(',
    'Catfish': '鲶鱼',
    'Cast': '投射',
    'Carrot': '胡萝卜',
    'Change the log10 to ln in C Point gain 4 and reduce Corn interval to 5': '将C点增益4中的log10改为ln，将玉米间隔减少到5',
    'Crab': '螃蟹',
    'Cyborg': '半机械人',
    'Dinner': '晚餐',
    'C Points': 'C 点数',
    'E Points': 'E 点数',
    'D Points': 'D 点数',
    'Cupcake': '纸杯蛋糕',
    'Frontal cortex': '额叶皮层',
    'Gain formula is f': '增益公式为 f',
    'Iterations': '迭代',
    'Linear': '线性',
    'Quadratic': '二次方',
    'Odd Prime': '奇数素数',
    'and addition is associative base': '和加法是结合基',
    'Once per ten seconds gain fuel': '每十秒获得一次燃料',
    'Pre-frontal cortex': '前额叶皮层',
    'Once per 11 seconds gain fuel, unlock an autobuyer for Speed buyables, and double D Point gain': '每 11 秒获得一次燃料，解锁 速度 可购买的自动购买器，并获得双倍 D 点',
    'Toggle character display': '切换字符显示',
    'Both pages': '这两个页面',
    'Unlock tokens': '解锁代币',
    'The autobuyer can buy A buyables, all autobuyers trigger per tick and works 10x as fast. Remove the softcap for B buyables': '自动购买者可以购买 A 可购买物，所有自动购买者每刻触发一次，工作速度提高 10 倍。 移除 B 可购商品的软顶',
    'Square the ln(x) term in White and add a log10(x) term to Green': '将白色的 ln(x) 项平方，并将 log10(x) 项添加到绿色',
    'Square Oxygen IV but you lose 50 times more Carbon and Oxygen per second': '平方氧IV但是你每秒损失的碳和氧是它的50倍',
    'Square Oxygen I and remove the -9': '平方氧I，并移除-9',
    'sqrt(log10(Life Points)) multiplies Carbon and Oxygen gain': 'sqrt(log10(生命点)) 乘以碳和氧增益',
    'Raise token buyable costs ^.9 (ceilinged': '提高代币可购买成本^.9（上限',
    'Per upgrade multiply Life Points by Carbon': '每次升级将生命值乘以碳',
    'Per token per upgrade multiply Microwave base by 1.01': '每个代币每次升级乘以微波基数 1.01',
    ' IV affects Carbon gain and double autobuyer speed': ' IV 影响碳增益和双倍自动购买速度',
    'ln(Carbon) multiplies Near-ultraviolet base': 'ln（碳）乘以近紫外线基数',
    'Gain 10x coins and max(5, log10(coins)) multiplies Oxygen per upgrade': '每次升级获得 10x 硬币和 max(5, log10(硬币)) 乘以氧气',
    'Coins': '硬币',
    'Change token buyable costs from ceiling to rounding': '将代币可购买成本从上限更改为四舍五入',
    'Both minigames always tick, autobuy a B buyable once per second, and gain 1e5x A Points': '两个小游戏总是打勾，每秒自动购买一次可购买的 B，并获得 1e5x A 点',
    'Add 1 to the Violet base and ln(White) multiplies White effect': '在紫色基础上加 1，ln(白色) 乘以白色效果',
    'Add .01 to Constant base and you can buy all 3 row 7 coin upgrades': '将 .01 添加到 常量，您可以购买所有 3 排 7 硬币升级',
    '^.5 in the A production formula becomes ^.52': 'A生成式中的^.5变为^.52',
    '^.52 in the A production formula becomes ^.524 and unlock Carbon (C) and Oxygen (O': 'A 生成式中的 ^.52 变为 ^.524 并解锁碳 (C) 和氧 (O',
    'Phosphorus': '磷',
    'Per Iteration Phosphorus multiplies Nitrogen': '每次迭代磷乘以氮',
    'Per N challenge completion add .001 to Semi-exponential base': '每完成1个 N 挑战，半指数基数增加 0.001',
    'Per µ iterations multiply Phosphorus gain': '每 µ 迭代乘以磷增益',
    'Remove the ability to prestige but gain 100% of Phosphorus/s per second': '移除声望的能力，但每秒获得 100% 的磷',
    'Respecting addition log base is decreased to 3 and each upgrade in this row reduces it by .2': '尊重附加对数基数减少到 3，该行中的每次升级都会减少 0.2',
    'Square': '平方',
    'Square addition is associative level effect and unlock a D buyable': '平方加法是关联级效果并解锁 D 可购买',
    'Square base Nitrogen gain': '平方基础氮增益',
    'Square initial Phosphorus gain and': '平方初始磷增益和',
    'Square root Oxygen gain': '平方根氧增益',
    'Square the ln(x) component in Quadratic': '二次方的 ln(x) 组件的平方',
    'Tire affects E Point gain': '轮胎影响 E 点增益',
    'V multiplies and then exponentiates Carbon gain': 'V乘以碳收益，然后取指数',
    ',  multiplying Phosphorus gain by Phosphorus': ', 磷增益乘以磷',
    'Buyables': '可购买',
    'µ^10 multiplies': 'µ^10 乘以',
    'µ resets no longer do anything and you bulk 100x minigame buyables': 'µ 重置不再做任何事情，您可以批量购买 100 倍的迷你游戏',
    'µ III log5 becomes log4': 'µ III log5 变成 log4',
    'µ III log6 becomes log5': 'µ III log6 变成 log5',
    'Reward: E Points multiply D Points and each associativity of addition adds .01 to': '奖励：E 点乘 D 点，加法的每个结合性增加 0.01',
    'Reward: Per milestone multiply base Phosphorus gain by total tokens and you no longer lose Oxygen or Carbon.': '奖励：每个里程碑将基础磷增益乘以总代币，你不再失去氧气或碳。',
    'Reward: Unlock a new E buyable, and you no longer lose any Hydrogen resources.': '奖励：解锁一个新的 E 可购买物品，您将不再失去任何氢资源。',
    'Unlock µ buyables. Buying any µ buyable forces a µ reset': '解锁 µ 可购买商品。 购买任何可购买的 µ 都会强制 µ 重置',
    'You can buy max µ, you have one less effective token for prestige purposes and µ III becomes log6': '你可以购买最大 µ，你有一个用于声望目的的低效代币，µ III 变成 log6',
    'You have one less effective token for prestige purposes': '你有一个用于声望目的的不太有效的代币',
    'Iterations cost exponent is now x': '迭代成本指数现在是 x',
    'multiplies Phosphorus gain': '乘以磷增益',
    'Each constant multiplies E Point gain by log10(10+µ) and': '每个常数将 E 点增益乘以 log10(10+µ) 和',
    "You can refuel the car by clicking. The car goes faster based on how much fuel it has.": "您可以通过单击为汽车加油。 汽车的速度取决于它有多少燃料。",
    "You have completed this challenge": "您已完成此挑战",
    "You have one less token for prestige purposes and Universe becomes ee45": "你少了一个用于声望的代币，宇宙变成了 ee45",
    "The autobuyer buys multiplier buyables and add .01 to quadratic base": "自动购买者购买乘数可购买并将 0.01 添加到二次基数",
    "Toggle": "切换",
    "Unlock a new symbol and add .05 to": "解锁一个新符号并将 .05 添加到",
    "Unlock a slot exponent is 6, you can gamble every .1 seconds, and C Points multiply B points": "解锁一个老虎机指数为6，每0.1秒可以赌一次，C点乘B点",
    "Unlock Nitrogen, a new layer, and C Points multiply A Points": "解锁氮，一个新层，C点乘A点",
    "You can bulk 1.3x buyables per upgrade (floored": "每次升级您可以批量购买 1.3 倍的可购买物品（保底",
    "You can bulk 100x more C Point buyables": "您可以批量购买 100 倍以上的 C 点可购买",
    "You can bulk 10x A, B, and C buyables": "您可以批量购买 10x A、B 和 C 可购买",
    "You can buy all buyables at once and per upgrade multiply Linear Increase 1 base by log8(x)^2": "您可以一次购买所有可购买物品，每次升级将线性增加 1 个基数乘以 log8(x)^2",
    "Splint": "夹板",
    "Speed": "速度",
    "Square suits base, triple 💰 base, and you can buy and keep row 7 and 8 upgrades": "正方形适合基地，三重💰基地，你可以购买和保留第7行和第8行升级",
    "Start": "开始",
    "Supper": "超级",
    "Safe Prime": "安全素数",
    "Selection": "选择",
    "Rewards: Toggle below to see": "奖励:点击下面查看",
    "Reward: Token costs are floored instead of rounded and cube the Oxygen-Carbon symmetry cap per Dilation completion.": "奖励:代币成本降低，而不是在每个扩张完成时将氧-碳对称帽磨成圆角和立方体。",
    "Get a Organ": "获得器官",
    "Gets harder based on which challenge is selected from the Selection tab": "根据从“选择”选项卡中选择的挑战而变得更难",
    "Halve the Double-exponential divider and add .01 to Polynomial base": "将双指数除法器减半，并将.01加到多项式基数上",
    "However, you are also in challenge 4 again because you are in challenge 5.": "但是，您又处于挑战 4 中，因为您处于挑战 5 中。",
    "If you are in challenge AB then you are in challenge A twice and challenge B once.": "如果你挑战AB，那么你挑战A两次，挑战B一次。",
    "Life affects most prior currencies": "生命会影响大多数以前的货币",
    "Life Points, Hydrogen, Atomic Hydrogen, Deuterium,": "生命点，氢，氢原子，氘，",
    "Lives": "生命",
    "Life resets reset everything before Life except achievements": "生命重置 重置生命之前的一切，成就除外",
    "Lunch": "午餐",
    "Nitrogen": "氮",
    " multiplies Hydrogen gain and Hydrogen multiplies B Point gain": "乘以氢气增益和氢气乘以 B 点增益",
    "Repetitive clicking": "重复点击",
    "Reduce Iterations exponent to x+1": "将迭代指数减少到 x+1",
    "Cranberry": "酸果蔓",
    "Crepe": "绉纱",
    "Cream": "奶油",
    "Crumble": "崩溃",
    "Customizable": "可定制",
    "Dilation": "扩张",
    "Display Gems": "展示宝石",
    "Even Prime": "偶素数",
    "Even square": "偶方",
    "Each Quadratic increase 1 increases": "每个二次增加1个增加",
    "Each upgrade doubles Nitrogen gain": "每次升级使氮增益翻倍",
    "Each upgrade makes E Points": "每次升级都会获得 E 点数",
    "Gain .5 Nitrogen per second and you have one less token for prestige purposes": "每秒获得 0.5 氮，并且你的声望代币减少了一个",
    "GAMBLE!": "赌！",
    "A buyables and": "一个可购买和",
    "B Points": "B 点数",
    "Breakfast": "早餐",
    "Cake": "蛋糕",
    "Cabbage": "卷心菜",
    "Carbon, Oxygen, Nitrogen, Phosphorus, Coins, Color,": "碳、氧、氮、磷、硬币、颜色、",
    "Brunch": "早午餐",
    "Brace": "支撑",
    "Braces": "支撑",
    "Challenges": "挑战",
    "Reward: Remove the ability to reset for Nitrogen, but get 100% of Nitrogen gain per second.": "奖励：移除重置氮气的能力，但每秒获得 100% 的氮气增益。",
    "Six and": "6 和",
    "Sell all coin upgrades": "出售所有硬币升级",
    "Rhenium": "铼",
    "Tau": "头",
    "The Easter": "复活节",
    "the pond— /": "池塘- /",
    "Tokens multiply Ultraviolet base": "代币乘以紫外线基数",
    "You get one": "你得到一个",
    "You can (automatically) gamble four times a second and apply Cod again": "您可以（自动）每秒赌四次并再次应用鳕鱼",
    "You passively gain coins. Hold shift to see upgrade numbers and when upgrades get locked.": "你被动地获得金币。 按住 shift 可查看升级编号以及升级何时锁定。",
    "You have one fewer token for token prestige requirements": "你的代币声望要求少了一个代币",
    "Reward: Square Oxygen IV, best token buyables are synchronized, and you can bulk 5x more A and B buyables.": "奖励：平方氧 IV，最佳代币可购买已同步，您可以批量购买 5x以上的 A 和 B 可购买商品。",
    "Each upgrade adds 1 to the Hydrogen gain formula maximum": "每次升级最多增加 1 到氢增益公式",
    "Exponential Increase": "指数增长",
    "Fuel": "燃料",
    "Fuel Efficiency": "燃油效率",
    "Multipliers": "乘数",
    "Point gain is based on speed (which is based on fuel), but you lose 1% of your fuel every second.": "点数增加基于速度（基于燃料），但您每秒损失 1% 的燃料。",
    "Quadratic Increase": "二次增长",
    "Steering Wheel": "方向盘",
    "Seat Belt": "安全带",
    "Parking Brake": "驻车制动",
    "the more powerful its value is.": "它的价值越强大。",
    "Unlock a slot": "解锁一个插槽",
    "Tire": "轮胎",
    "multiplies Nitrogen gain and unlock a challenge": "乘以氮增益并解锁挑战",
    "multiplies D Points": "乘以 D 点数",
    "Make the inner log10 of commutativity of addition ln and E Points": "做加法ln和E点交换性的内log10",
    "Multiplicative Identity": "乘法恒等式",
    "If you have less than 10,000 seconds worth of Nitrogen Production you will gain 1000x": "如果您的氮产量少于 10,000 秒，您将获得 1000 倍",
    "Gas Tank": "储气罐",
    "Gas Pedal": "油门踏板",
    "Gas Gauge": "气量计",
    "Gain .2% of your max fuel per second and Nitrogen multiplies D Point gain": "每秒获得 0.2% 的最大燃料，氮气乘以 D 点增益",
    "Finally, point gain is the product of all above values time multipliers.": "最后，点增益是所有上述值时间乘数的乘积。",
    "Fuel Gauge": "油表",
    "Engine": "发动机",
    "Each Quadratic increase increases": "每次二次增加都会增加",
    "Each Gas Pedal adds 1 to": "每个油门踏板加 1 到",
    "Each existence of 1 multiples E point gain by 1.02": "每存在1倍 E点 增益1.02",
    "Each character has a given value, and the more of said character you get,": "每个字符都有一个给定的值，你得到的字符越多，",
    "D Point gain multiplies C point gain and fuel multiplies Carbon gain": "D 点增益乘以 C 点增益和燃料乘以碳增益",
    " Increase": " 增加",
    "C Point gain 6 outer ln becomes log2 and you can bulk twice as much": "C 点增益 6 外部 ln 变为 log2，您可以批量增加两倍",
    "C Point gain 7's log10 becomes log2 and you can bulk C buyables 5x": "C 点增益 7 的 log10 变为 log2，您可以批量购买 C 商品 5 倍",
    "C Points ^.01 multiplies C point gain, but square root the character effect on C point gain": "C 点 ^.01 乘以 C 点增益，但平方根对 C 点增益的字符影响",
    "Cube upgrade component in Quadratic Increase base": "立方体升级组件在二次增长基数",
    "Each C Point gain 3 adds 1 to its base and you can gamble every tick (.05 seconds": "每增加 3 个 C 点，其基数就会增加 1，您可以每时刻（0.05 秒）进行一次赌",
    "increase 1 base": "增加1基数",
    "increase 1 base and reduce Corn interval to 7": "增加 1 基数并将玉米间隔减少到 7 个",
    "log10(B Points) multiplies C Point gain and reduce Corn interval to 8": "log10(B 点) 乘以 C 点增益并将 玉米 间隔减少到 8",
    "log10(C Points) multiplies Ultraviolet base and log10(Ultraviolet) multiplies C Point gain": "log10(C 点) 乘以紫外线基数和 log10(紫外线) 乘以 C 点增益",
    "log10(Life Points) multiplies C Point gain and reduce Corn interval to 9": "log10(生命点) 乘以 C 点增益并将 玉米 间隔减少到 9",
    "Reduce the unlock a slot base to 50 and each upgrade multiplies C point gain by 50": "将解锁插槽基数减少到 50，每次升级将 C 点增益乘以 50",
    "Remove 🌲, apply Cod again, and you can gamble every 3 seconds": "移除🌲，再次应用代码，你可以每3秒赌一次",
    "Remove 📪 and reduce token buyable exponent to .6": "删除 📪 并将代币可购买指数减少到 0.6",
    "Remove 🛑 and remove the +1 from Unlock a slot exponent base": "删除🛑并从解锁槽指数基数中删除+1",
    "Square suits base, triple 💰 base, and you can buy and keep row 7 and 8 coin upgrades": "方形套装底座，三重💰底座，可以购买并保留第7排和第8排硬币升级",
    "Accelerometer": "加速度传感器",
    "Add .1 to": "增加 .1 到",
    "Add one to all emoji bases per upgrade": "每次升级为所有表情符号库添加一个",
    "Additionally, per set of suits squared, you gain 30x points.": "此外，每一套花色的平方，你获得30倍的点数。",
    "Air Conditioning": "空调",
    "and bulk 5x all minigame buyables": "和批量 5 倍的所有迷你游戏可购买商品",
    "and Speed buyables no longer cost anything": "和 速度 可购买物品不再花费任何费用",
    "Ankle sprain": "踝关节扭伤",
    "Arthritis cure": "关节炎治疗",
    "Autobuy C buyables, log10(Hydrogen) multiplies C point gain, and reduce Corn interval to 6": "自动购买 C 可购买，log10(氢) 乘以C 点增益，将 玉米 间隔减少到6",
    "Automatically gamble if you have not gambled in the last 0.05 seconds": "如果您在过去 0.05 秒内没有赌，则自动赌",
    "Brake Pedal": "刹车踏板",
    "Bulk 10x and D buyables no longer cost anything": "批量 10 倍和 D 可购买不再花费任何费用",
    "by 1 and triple D point gain": "通过 1 和三倍 D 点增益",
    "Cubic": "立方体",
    "Does not give coins back": "不返还硬币",
    "Double-exponential": "双指数",
    "Egg is here.": "蛋在这里。",
    "Electron": "电子",
    "Exponential": "指数",
    "Fluorine": "氟",
    "gain": "增益",
    "here...": "这里...",
    "Gain 81x coins and Oxygen": "获得 81x硬币和氧气",
    "In a galaxy": "在一个星系",
    "Iron": "铁",
    "Lithium": "锂",
    "Logarithmic": "对数",
    "on this row.": "在这一行。",
    "Once Upon": "之前",
    "Polynomial": "多项式",
    "rather near": "相当接近",
    "Re-unlock upgrade 21 and 22": "重新解锁升级 21 和 22",
    "Re-unlocks the third row of upgrades": "重新解锁第三排升级",
    "Re-unlocks the fifth row of upgrades": "重新解锁第五排升级",
    "Semi-exponential": "半指数",
    "Splash! Silence": "飞溅！ 沉默",
    "Square base Carbon": "平方基础碳",
    "Start here!": "从这里开始！",
    "The autobuyer can buy each buyable once per trigger": "自动购买者可以在每次触发时购买每个可购买物品一次",
    "Token buyable exponent is .65": "代币可购买指数为 0.65",
    "^ .1 multiplies Carbon gain": "^ .1 乘以碳增益",
    "^ .1 multiplies Oxygen gain": "^ .1 乘以氧增益",
    "A frog jumps into": "一只青蛙跳进",
    "A Time": "一次",
    "Add .01 to Linear": "将 .01 添加到线性",
    "Add .01 to Logarithimic base": "将 .01 添加到对数基数",
    "Add .01 to Quadratic base": "将 .01 添加到二次基数",
    "Add three effective upgrades for Oxygen V": "为 氧 V 添加三个有效升级",
    "again.": "再次.",
    "Allow for the purchase of the second row of Atomic Hydrogen upgrades": "允许购买第二排原子氢升级",
    "Allow for the purchase of the second row of Deuterium upgrades": "允许购买第二排氘升级",
    "An old silent pond /": "一个古老的寂静池塘 /",
    "At any time you can remove all upgrades, but you do NOT get coins back.": "您可以随时删除所有升级，但不会取回硬币。",
    "base": "基数",
    "C Point Gain 1's log10 is buffed to ln (upgrades in this row are never repealed": "C 点增益 1 的 log10 被抛光到 ln（此行中的升级永远不会被废除",
    "C Point gain 6's inner log10 becomes a ln and Unlock a slot base is 10": "C 点增益 6 的内部 log10 变为 ln 并且解锁插槽基数为 10",
    "C Point gain 6's outer log10 becomes a ln and gain 81x coins": "C 点增益 6 的外层 log10 变为 ln 并获得 81x 硬币",
    "Cube base Oxygen": "立方体基础氧",
    "Square X-Rays": "平方 X射线",
    "^.5 in the color production formula becomes ^.52": "^.5在颜色产生公式中变成^.52",
    "Autobuy A buyables and autobuy 10x as fast, remove the softcap for B buyables, and add 1 to Violet base": "自动购买 A 可购买物和自动购买 10 倍的速度，移除 B 可购买物的软上限，并在紫色基础上加 1",
    "Finally, there are ways to force toggle shift and control for seeing various details in the info tab.": "最后，有一些方法可以强制切换和控制以查看信息选项卡中的各种详细信息。",
    "First, this game has (currently) three modes, Easy, Hard, and Extreme, each having a different effect. To access and select modes go to the info tab (the blue i in the top left corner) and click \"Show mod selection tab\", though it is recommended to play normal mode first.": "首先，这个游戏（目前）有三种模式，简单、困难和极限，每种模式都有不同的效果。 要访问和选择模式，请转到信息选项卡（左上角的蓝色 i）并单击“显示模式选择选项卡”，但建议先玩普通模式。",
    "Fourth, this game is designed to be played on a computer on Google Chrome. If this does not apply to you there might be some bugs or other issues you run into.": "第四，本游戏设计为可在装有谷歌浏览器的电脑上玩。 如果这不适用于您，那么您可能会遇到一些错误或其他问题。",
    "Introduction": "介绍",
    "ln(White) multiplies White effect": "ln(白色) 乘以白色效果",
    "Second, the game is balanced around 60 to 250 second waits (at most), so if you find yourself waiting longer than that for seemingly no reward, try something else!": "第二，游戏在 60 到 250 秒的等待（最多）左右平衡，所以如果你发现自己等待的时间比看起来没有奖励的时间长，请尝试其他方法！",
    "There are six pieces of information you should be aware of": "有六项信息你应该知道",
    "Third, there is a save bank. View it by going to the info tab and clicking \"Show built in saves\" and scrolling down.": "第三，有存档银行。 通过转到信息选项卡并单击“显示内置存档”并向下滚动来查看它。",
    "Welcome to TREE OF LIFE!": "欢迎来到 生命树！",
    "Reward: Autobuy N → ΔP.": "奖励: 自动购买 N → ΔP.",
    "Reward: Autobuy Hydrogen, Carbon, and Oxygen upgrades, µ resets nothing, and you can autobuy the first level of associativity of multiplication.": "奖励：自动购买氢、碳和氧升级，μ不重置任何东西，您可以自动购买乘法的第一级关联性。",
    "Reward: Add .2 to the base of base Life gain per β → ∂𝛾 and token cost exponent is .43.": "奖励：在每 β → ∂𝛾 的基础生命增益基础上增加 0.2，代币成本指数为 0.43。",
    "Reward: Add .1 to the N → ΔN base per milestone.": "奖励：将 0.1 添加到每个里程碑的 N → ΔN 基数。",
    "Reward: Add .01 to to left distributivity.": "奖励：将 .01 添加到左分配。",
    "Reward: 1 Life milestone cap is increased by 5 per milestone, generate a Life reset every 5 seconds, and gain 100% of Life gain upon reset per second.": "奖励：1 生命里程碑上限每个里程碑增加 5，每 5 秒产生一次生命重置，并在每秒重置时获得 100% 的生命增益。",
    "Reward: Autobuy µ upgrades, autobuy µ buyables, and keep Phosphorus III.": "奖励：自动购买 µ 升级，自动购买 µ 可购买，并保留 磷 III。",
    "Reward: C Point gain 10 amount multiplies its base.": "奖励：C 点获得 10 数量乘以它的基数。",
    "Reward: Each milestone adds .0001 to N → ΔP base.": "奖励：每个里程碑将 0.0001 添加到 N → ΔP 基数。",
    "Reward: Each N → ΔP after 40 multiplies life gain by 1.5 and Universe becomes ee43.": "奖励：40 后每 N → ΔP 将生命增益乘以 1.5，宇宙变为 ee43。",
    "Reward: Each N → ΔP level after 300 doubles Life gain.": "奖励：300 后每 N → ΔP 等级使生命增益翻倍。",
    "Reward: Every other Dilation completion makes you have one less effective token for prestige purposes.": "奖励：每完成一次扩张，你就拥有一个用于声望目的的不太有效的代币。",
    "Reward: Gain 20x coins, keep Egg is here., and you can autobuy the first level of C buyables.": "奖励：获得20x金币，保留蛋在这里。您可以自动购买C级可购买品的第一级。",
    "Reward: If not in a challenge, you get ee40 Phosphorus after one second.": "奖励：如果不是在挑战中，你会在一秒后获得 ee40 磷。",
    "Reward: If you have less than 10,000 seconds worth of Life production then gain 1,000x.": "奖励：如果你的生命值少于 10,000 秒，则获得 1,000 倍。",
    "Reward: Keep C and D point upgrades.": "奖励：保留C点和D点升级。",
    "Reward: Keep Carbon and Oxygen upgrades unlocked and tokens do not reset Carbon upgrades.": "奖励：保留碳和氧气升级解锁，代币不会重置碳升级。",
    "Reward: Keep Coffee, autobuy tokens, and you can bulk 4x C buyables.": "奖励：保留咖啡，自动购买代币，您可以批量购买 4 倍 C。",
    "Reward: Keep coin upgrades.": "奖励：保留硬币升级。",
    "Reward: Keep Cookie and here..., coin upgrades are always possible to buy, and tokens do not reset Oxygen upgrades.": "奖励：保留 饼干 和这里...，始终可以购买硬币升级，并且代币不会重置氧气升级。",
    "Reward: Keep Corn and Deuterium VIII, Corn interval is at most 5, and gain 100x A, B, and C Points.": "奖励：保留玉米和氘VIII，玉米间隔最多5个，获得100x A、B、C点数。",
    "Reward: Keep Nitrogen challenges upon Phosphorus and Life resets, and autobuy Nitrogen and Phosphorus upgrades.": "奖励：在磷和生命重置时保留氮挑战，并自动购买氮和磷升级。",
    "Reward: Keep one C point upgrade per reset and unlock an autobuyer for Radio Waves.": "奖励：每次重置保留一个 C 点升级并解锁无线电波的自动购买器。",
    "Reward: Keep the first ten Oxygen and Carbon upgrades upon Nitrogen or Phosphorus resets.": "奖励：在氮或磷重置时保留前十个氧和碳升级。",
    "Reward: Keep token and µ milestones and unlock a challenge.": "奖励：保留代币和 µ 里程碑并解锁挑战。",
    "Reward: Keep µ XV, Nitrogen resets nothing, and coin content is kept until Life reset.": "奖励：保留μ XV，氮气不会重置任何东西，硬币内容会保留直到生命重置。",
    "Reward: N → ΔN in Dilation is softcapped instead of hardcapped x → (log10(x)-2": "奖励：N → ΔN 在扩张中是软上限而不是硬上限 x → (log10(x)-2",
    "Reward: N → ΔP cost base is 7.": "奖励：N → ΔP 成本基数为 7。",
    "Reward: N → ΔP cost base is 8.": "奖励：N → ΔP 成本基数为 8。",
    "Reward: N → Δµ levels multiply Life gain.": "奖励：N → Δµ 等级乘以生命增益。",
    "Reward: Per milestone multiple life gain by 1.12 and Universe is ee50.": "奖励：每个里程碑多倍生命增加 1.12，宇宙为 ee50。",
    "Reward: Per reset (up to 50) exponentiate prior currencies ^1.01 (same as Life effect), maintain all minigame autobuyers, token resets do nothing, gain 10x E Points, and triple Phosphorus reset times.": "奖励：每次重置（最多 50 个）使之前的货币指数 ^1.01（与生命效果相同），保留所有小游戏自动购买者，代币重置什么都不做，获得 10 倍 E 点，以及三倍的磷重置次数。",
    "Reward: Point gain is raised ^10 per Dilation completion over 100 and per milestone double life gain.": "奖励：每次扩张完成超过 100 点，点数增加 ^10，每个里程碑增加一倍生命。",
    "Reward: Point gain is raised Dilation completions/100 per N → ΔN level and per milestone double life gain": "奖励：点数增加扩张完成数/100 每 N → ΔN 等级和每里程碑双倍生命增益",
    "Reward: Raise Nitrogen IX to the number of N challenge completions.": "奖励：将氮 IX 提高到 N 次挑战完成的次数。",
    "Reward: Reduce token cost exponent to .49, square point gain, and raise point gain ^1.5 if you are at exactly 33 completions.": "奖励：将代币成本指数降低至 0.49，获得平方点数，如果您正好完成 33 次，则增加点数 ^1.5。",
    "Reward: Start with 1 fuel, keep Corn and Nitrogen milestones, and keep a Phosphorus milestone per reset.": "奖励：从 1 个燃料开始，保留玉米和氮里程碑，并在每次重置时保留一个磷里程碑。",
    "Reward: Start with 50 tokens.": "奖励：从 50 个代币开始。",
    "Reward: Token cost exponent is .45 and 𝛾 → ∂α's ln becomes log2.": "奖励：代币成本指数为 0.45，而 𝛾 → ∂α 的 ln 变为 log2。",
    "Reward: Token cost exponent is .46 and 𝛾 → ∂α's log10 becomes ln.": "奖励：代币成本指数为 0.46，而 𝛾 → ∂α 的 log10 变为 ln。",
    "Reward: Token cost exponent is .47.": "奖励：代币成本指数为 0.47。",
    "Reward: Token resets don't reset anything.": "奖励：代币重置不会重置任何东西。",
    "Reward: Token resets keep Hydrogen upgrades, the A and B buyable autobuyer bulks 5x, and per milestone squared multiply C Point gain by 10.": "奖励：代币重置保留 氢 升级，A 和 B 可购买的自动购买者批量增加 5 倍，并且每个里程碑的平方乘以 C 点增益乘以 10。",
    "Reward: Unlock Nitrogen challenges which only keep content from before tokens and C Point gain 5's log10 becomes ln.": "奖励：解锁只保留前代币内容的氮挑战，C 点获得 5 的 log10 变为 ln。",
    "Reward: You can bulk 5x C buyables, 4x A and B buyables, gain 10x coins, and keep a token milestone per Nitrogen reset.": "奖励：您可以批量购买 5 倍 C 可购买物品、4 倍 A 和 B 可购买物品、获得 10 倍硬币，并在每次氮气重置时保留一个代币里程碑。",
    "Reward: You can bulk 5x E buyables.": "奖励：您可以批量购买 5x E 可购买。",
    "Reward: You can buy N → ΔP outside of Dilation and each level multiplies Life gain by 1.25.": "奖励：你可以在扩张之外购买 N → ΔP，每级增加 1.25 生命增益。",
    "Reward: α → ∂β ln becomes log2, Universe is ee51, and raise point gain ^1.1.": "奖励：α → ∂β ln 变为 log2，宇宙 为 ee51，并提高点增益 ^1.1。",
    "Reward: α → ∂β log10 becomes log7 and you bulk 5x N → ΔP.": "奖励：α → ∂β log10 变成 log7 并且你增加了 5x N → ΔP。",
    "Reward: α → ∂β log4 becomes ln and token cost exponent is .4 and point gain is raised ^100 per Dilation completion over 100.": "奖励：α → ∂β log4 变为 ln，代币成本指数为 0.4，每次扩张完成超过 100 次，点增益增加 ^100。",
    "Reward: α → ∂β log5 becomes log4, token cost exponent is .41 and you bulk 5x N → ΔP.": "奖励：α → ∂β log5 变为 log4，代币成本指数为 0.41，并且您增加了 5x N → ΔP。",
    "Reward: α → ∂β log7 becomes log5.": "奖励：α → ∂β log7 变成 log5。",
    "Reward: β → ∂α's log10 becomes log8.": "奖励：β → ∂α 的 log10 变成 log8。",
    "Reward: β → ∂α's log4 becomes log3 and Universe becomes best Phosphorus over Amino reset.": "奖励：β → ∂α 的 log4 变为 log3，宇宙 成为最好的磷超过氨基重置。",
    "Reward: β → ∂α's log5 becomes log4 and you have one less token for prestige purposes.": "奖励：β → ∂α 的 log5 变成 log4，并且你少了一个用于声望的代币。",
    "Reward: β → ∂α's log6 becomes log5.": "奖励：β → ∂α 的 log6 变成 log5。",
    "Reward: β → ∂α's log8 becomes log6.": "奖励：β → ∂α 的 log8 变成 log6。",
    "So in effect you are in challenges 2/3/4/5 a total of 10/3/3/1 times.": "所以实际上你在挑战 2/3/4/5 总共 10/3/3/1 次。",
    "Token buyable exponent is .5": "代币可购买指数为 0.5",
    "Token cost exponent is .55 and ln(Nitrogen) multiplies Nitrogen gain": "代币成本指数为 0.55 且 ln(氮) 乘以氮增益",
    "Reward:": "奖励:",
    "Goal:": "目标:",
    ", Oxygen, Nitrogen, Phosphorus, Coins, Color,": "，氧，氮，磷，硬币，颜色，",
    ")/1000 from the Dilation exponent": ")/1000 从扩张指数",
    "^upgrades multiplies Life Point gain and square Oxygen IV": "^升级 乘以生命点增益和平方氧气 IV",
    "1+cbrt([Carbon])/50": "1+cbrt([碳])/50",
    "A Points, B Points, C Points, D Points, and E Points.": "A点、B点、C点、D点和E点。",
    "above 1,000 are softcapped x → (7+log10(x)": "超过 1,000 是软上限 x → (7+log10(x)",
    "Add .001 to Cubic base": "将 .001 添加到立方体基数",
    "Add .001 to Polynomial base": "将 .001 添加到多项式基数",
    "Add .08 to color gain exponent and apply the prior upgrade again": "将 .08 添加到颜色增益指数并再次应用先前的升级",
    "Add 1000 to Carbon VII and halve the Double-exponential divider": "将 1000 添加到碳 VII 并将双指数除法器减半",
    "Add a ln(e+sqrt(x)/10) term to B32": "将 ln(e+sqrt(x)/10) 项添加到 B32",
    "Add a ln(x) component to Constant": "将 ln(x) 分量添加到 常量",
    "Add to the A point exponent .126-.126/": "添加到 A 点指数 .126-.126/",
    "Additionally each challenge above 2 puts you in the previous challenge, and challenge 2 again.": "此外，高于 2 的每个挑战都会让您进入上一个挑战，然后再次挑战 2。",
    "All": "全部",
    "All previous primary currencies (hold shift to see) gain is raised ^ 1.001": "所有以前的主要货币（按着Shift查看）收益上调^ 1.001",
    "All prior currencies are dilated": "所有先前的货币都被扩张",
    "and Quadratic gains a ln(x) term": "和二次获得 ln(x) 项",
    "and you bulk 2x E buyables per upgrade in this row": "并且您在此行中每次升级都会批量购买 2x E 可购买",
    "Autobuy E buyables": "自动购买 E 可购买",
    "Begin Production of Carbon, but vastly increase the cost of Oxygen I": "开始生产碳，但大大增加了氧气 I 的成本",
    "Begin Production of Oxygen, but vastly increase the cost of Carbon I": "开始生产氧气，但大大增加了碳 I 的成本",
    "C Point gain 9's log10 becomes ln": "C点增益9的log10变为ln",
    "cbrt(max(10h, seconds played)) multiplies Ultraviolet base and add .01 to Polynomial base": "cbrt(max(10h, 秒游戏)) 乘以紫外线底数并在多项式底数上加 0.01",
    "challenge 2 is .5 + depths/2 times more": "挑战 2 是 0.5 + 深度/2 倍",
    "Challenge 2: Add .01 to µ cost exponent per depth": "挑战 2：每深度增加 0.01 到 µ 成本指数",
    "Challenge 3: Dilate Oxygen and Carbon gain ^.99 per depth+1 choose 2": "挑战 3：扩张氧和碳增益 ^.99 每深度+1 选择 2",
    "Challenge 4: Subtract floor(35*depth": "挑战四：减去地板（35*深度",
    "Challenge 6: Per challenge 2 depth + 86 dilate point gain ^.96 per depth": "挑战 6：每个挑战 2 深度 + 86 扩张点增益 ^.96 每深度",
    "Challenge 5: Dilate Point gain ^.665 per sqrt(depth": "挑战 5：扩张点增益 ^.665 每 sqrt(深度",
    "Challenge 7: Challenge 6 base is reduced by .023*depth": "挑战 7：挑战 6 基数减少了 0.023*深度",
    "Challenge 8: Challenge 3 to 7 depths are 3.3 + depths/2 times more and": "挑战 8：挑战 3 到 7 深度是 3.3 + 深度/2 倍，并且",
    "Change token buyable cost scaling from exponential to linear": "将代币可购买成本缩放从指数变为线性",
    "Commutativity of addition outer log10 becomes ln": "加法外 log10 的交换性变为 ln",
    "Completed": "已完成",
    "Dilation at 110 completions": "110 次完成时的扩张",
    "Next at e2.85e2120": "下一个在 e2.85e2120",
    "Note 2: Gems above 10,000 are hardcapped and": "注意2：10,000 以上的宝石是硬上限和",
    "Note: Amino is unlocked by getting a C33 gem": "注意：氨基是通过获得 C33 宝石解锁的",
    "Note: Depths is the number of times you are in the given challenge.": "意：深度是您在给定挑战中的次数。",
    "Note: Requires 5e311 Lives.": "注意：需要 5e311 生命。",
    "Note: Requires having 1e3.2e306 being in Dilation with 35 completions.": "注意：要求 1e3.2e306 处于扩张状态，完成 35 次。",
    "Note: Requires having 1ee305 Points in Dilation with 26 completions.": "注意:需要有1ee305扩张点，完成26次。",
    "Note: Requires having being in Dilation with 39 completions. This will be refered to as \"Universe\"": "注意:需要在扩张中完成39次。这将被称为“宇宙”",
    "Per existence of 1 add .01 to": "每存在 1 加 0.01 到",
    "Per upgrade D Points": "每次升级 D 点",
    "Per upgrade multiply C Point and Carbon gain by best Nitrogen": "每次升级将 C 点和碳增益乘以最佳氮",
    "Multiply Radio Wave base by log10(Life Points) and square it": "将无线电波基数乘以 log10（生命点数）并将其平方",
    "Multiply oxygen gain by log10(Atomic Hydrogen)*": "将氧气增益乘以 log10（原子氢）*",
    "Multiply Near-ultraviolet base by log10(Life Points) and Infrared and Visible effects are raised to [tokens]^3": "将近紫外基数乘以 log10（生命值），红外和可见光效果提高到 [代币]^3",
    "Multiply Gamma Ray base by log10(Life Points) and double coin gain": "将伽玛射线基数乘以 log10（生命值）和双倍硬币增益",
    "Multiply and then exponentiate X-Ray base by the number of upgrades*pi": "乘以 X 射线基数，然后乘以升级次数 * pi",
    "multiplies Nitrogen gain": "乘以氮增益",
    "multiplies maxmimum fuel": "乘以最大燃料",
    "multiplies E Point gain and you bulk 5x E buyables": "乘以 E 点增益，您可以批量购买 5 倍 E 可购买物品",
    "multiplies D Point gain": "乘以 D 点增益",
    "multiplies Carbon gain and X-Rays base and unlock coins": "乘以碳增益和 X 射线基础并解锁硬币",
    "log10(Nitrogen) multiplies E Point gain and log10(E Points) multiplies Nitrogen gain": "log10(氮) 乘以 E 点增益和 log10(E点) 乘以氮增益",
    "log10(log10(Points)": "log10(log10(点数)",
    "log10(E Points) multiplies E Points and each existence of 0 past 21 multiplies E Point gain by 2": "log10(E点) 乘以 E 点，每 0 过去 21 的存在乘以 E 点增益乘以 2",
    "log10(Deuterium)/10^7": "log10(氘)/10^7",
    "ln(Oxygen) multiplies Oxygen gain": "ln(氧) 乘以氧增益",
    "ln(Deuterium)/1000 multiplies Carbon and Indigo's ln becomes log2": "ln(氘)/1000 乘以碳和靛蓝的 ln 变成 log2",
    "Keep the first row of Oxygen and Carbon upgrades upon Nitrogen reset and each upgrade raises C point gain ^1.0002": "氮重置后保留第一排氧和碳升级，每次升级提高C点增益^1.0002",
    "Initial life gain: sqrt(log2(log2(log10(Life Points)))-9": "初始生命增益：sqrt(log2(log2(log10(生命点)))-9",
    "increase 1 effects are nullified": "增加1效果无效",
    "For example, challenge 45: By default its challenge 4 twice and challenge 5 once.": "例如，挑战 45：默认情况下，挑战 4 两次，挑战 5 一次。",
    "Existence of 0 affects fuel square rooting factor and you can buy each buyable every tick": "0 的存在会影响燃料的平方根因子，您可以在每个时刻购买每个可购买的东西",
    "Each upgrade raises B Point and Life Point gain ^1.02": "每次升级提高 B 点和生命点增益 ^1.02",
    "Each upgrade in this row reapplies the second part of Nitrogen XX and doubles E Point gain": "此行中的每次升级都会重新应用 氮XX 的第二部分并使 E 点增益翻倍",
    "Each upgrade adds .001 to Exponential base": "每次升级都会为指数基数增加 0.001",
    "Each tenth challenge unlocks a buyable and boost life gain": "每第十次挑战都会解锁一个可购买的物品并增加生命值",
    "Each Quadratic multiplies Nitrogen gain by 1.01": "每个二次方将氮增益乘以 1.01",
    "E Points multiply D Points (up to 1e50000": "E 点乘 D 点（最多 1e50000",
    "Double-exponential divider is 1 and raise Nitrogen effect to the number of upgrades": "双指数除法器为 1 并将氮效应提高到升级次数",
    "Dilation nerfs x → 10^(log10(x)^exp": "扩张 nerfs x → 10^(log10(x)^指数",
    "Note: Amino is unlocked by getting a C33 gem.": "注意：氨基 通过获得 C33 宝石解锁。",
    "Reward: Point gain is raised Dilation completions/100 per N → ΔN level and per milestone double life gain.": "奖励：点数增加扩张完成数/100 每 N → ΔN 等级和每个里程碑双倍生命增益。",
    "Add .001 to Exponential Increase base": "将 .001 添加到指数增长基数",
    "C Point Gain 7's base is multiplied by log10(Nitrogen": "C点增益7的基数乘以log10（氮",
    "Fifteen and Oxygen gain cannot be increased from base": "15和氧气增益不能从基数增加",
    "Four and C Point gain 6 is nullified": "4和C点增益6作废",
    "Fourteen and you can't gain A Points": "14和你不能获得A点",
    "increase 1 base is multiplied by the square root of the number of challenge completions": "增加 1 基数乘以挑战完成次数的平方根",
    "increase 2 is nullified": "增加 2 无效",
    "log10(Oxygen)^": "log10(氧)^",
    "multiplies Carbon gain and unlock a minigame for": "乘以碳增益并解锁一个小游戏",
    "multiplies Near-ultraviolet base and cube Near-ultraviolet base": "乘以近紫外基和立方体近紫外基",
    "Nine and you cannot reset for more than fifty tokens": "9和你不能重置超过50代币",
    "Per challenge completion add .03 to fuel square rooting factor": "每次挑战完成将 0.03 添加到燃料平方根系数",
    "Reward": "奖励",
    "Ten and C Point gain 5 is nullified": "10和C点增益5无效",
    " Carbon synergy gets effected by tokens": "碳协同受代币影响",
    "-0.5000 to µ cost exp": "-0.5000 到 µ 成本指数",
    "Add .01 to Constant base": "将 .01 添加到常量基数",
    "Add .05 to P → ΔP base": "将 .05 添加到 P → ΔP 基数",
    "Add 1 to µ → ΔN base and µ cost exponent is 1.91": "将 1 添加到 µ → ΔN 基数 和 µ 成本指数为 1.91",
    "all D and E point content, C Point upgrades,": "所有D和E点内容，C点升级，",
    "and unlock another layer": "并解锁另一层",
    "content, and third row Oxygen and Carbon upgrades.": "内容，以及第三排氧和碳升级。",
    "e6.19e16 base Phosphorus": "e6.19e16 基础磷",
    "Each Dilation completion after 90 doubles Life gain and keep token content upon Life reset": "90 后每次扩张完成双倍生命增益并在生命重置时保留代币内容",
    "Each Dilation completion after 90 doubles Life gain and token cost exponent is .44": "90 次后每次扩张完成双倍生命增益和代币成本指数为 0.44",
    "Each respect scalar multiples E Point gain by 1 + [upgrades]/10": "每个方面标量乘以 E 点增益 1 + [升级]/10",
    "Each upgrade adds .01 to left distributivity base": "每次升级都会为左分配基数增加 0.01",
    "Each upgrade multiplies base Phosphorus gain by log10(log10(E Points)": "每次升级将基础磷增益乘以 log10(log10(E 点)",
    "Each µ adds .001 to the Cubic base and µ cost exponent is 1.92": "每个 µ 将 .001 添加到 立方体 基数，µ 成本指数为 1.92",
    "Each µ adds .001 to the Polynomial base": "每个 µ 将 .001 添加到多项式基数",
    "If you have less than 10,000 seconds of base Phosphorus production gain 1000x base Phosphorus": "如果基础磷产量少于 10,000 秒，则基础磷产量增加 1000 倍",
    "Inner ln of commutativity of addition becomes log2, square": "加法交换律的内部ln变成log2，平方",
    "Log10(E Points) multiplies base Phosphorus gain and commutativity of addition's outer ln becomes log2": "Log10(E 点) 乘以基磷增益和加法外部 ln 的交换性变为 log2",
    "multiply E Point gain.": "乘以 E 点增益。",
    "multiply D Point gain": "乘以 D 点增益",
    "N → ΔP cost base is 4 and autobuy N → ΔN": "N → ΔP 成本基数为 4，自动购买 N → ΔN",
    "N → ΔP cost base is 4.5 and each N → ΔN adds .01 to its base": "N → ΔP 成本基数为 4.5，每个 N → ΔN 为其基数增加 0.01",
    "Ponder the universe": "沉思宇宙",
    "Resetting Phosphorus gives you phosphorus per second instead of flat gain": "重置磷会给你每秒磷而不是平坦的增益",
    "Resetting resets all prior currencies, all prior minigame buyables,": "重置会重置所有先前的货币，所有先前的小游戏可购买，",
    "Reward: Each of the first twenty resets doubles Phosphorus gain and bulk 5x E buyables.": "奖励：前 20 次重置中的每一次都会使磷获得量翻倍，并且批量购买 5 倍 E。",
    "Reward: Keep a D Point upgrade per reset, keep Nitrogen XXII, and increase effect exponent to 3.1.": "奖励：每次重置保留D点升级，保留氮气XXII，并将效果指数增加到3.1。",
    "Reward: Keep Carbon and Oxygen upgrades and increase effect exponent to π.": "奖励：保留碳和氧升级并将效果指数增加到 π。",
    "Reward: Keep Nitrogen challenges and Nitrogen resets and increase effect exponent to 3.14.": "奖励：保留氮挑战和氮重置并将效果指数增加到 3.14。",
    "Reward: Keep one Nitrogen milestone per reset, you have one less token for prestige purposes, and bulk 5x D buyables.": "奖励：每次重置保留一个 氮 里程碑，您可以减少 1 个用于声望的代币，以及批量 5x D 的可购买物品。",
    "Reward: Per reset keep a Nitrogen upgrade and you can buy the first level of D buyables.": "奖励：每次重置保留氮气升级，您可以购买第一级 D 可购买物品。",
    "Reward: Square Phosphorus gain.": "奖励：平方获得的磷。",
    "Reward: Unlock a D buyable and E Points": "奖励：解锁 D点 可购买和 E点",
    "Reward: You can autobuy Iterations and the first levels of the first four rows of E buyables.": "奖励：您可以自动购买迭代次数和 E 可购买物品的前四行的第一级。",
    "The base gain formula is (log10(Nitrogen/13)-2026": "基本增益公式为 (log10(氮/13)-2026",
    "The effect on D and E points is hardcapped at 1ee7 and 1ee6 respectively.": "对 D 和 E 点的影响分别为 1ee7 和 1ee6。",
    "Congratulations! You have reached the end of this patch! More content is to come...": "恭喜！ 您已到达此补丁的结尾！ 更多内容等你来...",
    "(Click anywhere outside this popup to make it disappear)": "（单击此弹出窗口之外的任意位置使其消失）",
    "Delete": "删除",
    "Load": "加载",
    "New Save": "新保存",
    "Rename": "重命名",
    "Show your saves": "显示你的存档",
    "\tTo import: import the string with": "\t导入：导入字符串",
    "D: Reset for DNA": "D: 重置 DNA",
    "C: Reset for Cells": "C: 重置 细胞",
    "A: Reset for Amino Acid": "A: 重置 氨基酸",
    "T: Reset for Tissues": "T: 重置 组织",
    "L: Reset for Lives": "L: 重置 生命",
    "S: Sell token buyables (only if on said tab": "S：出售代币可购买物（仅当在所述选项卡上时",
    "V: Start Customizable": "V：开始可定制",
    "correct and no trailing spaces.": "正确且没有尾随空格。",
    "Consider hard resetting before importing the save.": "在导入保存之前考虑硬重置。",
    "capitalization": "大写",
    "Built in saves": "内置存档",
    "Shift+3: Go to tokens": "Shift+3: 前往 代币",
    "Shift+A: Go to Amino Acid": "Shift+A: 前往 氨基酸",
    "Shift+C: Go to Cells": "Shift+C: 前往 细胞",
    "Shift+D: Go to DNA": "Shift+D: 前往 DNA",
    "Shift+L: Go to Lives": "Shift+L: 前往 生命",
    "Shift+S: Go to Stem Cells": "Shift+S: 前往 干细胞",
    "Shift+T: Go to Tissues": "Shift+T: 前往 组织",
    "Show mod selection tab": "显示模组选择选项卡",
    "You are past endgame,": "你已经过了残局，",
    "Yes": "是",
    "Warning: Scrolling past here may contains spoilers.": "警告：滚动此处可能包含剧透。",
    "Up": "向上",
    "Running": "运行",
    "Re-show endgame screen": "重新显示残局画面",
    "Pre-Tissue": "前组织",
    "Pre-Amino": "前氨基",
    "Pre-life": "前生命",
    "Pre-protein": "前蛋白质",
    "Pre-Organ": "前器官",
    "Pre-DNA": "前DNA",
    "Pre-Cell": "前细胞",
    "Pre phosphorus": "预磷",
    "Others:\n\t\t": "其它:\n\t\t",
    "One Coin upgrade": "一币升级",
    "and the game might not be balanced here.": "并且游戏在这里可能不平衡。",
    "Make your settings the same as the dev": "使您的设置与开发人员相同",
    "Paused": "暂停",
    "THE GAME IS PAUSED": "游戏已暂停",
    "Toggles:\n\t\t": "切换:\n\t\t",
    "and nerfs the buyables in its row (denoted by R": "并削弱其行中的可购买（由 R 表示",
    "BOTTOM QUARK": "底夸克",
    "Buying a Token II buyable buffs all the other buyables in its column (denoted by C),": "购买 代币 II 可购买品会增强其列中的所有其他可购买品（用 C 表示），",
    "CHARM QUARK": "魅夸克",
    "Current tetrational scaling formula": "当前的四分法缩放公式",
    "DOWN QUARK": "下夸克",
    "Old": "旧",
    "Reset for a token": "重置为代币",
    "Requires": "要求",
    "Sell Token II buyables": "出售 代币II 可购买",
    "STRANGE QUARK": "异夸克",
    "Token II via Cells": "通过细胞的 代币II",
    "Token II via Stem Cell": "通过干细胞的 代币II",
    "Token II via Token": "通过代币的 代币II",
    "Tokens II": "代币 II",
    "TOP QUARK": "顶夸克",
    "UP QUARK": "上夸克",
    "Anti": "反",
    "Anti-Carbon": "反碳",
    "You are not in a minigame right now": "你现在不是在小游戏里",
    "Autobuy tRNA": "自动购买 tRNA",
    "but nullify Phosphorus IV's effect": "但取消磷 IV 的效果",
    "Amino Acids": "氨基酸",
    "Amino resets keep gem content, gain a C34 gem per second, and miRNA levels cubed multiply Protein gain": "氨基重置保留宝石含量，每秒获得一个 C34 宝石，miRNA 等级乘以三次蛋白质增益",
    "Autobuy crRNA and you can buy max all Protein buyables": "自动购买 crRNA，您可以购买最多所有蛋白质的可购买",
    "Reward: Bliss.": "奖励：福报。",
    "Reward: crRNA's ln becomes log2": "奖励：crRNA的ln变成log2",
    "Reward: crRNA's log10 becomes ln": "奖励：crRNA 的 log10 变为 ln",
    "Reward: Double protein gain per milestone": "奖励：每个里程碑双倍蛋白质增益",
    "Reward: Each milestone doubles protein gain": "奖励：每个里程碑使蛋白质增加一倍",
    "Reward: Each milestone doubles Protein gain": "奖励：每个里程碑使蛋白质增加一倍",
    "Reward: Each miRNA multiplies Amino Acid gain by 1.1": "奖励：每个 miRNA 将氨基酸增益乘以 1.1",
    "Reward: Each rRNA raises point gain ^1+rRNA/50": "奖励：每个 rRNA 提高点数增益 ^1+rRNA/50",
    "Reward: Each β → ∂𝛾 cubes point gain": "奖励：每个 β → ∂𝛾 立方点增益",
    "Reward: Gain a C12 gem per second, subtract .01 from the µ cost exponent, autobuy Life buyables, and autobuy N → ΔN.": "奖励：每秒获得一颗 C12 宝石，从 µ 成本指数中减去 0.01，自动购买生命可购买，自动购买 N → ΔN。",
    "Reward: Gain a C13 gem per second and you buy Life buyables twice as fast": "奖励：每秒获得 1 颗 C13 宝石，并且您可以以两倍的速度购买生命可购买",
    "Reward: Gain a C21 gem per second, and keep Nitrogen upgrades upon Life reset.": "奖励：每秒获得一颗 C21 宝石，并在生命重置时保留氮升级。",
    "Reward: Gain a C22 gem per second, and subtract .01 from µ cost exponent. You gain five dilation completions at once": "奖励：每秒获得一颗 C22 宝石，并从 µ 成本指数中减去 0.01。 你一次获得五个扩张完成",
    "Reward: Gain a C23 gem per second and keep Dilation completions and Life resets": "奖励：每秒获得一颗 C23 宝石并保留扩张完成和生命重置",
    "Reward: Gain a C31 gem per second and you buy Life buyables 2.5x as fast": "奖励：每秒获得 1 颗 C31 宝石，购买生命可购买的速度提高 2.5 倍",
    "Reward: Gain a C32 gem per second and you buy Life buyables twice as fast": "奖励：每秒获得 1 颗 C32 宝石，并且您购买生命可购买的速度翻倍",
    "Reward: Gain a C33 gem per second and keep up to 1,000 of each of the first 9 gems upon Amino Acid reset": "奖励：每秒获得 1 颗 C33 宝石，并在氨基酸重置时保留前 9 颗宝石中的每颗最多 1,000 颗",
    "Reward: Gain a C44 gem per second and Protein (up to 1e2000) multiplies Life gain": "奖励：每秒获得一颗 C44 宝石，蛋白质（最多 1e2000）乘以生命增益",
    "Reward: Keep Hydrogen, Carbon, Oxygen, minigame and token content upon Life reset and permanently henceforth. Gain 2021x Lives but nullify boosted Life gain. You gain two dilation completions at once": "奖励：在生命重置时和此后永久保留氢、碳、氧、迷你游戏和代币内容。 获得 2021 倍生命值，但取消增加的生命值增益。 您一次获得两次扩张完成",
    "Reward: Keep Phosphorus milestones upon Life reset and a µ milestone upon Life reset per Amino Acid reset.": "奖励：在生命重置时保留磷里程碑，在生命重置时每个氨基酸重置一个 µ 里程碑。",
    "Reward: mRNA and tRNA production boost is additionally treated as you can buy them in 1ms": "奖励：mRNA 和 tRNA 生产提升额外处理，因为您可以在 1 毫秒内购买它们",
    "Reward: Per N → Δµ": "奖励：每 N → Δµ",
    "Reward: rRNA levels multiply protein and Amino Acid gain": "奖励：rRNA 等级使蛋白质和氨基酸增加倍增",
    "Reward: Square base Phosphorus gain, Phosphorus resets do nothing, token content is kept upon Life resets, triple Life reset gain, and per Amino Acid reset keep four life milestones and a gem from every challenge.": "奖励：方形基础磷增益，磷重置什么都不做，生命重置时保留代币内容，生命重置增益三倍，并且每次氨基酸重置保留四个生命里程碑和每次挑战的宝石。",
    "Reward: Unlock another set of Life challenges and β → ∂α's log3 becomes ln": "奖励：解锁另一组生命挑战，β→∂α的log3变为ln",
    "Reward: Unlock ncRNA and double protein gain per milestone": "奖励：每个里程碑解锁 ncRNA 和双倍蛋白质增益",
    "Reward: Unlock rRNA and each milestones multiples Protein gain by 1+milestones/100": "奖励：解锁 rRNA，每个里程碑将蛋白质增益乘以 1+里程碑/100",
    "Reward: Unlock snRNA": "奖励：解锁snRNA",
    "Reward: You can bulk all tRNA and mRNA": "奖励：您可以批量处理所有 tRNA 和 mRNA",
    "Reward: You can buy all Lives buyables at once and each milestone adds 1 to 𝛾 → ∂𝛾's exponent divider": "奖励：您可以一次购买所有生命可购买，每个里程碑将 𝛾 → ∂𝛾 的指数除法器加 1",
    "Reward: α → ∂α's lns becomes log2s and you buy Lives buyables twice as fast": "奖励：α → ∂α 的 lns 变为 log2s，你购买生命可购买的速度是原来的两倍",
    "Reward: α → ∂α's log3s becomes lns and add .25 to β → ∂𝛾's base": "奖励：α → ∂α 的 log3s 变为 lns 并将 0.25 添加到 β → ∂𝛾 的基数",
    "Reward: β → ∂α's ln becomes log2 and add .05 to α → ∂𝛾's base": "奖励：β → ∂α 的 ln 变为 log2 并将 0.05 添加到 α → ∂𝛾 的基数",
    "Reward: 𝛾 → ∂𝛾 effects N → Δµ and add .002 to Constant's base per milestone": "奖励：𝛾 → ∂𝛾 影响 N → Δμ 并在每个里程碑的 常量 基础上增加 0.002",
    "siRNA levels multiply protein gain": "siRNA 等级乘以蛋白质增益",
    "siRNA's log10 becomes log2": "siRNA的log10变成log2",
    "That means in total,": "这意味着总共，",
    "The autobuyer triggers 2.5x as often and gain a C41 gem per second": "自动购买者触发 2.5 倍的频率并每秒获得 C41 宝石",
    "the last two rows of Phosphorus and mu upgrades": "最后两行磷和mu升级",
    "The next": "下一个",
    "The number of mRNA's multiplies Protein gain and exponentiates Point gain": "mRNA 的数量乘以蛋白质增益和指数增益点增益",
    "The number of tRNA's multiplies Protein gain and exponentiates Point gain": "tRNA 的数量乘以蛋白质增益和指数增益点增益",
    "then you get an additional (X/1000": "然后你会得到一个额外的 (X/1000",
    "Then, in the blazon of sweet beauty’s best,": "然后，在甜美的美人的最佳徽章中，",
    "Triple gem gain": "三倍宝石增益",
    "Unlock crRNA and add .001 to mRNA base": "解锁 crRNA 并将 .001 添加到 mRNA 基数",
    "Unlock DNA": "解锁 DNA",
    "Unlock miRNA, gain a C42 gem per second, and the autobuyer triggers twice as often": "解锁miRNA，每秒获得一颗C42宝石，自动购买者触发频率翻倍",
    "Unlock Protein and each upgrade cubes point gain": "解锁蛋白质和每次升级立方体点增益",
    "Unlock shRNA": "解锁shRNA",
    "Unlock the next set of challenges, gain a C14 gem per second, and each miRNA raises point gain ^100": "解锁下一组挑战，每秒获得一个C14宝石，每个miRNA提升点数增益^100",
    "When in the chronicle of wasted time": "当在浪费时间的编年史中",
    ", and each milestone adds .005 to the 𝛾 → ∂𝛾 base.": "，并且每个里程碑都将 .005 添加到 𝛾 → ∂𝛾 基数。",
    ", Oxygen, minigame, token, and Hydrogen content will not get reset.": "、氧、小游戏、代币和氢内容不会被重置。",
    "the last two rows of Phosphorus and mu upgrades.": "最后两行磷和mu升级。",
    ", multiplying Life, Protein, and Amino Acid gain by e5.80e23.": "，将生命、蛋白质和氨基酸增益乘以 e5.80e23。",
    "Add .0004 to tRNA's base": "将 .0004 添加到 tRNA 基数",
    "Add .001 to tRNA's base and each 𝛾 → ∂𝛾 multiplies DNA gain by 1.01 (up to e2e5), and unlock Cells": "将 .001 添加到 tRNA 的基数，每个 𝛾 → ∂𝛾 将 DNA 增益乘以 1.01（最多 e2e5），并解锁细胞",
    "Add .1375 to α → ∂𝛾's base, per milestone double DNA gain, and siRNA is no longer hardcapped": "将 .1375 添加到 α → ∂𝛾 的基数，每个里程碑双倍 DNA 增益，并且 siRNA 不再是硬顶",
    "Current DNA gain: (log10(Amino Acid)": "当前 DNA 增益：（log10（氨基酸）",
    "DNA resets (in order) Amino Acid content, Life content,": "DNA 重置（按顺序）氨基酸含量、生命含量、",
    "Initial DNA gain: (sqrt(log10(Amino Acid/4.4e144))/2-1.5": "初始 DNA 增益：(sqrt(log10(氨基酸/4.4e144))/2-1.5",
    "log10(Lives) multiplies DNA gain but you can only have 10x of your DNA gained on reset": "log10(生命) 乘以 DNA 增益，但您只能在重置时获得 10 倍的 DNA",
    "Make N → Δµ base 100,000 and per milestone double DNA gain": "使 N → Δµ 基数为 100,000 并且每个里程碑双倍 DNA 增益",
    "ncRNA's inner ln becomes log2 and when not in a life challenge after one second regain your best N → Δµ amount": "ncRNA 的内部 ln 变为 log2，当一秒钟后不在生活挑战中时，重新获得最佳 N → Δμ 量",
    "ncRNA's outer ln becomes log2 and unlock anti-omega but Phosphorus I no longer produces Nitrogen": "ncRNA 的外部 ln 变为 log2 并解锁 反欧米伽 但磷 I 不再产生氮",
    "Per upgrade double DNA gain and ncRNA's inner log10 becomes ln": "每次升级双倍 DNA 增益和 ncRNA 的内部 log10 变为 ln",
    "Per upgrade double DNA gain and ncRNA's outer log10 becomes ln": "每次升级双倍 DNA 增益和 ncRNA 的外部 log10 变为 ln",
    "Per upgrade per miRNA exponentiate point gain to the number of miRNA's and per upgrade double DNA gain": "每次升级每个 miRNA 使 miRNA 的数量指数点增加和每次升级双倍 DNA 增益",
    "Per upgrade per ncRNA exponentiate point gain to the number of ncRNA's and per upgrade double DNA gain": "每个 ncRNA 的每次升级都会使 ncRNA 的数量指数点增益和每次升级双倍 DNA 增益",
    "Per upgrade per α → ∂α exponentiate point gain to the number of α → ∂α's": "每次升级每 α → ∂α 对 α → ∂α 的数量取指数点增益",
    "Per upgrade you have one less token for prestige purposes and add 1 to DNA gain exponent": "每次升级你都会少一个用于声望的代币，并在 DNA 增益指数上加 1",
    "Remove the 65+ and 2+ in the N → Δµ formula and per milestone double DNA gain": "删除 N → Δµ 公式中的 65+ 和 2+，每个里程碑双倍 DNA 增益",
    "Reward: Add .0001 to tRNA base and remove α → ∂β's log2.": "奖励：将 .0001 添加到 tRNA 基数并删除 α → ∂β 的 log2。",
    "Reward: Add .0001 to tRNA base.": "奖励：将 .0001 添加到 tRNA 基数。",
    "Reward: Add .0003 to tRNA's base.": "奖励：将 .0003 添加到 tRNA 的基数。",
    "Reward: Autobuy snRNA, miRNA's log9 becomes log8, and gain C25 gems passively.": "奖励：自动购买snRNA，miRNA的log9变为log8，被动获得C25宝石。",
    "Reward: Dilation effect from Customizable is raised ^.94.": "奖励：可定制的扩张效果提高 ^.94。",
    "Reward: DNA multiplies protein gain, unlock anti-nitrogen, and per upgrade double DNA gain.": "奖励：DNA 倍增蛋白质增益，解锁抗氮，每次升级双倍 DNA 增益。",
    "Reward: Keep Amino Acid resets, gain C35 gems passively, and gain an Amino Acid reset per second.": "奖励：保留氨基酸重置，被动获得C35宝石，每秒获得一次氨基酸重置。",
    "Reward: Keep Nitrogen, Phosphorus, and µ content on all prior resets, you gain 10 dilation completions at once, keep all prior automation, and gain 3x Amino Acid resets.": "奖励：在所有之前的重置中保留氮、磷和 µ 含量，您一次获得 10 次扩张完成，保留所有之前的自动化，并获得 3 次氨基酸重置。",
    "Reward: Keep two Amino Acid upgrades per reset, miRNA's log8 becomes log7, and gain C15 gems passively.": "奖励：每次重置保留两次氨基酸升级，miRNA的log8变为log7，被动获得C15宝石。",
    "Reward: miRNA effects Life gain, gain C45 gems passively, and autobuy ncRNA.": "奖励：miRNA影响生命增益，被动获得C45宝石，自动购买ncRNA。",
    "Reward: miRNA's ln becomes log2 and unlock new Life Challenges whose completions never get removed.": "奖励：miRNA 的 ln 变为 log2 并解锁新的生命挑战，其完成度永远不会被删除。",
    "Reward: miRNA's log10 becomes log9, you gain 10 passive gems at once, and you infinitely bulk N → ΔP and N → ΔN.": "奖励：miRNA的log10变成log9，你一次获得10颗被动宝石，你无限地散装N→ΔP和N→ΔN。",
    "Reward: miRNA's log3 becomes ln, gain C55 gems passively, keep gems, and autobuy miRNA.": "奖励：miRNA的log3变为ln，被动获得C55宝石，保留宝石，自动购买miRNA。",
    "Reward: miRNA's log4 becomes log3, gain C54 gems passively, and gain 10x gems.": "奖励：miRNA的log4变为log3，被动获得C54宝石，获得10倍宝石。",
    "Reward: miRNA's log5 becomes log4, gain C53 gems passively, and unlock a new set of challenges.": "奖励：miRNA的log5变为log4，被动获得C53宝石，解锁全新挑战。",
    "Reward: miRNA's log6 becomes log5, and gain C52 gems passively.": "奖励：miRNA的log6变成log5，被动获得C52宝石。",
    "Reward: N → ΔN effect is no longer softcapped in dilation.": "奖励：N → ΔN 效果在扩张中不再软上限。",
    "Reward: N → Δµ rounding is 20x more.": "奖励：N → Δμ 四舍五入是 20 倍以上。",
    "Reward: Per milestone + 1 square Phosphorus gain.": "奖励：每个里程碑 +1 平方磷增益。",
    "Reward: Per milestone double DNA gain, per non-zero gem multiply Protein gain by DNA, and unlock a challenge.": "奖励：每个里程碑双倍 DNA 增益，每个非零宝石将蛋白质增益乘以 DNA，并解锁挑战。",
    "Reward: Per reset keep three Amino Acid milestones, keep Phosphorus upgrades, and mRNA and tRNA production boost is additionally treated as you can buy them in 1µs.": "奖励：每次重置保留三个氨基酸里程碑，保留磷升级，并且 mRNA 和 tRNA 生产提升额外处理，因为您可以在 1 微秒内购买它们。",
    "Reward: Subtract .01 from the µ cost exponent and N → Δµ levels are rounded up to a multiple of 20 when bought but disable DNA VII for N → Δµ.": "奖励：从 µ 成本指数中减去 .01，并且 N → Δµ 等级在购买时四舍五入为 20 的倍数，但对于 N → Δµ 禁用 DNA VII。",
    "Reward: Subtract .05 from the µ cost exponent while in Customizable and N → Δµ levels are rounded up to a multiple of 100 when bought.": "励：在可定制时从 µ 成本指数中减去 0.05，并且 N → Δµ 等级在购买时四舍五入为 100 的倍数。",
    "Reward: Unlock the next set of challenges.": "奖励：解锁下一组挑战。",
    "Reward: You can bulk up to 20 Life buyables.": "奖励：您最多可以批量购买 20 个 生命 可购买。",
    "Reward: You passively gain 100 gems instead of 10, passive gem gain is capped at 10,000, miRNA's log7 becomes log6, and gain C51 gems passively.": "奖励：你被动获得100颗宝石而不是10颗，被动获得宝石上限为10,000，miRNA的log7变为log6，被动获得C51宝石。",
    "square point gain.": "平方点增益。",
    "The 1 Life reset milestone is always maxed, subtract .05 from µ cost exponent while not in Customizable, and add 100% to C25 effect": "1 生命重置里程碑总是达到最大值，从 μ 成本指数中减去 0.05 而不是可定制的，并将 100% 添加到 C25 效果",
    "multiplies Kappa gain and the bar changes twice as fast": "会增加Kappa增益，条形图的变化速度是原来的两倍",
    "Multiply Lambda I and Lambda II effect by the number of upgrades and you bulk buy Iota buyables": "将 Lambda I 和 Lambda II 效果乘以升级次数，您就可以批量购买 Iota 可购买",
    "Nullify": "废弃",
    "Odd (Iota": "奇数 (Iota",
    "Once per tick autobuy all three buyables and Life buyables are free": "每个时刻自动购买一次所有三个可购买和生命可购买都是免费的",
    "Prime (Iota": "素数 (Iota",
    "Prime is always activated, Prime levels are no longer reset, and log10(Prime levels) multiply Stem Cell gain": "质数 始终激活，质数等级不再重置，log10(质数等级) 乘以干细胞增益",
    "Sacrifice": "牺牲",
    "Sacrifice 10% of your cells": "牺牲 10% 的细胞",
    "Sinusoidal (Mu": "正弦 (Mu",
    "Sinusoidal exponent is not square rooted and shRNA base is Mu": "正弦指数不是平方根，shRNA 基数是 Mu",
    "Squeeze (Mu": "挤压 (Mu",
    "That means you can safely ignore this tab": "这意味着您可以放心地忽略这个选项卡",
    "Tokens exponentiates Infrared base and dilate point gain": "代币指数化红外基础和扩张点增益",
    "Total resource ^.1 multiplies the resource to the left maxed at 1e50": "总资源 ^.1 乘以左侧最大资源 1e50",
    "Unlock another Stem Cell buyable, and per upgrade multiply Stem Cell gain by 1+upgrades/100": "解锁另一个可购买的干细胞，每次升级将干细胞增益乘以 1+升级/100",
    "Unlock squeeze which is kept on reset, and per upgrade total Mu multiplies DNA gain": "解锁保留重置的挤压，每次升级总 Mu 乘以 DNA 增益",
    "Unlock the Iota minigame": "解锁 Iota 小游戏",
    "Unlock the Kappa minigame": "解锁 Kappa 小游戏",
    "Unlock the Lambda minigame": "解锁 Lambda 小游戏",
    "Unlock the Mu minigame": "解锁 Mu 小游戏",
    "Unlock Tissues and Odd is always activated": "解锁组织和奇数总是被激活",
    "Warning: This tab does not do anything, except provide side entertainment": "警告：此选项卡不做任何事情，除了提供附加娱乐",
    "...waves": "...波",
    "Activate": "激活",
    "Base gain = log10(log10(log10(Points)))/1000": "基础增益 = log10(log10(log10(点数)))/1000",
    "multiply Kappa gain and the bar changes twice as fast": "成倍增加 Kappa 增益，条形变化速度加倍",
    "Double the linear component of Sinusoidal and Squeeze levels multiply Stem Cell gain": "将 正弦 和 挤压 等级的线性分量加倍乘以干细胞增益",
    "Even (Iota": "偶数 (Iota",
    "Jump to Stem Cells": "跳转到干细胞",
    "log10(10+total Iota) multiplies Iota and Cell gain": "log10(10+总 Iota) 乘以 Iota 和细胞增益",
    "log10(10+total Kappa) multiplies Kappa and Cell gain": "log10(10+总 Kappa) 乘以 Kappa 和细胞增益",
    "log10(10+total Lambda) multiplies Lambda and Cell gain": "log10(10+总 Lambda) 乘以 Lambda 和细胞增益",
    "log10(10+total Mu) multiplies Mu and Cell gain": "log10(10+总 Mu) 乘以 Mu 和细胞增益",
    "log10(Lambda) multiplies Near-ultraviolet base, and Life buyables exponents are 2 but α → ∂𝛾, β → ∂𝛾 and 𝛾 → ∂𝛾's bases are 1": "log10(Lambda) 乘以近紫外底数，生命可购指数为 2 但 α → ∂𝛾, β → ∂𝛾 和 𝛾 → ∂𝛾 的底数为 1",
    "log10(log10(Protein)) multiplies Stem Cell gain and Kappa gain per upgrade": "log10(log10(蛋白质)) 每次升级乘以干细胞增益和 Kappa 增益",
    "log10(log10(total Iota)) multiplies Kappa, Mu, and Lambda gain per upgrade": "log10(log10(总 Iota)) 每次升级乘以 Kappa、Mu 和 Lambda 增益",
    "log100(total Lambda) multiplies Mu, Iota, and Kappa gain": "log100(总 Lambda) 乘以 Mu、Iota 和 Kappa 增益",
    "Omnipotent": "万能",
    "Omnipotent cost base is 9 and unlock Tokens II": "万能成本基数为 9 并解锁代币 II",
    "Omnipotent cost base is 9.34, β → ∂β's base is Kappa but nullify Constant": "万能成本基数是 9.34，β → ∂β 的基数是 Kappa 但取消常量",
    "Omnipotent cost base is 9.42, crRNA's base is sqrt(Cells) but nullify Logarithmic": "万能成本基数为 9.42，crRNA 的基数为 sqrt(细胞) 但取消对数",
    "Omnipotent cost base is 9.5, upgrades multiply Stem Cell gain, and Cells resets nothing but nullify Linear": "万能 成本基数为 9.5，升级乘以干细胞增益，而 细胞 仅重置线性",
    "Omnipotent cost base is 9.6 and upgrades multiply Stem Cell gain": "万能成本基数为 9.6，升级乘以干细胞增益",
    "Omnipotent cost base is 9.7 but nullify Quadratic": "万能成本基数为 9.7，但取消二次方",
    "Omnipotent cost base is 9.8 and upgrades squared multiply Stem Cell gain": "万能成本基数为 9.8，升级平方乘以干细胞增益",
    "Per Token II dilate point gain ^13": "每 代币 II 扩张点增益 ^13",
    "Per upgrade add .008 to Tissue effect exponent": "每次升级将 .008 添加到组织效应指数",
    "Per upgrade multiply Stem Cell and Cell gain by log8(Secondary completions": "每次升级将干细胞和细胞增益乘以 log8（二次完成",
    "Per upgrade per Tissue upgrade Primary is 1.91x easier and Secondary is 100x easier": "每次组织升级的每次升级主要是 1.91 倍容易，次级容易 100 倍",
    "Pluripotent": "强能",
    "Primary": "主要",
    "Raise the 3 in Down Quark's base to Token II - 20 and per upgrade dilate Point gain ^1.1": "将 下夸克 的基础中的 3 提高到 代币 II - 20 并且每次升级扩张点增益 ^1.1",
    "Remove Cell milestone 53's -44 and unlock End": "移除细胞里程碑 53 的 -44 并解锁结束",
    "Requires: 10 Secondary Challenge Completions (47": "要求：10 次次级挑战完成（47",
    "Requires: 6e11 Cells on reset": "要求：6e11 细胞重置",
    "Reward: Add .0001 to tRNA base and per Cell challenge completion add .015 to Visible base.": "奖励：将 .0001 添加到 tRNA 基数，并且每个细胞挑战完成将 .015 添加到可见基数。",
    "Reward: Add .0001 to tRNA base and per milestones - 44": "奖励：将 .0001 添加到 tRNA 基数和每个里程碑 - 44",
    "Reward: Add .0001 to tRNA base, token exponent is .35, and unlock an anti- challenge.": "奖励： tRNA 基数增加 .0001，代币指数为 0.35，解锁反挑战。",
    "Reward: Add .0001 to tRNA base, token exponent is .36, and bulk unlimited µ buyables.": "奖励：将 .0001 添加到 tRNA 基础上，代币指数为 0.36，批量无限制 µ 可购买。",
    "Reward: Add .0001 to tRNA base, token exponent is .37, and per challenge per milestone dilate point gain ^1.001.": "奖励：将 .0001 添加到 tRNA 基数，代币指数为 0.37，每次挑战每个里程碑扩张点获得 ^1.001。",
    "Reward: Add .0001 to tRNA base, token exponent is .38, Life buyable exponents are 2.2, and per challenge completion Secondary's goal is 10x less.": "奖励：将 .0001 添加到 tRNA 基数，代币指数为 0.38，生命可购买指数为 2.2，并且每次挑战完成次级的目标减少 10 倍。",
    "Reward: Add .0001 to tRNA base, token exponent is .39, per Secondary completion secondary's goal is 1000x less, rRNA base is log10(Lives) and 𝛾 → ∂α's base is Lambda.": "奖励：将 .0001 添加到 tRNA 基数，代币指数为 .39，每个中学完成次要目标减少 1000 倍，rRNA 基数为 log10(Lives)，𝛾 → ∂α 的基数为 Lambda。",
    "Reward: Autobuy Squeeze, you can buy max Totipotent, Protein and Iota buyables are free, and constant base is doubled per milestone.": "奖励：自动购买挤压，您可以购买最大全能，蛋白质 和 Iota 可免费购买，并且每个里程碑固定基础加倍。",
    "Reward: Buy max Life buyables, token exponent is .34, and the number of challenge completions squared multiplies Stem Cell gain.": "奖励：购买最大生命值，代币指数为 0.34，挑战完成次数的平方乘以干细胞增益。",
    "Reward: Double Primary base.": "奖励：双倍主要基数。",
    "Reward: Double-exponential effects Omnipotent base and token cost formula is": "奖励：双倍指数效应万能基数和代币成本公式为",
    "Reward: Double-exponential formula is x/500 and token tetrational scaling is 3x slower.": "奖励：双倍指数公式为 x/500，代币四分法缩放速度慢 3 倍。",
    "Reward: Multiply Cell gain per Cell challenge completion": "奖励：每完成一个细胞挑战，单元格增益就会倍增",
    "Reward: Multiply Stem Cell gain per Cell challenge completion": "奖励：每完成一次细胞挑战，干细胞增益就会成倍增加",
    "Reward: Secondary base is (1+x": "奖励：次级基数是 (1+x",
    "Reward: To see all rewards go to the info tab": "奖励：要查看所有奖励，请转到信息选项卡",
    "Reward: Unlock Stem Cell challenges and gain a free Cell reset per second and square base Cell gain but you can only have 100% of your cells upon reset and you can no longer Cell reset.": "奖励：解锁干细胞挑战并获得每秒免费的细胞重置和方形基础细胞增益，但重置时您只能拥有 100% 的细胞，并且您不能再进行细胞重置。",
    "Reward: β → ∂α base is 2^tokens and tetrational token costs scale 20x slower.": "奖励：β → ∂α 基础是 2^ 代币，而四方代币成本则慢 20 倍。",
    "rRNA base is Tokens": "rRNA 基础 是 代币",
    "Secondary": "次级",
    "Starting a challenge resets all Stem Cell content": "开始挑战会重置所有干细胞内容",
    "Stem": "干",
    "Stem Cells": "干细胞",
    "Subtract 14.15 from Omnipotent base": "从万能基数中减去 14.15",
    "Tertiary": "三级",
    "The only thing kept upon resetting a minigame is upgrades, unless otherwise stated.": "除非另有说明，重置小游戏唯一要做的就是升级。",
    "effect base is Tissues but Token II multiplies Tissue gain": "效果基础是组织，但代币 II 乘以组织增益",
    "Token II via Cells' scaling is twice as easy and per Token II log10(Cells) multiply Stem Cell gain": "代币 II 通过 细胞 的缩放是简单的两倍，并且每个 代币 II log10(细胞) 乘以 干细胞 增益",
    "Totipotent": "全能",
    "Unlock stem cells and add .1 to Kappa bar exponent": "解锁干细胞并将 .1 添加到 Kappa 条指数",
    "Unlock Tertiary": "解锁三级",
    "Unlock two new Token II buyables and per upgrade you have one less token for prestige purposes": "解锁两个新的代币 II 可购买物品，每次升级您都会减少一个用于声望的代币",
    "Your total point gain in each minigame is kept track of, and the basis of some upgrades.": "您在每个小游戏中获得的总点数会被记录下来，并且是一些升级的基础。",
    ", Mu is always active, and permanently keep µ and Phosphorus content.": ", Mu 始终处于活动状态，并永久保留 µ 和磷含量。",
    "1: Per Cell upgrade log10(log10(Points)) multiplies DNA gain": "1：每个细胞升级 log10(log10(点数)) 乘以 DNA 增益",
    "2: Per completion log10(9+log10(10+Best Tissues)) multiplies Tissue gain": "2：每次完成 log10(9+log10(10+最佳组织)) 乘以组织增益",
    "Add .3 to all Iota bases, add .1 to Kappa bar exponent, and per second 1% of your cells are sacrificed without cost": "将所有 Iota 基数添加 0.3，将 Kappa bar 指数添加 0.1，并且每秒无成本地牺牲 1% 的细胞",
    "and snRNA base is log10(log10(Points)": "和 snRNA 基础是 log10(log10(点数)",
    "as opposed to 1+x": "与 1+x 相反",
    "at which point your progress is reset and you are kicked out of the tab.": "此时您的进度将被重置，您将被踢出选项卡。",
    "Bottom Quark is based on best": "底夸克基于最佳",
    "but nullify µ III.": "但取消 µ III。",
    "but remove N → ΔN": "但移除 N → ΔN",
    "C74 Gems effect is 1.04 and per upgrade add .022 to Omnipotent base, but remove Life buyables": "C74 宝石效果为 1.04，每次升级为 万能基数增加 0.022，但移除 生命 可购买",
    "Current Tertiary rewards": "当前的三级奖励",
    "Disable the first 3 Stem Cell buyables": "禁用前 3 个干细胞可购买",
    "Each totipotent adds 1 to DNA effect exponent and N → ΔP base cost is e1,000,000,000": "每个全能 DNA 效应指数加 1，N → ΔP 基础成本为 e1,000,000,000",
    "Entering a minigame unlocks a tab for said minigame.": "进入小游戏会解锁该小游戏的标签。",
    "Gain 3x DNA resets, bulk 50x Life buyables, keep all prior autobuyer content, and per Cell reset (max 10) dilate point gain ^1.02": "获得 3 倍 DNA 重置，批量 50 倍生命可购买物，保留所有先前的自动购买内容，以及每次细胞重置（最多 10 个）扩张点增益 ^1.02",
    "If Omnipotent's base is less than 0, you automatically leave the challenge": "如果 万能 的基数小于 0，您将自动退出挑战",
    "Initially there is a 60 second timer for the minigame,": "最初有一个 60 秒的小游戏计时器，",
    "log10(Lives)* log10(Amino Acid) multiplies Stem Cell and Cell gain": "log10(生命)* log10(氨基酸) 乘以干细胞和细胞增益",
    "log10(log10(Protein)) multiplies Stem Cell gain.": "log10(log10(蛋白质)) 乘以干细胞增益。",
    "max(0, x": "最大(0, x",
    "Multipotent": "多能",
    "Next: not a thing yet": "下一个：还没有",
    "Note that Tertiary completions are never reset": "请注意，三级完成永远不会重置",
    "passive gain only gives up to 1,000 gems.": "被动增益最多只能提供 1,000 颗宝石。",
    "Protein": "蛋白质",
    "protein per second.": "蛋白质每秒。",
    "Reward: 1ms becomes 50ms for production boosts": "奖励：1ms 变为 50ms 用于生产提升",
    "Reward: Add .001 to tRNA base": "奖励：将 .001 添加到 tRNA 基数",
    "Reward: Add .001 to mRNA base": "奖励：将 .001 添加到 mRNA 基数",
    "Reward: Add .001 to mRNA base and unlock siRNA": "奖励：将 .001 添加到 mRNA 基数并解锁 siRNA",
    "Reward: Add .001 to mRNA base and you can bulk 5x N → ΔP": "奖励：将 .001 添加到 mRNA 基数，您可以批量增加 5x N → ΔP",
    "Reward: Add .001 to tRNA base and autobuy rRNA": "奖励：将 .001 添加到 tRNA 基数并自动购买 rRNA",
    "Reward: Add .001 to tRNA base and each siRNA multiplies Protein gain by 1+miRNA/100": "奖励：将 .001 添加到 tRNA 基数，每个 siRNA 将蛋白质增益乘以 1+miRNA/100",
    "Reward: Amino Acid up to e25 multiplies Protein gain but mRNA and tRNA base cost is set to 1": "奖励：氨基酸高达 e25 倍增蛋白质，但 mRNA 和 tRNA 基础成本设置为 1",
    "Reward: Autobuy siRNA and each milestone doubles protein gain": "奖励：自动购买 siRNA 和每个里程碑使蛋白质增加一倍",
    "Reward: Autobuy the last two rows of µ and Phosphorus upgrades, gain a C11 gem per second": "奖励：自动购买最后两排μ和磷升级，每秒获得一颗C11宝石",
    "Add .001 to tRNA and mRNA bases and log10(Protein) exponentiates point gain": "将 .001 添加到 tRNA 和 mRNA 碱基并且 log10(蛋白质) 指数化点增益",
    "Amino resets (in order) all Life content, N → ΔN levels,": "氨基重置（按顺序）所有生命内容，N → ΔN 等级，",
    "And beauty making beautiful old rhyme": "和美制造美丽的古韵",
    "and finally does a Life reset.": "最后进行生命重置。",
    "and the next miRNA give a": "和下一个 miRNA 给了",
    "and your mRNA and tRNA net ^Y protein gain": "和你的 mRNA 和 tRNA 净 ^Y 蛋白质增益",
    "Autobuy mRNA and the autobuyer triggers twice as often": "自动购买 mRNA 和 自动购买者 的触发频率是原来的两倍",
    "Base protein gain is log10(10+Amino Acid": "基础蛋白增益为 log10(10+氨基酸",
    "boost to protein gain.": "提升到蛋白质增益。",
    "Currently your mRNA and tRNA make your non-mRNA and non-tRNA boosts": "目前您的 mRNA 和 tRNA 使您的非 mRNA 和非 tRNA 增强",
    "Each crRNA primarily gives a": "每个crRNA主要给出一个",
    "Each milestone doubles Amino Acid gain": "每个里程碑使氨基酸增加一倍",
    "Each milestone gives a": "每个里程碑都给出了一个",
    "Each miRNA primarily gives a": "每个 miRNA 主要提供一个",
    "Each mRNA adds .001 to tRNA base until 2.2 and each upgrade doubles Protein gain": "每个 mRNA 向 tRNA 基数增加 0.001 直到 2.2，每次升级都会使蛋白质增加一倍",
    "Each ncRNA primarily gives a": "每个 ncRNA 主要提供一个",
    "Each rRNA primarily gives a": "每个 rRNA 主要提供一个",
    "Each siRNA multiplies Amino Acid gain by 1.02": "每个 siRNA 将氨基酸增益乘以 1.02",
    "Each snRNA primarily gives a": "每个 snRNA 主要给出一个",
    "Each tRNA adds .001 to mRNA base until 3.2": "每个 tRNA 将 0.001 添加到 mRNA 基数，直到 3.2",
    "Each upgrade doubles Protein gain, gain a C24 gem per second, and tRNA and mRNA cost nothing": "每次升级双倍蛋白质增益，每秒获得一个 C24 宝石，tRNA 和 mRNA 不花钱",
    "Each upgrade gives a": "每次升级都会提供",
    "gives a": "给一个",
    "I see descriptions of the fairest wights,": "我看到最美丽的尸鬼的描述，",
    "If you are gaining X protein/s from sources other than tRNA and mRNA,": "如果您从 tRNA 和 mRNA 以外的来源获得 X 蛋白/秒，",
    "In praise of ladies dead, and lovely knights,": "赞美死去的女士和可爱的骑士，",
    "Initial Amino Acid gain: (cbrt(log2(Lives)-1368)-7": "初始氨基酸增益：(cbrt(log2(生命)-1368)-7",
    "it makes it so that if you have an odd number of completions you get a free completion.": "这样一来，如果您的完成次数为奇数，则可以免费完成。",
    "log10(Protein) multiplies Amino Acid gain, but you can only get up to 100x what you can reset for worth of Amino Acid production": "log10(蛋白质) 乘以氨基酸增益，但您最多只能获得 100 倍您可以重置的氨基酸生产价值",
    "Milestone 29 makes the next siRNA give a": "里程碑 29 使下一个 siRNA 给出一个",
    "miRNA levels multiply Amino Acid gain, gain a C43 gem per second, and the autobuyer triggers twice as often": "miRNA 等级乘以氨基酸增益，每秒获得一个 C43 宝石，自动购买者触发的频率翻倍",
    "Note that you have thus reached a point in the game where henceforth": "请注意，您因此在游戏中达到了此后的一个点",
    "Dilation at 110 completions and all hydrogen content is disabled": "110 次完成时的扩张和所有氢含量都被禁用",
    "Dilation at 110 completions, all carbon content is disabled, and subtract .04 from the Dilation exponent": "完成 110 次扩张，禁用所有碳含量，并从扩张指数中减去 0.04",
    "Dilation at 110 completions, all minigame content is disabled, and subtract .02 from the Dilation exponent": "完成 110 次扩张，禁用所有小游戏内容，并从扩张指数中减去 0.02",
    "Dilation at 110 completions, all nitrogen content is disabled": "完成 110 次扩张，禁用所有含氮量",
    "Dilation at 110 completions, all oxygen content is disabled, and subtract .06 from the Dilation exponent": "完成 110 次扩张，禁用所有含氧量，并从扩张指数中减去 0.06",
    "Dilation at 110 completions, and subtract .1 from the Dilation exponent": "在 110 次完成时进行扩张，并从扩张指数中减去 0.1",
    "Dilation at 110 completions, nullify Life effect, and subtract .12 from the Dilation exponent": "110 次完成时扩张，取消生命效果，并从扩张指数中减去 0.12",
    "Dilation at 110 completions, nullify Phosphorus effect, and subtract .14 from the Dilation exponent": "完成 110 次扩张，消除磷效应，并从扩张指数中减去 0.14",
    "Dilation at 110 completions, subtract .2 from the Dilation exponent, and nullify µ effect": "在 110 次完成时进行扩张，从扩张指数中减去 0.2，并消除 µ 效应",
    "Exponential dividers are hardcapped at 1e9": "指数分频器硬上限为 1e9",
    "Free!": "免费!",
    "Note 3: In challenges to the right of C81,point gain is dilated to": "注 3：挑战 C81 右侧的点数增益为",
    "Note: Requires having 1ee305 Points in Dilation with 26 completions.Reward: You can buy N → ΔP outside of Dilation and each level multiplies Life gain by 1.25.": "注意：需要有 1ee305 点扩张点，完成 26 次。奖励：你可以在扩张点之外购买 N → ΔP，每级增加生命增益 1.25。",
    "Requires being in C88. Customizable and nullify Phosphorus IV's effect": "需要在 C88 中。 可定制并取消磷 IV 的效果",
    "Requires being in C88. Customizable and nullify µ III's effect": "需要在 C88 中。 可定制并取消 µ III 的效果",
    "Requires being in C88. Customizable, α → ∂𝛾 doesn't effect prior exponent dividers and raise dilation effect ^60": "需要在 C88 中。 可定制，α → ∂𝛾 不会影响先前的指数除法器并提高扩张效应 ^60",
    "Reward: Add .0001 to tRNA base": "奖励：将 .0001 添加到 tRNA 基数",
    "Reward: Anti-Hydrogen effects DNA and Anti-Minigame effects Cells each at most ^1.5, and Anti-Carbon effects Stem Cells over 15 Secondary completions": "奖励：反氢效应 DNA 和反迷你游戏效应每个细胞最多 ^1.5，反碳效应干细胞超过 15 个次要完成",
    "Reward: Anti-Inflammatory effects Visible, add .0003 to tRNA's base, and Secondary is 1e4x easier but α → ∂𝛾 doesn't effect prior exponent dividers": "奖励：抗炎效果可见，将 .0003 添加到 tRNA 的基础上，二级容易 1e4x 但 α → ∂𝛾 不影响先前的指数分频器",
    "Reward: Change Life buyables exponent from 500": "奖励：将 生命 可购买指数从 500 更改为",
    "Reward: For all Lives buyables the base of the exponent is 500": "奖励：对于所有可购买的生命，指数的基数为 500",
    "Reward: N → Δµ base is 1 + anti- completions/10, but hardcap N → Δµ effect at ee20, and N → Δµ effects Protein gain up to ee20": "奖励：N → Δµ 基数为 1 + 反完成数/10，但硬上限 N → Δµ 对 ee20 的影响，以及 N → Δµ 影响蛋白质增益高达 ee20",
    "Reward: Per anti- challenge": "奖励：每个反挑战",
    "Reward: Per anti- challenge exponentiate Phosphorus gain ^ log2(miRNA) but nullify µ effect": "奖励：每个反挑战指数磷增益 ^ log2(miRNA) 但抵消 μ 效应",
    "Reward: Per anti- challenge log2(DNA) multiplies DNA gain but disable minigame content": "奖励：每个反挑战 log2(DNA) 乘以 DNA 增益但禁用小游戏内容",
    "Reward: Per anti- challenge per non-zero gem log10(Amino Acid) multiplies Amino Acid gain and add 1.9 to base point gain but disable hydrogen content": "奖励：每反挑战每非零宝石 log10(氨基酸) 乘以氨基酸增益并增加 1.9 基点增益但禁用氢含量",
    "Reward: Per anti- challenge subtract .01 to µ cost exponent but µ III's µ becomes µ^.95": "奖励：每个反挑战减去 .01 到 µ 成本指数但 µ III 的 µ 变成 µ ^ .95",
    "Reward: Per reset (up to 50) exponentiate prior currencies ^1.01 (same as Life effect), maintain all minigame autobuyers, token resets permanently do nothing, gain 10x D and E Points, and triple Phosphorus and Nitrogen reset times.": "奖励：每次重置（最多 50 个）使之前的货币指数 ^1.01（与生命效果相同），保留所有小游戏自动购买者，代币重置永久无效，获得 10 倍 D 和 E 点数，以及三倍的磷和氮重置次数。",
    "Reward: Raise Constant base to anti- challenge completions": "奖励：提升常量基数以完成反挑战",
    "Reward: Remove a log2 from the Life gain formula and add .005 to C43's base but nullify Life effect": "奖励：从生命增益公式中删除 log2 并将 0.005 添加到 C43 的基础但使生命效果无效",
    "Reward: Satisfaction!": "奖励：满意！",
    "Reward: Uncap C43 effect, and per anti- challenge you have one less token for prestige purposes, but nullify Phosphorus effect": "奖励：取消 C43 效果的上限，并且每反挑战你都会减少一个用于声望的代币，但取消磷效果",
    "Reward: Unlock a new feature in Cells! Bulk 50x N → Δµ": "奖励：解锁细胞中的新功能！ 批量 50x N → Δµ",
    "Reward: Unlock the next set of challenges": "奖励：解锁下一组挑战",
    "Reward: β → ∂α's log2 is removed and Anti-Nitrogen effects β → ∂𝛾": "奖励：β → ∂α 的 log2 被移除，抗氮效应 β → ∂𝛾",
    ", and subtract .08 from the Dilation exponent": "，并从扩张指数中减去 .08",
    ", Oxygen, Nitrogen, Phosphorus, Coins, Color amounts,": "，氧，氮，磷，硬币，颜色数量，",
    "/DIV, 𝛾 → ∂𝛾's primary base is 2468, and bulk 50x N → Δµ": "/DIV, 𝛾 → ∂𝛾 的主基数是 2468，批量 50x N → Δμ",
    "200^[steps to the right]": "200^[向右走一步]",
    "add .01 to constant's base": "将 .01 添加到常量的基数",
    "add .2 to 𝛾 → ∂𝛾's base but disable nitrogen content": "add .2 to 𝛾 → ∂𝛾's base but disable nitrogen content",
    "add .5 to DNA gain exponent but disable oxygen content": "将 0.5 添加到 DNA 增益指数但禁用氧含量",
    "add 117 to 𝛾 → ∂𝛾's exponential divider but disable carbon content": "将 117 添加到 𝛾 → ∂𝛾 的指数除法器，但禁用碳含量",
    "and an additional 2.2x in [per steps to the right-1] choose 2": "和额外的 2.2 倍 [每一步向右-1] 选择 2",
    "Anti-Tau": "反-Tau",
    "Anti-Theta": "反-Theta",
    "Anti-Sigma": "反-Sigma",
    "Anti-Rho": "反-Rho",
    "Anti-Psi": "反-Psi",
    "Anti-Pi": "反-Pi",
    "Anti-Upsilon": "反-Upsilon",
    "Anti-Xi": "反-Xi",
    "Anti-Phi": "反-Phi",
    "Anti-Hard": "反-Hard",
    "Anti-Hydrogen": "反-氢",
    "Anti-Inflammatory": "抗炎",
    "Anti-Oxygen": "反-氧",
    "Anti-Omicron": "反-Omicron",
    "Anti-Omega": "反-欧米伽",
    "Anti-Nu": "反-Nu",
    "Anti-Nitrogen": "反-氮",
    "Anti-Minigame": "反-小游戏",
    "Anti-Eta": "反-Eta",
    "Anti-Chi": "反-Chi",
    "Anti-Difficult": "反-困难",
    "Base Phosphorus gain is set to 1 so you can still gain Phosphorus": "基础磷增益设置为 1，因此您仍然可以获得磷",
    "Token cost exponent is .3 and Primary base is 140": "代币成本指数为 0.3，主要基数为 140",
    "Top Quark effect is its best ever and autobuy Multipotent": "顶夸克效应是有史以来最好的，自动购买 多能",
    "Unlock a Cell buyable": "解锁细胞可购买",
    "Unlock Organs, Charm is based on best, and per Token II gain 1.11x Tissues": "解锁器官，魅力基于最佳，每个代币 II 获得 1.11 倍组织",
    "Unlock two Token buyables, add 1.5 to Down and Strange Quark's coefficient, and per upgrade double Stem Cell gain": "解锁两个代币可购买项，向下和奇异夸克的系数增加 1.5，并且每次升级双倍干细胞增益",
    "Visible effects Cells and Primary base is 105": "可见效果细胞和主要基数为 105",
    "Reward: Autobuy Totipotent and per milestone you have one less effective token for prestige purposes.": "奖励：自动购买全能 并且每个里程碑你有一个用于声望目的的不太有效的代币。",
    "Reward: Bulk Totipotent and Omnipotent and per milestone you have one less effective token for prestige purposes.": "奖励：批量全能 和 万能 并且每个里程碑你有一个用于声望目的的不太有效的代币。",
    "Reward: Gain a Tissue reset per second and per upgrade dilate point gain ^ 1 + milestones/100.": "奖励：每秒获得一次组织重置，每次升级扩张点获得 ^ 1 + 里程碑/100。",
    "Reward: Keep all prior autobuyer content, Iota buyables bases are at least 1, Sinusiodal is free, and gain 3x Cell resets.": "奖励：保留所有先前的自动购买内容，Iota 可购买基础至少为 1，正弦曲线 免费，并获得 3 次细胞重置。",
    "Reward: Per cbrt(Pluripotent) add .05 to Omnipotent's base.": "奖励：每 cbrt(强能) 将 0.05 添加到 万能 的基础上。",
    "Reward: Milestones dilate point gain.": "奖励：里程碑扩张点数增益。",
    "Reward: Per milestone add .03 to Omnipotent's base.": "奖励：每个里程碑为 万能 的基础增加 0.03。",
    "Reward: Per milestone multiply Cell and Stem Cell gain by total Token II and unlock a new way to gain Token II.": "奖励：每个里程碑将细胞和干细胞增益乘以总代币 II，并解锁获得代币 II 的新方法。",
    "Reward: Per milestone Pluripotent levels multiply Stem Cell gain.": "奖励：每个里程碑多能等级乘以干细胞增益。",
    "Reward: Per milestone Primary is 6e9x easier but nullify UHF Gamma Rays.": "奖励：每个里程碑初级要简单 6e9 倍，但可以取消 UHF 伽玛射线。",
    "Reward: Per Token II multiply Stem Cell gain by 1.5, not effected by Secondary.": "奖励：每代币 II 将干细胞增益乘以 1.5，不受二次影响。",
    "Reward: Per upgrade add .013 to Omnipotent's base but nullify Double exponential.": "奖励：每次升级将 0.013 添加到 万能 的基础，但取消双指数。",
    "Reward: Pluripotent's cost base is 5e22 but nullify Exponential.": "奖励：强能 的成本基础是 5e22，但取消指数。",
    "Reward: Reduce Primary goal scaling.": "奖励：减少主要目标比例。",
    "Reward: Remove Pluripotent base cost, each Primary completion after 10 adds .1 to Visible base, and token cost exponent is .29.": "奖励：移除 强能 基础成本，10 之后的每个主要完成增加 0.1 可见基础，代币成本指数为 0.29。",
    "Reward: The final Secondary challenge is 1e15x easier.": "奖励：最终的次要挑战要轻松 1e15 倍。",
    "Reward: Token cost exponent is .26 and each milestone adds .02 to Tissue effect exponent but nullify Radio Waves.": "奖励：代币成本指数为 0.26，每个里程碑将组织效应指数增加 0.02，但无线电波无效。",
    "Reward: Token cost exponent is .27 and per sqrt(upgrades) Pluripotent levels multiply Stem Cell gain.": "奖励：代币成本指数为 0.27，每平方（升级）多能等级乘以干细胞增益。",
    "Reward: Token cost exponent is .28.": "奖励：代币成本指数为 0.28。",
    "Reward: Token costs scale 1 + milestones / 50 times slower (up to 1.5x) and per token gain 1.05x Stem Cells.": "奖励：代币成本按比例增加 1 + 里程碑/慢 50 倍（最多 1.5 倍），每个代币获得 1.05 倍干细胞。",
    "Reward: Uncap Mu II, Mu effects Iota via Mu II, Even effects Lambda, and the token cost exponent is .31.": "奖励：无上限 Mu II，Mu 通过 Mu II 影响 Iota，甚至 影响 Lambda，代币成本指数为 0.31。",
    "Reward: Unlock another free anti- challenge, Secondary's reward base is (5+x": "奖励：解锁另一个免费反挑战，二级的奖励基础是（5+x",
    "Reward: You can buy max Multipotent and Stem Cell buyables no longer cost anything.": "奖励：您可以购买最大的 多能 和 干细胞 可购买物品，不再花费任何费用。",
    "Secondary is 10x easier and per upgrade in this row Secondary is 1e6 easier": "二级容易 10 倍，在此行中每次升级 次要容易 1e6",
    "Strange Quark effect is its best ever": "奇怪的夸克效应是有史以来最好的",
    "The number of upgrades multiplies DNA gain exponent and add .101 to Visible base": "升级次数乘以 DNA 增益指数并将 .101 添加到可见基数",
    "The effect to DNA effect exponent is maxed at 2e8.": "对 DNA 效应指数的影响最大为 2e8。",
    "Tissue additionally affects Stem cell after Secondary nerf": "二次神经元后，组织还会影响干细胞",
    "Tissue effect effects Phosphorus, Life, Amino Acid, Protein,": "组织效应影响磷、生命、氨基酸、蛋白质、",
    "Tissue effect is based on 100*max(best ever on reset, current on reset": "组织效果基于 100*max（有史以来最好的重置，当前重置",
    "Tissue initial gain formula is (Cells)^(gain exponent) and Tissues IX becomes .1 per": "组织初始增益公式为（细胞）^（增益指数），组织 IX 变为 0.1/",
    "Tissue resets all prior content that is not permanently kept.": "组织 会重置所有未永久保留的先前内容。",
    "Tissues": "组织",
    "IX becomes .13 per and Tissue milestone 4 is based on milestones squared": "IX 变为 0.13 每个，组织里程碑 4 基于里程碑的平方",
    "IX becomes .14 per and Pluripotent cost base is 1e28": "IX 变为 0.14 每个，强能 成本基数为 1e28",
    "IX becomes .165 and the number of upgrades dilates point gain": "IX 变为 0.165，升级次数增加点增益",
    "IX becomes .17": "组织 IX 变为 0.17",
    "IX is .18 per, Primary goal is at most 1e8500, and per Token II add .01 to Omnipotent base": "IX 是 0.18 每个，主要目标是最多 1e8500，每个 代币 II 增加 0.01 到 万能基数",
    "IX is .19 per, Strange Quark effect coefficient is .7 more, Down Quark effect is based on best and triple its base": "IX 是 0.19 每个，异夸克 效应系数是 0.7 以上，下夸克 效应是基于最好的，是其基数的三倍",
    ", and unlock Middle.": "，并解锁中部。",
    "Add .5 to effect exponent and Pluripotent's log10 becomes log4": "将 .5 添加到效果指数，强能 的 log10 变为 log4",
    "and Stem Cell gain and DNA primary effect affects Amino Acid gain but nullify Infrared": "和干细胞增益和 DNA 主要效应影响氨基酸增益但使红外线无效",
    "and Tissues IX is .16 per but nullify Visible": "和 组织 IX 为 0.16 每个但无效 可见",
    "Autobuy Pluripotent": "自动购买强能",
    "Buy max Pluripotent and Primary base is 200": "购买最大 强能 和 主要基数 是 200",
    "Currently based on": "当前基于",
    "dilate point gain and multiply Stem Cell gain after Secondary nerf": "二次神经元后扩张点增益并乘以干细胞增益",
    "DNA, Cell, Stem Cell, Mu, Lambda, Kappa, and Iota gain.": "DNA、细胞、干细胞、Mu、Lambda、Kappa 和 Iota 增益。",
    "End": "结束",
    "Gain 99% of Tissue gained on reset per second but you can no longer reset for Tissues": "每秒重置时获得 99% 的组织，但您无法再重置组织",
    "Initial Tissue effect: (Tissues+1)^1": "初始组织效果：（组织+1）^1",
    "Initial Tissue gain: (Cells*1e615)^(1/2,000)-9": "初始组织增益：(细胞*1e615)^(1/2,000)-9",
    "Middle": "中部",
    "miRNA base is e1e13 but deactivate and nullify Phosphorus and µ": "miRNA 基数 e1e13 但使磷和 µ 失活和无效",
    "multiplies Cell and Stem Cell gain": "乘以细胞和干细胞增益",
    "multiply DNA effect exponent": "乘以 DNA 效应指数",
    "multiply Lambda and Kappa gain and add .011 to Logarithmic base but disable and remove all coin upgrades": "乘以 Lambda 和 Kappa 增益并将 .011 添加到对数基数，但禁用并删除所有硬币升级",
    "Note that anti- challenges and gems are never reset anymore.": "请注意，反挑战和宝石永远不会再重置。",
    "Nullifies Phosphrous and µ upgrades, µ buyables, and sets Phosphorus and µ to zero.": "使 磷 和 µ 升级、µ 可购买项无效，并将 磷 和 µ 设置为零。",
    "Per primary completion past 10 log10(Secondary completions) multiplies Tissue gain and Primary nerf is reduced x -> 10log10(x": "每个主要完成超过 10 log10（二次完成）乘以组织增益和主要 nerf 减少 x -> 10log10(x",
    "Per primary completion Secondary is 10x easier, and everything that reduces Secondary goal also reduces Primary goal but nullify X-rays": "每个主要完成次要容易 10 倍，所有减少次要目标的东西也会减少主要目标但使 X 射线无效",
    "Per sqrt(Token II) Tissue gain root is 3 less (up to 500), gain 5x Stem Cells, and Token II via Stem Cell scales at half the speed": "每 sqrt(代币 II) 组织增益根减少 3（最多 500），获得 5x 干细胞，代币 II 通过 干细胞 以一半的速度扩展",
    "Per token multiply Stem Cell gain by 1 + Token II / 69": "每个代币将干细胞增益乘以 1 + 代币 II / 69",
    "Per upgrade (up to 50) subtract 20 from the gain exponent divider and unlock Pluripotent": "每次升级（最多 50）从增益指数分频器中减去 20 并解锁多能",
    "Per upgrade in this tab double Tissue gain but Tissues XXIX is based on best/current Tissues on reset": "此选项卡中的每次升级双倍组织增益，但组织 XXIX 基于重置时的最佳/当前组织",
    "Per upgrade per milestone add .05 to Cell effect formula but nullify Ultraviolet": "每个里程碑的每次升级将 0.05 添加到细胞效果公式，但取消紫外线",
    "Per upgrade Tissue effect affects DNA gain": "每次升级 组织效应会影响 DNA 增益",
    "Per upgrade you have one less token for prestige purposes": "每次升级你都会少一个用于声望的代币",
    "Pluripotent cost base is 1e20 and gain 1% of Tissues on reset per second but nullify Cubic": "强能成本基数为 1e20，每秒重置时获得 1% 的组织，但使立方无效",
    "Pluripotent cost base is 1e25 but nullify Gamma Rays": "强能成本基数为 1e25 但消除伽玛射线",
    "Pluripotent cost base is 1e27 but nullify Microwaves": "强能成本基数是 1e27 但取消微波",
    "Pluripotent cost base is 2e20 but nullify Polynomial": "强能成本基数为 2e20，但多项式无效",
    "Pluripotent cost base is 2e21 but nullify Semi-exponential": "强能成本基数为 2e21 但取消半指数",
    "Pluripotent's log4 becomes log2 and Tissues IX becomes .11 per": "强能的 log4 变为 log2，组织 IX 变为 0.11 每个",
    "Primary base is 1e4, Secondary base is (x+5": "主要基数为 1e4，二级基数为 (x+5",
    "Primary can now be completed 25 times, but its goal gets progressively harder": "主要现在可以完成 25 次，但它的目标越来越难",
    "Primary completions": "主要完成",
    "Primary is 1e150 easier": "主要 1e150 更容易",
    "Primary is 1e951 times easier": "主要容易 1e951 倍",
    "Remove Multipotent base cost but its cost base is 1e60": "移除 多能 基础成本，但其成本基础是 1e60",
    "Current Organ gain: (log10(Tissue))^(0.50)-9": "当前器官增益：(log10(组织))^(0.50)-9",
    "DNA, Cell, Stem Cell, Tissue, Mu, Lambda, Kappa, and Iota gain.": "DNA、细胞、干细胞、组织、Mu、Lambda、Kappa 和 Iota 增益。",
    "Initial Organ effect: (Organs+1)^(min(100, 1+cbrt(Organs)/5)": "初始器官效果：(器官+1)^(min(100, 1+cbrt(器官)/5)",
    "Initial Organ gain: (log10(Tissue))^(0.50)-9": "初始器官增益：(log10(组织))^(0.50)-9",
    "Note that anti- challenges, anti- gems, and Tertiary completions are never reset.": "请注意，反挑战、反宝石和第三级完成度永远不会重置。",
    "Organ effect effects Phosphorus, Life, Amino Acid, Protein,": "器官效应影响磷、生命、氨基酸、蛋白质、",
    "Organ resets all prior content that is not permanently kept, including Token content.": "器官 重置所有先前未永久保留的内容，包括 代币 内容。",
    "Reward: Autobuy Cell upgrades, per reset keep a Cell upgrade, and permanently bulk Totipotent.": "奖励：自动购买细胞升级，每次重置保留细胞升级，并永久批量全能。",
    "Reward: Autobuy Tissue upgrades, per reset keep 2 Tissue upgrades, and all four minigames constantly run.": "奖励：自动购买组织升级，每次重置保留 2 次组织升级，并且所有四个小游戏都在不断运行。",
    "Reward: Bulk 5x Primary, keep best Down Quark amount, and token tetrational base is 9.5.": "奖励：批量 5x 主要，保留最好的下夸克数量，代币四分基数为9.5。",
    "Reward: Bulk buy tokens, token tetrational base is 9.7, permanently bulk Omnipotent, and autobuy DNA upgrades.": "奖励：批量购买代币，代币四次基础为9.7，永久批量全能，自动购买DNA升级。",
    "Reward: Keep all prior automation, µ resets nothing and automatically prestiges, and autobuy Amino Acid upgrades.": "奖励：保留所有先前的自动化，µ 不重置任何内容并自动声望，并自动购买氨基酸升级。",
    "You bulk 5x Secondary completions, gain 3x Tissue and Cell resets, gain 1e10x of each minigame amount, and disable coins": "您批量完成 5 次次要完成，获得 3 次组织和细胞重置，每个小游戏金额获得 1e10 倍，并禁用硬币",
    "Organs": "器官",
    "B + e50 A Points": "B + e50 A 点",
    "All bulk buying is done by default": "默认情况下，所有批量购买都已完成",
    "Easy mode": "简单模式",
    "Enter easy mode": "进入简单模式",
    "Enter extreme mode": "进入极限模式",
    "Enter hard mode": "进入困难模式",
    "Enter Modes: \n\t\t": "进入模式: \n\t\t",
    "Extreme mode": "极限模式",
    "Hard mode": "困难模式",
    "For protein, gain is not reduced, but mRNA and tRNA bases are ^.75": "对于蛋白质，增益没有减少，但 mRNA 和 tRNA 基数是 ^.75",
    "Gain 2x of all prestige currencies, and 4x all passive gain currencies": "获得所有声望货币的 2 倍，以及所有被动获得货币的 4 倍",
    "Gain 2x resets at once and pre-Phosphorus gain ^1.001": "增益 2x 一次重置和 前磷 增益 ^1.001",
    "Gain of all currencies is raised ^.75 (after everything except dilation": "所有货币的收益都提高了 ^.75（除了扩张",
    "Passive gains are 4x less and various other smaller nerfs": "被动增益减少 4 倍，其他各种较小的 nerfs",
    "Show info tab": "显示信息选项卡",
    "In easy mode": "进入简单模式",
    "In hard mode": "进入困难模式",
    "In extreme mode": "进入极限模式",
    "Milestone Gotten!": "里程碑达成！",
    "Unlock three buyables and remove B31 base cost": "解锁三个可购买并移除 B31 基础成本",
    "Unlock three buyables and double Deuterium and Atomic Hydrogen gain": "解锁三个可购买并获得双倍的氘和原子氢",
    "Unlock another buyable and each buyable multiplies B Point gain by 1+amount": "解锁另一个可购买，每个可购买将 B 点增益乘以 1+数量",
    "Unlock a buyable and remove B32 base cost": "解锁可购买并移除 B32 基础成本",
    "tokens+slots-50": "代币+插槽-50",
    "tokens+4*[Nitrogen challenge completions]-90": "代币+4*[氮挑战完成]-90",
    "to x": "到 x",
    "to Carbon Science multiplier is hardcapped at 1e500": "碳科学乘数的上限为 1e500",
    "The Prestige Tree made by Jacorb and Aarex": "Jacorb 和 Aarex 制作的声望树",
    "Shift for effect": "Shift 效果",
    "N Research": "氮研究",
    "O Research": "氧研究",
    "H Research": "氢研究",
    "C Research": "碳研究",
    "Per A buyable, multiply Hydrogen Science and A Point gain by 1.1 and unlock another buyable": "每 A 可购买，将氢科学和 A 点增益乘以 1.1 并解锁另一个可购买",
    "Per buyable(": "每个可购买(",
    "Per fifth token add 1 to all Oxygen and Hydrogen buyables' exponential dividers": "每5个代币在所有可购买的氧和氢的指数分频器上加 1",
    "Per fifth upgrade you have one less effective token for prestige purposes": "每 5 次升级，您将获得一个用于声望目的的低效代币",
    "Per token multiply Oxygen Science gain by tokens": "每个代币乘以代币的氧气科学增益",
    "Per upgrade add .01 to 6 Decaseconds' base": "每次升级将 .01 添加到 6 十秒的基础",
    "Per upgrade multiply C Point gain by log10(Carbon": "每次升级将 C 点增益乘以 log10(碳",
    "Per upgrade multiply Hydrogen gain by 1e1,500 and 21%'s base is log10(Science) but remove Hydrogen Science": "每次升级将氢增益乘以 1e1,500，21% 的基础是 log10（科学），但移除氢科学",
    "Per upgrade Nitrogen multiplies Oxygen Science gain": "每次升级氮乘以氧科学增益",
    "Permanently remove all A, B, and C minigame buyable base costs and per upgrade multiply Point gain by 1e10,000": "永久移除所有 A、B 和 C 迷你游戏可购买的基础成本，并且每次升级将获得的点数乘以 1e10,000",
    "Remove 60 Seconds base cost": "移除 60 秒基本成本",
    "Remove Accelerometer base cost": "移除加速度传感器基本成本",
    "Remove Air Conditioning and Fuel Efficiency base cost": "去除空调和燃油效率的基本成本",
    "Remove Artificial base cost": "去除人工基础成本",
    "Remove Atomic and B33 base cost": "删除原子和 B33 基本成本",
    "Remove Brake Pedal base cost and Sixteen becomes .03 per challenge": "移除刹车踏板基本成本，每次挑战十六变为 0.03",
    "Remove C Point gain 9 base cost and per upgrade multiply A Point gain by 1e5,000": "移除 C 点增益 9 基础成本，每次升级乘以 A 点增益乘以 1e5,000",
    "Remove Carbon Increase base cost": "去除碳 增加基本成本",
    "Remove Chemistry base cost": "移除化学基础成本",
    "Remove Cyclic base cost": "删除循环基本成本",
    "Remove Exponential Increase base cost": "删除指数增加基本成本",
    "Remove Gas Gauge base cost and Quadratic Increase base is multiplied by upgrades": "移除 气量计 基础成本和二次增加基础乘以升级",
    "Remove Indigo base cost and each Indigo doubles Hydrogen Science gain": "去除 靛青 基础成本，每个 靛青 使氢科学收益翻倍",
    "Remove Natural base cost and per token squared multiply Oxygen Science gain by 1.05": "移除自然基础成本，每个代币的平方乘以氧气科学增益 1.05",
    "Remove Orange base cost and each Orange doubles Hydrogen Science gain": "去除橙色基础成本，每个橙色使氢科学增益翻倍",
    "Remove Parking Brake base cost and its cost exponent is 1.2": "去除停车制动基础成本，其成本指数为 1.2",
    "Remove Quadratic Increase and Fuel Increase 2 base cost": "删除二次增加和燃料增加 2 基本成本",
    "Remove Red base cost and each Red doubles Hydrogen Science gain": "移除红色基础成本，每个红色使氢科学增益翻倍",
    "Remove Seat Belt base cost and log10(Nitrogen) multiplies Nitrogen Science gain and log10(Nitrogen Science) multiplies Nitrogen gain": "去除安全带基础成本和 log10(氮) 乘以氮科学增益和 log10(氮科学) 乘以氮增益",
    "Remove Steering Wheel base cost": "去除方向盘基础成本",
    "Remove White base cost and each White doubles Hydrogen Science gain": "去除白色基础成本，每个白色使氢科学增益翻倍",
    "Capped at 1e10 and not affected by Life milestone 1": "上限为 1e10 且不受生命里程碑 1 的影响",
    "Accelerometer cost exponent is 1.1": "加速度传感器成本指数为 1.1",
    "All Hydrogen Science buyable's log10s become ln and add 1 to Artificial base": "所有 氢科学 可购买的 log10s 变为 ln 并在人工基础上加 1",
    "Begin production of Hydrogen Science and Science effect affects Hydrogen gain": "开始产生氢科学和科学效果影响氢增益",
    "Remove C Point gain 7 base cost": "",
    "Reward: If you have less than 10,000 seconds worth of Life production then gain 100x.": "奖励：如果你的生命值少于 10,000 秒，则获得 100 倍。",
    "Reward: Keep µ XV, Nitrogen resets nothing, autobuy Reuse,  and coin content is kept until Life reset.": "奖励：保留μ XV，氮气不会重置任何东西，自动购买重用，硬币内容会保留直到生命重置。",
    "Science": "科学",
    "Science base gain formula is": "科学基础增益公式是",
    "Science base gain is": "科学基础增益是",
    "Science effect affects C point gain, total C buyables multiplies Oxygen science gain, and unlock Carbon Research": "科学效果影响 C 点增益，总 C 可购买量乘以氧气科学增益，并解锁碳研究",
    "Science effects Oxygen gain and remove B21 base cost": "科学影响氧气增益并消除 B21 基本成本",
    "You have one less effective token for prestige purposes and per upgrade add 100 to Blue base": "你有一个用于声望目的的不太有效的代币，每次升级增加 100 到蓝色基础",
    " Science": " 科学",
    "log10(Carbon Science)*log10(Nitrogen)*2": "log10(碳科学)*log10(氮)*2",
    "log10(10+Hydrogen)*log10(10+Deuterium)*log10(10+Atomic Hydrogen": "log10(10+氢)*log10(10+氘)*log10(10+原子氢",
    "III only counts the first three buyables and \"60 Seconds\"": "III 只计算前三个可购买和“60 秒”",
    "Every reset other than this resets science": "除此以外的每次重置都会重置科学",
    "21%'s log10s become ln and triple coin gain but lose 20x Oxygen": "21% 的 log10s 变为 ln 和三倍硬币收益但损失 20 倍氧气",
    ") add 1 to Hydrogen gain formula maximum and effective achievements for Hydrogen III": ") 加1到氢增益公式最大和氢 III的有效成就",
    ", Hydrogen Science, Oxygen Science, Carbon Science, Nitrogen Science,": ", 氢科学, 氧科学, 碳科学, 氮科学,",
    " Science multiplies B Point and color gain, quadruple Oxygen Science gain, and remove 21% base cost": "科学乘以 B 点和颜色增益，四倍氧气科学增益，并去除 21% 的基本成本",
    " Science base gain is log10(Oxygen Science)*log10(C Points)*10": "科学基础增益为 log10（氧科学）*log10（C 点）*10",
    " Science base gain is log10(Hydrogen Science)*log10(Oxygen)*log10(Carbon": "科学基础增益是 log10（氢科学）*log10（氧）*log10（碳",
    "Note: hardcapped at 1e125 in Customizable": "注意：可定制中硬上限为 1e125",
    "ANALYSTS": "分析师",
    "Have not rolled this slot yet": "尚未推出此插槽",
    "Not unlocked yet": "还未解锁",
    "Reward: Keep the first ten Oxygen and Carbon upgrades upon Nitrogen reset.": "奖励：在氮重置时保留前十个氧和碳升级。",
    "You are in extreme mode": "您处于极限模式",
    "µ resets no longer do anything, remove P → ΔP and P → ΔN's base costs, and you bulk 100x minigame buyables": "µ 重置不再做任何事情，移除 P → ΔP 和 P → ΔN 基本成本，并且您可以批量购买 100 倍的迷你游戏",
    "µ III log5 becomes log3": "µ III log5 变成 log3",
    "µ cost exponent is 1.96 and per milestone gain 5x Phosphorus": "µ 成本指数为 1.96，每个里程碑获得 5 倍磷",
    "µ cost exponent is 1.93, µ base cost is 100x less, and unlock a buyable": "µ 成本指数为 1.93，µ 基本成本降低 100 倍，并解锁可购买的",
    "You have one less token for prestige purposes": "你少了一个用于声望的代币",
    "You have one less effective tokens for prestige purposes and µ base cost is 1e5x less": "用于声望目的的代币效率较低，而 µ 基础成本低 1e5 倍",
    "Unlock tokens and a Oxygen Science upgrade": "解锁代币和氧科学升级",
    "Unlock a new symbol, remove C Point gain 4 base cost, and add .05 to": "解锁一个新符号，移除 C 点增益 4 基础成本，并将 0.05 添加到",
    "The base gain formula is (log10(Nitrogen)-2220": "基本增益公式为 (log10(氮)-2220",
    "Square upgrade component in Quadratic Increase base": "平方升级组件在二次增加基数",
    "Reward: You can bulk 5x C buyables, 4x A and B buyables, gain 10x coins,  keep Oxygen Science buyable autobuyers, and keep a token milestone per Nitrogen reset.": "奖励：您可以批量购买 5 倍 C 可购买物品、4 倍 A 和 B 可购买物品、获得 10 倍硬币、保留氧气科学可购买的自动购买物品，并在每次氮气重置时保留一个代币里程碑。",
    "Reward: X-Rays and Semi-exponential are based on best amount, square Oxygen V exponent, ln(B Points) multiplies Microwaves' base and autobuy Artificial.": "奖励：X 射线和半指数基于最佳数量、平方氧 V 指数、ln（B 点）乘以微波的基础和自动购买人工。",
    "Reward: Why Hydrogen?.": "奖励：为什么是氢？",
    "Reward: Visible and Quadratic are based on best amount, ln(A Points) multiplies Radio Waves' base, keep Hydrogen Science upgrades, and autobuy 21%.": "奖励：可见 和 二次方 基于最佳数量，ln(A 点) 乘以 无线电波 的基础，保留 氢科学 升级，并自动购买 21%。",
    "Reward: Unlock Nitrogen challenges which only keep content from before tokens, unlock Nitrogen Science, and C Point gain 5's log10 becomes ln.": "奖励：解锁只保留之前代币内容的氮挑战，解锁氮科学，C点获得5的log10变为ln。",
    "Reward: Unlock another possible character and C Point gain 4's ln becomes log2": "奖励：解锁另一个可能的字符，C 点获得 4 的 ln 变为 log2",
    "Reward: Unlock a D buyable, keep coin upgrades upon Phosphorus reset,  and E Points": "奖励：解锁 D 可购买，在磷重置时保留硬币升级，以及 E 点",
    "Reward: Ultraviolet and Polynomial are based on best amount, B Points": "奖励：紫外线和多项式基于最佳数量，B 点",
    "Reward: UHF Gamma Rays and Double-exponential are based on best amount, unlock an Oxygen upgrade, and autobuy Chemistry.": "奖励：超高频伽玛射线和双指数基于最佳数量，解锁氧气升级，并自动购买化学。",
    "Reward: Tokens multiply coin gain and keep Hydrogen Science content": "奖励：代币成倍增加硬币收益并保留氢科学内容",
    "Reward: Token resets keep Hydrogen upgrades, the A and B buyable autobuyer bulks 5x, keep Hydrogen Science buyable autobuyers,  and per milestone squared multiply C Point gain by 10.": "奖励：代币重置保留 氢 升级，A 和 B 可购买的自动购买者批量增加 5 倍，保留 氢科学 可购买的自动购买者，并且每个里程碑的平方乘以 C 点增益乘以 10。",
    "Reward: Remove C Point gain 8 base cost": "奖励：移除 C 点获得 8 基础成本",
    "Reward: Remove B13 and 1/n^2 initial costs.": "励：去除 B13 和 1/n^2 初始成本。",
    "Reward: Remove B12 initial cost and double H Sci III.": "奖励：移除 B12 初始成本和双 氢科学 III。",
    "Reward: Remove B11 and 13.6 eV initial costs.": "奖励：移除 B11 和 13.6 eV 初始成本。",
    "Reward: Remove": "奖励：移除",
    "Reward: Reduce Corn interval to 3 and keep Oxygen Science content on reset": "奖励：将玉米间隔减少到 3 并保留氧气科学内容重置",
    "Reward: Reduce Corn interval to 1 and you can gamble after 1 second": "奖励：将玉米间隔减少到1，1秒后可以赌",
    "Reward: Raise Radio Wave effect to the total number of tokens and autobuy 13.6 eV.": "奖励：将无线电波效果提升至代币总数并自动购买 13.6 eV。",
    "Reward: Raise Microwaves effect to the total number of tokens, keep Hydrogen XI and XII, and autobuy α ~ 1/147.": "奖励：将微波效果提升至代币总数，保留氢 XI和XII，自动购买α~1/147。",
    "Reward: Raise Hydrogen XVI to the 1.5": "奖励：将 氢 XVI 提升至 1.5",
    "Reward: Radio Waves and Constant are based on best amount, cube X-Ray effect, add .05 to color gain exponent and autobuy 1 Minute.": "奖励：无线电波和常量基于最佳数量，立方体 X 射线效果，将 0.05 添加到颜色增益指数并自动购买 1 分钟。",
    "Reward: Per reset keep a Nitrogen upgrade, keep Reduce, Reuse, and Recycle levels, and you can buy the first level of D buyables.": "奖励：每次重置保留氮升级，保留减少、重用和回收等级，您可以购买第一级 D 可购买物。",
    "Reward: Per minigame milestone add 1 to H Sci buyable exponent divisors.": "奖励：每个小游戏里程碑将 氢科学 可购买指数除数加 1。",
    "Reward: Per milestone double Hydrogen Science gain.": "奖励：每里程碑双倍氢科学增益。",
    "Reward: Near-ultraviolet and Cubic are based on best amount, A Points": "奖励：近紫外线和立方体以最佳数量为基础，A点",
    "Reward: Multiply and then raise UHF Gamma Rays base to the total number of tokens and the autobuyer bulks 10x. Multiply Oxygen and Carbon gain by the number of achievements and autobuy 1/n^2.": "奖励：乘以 超高频伽马射线 基数，然后将其提高到代币总数，自动购买者批量增加 10 倍。 将氧气和碳增益乘以成就数量并自动购买 1/n^2。",
    "Reward: Microwaves and Logarithimic are based on best amount, add .01 to Exponential and Semi-exponential, per milestone keep three Hydrogen upgrades, and autobuy 60 seconds.": "奖励：微波和对数基于最佳数量，指数和半指数加 0.01，每个里程碑保留三个氢升级，并自动购买 60 秒。",
    "Reward: log10(Carbon)^": "奖励：log10(碳)^",
    "Reward: ln(tokens)^[tokens-17] multiplies coin gain (capped at 1000).": "奖励：ln(代币)^[代币-17] 乘以硬币收益（上限为 1000）。",
    "Reward: Keep upgrades 42, 61, and 62 and add .01 to Cubic base": "奖励：保留升级 42、61 和 62 并将 .01 添加到立方基数",
    "Reward: Keep the first six rows of upgrades and add .01 to Cubic base": "奖励：保留前六排升级并增加 0.01 到立方基数",
    "Reward: Keep one Nitrogen milestone per reset, you have one less token for prestige purposes, and bulk 5x C and D buyables.": "奖励：每次重置保留一个 氮 里程碑，您可以减少 1 个用于声望的代币，以及批量 5 倍的 C 和 D 可购买物品。",
    "Reward: Keep Nitrogen challenges and Nitrogen resets, autobuy Nitrogen Science upgrades, and increase effect exponent to 3.14.": "奖励：保留氮挑战和氮重置，自动购买氮科学升级，并将效果指数增加到3.14。",
    "C Point Gain 1's ln becomes log2": "C点增益1的ln变成log2",
    "Capped at 1e10 for Science": "科学的上限为 1e10",
    "Chemistry": "化学",
    "Cyclic": "周期性",
    "Each upgrade raises B Point and Life Point gain ^1.02 and unlock Oxygen Science": "每次升级提高 B 点和生命点增益 ^1.02 并解锁氧气科学",
    "Each µ adds .001 to the Cubic base, µ base cost is 100x less, and µ cost exponent is 1.92": "每个 µ 将 0.001 添加到 立方 基础上，µ 基础成本减少 100 倍，而 µ 成本指数为 1.92",
    "Halve effective Reuse levels for cost purposes": "出于成本目的，将有效重用等级减半",
    "Halve the Double-exponential divider": "将双指数除法器减半",
    "In total, e1.90e25 to E Point gain": "总共 e1.90e25 到 E 点增益",
    "Increase 1 base": "增加1个基数",
    "Keep Nitrogen Science upgrades on reset": "保留氮科学升级重置",
    "Keep Oxygen Science upgrades on reset": "保留氧科学升级重置",
    "multipies B Point gain, and autobuy Atomic.": "乘以 B 点增益，并自动购买原子。",
    "multiplies A Point gain, keep A and B point milestones, and autobuy Cyclic.": "乘以 A 点增益，保留 A 和 B 点里程碑，并自动购买循环。",
    "multiplies Oxygen and unlock a minigame for increasing": "乘以氧气并解锁一个小游戏以增加氧气",
    "multiply Science gain but you can only gain 20 seconds of Science production": "乘以科学增益，但你只能获得 20 秒的科学产出",
    "Natural": "自然",
    "Note: All future upgrades that cost Phosphorus set µ to 0 and do a µ reset": "注意：未来所有需要 磷 的升级都将 µ 设置为 0 并进行 µ 重置",
    "Per Phosphate upgrade log10(Phosphorus) multiplies Phosphorus/s gain": "每磷酸盐升级 log10(磷) 乘以 磷/秒 增益",
    "Per sqrt(associativity of *) multiply Phosphorus gain by 1 + µ/100 and reduces the µ cost base by ceil(40*[this row upgrades]": "每 sqrt(* 的结合性) 将磷增益乘以 1 + µ/100 并将 µ 成本基数减少 ceil(40*[此行升级]",
    "Per upgrade add .005 to": "每次升级将 .005 添加到",
    "Per upgrade C Points^.001 multiplies C Point gain": "每次升级 C 点^.001 乘以 C 点增益",
    "Per upgrade double Carbon Science gain": "每次升级双倍碳科学增益",
    "Per upgrade double Carbon Science gain but you can only gain 10 seconds of Carbon Science production": "每次升级双倍碳科学增益，但您只能获得 10 秒的碳科学产量",
    "Per upgrade double Phosphorus gain": "每次升级双倍磷增益",
    "Per upgrade in this row gain 100x Phosphorus and subtract sqrt(min(4, this row upgrades)) from the µ cost base": "此行中的每次升级获得 100 倍磷并从 µ 成本基础中减去 sqrt(min(4, 本行升级))",
    "Per upgrade log10(Carbon Science) multiplies C Point gain": "每次升级 log10(碳科学) 乘以 C 点增益",
    "Per upgrade multiply Nitrogen Science gain by log10(Phosphorus": "每次升级将氮科学增益乘以 log10（磷",
    "Per upgrade multiply Point gain by C Points": "每次升级乘以 C 点获得的点数",
    "Per upgrade triple Carbon Science gain": "每次升级三倍碳科学增益",
    "Per µ multiply Phosphorus gain by log3(Phosphorus": "每 µ 磷增益乘以 log3(磷",
    "Ponder the universe and per µ milestone double Phosphorus gain": "思考宇宙，每μ里程碑双磷增益",
    "Raise Hydrogen I to ln([Hydrogen upgrades] and unlock the Laboratory": "将氢 I 升至 ln（[氢升级] 并解锁实验室",
    "Re-unlocks the third row of upgrades and unlock an Oxygen science upgrade": "重新解锁第三排升级并解锁氧气科学升级",
    "Recycle": "回收",
    "Reduce": "降低",
    "Reduce corn interval to 4 and you can gamble every 4 seconds": "将玉米间隔减少到 4 次，您可以每 4 秒进行一次赌",
    "Reduce µ cost base by 1": "将 µ 成本基数减少 1",
    "Reduce µ cost base by 1 and C buyables permanently cost nothing": "将 µ 成本基数减少 1 并且 C 可购买物永久不花费任何成本",
    "Reduce µ cost base by 1 and halve Recycle scaling": "将 µ 成本基数减少 1 并将回收缩放减半",
    "Remove": "移除",
    "Remove 6 E Point buyable base costs": "移除 6 个 E 点可购买基础成本",
    "Remove Gas Tank base cost": "移除油箱基本成本",
    "Remove P → Δµ base cost": "去除 P → Δµ 基本成本",
    "Remove the C Point Gain 3 base cost but square root the character effect on C point gain": "移除 C 点增益 3 基本成本，但平方根对 C 点增益的角色影响",
    "Remove µ → ΔN base cost and add 2 to its exponential divisor": "移除 µ → ΔN 基本成本，并将其指数除数加 2",
    "Remove µ → ΔP base cost": "移除 µ → ΔP 基本成本",
    "Remove µ base cost": "移除 µ 基本成本",
    "Reuse": "重用",
    "Reuse is exponential and keep Nitrogen upgrades on Phosphorus reset": "重用是指数级的，并在磷重置时保留氮升级",
    "Reward: Add .03 to Exponential base and unlock an Oxygen Science upgrade": "奖励：将 .03 添加到指数基础并解锁氧气科学升级",
    "Reward: Add .03 to Semi-exponential base": "奖励：将 .03 添加到半指数基数",
    "Reward: Cube base Oxygen gain": "奖励：立方基础氧增益",
    "Reward: Each milestone multiplies Near-ultraviolet base by 1.2.": "奖励：每个里程碑将近紫外基数乘以 1.2。",
    "Reward: Each of the first twenty resets doubles Phosphorus and Oxygen Science gain and bulk 5x E buyables.": "奖励：前 20 次重置中的每一次都会使磷和氧科学收益翻倍，并且批量购买 5 倍 E。",
    "Reward: Gamma Rays and Exponential are based on best amount, square Ultraviolet, keep Oxygen, Carbon, and Oxygen Science upgrades upon token reset, and autobuy Natural": "奖励：伽马射线和指数基于最佳数量，方形紫外线，在代币重置时保留氧气、碳和氧气科学升级，并自动购买自然",
    "Reward: Hydrogen multiplies B point gain.": "奖励：氢气乘以 B 点增益。",
    "Reward: Infrared and Linear are based on best amount, raise Gamma Ray effect to the number of tokens, and autobuy 6 Decaseconds.": "奖励：红外线和线性以最佳数量为基础，将伽玛射线效应提高到代币数量，并自动购买6个十秒。",
    "Reward: Keep Carbon and Oxygen upgrades unlocked, autobuy Carbon Science upgrades, and tokens do not reset Carbon upgrades.": "奖励：保留碳和氧升级解锁，自动购买碳科学升级，代币不会重置碳升级。",
    "Reward: Keep Carbon, Oxygen, and Hydrogen upgrades and increase effect exponent to π.": "奖励：保留碳、氧和氢升级并将效果指数增加到 π。",
    "Reward: Keep Cookie and here..., coin upgrades are always possible to buy, autobuy Oxygen Science upgrades,  and tokens do not reset Oxygen upgrades.": "奖励：保留 饼干 和这里...，始终可以购买硬币升级，自动购买氧气科学升级，并且代币不会重置氧气升级。",
    "Reward: Keep Corn and Deuterium VIII, Corn interval is at most 5,  autobuy Hydrogen Science upgrades, Carbon Science upgrades do not have C Point requirements, and gain 100x A, B, and C Points.": "奖励：保留玉米和氘八，玉米间隔最多5个，自动购买氢科学升级，碳科学升级没有C点要求，获得100倍的A、B、C点。",
    "Reward: Remove Yellow base cost and each Yellow doubles Hydrogen Science gain.": "奖励：移除黄色基础成本，每个黄色使氢科学收益翻倍。",
    "Reward: Remove Violet base cost and each Violet doubles Hydrogen Science gain.": "奖励：去除紫罗兰的基本成本，每个紫罗兰使氢科学收益翻倍。",
    "Reward: Remove Green base cost and each Green doubles Hydrogen Science gain.": "奖励：去除绿色基础成本，每个绿色使氢科学收益翻倍。",
    "Reward: Remove Blue base cost and each Blue doubles Hydrogen Science gain.": "奖励：移除蓝色基础成本，每个蓝色使氢科学增益翻倍。",
    "Reward: Remove 1 Minute base cost.": "奖励：移除 1 分钟基础成本。",
    "Autobuy A buyables and autobuy 10x as fast, add 1 to Violet base, and unlock a Hydrogen Science buyable": "自动购买 A 可购买和自动购买快 10 倍，在紫罗兰基础上加 1，并解锁 氢科学 可购买物",
    "Atomic": "原子",
    "Artificial": "人工",
    "Add a ln(e+sqrt(x)/10) term to B32, double Carbon gain, and remove B22 and B23 base cost": "将 ln(e+sqrt(x)/10) 项添加到 B32，双碳增益，并去除 B22 和 B23 基本成本",
    "Add .01 to Polynomial base and multiply Ultraviolet base by 17": "多项式基数加 0.01，紫外基数乘以 17",
    "^.52 in the A production formula becomes ^.57 and unlock Carbon (C) and Oxygen (O": "A 生产公式中的 ^.52 变为 ^.57 并解锁碳 (C) 和氧 (O",
    "^.5 in the color production formula becomes ^.52 and remove 6 Decaseconds base cost": "颜色生成公式中的 ^.5 变为 ^.52 并删除 6 十秒基本成本",
    ",  multiplying Science,": ", 乘以科学,",
    " Science multiplies C Point gain": "科学乘以 C 点增益",
    "Automatically gamble if you have not gambled in the last 6 seconds": "如果您在过去 6 秒内没有赌博，则自动赌博",
    "multiply Phosphorus gain by log4(Phosphorus": "将磷增益乘以 log4(磷",
    "log10(10+Stem cells) multiplies Cells and all minigame gain": "log10(10+干细胞) 乘以细胞和所有小游戏增益",
    "Every upgrade adds .001 to Constant base": "每次升级都会为常量基数增加 0.001",
    "Automatically reset for µ and you can bulk unlimited minigame buyables": "自动重置 µ，您可以批量购买无限制的小游戏",
    "Bulk 10x C, D, and E buyables and gain 10x Phosphorus": "批量购买 10 倍 C、D 和 E 可购买并获得 10 倍磷",
    "Buying µ buyables no longer costs µ or Phosphorus and remove the second µ effect softcap": "购买 µ 可购买不再花费 µ 或磷，并移除第二个 µ 效果软上限",
    ", Oxygen, Nitrogen, Phosphorus/s, Coins, Color amounts,": "，氧，氮，磷/秒，硬币，颜色数量，",
    "gain from the next shRNA gives a": "下一个 shRNA 的增益给出了",
    "N → ΔP base is 9": "N → ΔP 基数是 9",
    "Per µ multiply Phosphorus gain by log4(Phosphorus": "每 µ 乘以磷增益 log4(磷",
    "The next non-0 gem amount gives a": "下一个非 0 宝石数量给出",
    "XI makes the next miRNA give a": "XI 使下一个 miRNA 给出一个",
    "XVII makes the next siRNA give a": "XVII 使下一个 siRNA 给出",
    "Amino Milestone 28 makes the next siRNA give a": "氨基里程碑 28 使下一个 siRNA 给出",
    "multipies B Point gain.": "乘以 B 点增益。",
    "Note that selling things that boost decaying resources can cause you to lose resources.": "请注意，出售增加腐烂资源的东西可能会导致您丢失资源。",
    "Reward: Infrared and Linear are based on best amount, and raise Gamma Ray effect to the number of tokens.": "奖励：红外线和线性以最佳数量为基础，将伽玛射线效果提高到代币数量。",
    "Reward: Microwaves and Logarithimic are based on best amount, add .01 to Exponential and Semi-exponential, and per milestone keep three Hydrogen upgrades.": "奖励：微波和对数基于最佳数量，指数和半指数加 0.01，每个里程碑保留三个氢升级。",
    "Reward: Multiply and then raise UHF Gamma Rays base to the total number of tokens and the autobuyer bulks 10x. Multiply Oxygen and Carbon gain by the number of achievements.": "奖励：乘以 超高频伽马射线 基数，然后将其提高到代币总数，自动购买者批量增加 10 倍。 将氧气和碳增益乘以成就数量。",
    "Reward: Near-ultraviolet and Cubic are based on best amount, and A Points": "奖励：近紫外线和立方体以最佳数量为基础，并获得A点",
    "Reward: Radio Waves and Constant are based on best amount, cube X-Ray effect, and add .05 to color gain exponent": "奖励：无线电波和常量基于最佳数量、立方体 X 射线效果，并将 0.05 添加到颜色增益指数",
    "Reward: Raise Microwaves effect to the total number of tokens and keep Hydrogen XI and XII.": "奖励：将微波效果提高到代币总数并保留氢 XI 和 XII。",
    "Reward: Raise Radio Wave effect to the total number of tokens.": "奖励：将无线电波效果提高到代币总数。",
    "Reward: Visible and Quadratic are based on best amount,  and ln(A Points) multiplies Radio Waves' base.": "奖励：可见 和 二次方 基于最佳数量，ln(A点) 乘以 无线电波 的基数。",
    "multiplies A Point gain.": "乘以 A 点增益。",
    "Reward: Ultraviolet and Polynomial are based on best amount, and B Points": "奖励：紫外线和多项式基于最佳数量，以及 B 分",
    "Reward: X-Rays and Semi-exponential are based on best amount, square Oxygen V exponent, and ln(B Points) multiplies Microwaves' base.": "奖励：X 射线和半指数基于最佳量、平方氧 V 指数和 ln(B 点) 乘以微波的基数。",
    "Reward: Gamma Rays and Exponential are based on best amount, square Ultraviolet, and keep Oxygen and Carbon upgrades upon token reset.": "奖励：伽玛射线和指数基于最佳数量、方形紫外线，并在代币重置时保留氧气和碳升级。",
    "You need to have 25 Secondary completions to reset": "您需要完成 25 次次要完成才能重置",
    "milestone": "里程碑",
    "Per upgrade Tissues effect exponentiates Phosphorus gain": "每次升级组织效应使磷增益指数化",
    "Reward: 1 Life milestone cap is increased by 5 per milestone, generate a Life reset every second, and gain 100% of Life gain upon reset per second.": "奖励：1 生命里程碑上限每个里程碑增加 5，每秒产生一次生命重置，并在每秒重置时获得 100% 的生命增益。",
    "Reward: 1ms becomes 50ms for production boosts.": "奖励：1ms 变为 50ms 用于生产提升。",
    "Reward: Add .001 to mRNA base and unlock siRNA.": "奖励：将 .001 添加到 mRNA 碱基并解锁 siRNA。",
    "Reward: Add .001 to mRNA base and you can bulk 5x N → ΔP.": "奖励：将 .001 添加到 mRNA 基数，您可以批量增加 5x N → ΔP。",
    "Reward: Add .001 to mRNA base.": "奖励：将 .001 添加到 mRNA 基数。",
    "Reward: Add .001 to tRNA base.": "奖励：将 .001 添加到 tRNA 基数。",
    "Reward: Add .001 to tRNA base and autobuy rRNA.": "奖励：将 .001 添加到 tRNA 基数并自动购买 rRNA。",
    "Reward: Add .001 to tRNA base and each siRNA multiplies Protein gain by 1+miRNA/100.": "奖励：将 .001 添加到 tRNA 碱基，每个 siRNA 将蛋白质增益乘以 1+miRNA/100。",
    "Reward: Add .03 to Exponential base": "奖励：将 .03 添加到指数基数",
    "Reward: Amino Acid up to e25 multiplies Protein gain but mRNA and tRNA base cost is set to 1.": "奖励：高达 e25 的氨基酸乘以蛋白质增益，但 mRNA 和 tRNA 基础成本设置为 1。",
    "Reward: Autobuy siRNA and each milestone doubles protein gain.": "奖励：自动购买 siRNA 和每个里程碑使蛋白质增益翻倍。",
    "Reward: crRNA's ln becomes log2.": "奖励：crRNA 的 ln 变成 log2。",
    "Reward: crRNA's log10 becomes ln.": "奖励：crRNA 的 log10 变为 ln。",
    "Reward: Each milestone doubles Protein gain.": "奖励：每个里程碑都会使蛋白质增加一倍。",
    "Reward: Each milestone doubles protein gain.": "奖励：每个里程碑都会使蛋白质增加一倍。",
    "Reward: Each miRNA multiplies Amino Acid gain by 1.1 .": "奖励：每个 miRNA 将氨基酸增益乘以 1.1。",
    "Reward: Each rRNA raises point gain ^1+rRNA/50.": "奖励：每个 rRNA 提高点数增益 ^1+rRNA/50。",
    "Reward: Each β → ∂𝛾 cubes point gain and gain an Amino Acid reset per second.": "奖励：每个 β → ∂𝛾 立方点增益和每秒获得一次氨基酸重置。",
    "Reward: Gain a C12 gem per second, subtract .01 from the µ cost exponent, autobuy Life buyables, and keep the N → ΔN autobuyer.": "奖励：每秒获得一颗 C12 宝石，从 µ 成本指数中减去 0.01，自动购买生命值，并保留 N → ΔN 自动购买器。",
    "Reward: Gain a C13 gem per second and you buy Life buyables twice as fast.": "奖励：每秒获得一颗 C13 宝石，你购买生命可购买物品的速度提高一倍。",
    "Reward: Gain a C22 gem per second, subtract .01 from µ cost exponent, and you gain five dilation completions at once": "奖励：每秒获得一颗 C22 宝石，从 µ 成本指数中减去 0.01，您一次获得五个扩张完成",
    "Reward: Gain a C23 gem per second and keep Dilation completions and Life resets.": "奖励：每秒获得一颗 C23 宝石并保留扩张完成和生命重置。",
    "Reward: Gain a C31 gem per second and you buy Life buyables 2.5x as fast.": "奖励：每秒获得 1 颗 C31 宝石，购买生命值的速度提高 2.5 倍。",
    "Reward: Gain a C32 gem per second and you buy Life buyables twice as fast.": "奖励：每秒获得 1 颗 C32 宝石，您购买生命可购买物品的速度提高一倍。",
    "Reward: Gain a C33 gem per second and keep up to 1,000 of each of the first 9 gems upon Amino Acid reset.": "奖励：每秒获得一颗 C33 宝石，并在氨基酸重置后保留前 9 颗宝石中的每颗最多 1,000 颗。",
    "Reward: Gain a C44 gem per second and Protein (up to 1e2000) multiplies Life gain.": "奖励：每秒获得一颗 C44 宝石，蛋白质（最多 1e2000）乘以生命增益。",
    "Reward: miRNA base is µ, Omnipotent doesn't cost anything, and once per tick buy Omnipotent.": "奖励：miRNA 基数 为 µ，万能 不花钱，每滴答一次购买 万能。",
    "Reward: Per reset (up to 50) exponentiate prior currencies ^1.01 (same as Life effect), gain 10x D and E Points, and triple Phosphorus and Nitrogen reset times.": "奖励：每次重置（最多 50 个）使之前的货币指数 ^1.01（与生命效果相同），获得 10 倍的 D 和 E 点数，以及三倍的磷和氮重置次数。",
    "Reward: Permanently keep Hydrogen, Carbon, Oxygen, and minigame content upon Life reset, gain 2021x Lives but nullify boosted Life gain, and you gain two dilation completions at once": "奖励：生命重置时永久保留氢、碳、氧和小游戏内容，获得 2021 倍生命但取消增加的生命增益，并且您一次获得两次扩张完成",
    "Reward: Reduce Corn interval to 3": "奖励：将玉米间隔减少到 3",
    "Reward: rRNA levels multiply protein and Amino Acid gain.": "奖励：rRNA 等级使蛋白质和氨基酸增益成倍增加。",
    "Reward: Square base Phosphorus gain, keep the first six Phosphorus milestones, triple Life reset gain, and per Amino Acid reset keep four life milestones and a gem from every challenge.": "奖励：方形基础磷增益，保留前六个磷里程碑，三次生命重置增益，每次氨基酸重置保留四个生命里程碑和每次挑战的宝石。",
    "Reward: Tokens multiply coin gain.": "奖励：代币乘以硬币收益。",
    "Reward: UHF Gamma Rays and Double-exponential are based on best amount and unlock an Oxygen upgrade.": "奖励：UHF 伽玛射线和双指数基于最佳数量并解锁氧气升级。",
    "Reward: Unlock another set of Life challenges and β → ∂α's log3 becomes ln.": "奖励：解锁另一组生命挑战，β → ∂α 的 log3 变为 ln。",
    "Reward: Unlock ncRNA and double protein gain per milestone.": "奖励：每个里程碑解锁 ncRNA 和双倍蛋白质增益。",
    "Reward: Unlock rRNA and each milestones multiples Protein gain by 1+milestones/100.": "奖励：解锁 rRNA，每个里程碑将蛋白质增益乘以 1+里程碑/100。",
    "Reward: Unlock snRNA.": "奖励：解锁snRNA。",
    "Reward: You can bulk all tRNA and mRNA.": "奖励：您可以批量处理所有 tRNA 和 mRNA。",
    "Reward: You can buy all Lives buyables at once and each milestone adds 1 to 𝛾 → ∂𝛾's exponent divider.": "奖励：您可以一次购买所有生命值，每个里程碑将 𝛾 → ∂𝛾 的指数除法器加 1。",
    "Reward: α → ∂α's lns becomes log2s and you buy Lives buyables twice as fast.": "奖励：α → ∂α 的 lns 变为 log2s，并且您购买 生命 可购买物品的速度是原来的两倍。",
    "Reward: α → ∂α's log3s becomes lns and add .25 to β → ∂𝛾's base.": "奖励：α → ∂α 的 log3s 变为 lns 并将 0.25 添加到 β → ∂𝛾 的基数。",
    "Reward: β → ∂α's ln becomes log2 and add .05 to α → ∂𝛾's base.": "奖励：β → ∂α 的 ln 变为 log2 并将 0.05 添加到 α → ∂𝛾 的基数。",
    "Reward: 𝛾 → ∂𝛾 effects N → Δµ and add .002 to Constant's base per milestone.": "奖励：𝛾 → ∂𝛾 影响 N → Δμ 并将 .002 添加到 常量 的每个里程碑的基础上。",
    "Stem Cell challenges are 1,000,000x easier": "干细胞挑战轻松 1,000,000x",
    "Subtract .01 from µ gain exponent": "从 µ 增益指数中减去 .01",
    "Subtract .1 from Life buyables cost exponent": "从生活可购买物成本指数中减去 0.1",
    "Subtract 11 from Omnipotent base": "从全能基数中减去 11 （",
    "the last two rows of Phosphorus and mu upgrades and finally does a Life reset.": "最后两排磷和 mu 升级，最后做一次生命重置。",
    "Unlock an anti-challenge with a free goal": "以免费目标解锁反挑战",
    "upgrade": "升级",
    "Add .06 to Tissue effect exponent per upgrade": "每次升级将 0.06 添加到组织效应指数",
    "Add .5 to Tissue effect exponent": "将 .5 添加到组织效应指数",
    "Add 2 to base Tissue effect": "将 2 添加到基础组织效果",
    "All minigame gain ^1.01": "所有小游戏增益 ^1.01",
    "cbrt(log10(10+Cells)) multiplies Stem Cell gain": "cbrt(log10(10+细胞)) 乘以干细胞增益",
    "Current Tissue effect: (1.00*Tissues+1.00)^1.000": "当前组织效果：(1.00*组织+1.00)^1.000",
    "Current Tissue gain: (Cells*1e615)^(1/2,000)-9": "当前组织增益：(细胞*1e615)^(1/2,000)-9",
    "Double Tissues in base Tissue effect": "基础组织效果中的双重组织",
    "Each": "每个",
    "For unlocking Amino, Nitrogen and Phosphorus resets permanently do nothing and token and Nitrogen content is permanently kept upon Life resets.": "对于解锁氨基，氮和磷重置永久不执行任何操作，并且代币和氮含量在生命重置时永久保留。",
    "For unlocking Life, you maintain all minigame autobuyers and token resets do nothing.": "为了解锁生命，您需要维护所有迷你游戏自动购买者，并且代币重置什么也不做",
    "Gain 100x Iota and Even is always active": "获得 100 倍 Iota 并且 Even 始终处于活动状态",
    "Gain 100x Kappa": "获得 100x Kappa",
    "Gain 100x Lambda": "获得 100x Lambda",
    "Gain 100x Mu and bulk Squeeze": "获得 100x Mu 和批量挤压",
    "Gain 10x Stem Cells in challenges": "在挑战中获得 10 倍干细胞",
    "Gain 3x Stem Cells": "获得 3 倍干细胞",
    "Initial DNA gain: (sqrt(log10(Amino Acid/4.4e144))/2-1.50": "初始 DNA 增益：(sqrt(log10(氨基酸/4.4e144))/2-1.50",
    "Keep a Cell challenge per Tissue reset (primary first": "保留每次组织重置的细胞挑战（主要优先",
    "Keep a Cell milestone per Tissue reset": "每次组织重置保留一个细胞里程碑",
    "Keep a Cell reset per Tissue reset": "保留每次组织重置的细胞重置",
    "Keep a Cell upgrade per Tissue upgrade": "保留每次组织升级的细胞升级",
    "Keep three Cell milestones per Tissue upgrade in this column": "在此列中保留每个组织升级的三个细胞里程碑",
    "Note that Anti- challenges and gems are never reset anymore.": "请注意，反挑战和宝石永远不会再重置。",
    "Note that Anti- challenges are never reset.": "请注意，反挑战永远不会重置。",
    "Unlock three buyables, bulk 2x E Point buyables": "解锁三个可购买，批量 2x E点可购买",
    "tokens+4*[Non-0 gem challenges]-400": "代币+4*[Non-0 宝石挑战]-400",
    "Tokens multiply Protein Science gain but you can only get 10 seconds worth of Protein Science": "代币乘以蛋白质科学收益，但您只能获得价值 10 秒的蛋白质科学",
    "Shift+P: Go to Phosphorus": "Shift+P：转到磷",
    "Shift+O: Go to Oxygen": "Shift+O：转到氧",
    "Shift+N: Go to Nitrogen": "Shift+N：转到氮",
    "Shift+M: Go to µ": "Shift+M：转到 µ",
    "Shift+C: Go to C": "Shift+C：转到 碳",
    "Add .05 to Quadratic base and per upgrade in this row triple E Point gain": "将 0.05 添加到 二次基数 和此行中的每次升级三倍 E 点增益",
    "Challenge 6 dilation base becomes .952": "挑战 6 扩张基数变为 0.952",
    "Double Gem gain": "双倍宝石增益",
    "Down": "向下",
    "Each Linear multiplies E Point gain by 1.33 and triple Nitrogen gain": "每个线性将 E 点增益乘以 1.33 和三倍氮增益",
    "Each Quadratic multiplies E Point gain by 1.1 and double Nitrogen gain": "每个二次方将 E 点增益乘以 1.1 和双倍氮增益",
    "Each upgrade doubles Amino Acid gain": "每次升级使氨基酸增益翻倍",
    "G: Gamble": "G：赌",
    "Gain an iteration": "获得一次迭代",
    "V base becomes 1.6^upgrades": "V 基数变为 1.6^升级",
    "log10(Amino Acid) multiplies Protein Science gain and per upgrade log10(Protein Science) multiplies Protein gain": "log10（氨基酸）乘以蛋白质科学增益，每次升级 log10（蛋白质科学）乘以蛋白质增益",
    "log10(log10(Points)) multiplies Protein gain": "log10(log10(点数)) 乘以蛋白质增益",
    "log10(Nitrogen Science) multiplies D Point gain and log10(D Points) multiplies Nitrogen Science gain": "log10(氮科学) 乘以 D 点增益和 log10(D点) 乘以氮科学增益",
    "log10(Nitrogen Science)*log10(Protein)*2": "log10(氮科学)*log10(蛋白质)*2",
    "M: Reset for µ": "M：重置 µ",
    "MAXED!": "已最大!",
    "multiplies Nitrogen Science gain, but you can only get ten seconds of Nitrogen Science production": "乘以氮科学增益，但您只能获得十秒的氮科学产量",
    "multiplies Protein gain but disable Protein Sci VIII's effect on Protein gain": "乘以蛋白质增益，但禁用蛋白质 Sci VIII 对蛋白质增益的影响",
    "N: Reset for Nitrogen": "N：重置氮气",
    "P: Reset for Phosphorus": "P：磷重置",
    "Per maxed gem amount (10,000) double Protein Science gain": "每最大宝石数量 (10,000) 倍蛋白质科学增益",
    "Per upgrade add .025 to 𝛾 → ∂𝛾 base": "每次升级将 .025 添加到 𝛾 → ∂𝛾 基数",
    "Per upgrade add 1 to Life Milestone 1 limit": "每次升级将生命里程碑 1 限制增加 1",
    "Per upgrade Amino Acid muliplies Nitrogen Science gain but remove Oxygen Science": "每次升级氨基酸都会增加氮科学增益但移除氧科学",
    "Per upgrade double Amino Acid gain": "每次升级双倍氨基酸增益",
    "Per upgrade double Protein and Protein Science gain": "每次升级双倍蛋白质和蛋白质科学增益",
    "Per upgrade in this row add .1 to Constant base": "此行中的每次升级将 .1 添加到常量基数",
    "Per upgrade log10(DNA": "每升级log10(DNA",
    "Per upgrade log10(log10(Protein)) multiplies Protein gain": "每次升级 log10(log10(蛋白质)) 乘以蛋白质增益",
    "Per upgrade multiply Nitrogen Science gain by 1.4 and remove Gas Pedal base cost": "每次升级将氮科学增益乘以 1.4 并移除油门踏板基础成本",
    "Per upgrade squared multiply D Point gain by 1.01 and remove Linear Increase 1 base cost": "每次升级平方乘以 D 点增益乘以 1.01 并移除线性增加 1 基础成本",
    "Per upgrade you have one less token for prestige purposes but remove Carbon Science": "每次升级你都会减少一个用于声望的代币，但移除碳科学",
    "Protein Science": "蛋白质科学",
    "Protein Research": "蛋白质研究",
    "Protein Science base gain is": "蛋白质科学基础增益是",
    "Protein Science multiplies Protein gain and permanently keep Nitrogen Science content": "蛋白质科学成倍增加蛋白质增益并永久保留氮科学内容",
    "Remove Constant base cost and ln(ln(ln(D Points))) multiplies E Point gain": "删除常量基础成本和 ln(ln(ln(D点))) 乘以 E 点增益",
    "Remove Engine base cost": "去除发动机基础成本",
    "Remove crRNA base cost": "去除crRNA基础成本",
    "Remove Fuel Gauage base cost, D Points": "删除燃油表基本成本，D 点",
    "Remove Fuel Increase 1 base cost, Linear Increase 1 does not cost anything, and per upgrade double D Point gain": "移除燃料增加 1 基础成本，线性增加 1 不花费任何费用，每次升级双 D 点增益",
    "Remove Linear base cost and Constant costs nothing": "删除线性基本成本和恒定成本没有",
    "Remove miRNA base cost and Protein Science exponentiates point gain": "去除 miRNA 基础成本和蛋白质科学指数增加点",
    "Remove respecting addition base cost": "移除尊重附加基本成本",
    "Remove respecting scalar multiplication base cost and double Nitrogen gain": "删除尊重标量乘法基本成本和双氮增益",
    "Remove rRNA base cost": "去除 rRNA 基础成本",
    "Remove siRNA base cost and Lives multiply Nitrogen Science gain": "去除 siRNA 基础成本和生命乘以氮科学收益",
    "The autobuyer triggers 2.5x as often, unlock Protein Science, and gain a C41 gem per second": "自动购买者触发 2.5 倍的频率，解锁蛋白质科学，并每秒获得一颗 C41 宝石",
    "The effects of challenges": "挑战的影响",
    "The Modding Tree": "The Modding Tree - 模组树",
    "This will be refered to as \"Universe\"": "这将被称为“宇宙”",
    "Universe is ee41 and square base life gain": "宇宙是ee41和平方基于生命增益",
    "µ cost base is 2 and each upgrade multiplies Life gain by Milestones/12": "µ 成本基数为 2，每次升级将生命增益乘以里程碑/12",
    "Initial DNA gain: (sqrt(log10(Amino Acid/8e315))/2-4.00": "初始 DNA 增益：(sqrt(log10(氨基酸/8e315))/2-4.00",
    "Initial Amino Acid gain: (cbrt(log2(Lives)-1300)-7": "初始氨基酸增益：(cbrt(log2(生命)-1300)-7",
    "instead of exponentially, and add .25 to β → ∂𝛾's base.": "而不是指数，并将 0.25 添加到 β → ∂𝛾 的基数。",
    "V becomes every Dilation completion": "V 变成每个 扩张完成",
    "Life Milestone 1 effects Nitrogen Science gain": "生命里程碑 1 影响氮科学增益",
    "Life reset keeps content prior to tokens and you start with 200 tokens": "生命重置 将内容保留在代币之前，您从 200 个代币开始",
    "ln([best Hydrogen]) multiplies Life Point gain and unlock the Labratory": "ln([最佳氢]) 乘以生命点增益并解锁实验室",
    "N → ΔP cost base is 5.5 and each upgrade squares point gain": "N → ΔP 成本基数为 5.5，每次升级都会增加点数",
    "N → ΔP cost base is 6 and Universe is ee45": "N → ΔP 成本基数为 6，宇宙 为 ee45",
    "Note: Effect gem amounts above 10,000 are hardcapped and": "注意：超过 10,000 的效果宝石数量是硬上限和",
    "Note: hardcapped at 1e100 in Customizable": "注意：可定制的硬上限为 1e100",
    "Per Dilation completion after 50 add .04 to its reward exponent": "50 后每次扩张完成将 .04 添加到其奖励指数",
    "Per upgrade add .001 to Constant base": "每次升级将 0.001 添加到常量基础",
    "Per upgrade add 2 to Life Milestone 1's cap": "每次升级将生命里程碑 1 的上限增加 2",
    "Per upgrade multiply Nitrogen Science gain by min(1e30, log10(Phosphorus)": "每次升级将氮科学增益乘以 min(1e30, log10(磷)",
    "Per upgrade you have one less token for prestige purposes and keep Nitrogen upgrades upon Life reset": "每次升级你都会少一个用于声望的代币，并在生命重置时保留氮气升级",
    "Per µ milestone double Phosphorus gain": "每 µ 里程碑双倍磷增益",
    "Protein Science upgrade": "蛋白质科学升级",
    "Remove .92 µ effect softcap and E buyables no longer cost anything": "移除 0.92 µ 效果软顶和 E 可购买物品不再花费任何费用",
    "Remove N → ΔN base cost": "移除 N → ΔN 基本成本",
    "Remove α → ∂α base cost": "移除 α → ∂α 基本成本",
    "Remove α → ∂β base cost": "移除 α → ∂β 基本成本",
    "Remove α → ∂𝛾 base cost and add 10 to its exponential divider": "移除 α → ∂𝛾 基本成本，并在其指数除法器上加 10",
    "Remove β → ∂α base cost and add .011 to Constant's base": "移除 β → ∂α 基本成本并将 .011 添加到 常量 的基数",
    "Respecting addition log base is decreased by .2 for each upgrade in this row but it is initially 3": "此行中的每次升级都会减少 0.2，但最初是 3",
    "Reward: Amino Acid up to e50 multiplies Protein gain but mRNA and tRNA base cost is set to 1.": "奖励：高达 e50 的氨基酸可以乘以蛋白质增益，但 mRNA 和 tRNA 基础成本设置为 1。",
    "Reward: DNA multiplies protein gain, unlock Anti-Nitrogen, and per upgrade double DNA gain.": "奖励：DNA 增加蛋白质增益，解锁抗氮，每次升级双倍 DNA 增益。",
    "Reward: Each N → ΔP after 40 multiplies life gain by 1.5 and Universe becomes e2e41.": "奖励：40 后每 N → ΔP 生命增益乘以 1.5，宇宙变为 e2e41。",
    "Reward: Each N → ΔP level after 280 doubles Life gain.": "奖励：280 后每 N → ΔP 等级使生命增益翻倍。",
    "Reward: Every Dilation completion makes you have one less effective token for prestige purposes.": "奖励：每次扩张完成都会让你拥有一个用于声望目的的低效代币。",
    "Reward: Gain a C21 gem per second and keep a Life upgrade per Amino Acid reset.": "奖励：每秒获得一颗 C21 宝石，并在每次氨基酸重置时保留生命升级。",
    "Reward: Keep coin upgrades on Nitrogen reset.": "奖励：在氮气重置时保留硬币升级。",
    "Reward: miRNA effects Life gain, gain C45 gems passively, keep a Protein Science upgrade per reset, Amino Acid XXIII costs 1e35, and autobuy ncRNA.": "奖励：miRNA影响生命增益，被动获得C45宝石，每次重置保留蛋白质科学升级，氨基酸XXIII成本1e35，自动购买ncRNA。",
    "Reward: miRNA's log3 becomes ln, gain C55 gems passively, remove ncRNA base cost, keep gems, and autobuy miRNA.": "奖励：miRNA的log3变为ln，被动获得C55宝石，去除ncRNA基础成本，保留宝石，自动购买miRNA。",
    "Reward: miRNA's log4 becomes log3, remove snRNA base cost, gain C54 gems passively, and gain 10x gems.": "奖励：miRNA的log4变为log3，去除snRNA基础成本，被动获得C54宝石，获得10倍宝石。",
    "Reward: Per Anti- challenge per non-zero gem log10(Amino Acid) multiplies Amino Acid gain and add 1.9 to base point gain but disable hydrogen content": "奖励：每反挑战每非零宝石 log10(氨基酸) 乘以氨基酸增益并在基点增益上增加 1.9 但禁用氢含量",
    "Reward: Point gain is raised Dilation completions/98 per N → ΔN level and per milestone double life gain.": "奖励：点数增加扩张完成数/98 每 N → ΔN 等级和每个里程碑双倍生命增益。",
    "Reward: Reduce token cost exponent to .49.": "奖励：将代币成本指数降低至 0.49。",
    "Reward: Start with 1 fuel, keep Corn and Nitrogen milestones, autobuy Recycle, and keep a Phosphorus milestone per reset.": "奖励：从 1 个燃料开始，保留玉米和氮里程碑，自动购买回收，并在每次重置时保留一个磷里程碑。",
    "Reward: Subtract .01 from the µ cost exponent and N → Δµ levels are rounded up to a multiple of 20 when bought.": "奖励：从 µ 成本指数中减去 0.01，购买时 N → Δµ 等级四舍五入为 20 的倍数。",
    "Reward: Unlock rRNA and each milestones multiples Protein gain and exponentiates point gain by 1+milestones/100.": "奖励：解锁 rRNA，每个里程碑将蛋白质增益乘以 1+里程碑/100 指数增益。",
    "Reward: You can buy all Lives buyables at once and each milestone adds 1 to 𝛾 → ∂𝛾's exponent divider and cubes point gain.": "奖励：您可以一次性购买所有生命值，每个里程碑将 𝛾 → ∂𝛾 的指数除法器和立方点增益加 1。",
    "Reward: α → ∂α's log3s becomes lns, Reuse levels after 100 scale x": "奖励：α → ∂α 的 log3s 变成了 lns，100 级 x 后的重用等级",
    "Reward: α → ∂β ln becomes log2, Universe is ee51.": "奖励：α → ∂β ln 变成 log2，宇宙 是 ee51。",
    "Reward: α → ∂β log4 becomes ln and token cost exponent is .4 and point gain is raised ^9 per Dilation completion over 100.": "奖励：α → ∂β log4 变为 ln，代币成本指数为 0.4，每次扩张完成超过 100 点，点增益增加 ^9。",
    "Reward: β → ∂α's ln becomes log2, per non-0 gem add 1 to Life Milestone 1's limit,  and add .05 to α → ∂𝛾's base.": "奖励：β → ∂α 的 ln 变为 log2，每个非 0 宝石在生命里程碑 1 的限制上加 1，并在 α → ∂𝛾 的基础上加 0.05。",
    "Reward: β → ∂α's log10 becomes log8 and remove 𝛾 → ∂α base cost.": "奖励：β → ∂α 的 log10 变为 log8 并移除 𝛾 → ∂α 基本成本。",
    "Reward: β → ∂α's log5 becomes log4 and you have one less token for prestige purposes per non-zero gem.": "奖励：β → ∂α 的 log5 变为 log4，并且每颗非零宝石你就少一个用于声望的代币。",
    "Reward: β → ∂α's log6 becomes log5 and remove 𝛾 → ∂𝛾 base cost.": "奖励：β → ∂α 的 log6 变为 log5 并移除 𝛾 → ∂𝛾 基本成本。",
    "Reward: β → ∂α's log8 becomes log6 and remove 𝛾 → ∂β base cost.": "奖励：β → ∂α 的 log8 变为 log6 并移除 𝛾 →∂β 基本成本。",
    "Reward: 𝛾 → ∂α's ln becomes log2.": "奖励：𝛾 → ∂α 的 ln 变成 log2。",
    "Reward: 𝛾 → ∂α's log10 becomes ln.": "奖励：𝛾 → ∂α 的 log10 变为 ln。",
    "Rewards: See the Selection tab": "奖励：查看选择选项卡",
    "For unlocking Amino, Nitrogen and Phosphorus resets permanently do nothing, Oxygen Science and Nitrogen Science buyables cost nothing, and token and Nitrogen content is permanently kept upon Life resets.": "对于解锁氨基，氮和磷重置永久无效，氧科学和氮科学可购买物无需花费，并且代币和氮含量在生命重置时永久保留。",
    "Every second Dilation completion makes Reuse base exponentiate point gain": "每隔一秒扩张完成使重用基指数点增益",
    "Each upgrade triples Protein gain, gain a C24 gem per second, and tRNA and mRNA cost nothing": "每次升级使蛋白质增益增加三倍，每秒获得一个 C24 gem，并且 tRNA 和 mRNA 不花费任何费用",
    "Each mRNA adds .001 to tRNA base until 2.2 and each upgrade triples Protein gain": "每个 mRNA 向 tRNA 基数增加 0.001 直到 2.2，每次升级使蛋白质增加三倍",
    "Due to snRNA the next siRNA gives a": "由于 snRNA，下一个 siRNA 给出",
    "Dilation completions scale 2% slower": "扩张完成速度慢 2%",
    "Dilation completions after 60 scale 25% slower": "60 倍后的扩张完成速度慢 25%",
    "Current DNA gain: (sqrt(log10(Amino Acid/8e315))/2-4.00": "当前 DNA 增益：(sqrt(log10(氨基酸/8e315))/2-4.00",
    "Challenge depths": "挑战深度",
    "Challenge 6: Per challenge 2 depth + 86 dilate point gain ^(.951^depth": "挑战 6：每次挑战 2 深度 + 86 扩张点增益 ^(.951^深度",
    "Challenge 5: Dilate Point gain ^.713 per sqrt(depth": "挑战 5：扩张点增益 ^.713 每sqrt(深度",
    "Challenge 3: Dilate Oxygen and Carbon gain ^.985-depth/200 per depth+1 choose 2": "挑战 3：扩张氧气和碳增益 ^.985-深度/200 每深度+1 选择 2",
    "Additionally each challenge other than challenge 2 puts you in the previous challenge and challenge 2 one more time.": "此外，除了挑战 2 之外的每个挑战都会让您再次进入上一个挑战和挑战 2。",
    "Add 1 to base Life gain, remove β → ∂β base cost, and Life IV counts non-0 gems": "基础生命增益加 1，移除 β → ∂β 基础消耗，生命 IV 计数非 0 宝石",
    ", Hydrogen Science, Oxygen Science, Carbon Science, Nitrogen Science": ", 氢科学, 氧科学, 碳科学, 氮科学",
    "Add 1 to µ → ΔN base, µ base cost is 100x less, and µ cost exponent is 1.91": "将 µ 加 1 → ΔN 基数，µ 基本成本减少 100 倍，µ 成本指数为 1.91",
    "and Carbon Science upgrades are kept": "和碳科学升级被保留",
    "Automatically reset for µ, reduce µ cost base by 1, and you can bulk unlimited minigame buyables": "自动重置 µ，将 µ 成本基数减少 1，并且您可以批量购买无限制的迷你游戏",
    "Bulk 10x C, D, and E buyables and gain 5x Phosphorus per upgrade": "批量购买 10 件 C、D 和 E 可购买，每次升级获得 5 倍磷",
    "Each Dilation completion after 90 quintuples Life gain and keep token content upon Life reset": "每次 90 倍后的扩张完成生命获得并在生命重置时保留代币内容",
    "Note that Anti- challenges, Anti- gems, and Tertiary completions are never reset.": "请注意，反挑战、反宝石和第三级完成度永远不会重置。",
    "Slow down the game by 100x for five (real-time) seconds": "将游戏速度减慢 100 倍，持续5（实时）秒",
    "Slowdown": "减速",
    "Token II via Cell": "代币 II 通过细胞",
    "shift-click to clear": "按住 shift 单击以清除",
    "Reward: Up Quark base is (1+C": "奖励：上夸克基数为 (1+C",
    "Reward: Milestone 13 becomes Organ milestones and per milestone you have three less tokens for prestige purposes but disable the positive effects of Anti-Inflammatory, Anti-Omega, Anti-Psi, Anti-Chi, Anti-Upsilon, Anti-Tau, and Anti-Sigma.": "奖励：里程碑 13 成为器官里程碑，每一个里程碑，您将减少三个用于声望的代币，但禁用抗炎、抗欧米茄、抗 Psi、抗气、抗 Upsilon、抗 Tau 和抗的积极效果 -西格玛。",
    "and per milestone double Tissue gain.": "每里程碑双倍组织增益。",
    "Reward: Add .0005 to tRNA's base but disable the positive effects of Anti-Rho, Anti-Omicron, Anti-Xi, Anti-Theta, Anti-Eta, Anti-Hard, and Anti-Difficult.": "奖励：将 .0005 添加到 tRNA 的基础上，但禁用 Anti-Rho、Anti-Omicron、Anti-Xi、Anti-Theta、Anti-Eta、Anti-Hard 和 Anti-Difficult 的正面效果。",
    "Reward: Autobuy Token II via Cell and Bottom Quark base becomes 6+C.": "奖励：自动购买代币 II 通过 Cell 和 底夸克基数 变为 6+C。",
    "Reward: Autobuy Token II via Stem Cell and Top Quark effect becomes 4C": "奖励：通过干细胞和顶夸克效应获得的 自动购买代币 II 变为 4C",
    "Reward: Autobuy Token II via Token and keep a Tissue reset per Organ reset": "奖励：通过代币自动购买代币 II 并在每次器官重置时保留组织重置",
    "Reward: Bulk 5x Primary, keep best Down Quark amount, and token tetrational base is 9.": "奖励：批量 5x 主要，保留最好的下夸克数量，代币四方基数为9。",
    "Reward: Bulk buy tokens, token tetrational base is 9.5, permanently bulk Omnipotent, and autobuy DNA upgrades.": "奖励：批量购买代币，代币四次基础为9.5，永久批量全能，自动购买DNA升级。",
    "Reward: Charm Quark base is .1(C": "奖励：魅力夸克基数为 .1(C",
    "Reward: Keep a Tissue milestone per reset and Down Quark initial base becomes tokens": "奖励：每次重置保留一个 组织 里程碑，下夸克 初始基础变为代币",
    "Reward: Organ milestones*.75 count towards Tissues IX.": "奖励：器官里程碑*.75 计入组织 IX。",
    "Reward: Strange Quark initial base is C": "奖励：奇异夸克初始基数为 C",
    "-397.5046 to effective Tokens": "-397.5046 到有效代币",
    ") and Token II buyables' cost formula is x.": ") 和 代币 II 可购买物的成本公式是 x。",
    "Protein gain per 𝛾 → ∂𝛾": "每 𝛾 → ∂𝛾 蛋白质增加",
    "Protein per Amino Acid upgrade": "蛋白质/氨基酸升级",
    "Reduce µ cost exponent": "降低 µ 成本指数",
    "Remove a log2 from α → ∂α": "从 α → ∂α 中删除 log2",
    "Remove snRNA's ln": "去除snRNA的ln",
    "Remove the /2 in the DNA gain formula": "去掉 DNA 增益公式中的 /2",
    "Remove the /4.4e144 in DNA gain formula": "去除DNA增益公式中的/4.4e144",
    "Requires being in C88 and Customizable, α → ∂𝛾 doesn't effect prior exponent dividers and raise dilation effect ^60": "需要在 C88 中且可定制，α → ∂𝛾 不会影响先前的指数除法器并提高膨胀效应 ^60",
    "Reward: Add .0001 to tRNA base, token exponent is .35, and unlock an Anti- challenge.": "奖励：将 .0001 添加到 tRNA 基础上，代币指数为 0.35，并解锁反挑战。",
    "Reward: Add .0001 to tRNA base, token exponent is .39, per Secondary completion it's goal is 1000x less, rRNA base is log10(Lives) and 𝛾 → ∂α's base is Lambda.": "奖励：将 .0001 添加到 tRNA 基数，代币指数为 .39，每个二次完成它的目标是减少 1000 倍，rRNA 基数是 log10(生命) 并且𝛾 → ∂α 的基数是 Lambda。",
    "Reward: Add cbrt(Pluripotent)/20 to Omnipotent's base.": "奖励：将 cbrt(强能)/20 添加到 Omnipotent 的基础。",
    "Reward: All Life buyables exponent bases are 500": "奖励：所有 生命 可购买指数基数为 500",
    "Reward: Anti-Hydrogen effects DNA and Anti-Minigame effects Cells each at most ^1.5, and Anti-Carbon effect multiplies Stem Cell gain if you have over 15 Secondary completions": "奖励：反氢效应 DNA 和反迷你游戏效应细胞每个最多 ^1.5，如果你有超过 15 个次要完成，反碳效应乘以干细胞增益",
    "Reward: Best Cells^.02 multiplies Stem Cell gain and best Stem Cells^.01 multiplies Cell gain.": "奖励：最佳细胞^.02 乘以干细胞增益，最佳干细胞^.01 乘以细胞增益。",
    "Reward: N → Δµ base is 1 + Anti- completions/10, but hardcap N → Δµ effect at ee20, and N → Δµ effects Protein gain up to ee20": "奖励：N → Δµ 基数为 1 + 反完成数/10，但硬上限 N → Δµ 影响 ee20，N → Δµ 影响蛋白质增益高达 ee20",
    "Reward: Per Anti- challenge": "奖励：每反挑战",
    "Reward: Per Anti- challenge exponentiate Phosphorus gain ^ log2(miRNA) but nullify µ effect": "奖励：每个凡挑战 使磷增益 ^ log2(miRNA) 但抵消 µ 效应",
    "Reward: Per Anti- challenge log2(DNA) multiplies DNA gain but disable minigame content": "奖励：每反挑战 log2(DNA) 乘以 DNA 增益但禁用小游戏内容",
    "Reward: Per Anti- challenge subtract .01 to µ cost exponent but µ III's µ becomes µ^.95": "奖励：每个反挑战减去 .01 到 µ 成本指数但 µ III 的 µ 变成 µ^.95",
    "Reward: Per reset keep a DNA milestone, always start with 500 of each Life buyable, and permanently get DNA milestone 15.": "奖励：每次重置保留一个 DNA 里程碑，始终从每个 Life 可购买 500 个开始，并永久获得 DNA 里程碑 15。",
    "Reward: Raise Constant base to Anti- challenge completions": "奖励：将恒定基础提升至反挑战完成度",
    "Reward: Token cost exponent is .27 and Pluripotent levels": "奖励：代币成本指数为 0.27 和多能级",
    "Reward: Uncap C43 effect, and per Anti- challenge you have one less token for prestige purposes, but nullify Phosphorus effect": "奖励：取消 C43 效果的上限，并且每次反挑战，您都会减少一个用于声望的代币，但会取消磷效果",
    "Reward: Unlock another Anti- challenge.": "奖励：解锁另一个反挑战。",
    "Reward: Unlock another free Anti- challenge, Secondary's reward base is (5+x": "奖励：解锁另一个免费反挑战，次级的奖励基础是（5+x",
    "Reward: Unlock Stem Cell challenges, gain a free Cell reset per second, and square base Cell gain but you can only have 100% of your cells upon reset and you can no longer Cell reset.": "奖励：解锁干细胞挑战，每秒获得一次免费的细胞重置，并获得基本的细胞增益，但重置时您只能拥有 100% 的细胞，并且您不能再进行细胞重置。",
    "Shift+O: Go to Organ": "Shift+O：转到器官",
    "sqrt(depth": "sqrt（深度",
    "sqrt(Upgrades": "sqrt（升级",
    "Subtract from Challenge 7 effect": "从挑战 7 效果中减去",
    "Thank you to": "谢谢至",
    "the last two rows of Phosphorus and µ upgrades.": "最后两排磷和 µ 升级。",
    "Tissue effect additionally affects Stem cell after Secondary nerf": "二次神经衰弱后，组织效应会额外影响干细胞",
    "Tissue gain root is 3*sqrt(Token II) less (up to 500), gain 5x Stem Cells, and Token II via Stem Cell scales at half the speed": "组织增益根少 3*sqrt(代币 II)（最多 500），获得 5x 干细胞，代币 II 通过 干细胞 以一半的速度扩展",
    "Token II via Cell's scaling is twice as easy and per Token II log10(Cells) multiply Stem Cell gain": "代币 II 通过 细胞 的缩放是简单的两倍，并且每个 代币 II log10(细胞) 乘以 Stem Cell 增益",
    "tRNA is cheaper": "tRNA 更便宜",
    "Unlock Amino upgrades": "解锁氨基升级",
    "Unlock an Anti-challenge with a free goal": "以免费目标解锁反挑战",
    "v1.201: Advil's Auspicious Acension": "v1.201：Advil 的吉祥升天",
    "X-Rays effects Amino Acid": "X 射线影响氨基酸",
    "DNA resets per second": "DNA每秒重置",
    "for a specific and accurate bug report on \"autobuying\"": "有关“自动购买”的特定且准确的错误报告",
    "for letting me use his multi save code!": "让我使用他的多重保存代码！",
    "for the idea for the Organ layer!": "对于器官层的想法！",
    "For unlocking Cells permanently keep Dilation completions": "为了解锁细胞永久保留扩张完成",
    "gain per miRNA": "每个 miRNA 的增益",
    "gain per non-zero gem": "每个非零宝石的收益",
    "Gem gain": "宝石增益",
    "Less tokens for prestige": "更少的声望代币",
    "Life gain per N → Δµ": "每 N 生命增益 → Δµ",
    "Life gain per non-0 gem": "每颗非 0 宝石获得生命值",
    "Life gain per rRNA": "每个 rRNA 的生命增加",
    "mRNA base per non-zero gem-49 (maxed at 8": "每个非零 宝石-49 的 mRNA 碱基（最大为 8",
    "mRNA is cheaper": "mRNA更便宜",
    "Multiply DNA gain": "倍增 DNA 增益",
    "multiply Stem Cell gain.": "乘以干细胞增益。",
    "ncRNA's outer ln becomes log2 and unlock Anti-omega but Phosphorus I no longer produces Nitrogen": "ncRNA 的外部 ln 变为 log2 并解锁 反欧米伽 但磷 I 不再产生氮",
    "Next: Unlock Heart and another Cell buyable": "下一个：解锁心脏和另一个可购买的细胞",
    "O: Reset for Organ": "O：管风琴重置",
    "Passive Amino Acid gain": "被动氨基酸增益",
    "Passive DNA gain": "被动 DNA 增益",
    "Passive gem gain when completeable": "可完成时获得被动宝石",
    "Per upgrade per miRNA exponentiate point gain to the number of miRNAs and per upgrade double DNA gain": "每次升级每个 miRNA 使 miRNA 的数量指数点增加和每次升级双倍 DNA 增益",
    "Point gain per N → ΔP": "每 N 点增益 → ΔP",
    "Point gain per rRNA": "每个 rRNA 的点增益",
    "Point gain per shRNA": "每个 shRNA 的点增益",
    "Point gain per siRNA": "每个 siRNA 的点数增加",
    "Point gain per snRNA": "每个 snRNA 的点增益",
    "Point gain per α → ∂α": "每 α 点增益 → ∂α",
    "Point gain per β → ∂α": "每 β 点增益 → ∂α",
    "Point gain per 𝛾 → ∂𝛾": "每 𝛾 → ∂𝛾 点增益",
    "Protein gain": "蛋白质增加",
    "Protein gain per DNA milestone": "每个 DNA 里程碑的蛋白质增益",
    ", multiplying Life, Protein, and Amino Acid gain by e2.30e20.": "，将生命、蛋白质和氨基酸增益乘以 e2.30e20。",
    "\"Universe\" is universal": "\“宇宙”是普遍的",
    "Acknowledgements": "致谢",
    "Add .0006 to tRNA's base": "将 .0006 添加到 tRNA 的碱基",
    "Add .004 to Dilation effect": "将 .004 添加到扩张效果",
    "Add .5 to Tissue effect exponent and Pluripotent's log10 becomes log4": "将 .5 添加到组织效应指数，强能 的 log10 变为 log4",
    "add 1 to base Life Point gain, and gems from C55 and easier challenges.": "基础生命值加 1，以及来自 C55 和更简单挑战的宝石。",
    "Add to Amino effect exponent": "添加到氨基效应指数",
    "Add to base DNA gain": "添加到基础 DNA 增益",
    "Add to base of base life gain": "添加到基础生命增益的基础上",
    "Add to Constant base": "添加到常量基数",
    "Add to N → ΔN base": "添加到 N → ΔN 基数",
    "Add to shRNA base": "添加到 shRNA 碱基",
    "Add to shRNA base per shRNA": "添加到每个 shRNA 的 shRNA 碱基",
    "Add to α → ∂𝛾 base": "添加到 α → ∂𝛾 基数",
    "Add to β → ∂𝛾 base": "添加到 β → ∂𝛾 基数",
    "Additionally, you permanently autobuy tokens and Radio Waves.": "此外，您可以永久自动购买代币和无线电波。",
    "All µ cost reductions always work": "所有 µ 成本降低始终有效",
    "Amino gain exp": "氨基增益经验",
    "Autobuy Radio Waves": "自动购买无线电波",
    "Autobuy shRNA": "自动购买shRNA",
    "Autobuy tokens": "自动购买代币",
    "Boost life gain": "提升生命值",
    "Boost point gain": "提升点数",
    "Boost point gain per non-0 gem count": "每个非 0 宝石数增加点数",
    "Bulk 50x Life buyables": "批量 50 倍 生命 可购买",
    "Bulk more N → Δµ": "散装更多 N → Δµ",
    "buyables and helping to subsequently fix.": "可购买并帮助随后修复。",
    "Challenge 5: Dilate Point gain ^.665": "挑战 5：扩张点增益 ^.665",
    "Challenge 6: Per challenge 2 depth + 86 dilate point gain ^(.96^depth": "挑战 6：每次挑战 2 深度 + 86 扩张点增益 ^(.96^深度",
    "Customizable effect per non-0 gem-53": "每个非 0 gem-53 的可定制效果",
    "Digiprime": "数码素",
    "Display description (shift for effect": "显示说明（换档效果",
    "Divide N → ΔP initial cost": "除 N → ΔP 初始成本",
    "DNA gain per non-0 gem": "每个非 0 宝石的 DNA 增益",
    "DNA gain per shRNA": "每个 shRNA 的 DNA 增益",
    "multiplies Contaminant gain.": "乘以污染增益。",
    "Reward: Add a log10(x) term to Larynx effect.": "奖励：为 喉部 效应添加 log10(x) 项。",
    "Reward: If you are filtering from your left Kidney then raise Cell gain ^(99/98) and Token II via Cell cost formula is 10^10^(5+x/40).": "奖励：如果你从你的左肾过滤，那么通过细胞成本公式提高细胞增益 ^(99/98) 和代币II 是 10^10^(5+x/40)。",
    "Reward: The number of milestones mulitiplies Air gain.": "奖励：里程碑数量乘以空气增益。",
    "Shift+Control+E: Force endgame": "Shift+Control+E：强制残局",
    "Fifth, there are ways to force toggle shift and control for seeing various details in the info tab.": "第五，有一些方法可以强制切换切换和控制，以便在信息选项卡中查看各种详细信息。",
    "Finally, you can click and drag to buy lots of upgrades at once!": "最后，您可以单击并拖动以一次购买大量升级！",
    "Pre-Animal": "前动物",
    "Lung": "肺",
    "multiplies": "相乘",
    "multiplies Cell gain and": "乘以细胞增益和",
    "multiplies Stem Cell gain": "乘以干细胞增益和",
    "multiply": "乘以",
    "multiply Contaminant gain and autobuy him": "乘以污染物增益并自动购买他",
    "Not filtering": "不过滤",
    "offer": "提供",
    "Oligopotent cost base is 1e90 and you can complete Tertiary 4 times": "寡能成本基数为 1e90，您可以完成三级 4 次",
    "Per Organ upgrade": "每个器官升级",
    "": "",
    "Primary Bronchi": "主支气管",
    "Per Organ upgrade - 30 multiply Organ gain by log10(10 + I'm levels": "每个器官升级 - 30 将器官增益乘以 log10（10 + 我的等级",
    "Per Organ upgrade - 50 log10(Token II) multiplies Air gain and bulk 5x Kidney buyables": "每个器官升级 - 50 log10（代币 II）乘以空气增益和散装 5x 肾脏可购买物品",
    "Per Organ upgrade add .01 to Organ gain exponent and best Token II amounts are synchronized": "每个器官升级增加 0.01 到器官增益指数和最佳 Token II 数量同步",
    "Per Organ upgrade add 1 to Cell effect exponent but disable Anti-Hydrogen's positive effects": "每个器官升级增加 1 到细胞效应指数，但禁用抗氢的积极影响",
    "Per Organ upgrade gonna levels multiply Contaminant and Tissue gain": "每个器官升级将等级乘以污染物和组织增益",
    "Per Organ upgrade multiply": "每个器官升级乘以",
    "Per Organ upgrade you have three less tokens for prestige purposes but disable C33, C54, C64, C17, C73, and C18 gems": "每次器官升级，您将减少三个用于声望目的的代币，但禁用 C33、C54、C64、C17、C73 和 C18 宝石",
    "per second": "每秒",
    "Organ base gain double exponent is .3 and Organ gain exponent affects base Organ gain but disable Heart XXI": "器官基础增益双指数为 0.3，器官增益指数影响基础器官增益，但禁用 Heart XXI",
    "Organ effect affects Phosphorus, Life, Amino Acid, Protein,": "器官效应影响磷、生命、氨基酸、蛋白质、",
    "Per best Up Quark - 30 (min 0) triple Air gain and Tertiary Bronchi effect affects": "每个最佳上夸克 - 30 (最小 0) 三倍空气增益和三级支气管效应影响",
    "Per Kidney upgrade double Contaminant gain and unlock a buyable (up to 9": "每肾脏升级双倍污染物增益并解锁可购买（最多 9",
    "Per Kidney upgrade I'm levels multiply": "每肾脏升级我的等级成倍增加",
    "Per lung upgrade log10(": "每肺升级 log10(",
    "Per Organ upgrade": "每个器官升级",
    "refuse": "拒绝",
    "Remove Oligopotent's base cost and remove the -9 from the Organ base gain formula": "移除 Oligopotent 的基础成本并从器官基础增益公式中移除 -9",
    "Remove the -99 in the Animal gain formula but Animal effect is based on best": "去除动物增益公式中的-99，但动物效果基于最佳",
    "Reward: Keep all prior automation, gain 3x Tissue and Cell resets, and autobuy Amino Acid upgrades.": "奖励：保留所有先前的自动化，获得 3 次组织和细胞重置，并自动购买氨基酸升级。",
    "Reward: Raise energy gain ^1.01 per sixth row Heart upgrade and Token II buyables' cost exponent is .6 but zero energy buyable extra amounts and you lose 5% of your extra amounts per second.": "奖励：每第六行提高能量增益 ^1.01 心脏升级和代币 II 可购买物品的成本指数为 0.6，但可购买的额外能量为零，并且您每秒损失 5% 的额外数量。",
    "Reward: The number of milestones multiplies Energy gain and log10(Energy) multiplies Organ and Air gain.": "奖励：里程碑的数量乘以能量增益，log10（能量）乘以器官和空气增益。",
    "Right Column Token II buyable's total column amount is based on best but Strange Quark coefficient is 10": "右列代币 II可购买的总列金额基于最佳但奇异夸克系数为10",
    "Secondary Bronchi": "次支气管",
    "Secondary Bronchi multiplies": "次级支气管倍增",
    "Square base DNA gain, bulk 5x Kidney buyables, and autobuy an": "方形碱基 DNA 增益、批量 5x 肾脏可购买物品和自动购买",
    "Square can't base and filtering no longer costs": "Square 无法建立基础，过滤不再花费",
    "Tertiary Bronchi": "第三支气管",
    "tine's log10 becomes log9, unlock a toggle for hiding the filter clickables [doesn't affect gameplay], and Token II via Cell double exponent is 7+x/150, but zero energy buyable extra amounts and you lose another 5% of your extra amounts per second.": "tine 的 log10 变为 log9，解锁用于隐藏可点击过滤器的切换开关 [不影响游戏玩法]，通过 细胞 双指数的 代币 II 为 7+x/150，但零能量可购买的额外金额，您将损失另外 5% 的额外金额 每秒的数量。",
    "via your left Kidney, or filter": "通过您的左肾，或过滤器",
    "While in a challenge you do not gain Contaminants,": "在挑战中您不会获得污染物，",
    ", or": ", 或者",
    "testine and Kidney I permanently becomes quadruple per upgrade": "每次升级，睾丸和肾脏 I 永久变为四倍",
    "testine's log10 becomes log9 and Intestine buyables no longer cost anything": "testine 的 log10 变为 log9 并且 肠子 可购买物品不再需要任何费用",
    "TEStine's log10 becomes log9 and Token tetrational cost base is 8.5": "TEStine 的 log10 变成 log9，代币四分成本基数 是 8.5",
    "testine's log7 becomes log6 and Larynx's log10 exponent is Lung upgrades": "testine 的 log7 变为 log6，喉 的 log10 指数是肺升级",
    "TEStine's log7 becomes log6 and Token II buyables' cost exponent is .58": "TEStine 的 log7 变为 log6，代币 II 可购买的成本指数为 0.58",
    "TEStine's log8 becomes log7 and autobuy Up Quark.": "TEStine 的 log8 变成 log7 并自动购买 Up Quark。",
    "testine's log8 becomes log7 and bulk 5x Kidney buyables": "testine 的 log8 变为 log7 和散装 5x 肾脏可购买",
    "testine's log9 becomes log8": "testine 的 log9 变成 log8",
    "TEStine's log9 becomes log8 and Token tetrational cost base is 8": "TEStine 的 log9 变成 log8，代币四分成本基数 是 8",
    "The number of milestones multiplies Organ gain but remove Anti-Pi's positive effects": "里程碑的数量乘以器官增益，但消除了 反-Pi 的积极影响",
    "The number of Organ upgrades multiplies Organ gain but remove Lives": "器官升级的数量乘以器官增益，但会移除生命",
    "tine": "尖齿",
    "TINE": "蒂内",
    "tine effect multiplies Air gain and per Organ upgrade Energy/1e200 multiplies Contaminant gain": "齿效应乘以空气增益和每个器官升级能量/1e200 乘以污染物增益",
    "tine's log10 becomes log9, per milestone Energy": "tine 的 log10 变为 log9，每个里程碑能量",
    "TINE's log3 becomes ln and Token II buyables' cost exponent is .5": "TINE 的 log3 变为 ln，代币 II 可购买的成本指数为 0.5",
    "tine's log3 becomes log2, Charm Quark coefficient is .1, and add .91 from Tissue effect exponent": "tine 的 log3 变为 log2，魅力夸克 系数为 0.1，并从 组织效应 指数加上 0.91",
    "tine's log4 becomes log3 and Token II via Cell double exponent is 9+x/500": "tine 的 log4 变为 log3 并且通过 Cell 双指数的 Token II 是 9+x/500",
    "TINE's log4 becomes log3 and unlock a new row of Taxonomy": "TINE 的 log4 变为 log3 并解锁新的分类学行",
    "TINE's log5 becomes log4 and Token II buyables' cost exponent is .51": "TINE 的 log5 变为 log4，代币 II 可购买的成本指数为 0.51",
    "tine's log5 becomes log4, Token II buyables' cost exponent is .48, and Bottom Quark only affects Energy and Air gain": "tine 的 log5 变为 log4，代币 II 可购买的成本指数为 0.48，底部夸克仅影响能量和空气增益",
    "TINE's log6 becomes log5 and unlock Taxonomy": "TINE的 log6 变成 log5 并解锁 分类法",
    "tine's log7 becomes log6 and per Token II gain 1.03x Organs": "tine 的 log7 变为 log6 并且每个代币 II 获得 1.03x 器官",
    "tine's log7 becomes log6 and Token II buyables' cost exponent is .55": "tine 的 log7 变为 log6，代币 II 可购买的成本指数为 0.55",
    "tine's log8 becomes log7 and Token II buyables' cost exponent is .56": "tine 的 log8 变为 log7 并且 代币 II 可购买的成本指数为 0.56",
    "tine's log8 becomes log7, unlock a toggle for hiding the air challenges [doesn't affect gameplay], and Token II buyables' cost exponent is .54.": "tine 的 log8 变为 log7，解锁隐藏空中挑战的切换开关[不影响游戏玩法]，代币 II 可购买的成本指数为 0.54。",
    "tine's log9 becomes log8 and Organ base gain double exponent is .25": "tine 的 log9 变为 log8，器官基础增益双指数为 0.25",
    "tine's log9 becomes log8 and Token II buyables' cost exponent is .57": "tine 的 log9 变为 log8，代币 II 可购买的成本指数为 0.57",
    "Token II buyable costs are floored instead of rounded and unlock 3 new layers but remove Amino Acid": "代币 II 可购买成本已下限而不是四舍五入并解锁 3 个新层但移除了氨基酸",
    "Token II buyables' cost exponent is .75": "代币 II 可购买物品的成本指数为 0.75",
    "Token II buyables' cost exponent is .8": "代币 II 可购买物品的成本指数为 0.8",
    "Token II buyables' costs are rounded instead of ceiled and log10(Tissues) multiplies Air gain": "代币 II 可购买的成本是四舍五入而不是上限，log10（组织）乘以空气收益",
    "Token II via Stem Cell cost double exponent is (50+x/5": "代币 II 通过干细胞成本双倍指数为 (50+x/5",
    "Tokens II multiplies Organ gain and unlock Kidneys": "代币 II 乘以器官增益并解锁肾脏",
    "Trachea": "气管",
    "Unlock Animals": "解锁动物",
    "Unlock intestine, unlock a new layer, and Token II buyables' cost exponent is .63": "解锁肠子，解锁新层，代币 II 可购买物品的成本指数为 0.63",
    "You always bank air to Larynx and autobuy refuse": "您总是将空气存入喉部并自动购买垃圾",
    "You always bank air to Primary Bronchi and Token II buyables' cost exponent is .7": "您总是将空气存入主支气管，而代币 II 可购买物品的成本指数为 0.7",
    "You always bank air to Secondary Bronchi and per Lung upgrade log10(Air) multiplies": "您总是将空气存入次级支气管，每次肺升级 log10(Air) 倍增",
    "You always bank air to Trachea and Larynx's log10 is rasied to log2(Lung upgrades": "你总是将空气存入气管，喉部的 log10 上升到 log2（肺升级",
    "You are gaining e3,527,653,320 Contaminants": "您正在获得 e3,527,653,320 污染物",
    "You bulk 5x Secondary completions and gain 1e10x of each minigame amount but disable coins": "您批量 5 倍次要完成并获得每个迷你游戏数量的 1e10 倍，但禁用硬币",
    "'s ln becomes log2 and per this row upgrade double Animal gain": "的 ln 变为 log2 并且每行升级双倍动物增益",
    "'s log10 becomes log9 and Lung XIII affects Air gain": "的 log10 变为 log9 并且 肺 XIII 影响 Air gain",
    "'s log3 becomes ln and Token tetrational cost base is 7": "的 log3 变为 ln 并且 代币四分成本基数为 7",
    "'s log4 becomes log3 and Token tetrational cost base is 7.5": "的 log4 变成 log3 并且 代币四分成本基数是 7.5",
    "'s log5 becomes log4 and square offer base": "的 log5 变成 log4 和平方报价基数",
    "'s log5 becomes log4 and Token II buyables' cost exponent is .49 but Bottom Quark base is (1+C/1000": "的 log5 变为 log4 并且 代币 II 可购买的成本指数为 0.49，但底夸克基数为 (1+C/1000",
    "'s log7 becomes log6 and gain 100% of your Animals on reset per second": "的 log7 变为 log6 并在每秒重置时获得 100% 的动物",
    "'s log7 becomes log6 and square he base but I'm base is Organ upgrades/4": "的 log7 变为 log6 并平方他的基础，但我的基础是器官升级/4",
    "'s log8 becomes log7 and per Organ upgrade Contaminants": "的 log8 变为 log7 并且每个器官升级污染物",
    "'s log8 becomes log7 and Token II via Stem Cell double exponent is (75+x/10": "的 log8 变为 log7 并且通过干细胞双指数的代币 II 是 (75+x/10",
    "'s log9 becomes log8 and Oligopotent base is 3^[Tertiary completions]": "的 log9 变为 log8 并且寡能基数为 3^[三次完成]",
    "'s log9 becomes log8 but disable DNA effect": "的 log9 变为 log8 但禁用 DNA 效果",
    ") and you always bank air to Bronchioles": ") 而且您总是将空气存入细支气管",
    "Intestine": "肠",
    "IX becomes .2 per but disable Anti-Minigame's positive effects": "IX 变为 .2 每个 但禁用反小游戏的积极效果",
    "Kidney": "肾",
    "Left Column Token II buyable's total column amount is based on best": "左列代币 II 可购买的总列金额基于最佳",
    "make": "制作",
    "of buyable amounts directly above and to the left.": "可购买金额的正上方和左侧。",
    "or": "或",
    "Per Token II after 73 double": "每个 代币 II 后 73 双倍",
    "Reward: in": "奖励: in",
    "Reward: IN": "奖励: IN",
    "testine": "头",
    "tesTINE": "头",
    "TEStine": "头",
    "TEStine amount gain": "睾丸数量增益",
    "tesTINE amount gain": "睾丸数量增益",
    "testine amount gain": "睾丸数量增益",
    "tine amount gain": "牙齿数量增益",
    "TINE amount gain": "牙齿数量增益",
    "tine": "牙齿",
    "/s while beating in": "/秒 当打进来",
    "/s while beating out and 1% of your": "/秒 同时击败你的 1%",
    "gonna": "会",
    "Heart": "心脏",
    "can't": "不能",
    "an": "一个",
    "and": "和",
    "amount gain": "数量增益",
    "Add .0002 to tRNA's base but remove Gems, Customizable, and Selection": "将 .0002 添加到 tRNA 的碱基，但删除 宝石、可定制 和 选择",
    "Add .03 * Organ upgrades to I'm's base but remove the +1 from I'm base": "添加 .03 * 器官升级到我的基地，但从我的基地中删除 +1",
    "amount and Organ gain": "数量和器官增益",
    "and Tissues reset nothing and Token II via Token cost formula is x": "并且组织不会重置任何东西，并且通过代币成本公式的代币 II 是 x",
    "Autobuy gonna and if you are filtering from your left kidney then gain ^1.001 Stem Cells": "自动购买，如果您从左肾过滤，则获得 ^1.001 干细胞",
    "Autobuy he, bulk 4x Kidney buyables, and unlock Lungs": "自动购买他，散装 4x 肾脏可购买物品，并解锁肺",
    "Autobuy I'm and Token II buyables' cost exponent is .85": "自动购买 我 和 代币 II 可购买物品的成本指数是 0.85",
    "Autobuy make and if you are filtering from your right kidney then raise base Cell gain ^(99/98": "自动购买品牌，如果您从右肾过滤，则提高基础细胞增益 ^(99/98",
    "Autobuy offer and if you are filtering from you right kidney then gain ^1.001 Stem Cells": "自动购买 报价，如果您从右肾过滤，则获得 ^1.001 干细胞",
    "Autobuy Oligopotent and Organ upgrades count towards Tissues IX": "自动购买 寡能 和器官升级计入组织 IX",
    "Base DNA gain is 2^[Token II] and you always bank air to Tertiary Bronchi": "基础 DNA 增益为 2^[代币 II]，你总是将空气存入第三支气管",
    "Base Organ gain is 10^(log10(Tissues": "基础器官增益为 10^(log10(组织",
    "but disable C61 Gems": "但禁用 C61 宝石",
    "Buyable amounts (plus 1) multiply energy gain and the production": "可购买量（加 1）乘以能量增益和产量",
    "by your right Kidney.": "通过你的右肾。",
    "Choose to filter": "选择过滤",
    "Contaminants": "污染物",
    "dilates point gain and unlock a toggle for hiding the Organ tab [doesn't affect gameplay].": "扩大点增益并解锁隐藏器官选项卡的切换[不影响游戏玩法]。",
    "Double DNA gain exponent and DNA base gain is log10(Amino Acid": "双倍 DNA 增益指数和 DNA 基础增益为 log10（氨基酸",
    "Double Organ gain per this row upgrade but max passive gain at 10x of Organs on reset, effect is based on best, and disable Anti-Oxygen's positive effects": "每行升级双倍器官增益，但在重置时最大被动增益为 10 倍器官，效果基于最佳，并禁用抗氧的积极效果",
    "Down Quark base becomes Tokens": "下夸克基数 成为 代币",
    "Energy": "能量",
    "Energy multiplies Tissue gain and Contaminant buyables no longer cost anything": "能量倍增组织增益和污染物可购买不再花费任何费用",
    "Filter from your LEFT Kidney": "从您的左肾过滤",
    "Filter from your RIGHT Kidney": "从您的右肾过滤",
    "Filtering": "过滤",
    "For unlocking Organs, µ permanently resets nothing and automatically prestiges.": "对于解锁风琴，µ 不会永久重置任何内容并自动获得声望。",
    "Gain 90% of your Organs on reset per second but remove the ability to DNA or Organ reset and disable Anti-Nitrogen's positive effects": "每秒重置 90% 的器官，但移除 DNA 或器官重置的能力并禁用抗氮的积极效果",
    "Gain an DNA and Organ reset per second but disable Anti-Carbon's positive effects": "每秒获得一次 DNA 和器官重置，但禁用反碳的积极效果",
    "gain and": "增益和",
    "gain and gain 10% of your Organs on reset per second": "每秒重置时获得并获得 10% 的器官",
    "gain and per Organ upgrade you gain 1% of your": "增益，每升级一次器官，您将获得 1%",
    "gain and Token II effect amounts are based on best levels": "增益和代币 II 效果量基于最佳等级",
    "gain by log10(log10(Tissues)": "获得 log10(log10(组织)",
    "upgrades": "升级",
    "X: Reset for Chromosomes": "X：重置染色体",
    "for suggesting Taxonomy ranks and the general idea.": "用于提出分类等级和总体思路。",
    "If you have 20 seconds or less of Air production, gain 10x more Air": "如果您有 20 秒或更少的空气生产，则获得 10 倍以上的空气",
    "III counts every Token II and bulk up to 10 Kidney buyables": "III 计算每个代币 II 并最多可批量购买 10 个肾脏可购买",
    "Jump to Organs": "跳到器官",
    "log10(Contaiminants)) multiplies Air gain and autobuy can't": "log10（污染物））乘以空气增益和自动购买不能",
    "log10(Tissues) multiplies": "log10（组织）乘数",
    "Per upgrade (up to 100) subtract 2 from Tissue gain root but disable Tissues LI's effect on Tissue gain root": "每次升级（最多 100）从组织增益根中减去 2，但禁用组织 LI 对组织增益根的影响",
    "Pre-Species": "前物种",
    "Shift+B: Buy Taxonomy buyable x5": "Shift+B：购买分类可购买 x5",
    "Shift+X: Go to Chromosomes": "Shift+X：转到染色体",
    "TINE's inner log3 becomes ln and Token II buyables' cost exponent is .5": "TINE 的内部 log3 变为 ln，代币 II 可购买的成本指数为 0.5",
    "TINE's inner log4 becomes log3 and unlock a new row of Taxonomy": "TINE内部log4变为log3并解锁新的 分类 行",
    "TINE's inner log5 becomes log4 and Token II buyables' cost exponent is .51": "TINE 的内部 log5 变为 log4，代币 II 可购买的成本指数为 0.51",
    "TINE's inner log6 becomes log5 and unlock Taxonomy": "TINE的内部log6变成log5并解锁 分类",
    "Reward: Per reset keep a DNA milestone, bulk 10x N → Δµ, always start with 500 of each Life buyable, and permanently get DNA milestone 15.": "奖励：每次重置保留一个 DNA 里程碑，批量 10x N → Δµ，总是从每个生命可购买的 500 开始，并永久获得 DNA 里程碑 15。",
    "Reward: Per reset keep a DNA upgrade, keep DNA Science buyables and upgrades on Cell reset, and Anti-Upsilon's log5 becomes ln.": "奖励：每次重置保留一次 DNA 升级，保留 DNA 科学可购买物和细胞重置时的升级，Anti-Upsilon 的 log5 变为 ln。",
    "Reward: Per reset keep three Amino Acid milestones, keep Phosphorus upgrades, and mRNA and tRNA production boost is additionally treated as if you can buy them in 100µs.": "奖励：每次重置保留三个氨基酸里程碑，保留磷升级，并且 mRNA 和 tRNA 产量提升额外视为您可以在 100µs 内购买它们。",
    "Reward: Per upgrade add .021 to Omnipotent's base but nullify Double exponential.": "奖励：每次升级都会在 Omnipotent 的基础上增加 0.021，但会使双指数无效。",
    "Reward: Pluripotent's cost base is 5e22 and reduce Secondary goal by 5e22x but nullify Exponential.": "奖励：Pluripotent 的成本基数为 5e22，次要目标减少 5e22x，但使指数无效。",
    "Reward: Raise Constant base to and multiply DNA Science gain by Anti- challenge completions": "奖励：通过反挑战完成提高常数基础并乘以 DNA 科学增益",
    "Reward: Remove Omnipotent's base cost and Cells gain exponent is 1/500.": "奖励：移除全能者的基础成本，细胞增益指数为 1/500。",
    "Reward: Remove Pluripotent's base cost and token cost exponent is .29.": "奖励：移除 Pluripotent 的基本成本，代币成本指数为 0.29。",
    "Reward: Remove Totipotent's base cost and bulk buy 20x Life buyables.": "奖励：移除 Totipotent 的基本成本并批量购买 20x 生命可购买物品。",
    "Reward: Sinusoidal effect is x^sqrt(milestones) and add .1 to Primase base but remove the first two rows of µ buyables.": "奖励：正弦效应为 x^sqrt(里程碑) 并将 Primase 基数添加 0.1，但删除前两行 µ 可购买物品。",
    "Reward: The number of upgrades multiplies Stem Cell and DNA Science gain. If you are in a Cell challenge this is applied again.": "奖励：升级次数乘以干细胞和 DNA 科学收益。如果您处于单元挑战中，则会再次应用。",
    "Reward: Token cost exponent is .26 and each milestone adds .12 to Tissue effect exponent but nullify Radio Waves.": "奖励：代币成本指数为 0.26，每个里程碑将组织效应指数增加 0.12，但会使无线电波无效。",
    "Reward: Token costs scale 1 + milestones / 50 times slower and per token gain 1.08x Stem Cells.": "奖励：代币成本比例为 1 + 里程碑/慢 50 倍，每个代币获得 1.08 倍干细胞。",
    "Reward: Tokens multiply Stem Cell gain and per milestone add .001 to Visible base.": "奖励：代币乘以干细胞增益，每个里程碑增加 0.001 到可见基数。",
    "Reward: Total kappa multiplies Amino Acid gain and DNA Sci VI uses upgrades.": "奖励：总 kappa 乘以氨基酸增益和 DNA Sci VI 使用升级。",
    "Reward: Totipotent's ln becomes log2 and remove milestone 41 and 43's nerfs.": "奖励：全能 的 ln 变为 log2 并移除里程碑 41 和 43 的 nerfs。",
    "Reward: Totipotent's log10 becomes log6 and Radio Wave levels multiply Stem Cell gain but Secondary is 1000x harder.": "奖励：全能 的 log10 变为 log6，无线电波 等级乘以干细胞增益，但 次级 难度增加 1000 倍。",
    "Reward: Totipotent's log4 becomes ln but Secondary is 1e32x harder.": "奖励：全能 的 log4 变为 ln，但 次级 的难度增加了 1e32 倍。",
    "Reward: Visible effects Stem Cell gain but its base is 1.03.": "奖励：干细胞增益可见效果，但其基数为 1.03。",
    "Reward: You can bulk up to 500 Life buyables.": "奖励：您最多可以批量购买 500 个生命可购买物品。",
    "Reward: β → ∂α's log10 becomes log8 and remove 𝛾 → ∂α's base cost.": "奖励：β → ∂α 的 log10 变为 log8 并移除 𝛾 → ∂α 的基本成本。",
    "Reward: β → ∂α's log6 becomes log5 and remove 𝛾 → ∂𝛾's base cost.": "奖励：β → ∂α 的 log6 变为 log5 并移除𝛾 → ∂𝛾 的基本成本。",
    "Reward: β → ∂α's log8 becomes log6 and remove 𝛾 → ∂β's base cost.": "奖励：β → ∂α 的 log8 变为 log6 并移除𝛾 → ∂β 的基本成本。",
    "Reward: Add .0001 to tRNA base and per Cell challenge completion add .005 to Visible base.": "奖励：将 0.0001 添加到 tRNA 碱基，每次细胞挑战完成添加 0.005 到可见碱基。",
    "Reward: Add .0001 to tRNA base, buy max Life buyables, and token exponent is .34.": "奖励：将 .0001 添加到 tRNA 基础，购买最大生命可购买物品，代币指数为 0.34。",
    "Reward: Add .0001 to tRNA base, token exponent is .38, and Life buyable exponents are 2.2.": "奖励：将 .0001 添加到 tRNA 基础，代币指数为 0.38，生命可购买指数为 2.2。",
    "Reward: Add .0001 to tRNA base, token exponent is .39, rRNA base is log10(Lives) and 𝛾 → ∂α's base is Lambda.": "奖励：tRNA 碱基加 0.0001，token 指数为 0.39，rRNA 基数为 log10(生命)，𝛾 → ∂α 的碱基为 Lambda。",
    "Reward: Add .0003 to tRNA's base and Secondary is 1e4x easier but α → ∂𝛾 doesn't effect prior exponent dividers": "奖励：将 0.0003 添加到 tRNA 的碱基和次级是 1e4x 更容易，但 α → ∂𝛾 不会影响先前的指数除法器",
    "Reward: Add .004 to Visible base per Cell challenge completion and per milestone Pluripotent levels multiply Stem Cell gain.": "奖励：每完成一个细胞挑战，每完成一个里程碑，多能等级就会增加 0.004 可见基数，从而乘以干细胞增益。",
    "Reward: Anti-Hydrogen effects DNA and Anti-Minigame effects Cells each at most ^1.5": "奖励：反氢效应DNA和反小游戏效应细胞每个最多^1.5",
    "Reward: Autobuy Squeeze, you can buy max Totipotent, Protein and Iota buyables are free, reduce Secondary goal to 1e891, and keep DNA Science on Cell reset.": "奖励：自动购买挤压，您可以免费购买最大全能、蛋白质和 Iota 可购买物品，将次要目标减少到 1e891，并在细胞重置时保留 DNA 科学。",
    "Reward: Automatically bulk buy Sinusoidal, Sinusoidal is free, and the number of milestones": "奖励：自动批量购买正弦曲线，正弦曲线免费，里程碑数量",
    "Reward: Best Cells^.01 multiplies Stem Cell gain and best Stem Cells^.01 multiplies Cell gain.": "奖励：最佳细胞^.01 乘以干细胞增益，最佳干细胞^.01 乘以细胞增益。",
    "Reward: Double Primary base and permanently keep Protein Science upgrades.": "奖励：双主基地并永久保留蛋白质科学升级。",
    "Reward: Each Primary completion after 10 adds .1 to Visible base and token cost exponent is .28.": "奖励：10 次后的每个主要完成都会增加 0.1 到可见基数，代币成本指数为 0.28。",
    "Reward: Each upgrade adds 1 to Cell effect exponent and DNA Sci VII's becomes 1.3": "奖励：每次升级增加 1 到细胞效应指数，DNA Sci VII 变为 1.3",
    "Reward: Every other milestone (up to 20) add .0001 to tRNA's base.": "奖励：每隔一个里程碑（最多 20 个）将 .0001 添加到 tRNA 的碱基。",
    "Reward: Infrared effects shRNA's base.": "奖励：红外线影响 shRNA 的碱基。",
    "Reward: log10(log10(β → ∂𝛾)-7) adds to Omnipotent base and keep DNA Science upgrades and buyables.": "奖励：log10(log10(β → ∂𝛾)-7) 增加全能基地并保留 DNA 科学升级和可购买。",
    "Reward: Logarithmic effects crRNA, per token multiply DNA Science gain by 1.1, and DNA gain base is log10(Amino Acid), but Logarithmic initial base is 1.": "奖励：对数效应 crRNA，每个代币乘以 1.1 的 DNA 科学增益，DNA 增益基数为 log10（氨基酸），但对数初始基数为 1。",
    "Reward: miRNA base is µ": "奖励：miRNA 基数为 µ",
    "Reward: miRNA's log3 becomes ln, gain C55 gems passively, remove ncRNA's base cost, keep gems, and autobuy miRNA.": "奖励：miRNA的log3变成ln，被动获得C55宝石，去除ncRNA的碱基成本，保留宝石，自动购买miRNA。",
    "Reward: miRNA's log4 becomes log3, remove snRNA's base cost, gain C54 gems passively, and gain 10x gems.": "奖励：miRNA的log4变成log3，去掉snRNA的基础成本，被动获得C54宝石，获得10x宝石。",
    "Reward: mRNA and tRNA production boost is additionally treated as if you can buy them in 1µs, you gain 10 dilation completions at once, keep all prior automation, and gain 3x Amino Acid resets.": "奖励：mRNA 和 tRNA 产量提升被额外视为您可以在 1µs 内购买它们，您一次获得 10 次扩张完成，保留所有先前的自动化，并获得 3 次氨基酸重置。",
    "Reward: N → ΔN effect is no longer softcapped in dilation, 𝛾 → ∂𝛾 cost base is 1e5, and add 1/30 to its base per milestone.": "奖励：N → ΔN 效应在扩张中不再有软上限，𝛾 → ∂𝛾 成本基数为 1e5，每个里程碑的基数增加 1/30。",
    "Reward: N → Δµ rounding is 20x more and gain 20x DNA Science gain.": "奖励：N → Δµ 四舍五入多出 20 倍，并获得 20 倍的 DNA 科学增益。",
    "Reward: Per Anti- challenge subtract .01 to µ cost exponent and add .01 to": "奖励：每次反挑战减去 0.01 到 µ 成本指数并加上 0.01",
    "Reward: Per milestone cube Phosphorus gain and multiply Protein gain by µ+1 and Life IV base is [milestones]^(non-zero gems": "奖励：每里程碑立方体磷增益和蛋白质增益乘以 µ+1，生命 IV 基数是 [里程碑]^(非零宝石",
    "Reward: Per milestone double DNA Science gain and Anti-Upsilon's log7 becomes log5.": "奖励：每里程碑双倍 DNA 科学增益，反厄普西隆的 log7 变为 log5。",
    "Reward: Per milestone per Cell challenge completion add .001 to Omnipotent's base and per milestone Primary is 10x easier.": "奖励：每完成一个 细胞 挑战，每个里程碑将 .001 加到 万能 的基础上，每个里程碑 主要 简单 10 倍。",
    "Reward: Per milestone Primary is 5e7x easier but nullify UHF Gamma Rays.": "奖励：每个里程碑主要是 5e7x 更容易，但会使 UHF 伽马射线无效。",
    "Single-Strand DNA-binding protein effect on Stem Cell gain is disabled while in Secondary if you have at least 10 Secondary completions": "如果您至少完成了 10 次次要完成，则在次要中禁用单链 DNA 结合蛋白对干细胞增益的影响",
    "siRNA is no longer hardcapped": "siRNA 不再是硬帽",
    "The number of upgrades multiplies DNA gain exponent and add .24 to Visible base": "升级次数乘以 DNA 增益指数并增加 0.24 到可见碱基",
    "Tissue effect affects Phosphorus, Life, Amino Acid, Protein, DNA Science,": "组织效应影响磷、生命、氨基酸、蛋白质、DNA 科学、",
    "Unlock stem cells, add .1 to Kappa bar exponent, and add .1 to DNA helicase base": "解锁干细胞，将 0.1 添加到 Kappa bar 指数，并将 0.1 添加到 DNA 解旋酶碱基",
    "Unlock Tokens II and per Token II gain 1e1000x DNA Science but remove most token content": "解锁代币 II，每个代币 II 获得 1e1000x DNA 科学，但会移除大部分代币内容",
    "upgrades + 3": "升级 + 3",
    "For unlocking DNA permanently keep Nitrogen, Phosphorus,and µ content": "为解锁 DNA 永久保留氮、磷和 µ 含量",
    "Gain 100x Kappa and autobuy DNA polymerase": "获得 100 倍 Kappa 和自动购买 DNA 聚合酶",
    "Gain 100x Lambda and autobuy DNA helicase": "获得 100 倍 Lambda 并自动购买 DNA 解旋酶",
    "Gain 10x Stem Cells in challenges and autobuy DNA gyrase": "在挑战中获得 10 倍干细胞并自动购买 DNA 旋转酶",
    "Gain 3x Stem Cells and autobuy primase": "获得 3x 干细胞和自动购买 primase",
    "Each totipotent adds 1 to DNA effect exponent and N → ΔP's base cost is e2,000,000,002": "每个全能者在 DNA 效应指数上加 1，N → ΔP 的碱基成本为 e2,000,000,002",
    "IX becomes .13 per, Primary goal is 500x easier per upgrade, and Tissue milestone 4 is based on milestones squared": "IX 变为 0.13 per，主要目标是每次升级容易 500 倍，组织里程碑 4 基于里程碑的平方",
    "IX becomes .14 per and Pluripotent cost base is 1e28 and effects DNA Science gain": "IX 变为 .14 per，多能成本基础为 1e28，并影响 DNA 科学增益",
    "Keep a Cell milestone per Tissue reset and autobuy Telomerase": "每次组织重置和自动购买端粒酶保留一个细胞里程碑",
    "Keep a Cell upgrade per Tissue upgrade and autobuy Single-strand DNA-binding protein": "每次组织升级保留细胞升级并自动购买单链 DNA 结合蛋白",
    "log10(Lambda) multiplies Stem Cell gain and Lambda is always active.": "log10(Lambda) 乘以干细胞增益，并且 Lambda 始终处于活动状态。",
    "multiplies Stem Cell and DNA Science gain.": "成倍增加干细胞和 DNA 科学收益。",
    "multiplies Stem Cell gain and 𝛾 → ∂α, 𝛾 → ∂β, and 𝛾 → ∂𝛾 cost bases are 2.": "乘以干细胞增益和 𝛾 → ∂α、𝛾 → ∂β 和 𝛾 → ∂𝛾 成本基数为 2。",
    "multiplies Stem Cell gain, and Cells resets nothing but nullify Linear": "乘以干细胞增益，并且细胞只会重置线性",
    "multiply Stem Cell and Cell gain": "乘以干细胞和细胞增益",
    "Omnipotent cost base is 8.5 and Secondary is 1e26x easier": "万能的成本基础是 8.5，次要成本是 1e26 倍",
    "Omnipotent cost base is 9.2 and β → ∂β's base is Kappa but nullify Constant and Secondary is 1e7x harder": "万能的成本基数是 9.2，β → ∂β 的基数是 Kappa 但无效常数和次要的难度是 1e7 倍",
    "Omnipotent cost base is 9.4, crRNA's base is sqrt(Cells) but nullify Logarithmic": "万能的成本基数是 9.4，crRNA 的基数是 sqrt(细胞) 但无效对数",
    "Omnipotent cost base is 9.5, Cells": "万能的成本基数是 9.5，细胞",
    "Omnipotent cost base is 9.6 and Pluripotent cost base is 1e19": "全能成本基数为 9.6，多能性成本基数为 1e19",
    "Omnipotent cost base is 9.7 and DNA Sci XXVII count every upgrade in its tab but nullify Quadratic": "万能的成本基数是 9.7，DNA Sci XXVII 计算其标签中的每次升级，但会使 Quadratic 无效",
    "Omnipotent cost base is 9.8 and upgrades": "万能的成本基础是 9.8 和升级",
    "on all prior resets except for the final two rows of Phosphorus and µ upgrades.": "除了最后两行磷和 µ 升级之外的所有先前重置。",
    "Per miRNA exponentiate point gain to the number of miRNAs and per upgrade double DNA gain": "每个 miRNA 对 miRNA 数量的指数点增益和每次升级的双倍 DNA 增益",
    "Per primary completion Secondary is 200x easier but nullify X-rays": "每次初级完成二级更容易 200 倍，但 X 射线无效",
    "Per Token II dilate point gain ^13 and Secondary is 1e40x easier": "每个 Token II 膨胀点增益 ^13 和次级是 1e40x 更容易",
    "Per upgrade (up to 50) subtract 20 from the gain exponent divider, log10(Cells) multiplies Stem Cell gain, and unlock Pluripotent": "每次升级（最多 50）从增益指数除法器中减去 20，log10（细胞）乘以干细胞增益，并解锁多能",
    "Per upgrade double DNA Science gain and add .0004 to tRNA's base": "每次升级双倍 DNA 科学增益并将 .0004 添加到 tRNA 的碱基",
    "Per upgrade multiply Stem Cell and Cell gain by (Secondary completions": "每次升级将干细胞和细胞增益乘以（二次完成",
    "Per upgrade per milestone add .08 to Cell effect formula exponent and Topoisomerase base but nullify Ultraviolet": "每次升级每个里程碑将 0.08 添加到细胞效应公式指数和拓扑异构酶碱基，但会使紫外线无效",
    "Per upgrade Tissues effect exponentiates Phosphorus gain and autobuy DNA ligase": "每次升级组织效应指数化磷增益和自动购买 DNA 连接酶",
    "Pluripotent cost base is 1e25 and Secondary is 1e25x easier but nullify Gamma Rays": "多能成本基数是 1e25，次要成本是 1e25 倍，但会使伽马射线无效",
    "Pluripotent cost base is 1e27 and per this row upgrade per upgrade gain 4.4x Stem Cells but nullify Microwaves": "多能成本基数为 1e27，每行升级每次升级获得 4.4 倍干细胞，但会使微波无效",
    "Pluripotent cost base is 2e20 and Secondary is 2e20x easier but nullify Polynomial": "多能成本基数是 2e20，次要成本是 2e20x 更容易，但会使多项式无效",
    "Primary base is 12e3, Secondary base is (x+5": "主碱基为 12e3，次碱基为 (x+5",
    "Protein Science gain": "蛋白质科学收获",
    "Protein Science per non-0 gem": "每个非 0 宝石的蛋白质科学",
    "Protein Science, DNA, Cell, Stem Cell, Mu, Lambda, Kappa, and Iota gain.": "蛋白质科学、DNA、细胞、干细胞、Mu、Lambda、Kappa 和 Iota 增益。",
    "Reduce β → ∂𝛾 base cost": "降低 β → ∂𝛾 基本成本",
    "Remove a log2 from α → ∂α and shRNA exponent is 1.7": "从 α → ∂α 中删除 log2，shRNA 指数为 1.7",
    "Remove N → ΔN's base cost": "移除 N → ΔN 的基本成本",
    "Remove the /8e315 in DNA gain formula and gain 8.315 more DNA Science": "移除 DNA 增益公式中的 /8e315 并获得 8.315 更多 DNA 科学",
    "Remove the 69+ and 2+ in the N → Δµ formula and per milestone double DNA gain": "去除 N → Δµ 公式中的 69+ 和 2+ 并且每个里程碑双倍 DNA 增益",
    "Remove α → ∂α's base cost": "移除 α → ∂α 的基本成本",
    "Remove α → ∂β's base cost": "去除 α → ∂β 的基本成本",
    "Remove α → ∂𝛾's base cost and add 10 to its exponential divider": "移除 α → ∂𝛾 的基本成本并将 10 添加到其指数除法器",
    "Remove β → ∂α's base cost and add .011 to Constant's base": "移除 β → ∂α 的基础成本并将 0.011 添加到 常量 的基础上",
    "Requires being in C88 and Customizable, α → ∂𝛾 doesn't effect prior exponent dividers and raise dilation effect ^30": "需要在 C88 和可定制中，α → ∂𝛾 不会影响先前的指数除法器并提高膨胀效果 ^30",
    ", Omnipotent doesn't cost anything, and once per tick buy Omnipotent.": ", 万能 的不花费任何费用，并且每次购买 万能 一次。",
    "Add .0001 to tRNA base and unlock DNA Research": "将 .0001 添加到 tRNA 碱基并解锁 DNA 研究",
    "Add .0001 to tRNA's base": "将 .0001 添加到 tRNA 的碱基",
    "Add .0005 to tRNA's base and each 𝛾 → ∂𝛾 multiplies DNA gain by 1.01 (up to e2e5), and unlock Cells": "将 0.0005 添加到 tRNA 的碱基，每个 𝛾 → ∂𝛾 将 DNA 增益乘以 1.01（最多 e2e5），并解锁细胞",
    "add .5 to DNA gain exponent and shRNA cost exponent is 1.8 but disable oxygen content": "添加 0.5 到 DNA 增益指数和 shRNA 成本指数为 1.8 但禁用氧含量",
    "Add 1 to base Life gain, remove β → ∂β's base cost, and Life IV counts non-0 gems": "基础生命增益加 1，移除 β → ∂β 的基础成本，生命 IV 计算非 0 宝石",
    "Add 1 to Tissue effect exponent and Pluripotent's log10 becomes log4": "组织效应指数加 1，多能 的 log10 变为 log4",
    "add 10 to base Life Point gain, and gems from C55 and easier challenges.": "增加 10 点基础生命值增益，以及来自 C55 的宝石和更简单的挑战。",
    "add 100 to 𝛾 → ∂𝛾's exponential divider but disable carbon content": "将 100 添加到 𝛾 → ∂𝛾 的指数除法器，但禁用碳含量",
    "Add 2 to base Tissue effect and autobuy DNA clamp": "添加 2 到基础组织效果和自动购买 DNA 夹",
    "Add to all Life exponential dividers": "添加到所有生命指数除法器",
    "Add to DNA gain exponent": "添加到 DNA 增益指数",
    "Add to Life Milestone 1 limit": "添加到生活里程碑 1 限制",
    "All minigame gain ^1.01 and autobuy Topoisomerase": "所有小游戏获得 ^1.01 并自动购买拓扑异构酶",
    "and bulk 100x N → Δµ but nullify µ III.": "和大容量 100x N → Δµ 但使 µ III 无效。",
    "and DNA Science gain": "和 DNA 科学获得",
    "base but µ III's µ becomes µ^.95": "基数，但 µ III 的 µ 变为 µ^.95",
    "Bulk 2x Life buyables": "批量 2x 生命 可购买",
    "Capped a 1e10": "封顶 1e10",
    "Cell effect: (Cells+9": "细胞效果：（细胞+9",
    "Challenge 5: Dilate Point gain ^.713": "挑战 5：扩张点增益 ^.713",
    "Challenge 7: Challenge 6 base is reduced by .0188*depth": "挑战 7：挑战 6 基地减少 0.0188*深度",
    "Challenge 8: Challenge 2 to 7 depths are 2.36 + depths/2 times more": "挑战 8：挑战 2 到 7 深度为 2.36 + 深度/2 倍以上",
    "Current Cell gain: (DNA/1e1228": "当前细胞增益：（DNA/1e1228",
    "Current DNA gain: (log10(Amino Acid))/2+0.00": "当前 DNA 增益：(log10(氨基酸))/2+0.00",
    "Current Tissue gain: Cells": "当前组织增益：细胞",
    "DNA Science per non-0 gem-48": "DNA 科学每非 0 gem-48",
    "µ XXI multiplies": "µ XXI 倍增",
    "IV exponent and DNA Science gain is multiplied by 1+": "IV 指数和 DNA 科学增益乘以 1+",
    "Cell effect multiplies": "细胞效果倍增",
    "DNA clamp": "",
    "Science effect multiplies": "科学效应成倍增长",
    "Secondary is 1e5x harder": "中学难度是 1e5 倍",
    "Secondary multiplies": "二次乘法",
    "Single-strand DNA-binding protein": "单链 DNA 结合蛋白",
    "Single-strand DNA-binding protein multiplies": "单链 DNA 结合蛋白倍增",
    "Sinusoidal effects DNA Science gain and Squeeze effect is log2(DNA)^x": "正弦效应 DNA 科学增益和挤压效应为 log2(DNA)^x",
    "Sinusoidal exponent is not square rooted and shRNA base is sqrt(Mu": "正弦指数不是平方根，shRNA 碱基是 sqrt(Mu",
    "siRNA multiplies": "siRNA 倍增",
    "Squeeze cost exponent is 1.09": "挤压成本指数为 1.09",
    "Stem Cells multiply": "干细胞繁殖",
    "Subtract 12.55 from Omnipotent base": "从全能基数中减去 12.55",
    "Telomerase": "端粒酶",
    "Telomerase multiplies": "端粒酶倍增",
    "Tissue effect multiplies": "组织效应成倍增加",
    "Tissue gain is 1.084e11*": "组织增益为 1.084e11*",
    "Tissue Milestone 10 multiplies": "组织里程碑 10 倍增",
    "Tissue Milestone 11 multiplies": "组织里程碑 11 倍增",
    "Tissue Milestone 4 multiplies": "组织里程碑 4 倍增",
    "Token cost exponent is .25 and per this tab upgrade": "代币成本指数为 0.25，并且根据此选项卡升级",
    "Token II via Token's 25 becomes 24 and Secondary is 1e15x easier per Tissue milestone - 15": "代币 II 通过 代币 的 25 变为 24，次级 每个组织里程碑容易 1e15 倍 - 15",
    "Tokens exponentiate Infrared base and miRNA base is µ": "代币取幂 红外碱基和 miRNA 碱基是 µ",
    "Tokens multiply Infrared base and dilate point gain": "代币乘以红外基数并扩大点增益",
    "tokens+5*[Anti- challenge completions]+2*[Non-0 gem challenges]-600": "代币+5*[反挑战完成次数]+2*[非0宝石挑战]-600",
    "Topoisomerase": "拓扑异构酶",
    "Totipotent multiplies": "全能乘法",
    "Uncap DNA Sci XVIII and the number of upgrades multiplies Stem Cell gain": "取消上限 DNA Sci XVIII 和升级数量成倍增加干细胞增益",
    "Upgrades II": "升级二",
    "V multiplies": "V 相乘",
    "VI multiplies": "VI 相乘",
    "WARNING: The other tabs may cause large amounts of lag.": "警告：其他选项卡可能会导致大量延迟。",
    "You have one less effective tokens for prestige purposes and µ's base cost is 1e5x less": "你有一个不太有效的代币用于声望目的，µ 的基本成本是 1e5x 少",
    "µ cost exponent is 1.93, µ's base cost is 100x less, and unlock a buyable": "µ 成本指数为 1.93，µ 的基本成本减少 100 倍，并解锁可购买",
    "is initially 1 and is multiplied by the following factors": "最初为 1 并乘以以下因数",
    "is multiplied by the following factors": "乘以以下因数",
    "Life Milestone 1 multiplies": "生命里程碑 1 倍增",
    "Life Milestone 33 multiplies": "生命里程碑 33 倍增",
    "Life Milestones 31, 32, and 34 multiply": "生命里程碑 31、32 和 34 相乘",
    "Live XX multiplies": "Live XX 倍增",
    "log10(DNA Science) multiplies Kappa gain": "log10（DNA 科学）乘以 Kappa 增益",
    "log10(DNA Science) multiplies Lambda gain": "log10（DNA 科学）乘以 Lambda 增益",
    "log10(DNA Science) multiplies Mu gain": "log10（DNA 科学）乘以 Mu 增益",
    "log10(DNA)*log10(Protein Science": "log10(DNA)*log10(蛋白质科学",
    "log10(Stem Cells) multiplies Cells and DNA Science gain": "log10（干细胞）倍增细胞和 DNA 科学增益",
    "milestone 18 multiplies": "里程碑18倍增",
    "Milestone 19 multiply": "里程碑 19 倍增",
    "Milestone 22 multiplies": "里程碑 22 倍增",
    "multiplies Cell gain": "乘以细胞增益",
    "multiplies Cell gain and per upgrade add .01 to DNA helicase base and double Stem Cell gain": "细胞增益倍增，每次升级增加 0.01 到 DNA 解旋酶碱基和双倍干细胞增益",
    "multiplies Stem Cell gain and": "乘以干细胞增益和",
    "multiplies Stem Cell gain and double Tissue gain": "倍增干细胞增益和双倍组织增益",
    "multiply Kappa gain, log10(Kappa) multiplies DNA Science gain, and the bar changes twice as fast": "乘以 Kappa 增益，log10(Kappa) 乘以 DNA科学 增益，条形图变化快两倍",
    "Multiply Phosphorus gain by (1 + µ/100)^sqrt(associativity of *) and reduce the µ cost base by ceil(40*[this row upgrades]": "将磷增益乘以 (1 + µ/100)^sqrt(associativity of *) 并将 µ 成本基数降低 ceil(40*[此行升级]",
    "multiply Phosphorus gain by log3(Phosphorus": "磷增益乘以 log3（磷",
    "multiply Stem Cell gain": "倍增干细胞增益",
    "Multipotent multiplies": "多能乘法",
    "Oligopotent multiplies": "寡能倍增",
    "Omnipotent multiplies": "万能的倍增",
    "Only selected currencies have tabs,": "只有选定的货币有标签，",
    "Per DNA Science buyable multiply Stem Cell gain by 1.01 and": "每 DNA 科学可购买的干细胞增益乘以 1.01 和",
    "Per this tab upgrade": "根据此选项卡升级",
    "Per upgrade (up to 13) raise Stem Cell gain ^1.02 and add .035 to DNA Ligase base": "每次升级（最多 13 个）提高干细胞增益 ^1.02 并将 0.035 添加到 DNA 连接酶碱基",
    "Per upgrade add .01 to Omnipotent base and": "每次升级将 .01 添加到 Omnipotent 基础和",
    "Per upgrade add .03 to DNA Polymerase base and": "每次升级添加 0.03 到 DNA 聚合酶碱基和",
    "Per upgrade in this row double all minigame and Cell gain": "此行中的每次升级都会使所有迷你游戏和单元格增益翻倍",
    "Per upgrade in this row double Tissue and Stem Cell gain": "本行每次升级都会获得双倍组织和干细胞增益",
    "Per upgrade in this tab log10(DNA Science) multiplies Cell gain and Secondary is 1e9x easier": "此选项卡中的每次升级 log10（DNA 科学）乘以 Cell gain 和 Secondary 更容易 1e9x",
    "Per upgrade multiply DNA Science gain by log10(log10(DNA)": "每次升级将 DNA 科学增益乘以 log10(log10(DNA)",
    "Per upgrade multiply DNA Science gain by the number of upgrades and each ncRNA and each miRNA exponentiates point gain ^DNA": "每次升级将 DNA 科学增益乘以升级次数，每个 ncRNA 和每个 miRNA 取点增益 ^DNA",
    "Per upgrade you have 3.5 less tokens for prestige purposes but disable Nitrogen Science": "每次升级你有 3.5 少代币用于声望目的但禁用氮科学",
    "Per µ": "每µ",
    "Pluripotent affects DNA gain and tokens multiply Stem Cell gain": "多能性影响 DNA 增益和代币倍增干细胞增益",
    "Pluripotent multiplies": "多能倍增",
    "Point gain is (12.0*": "点增益为 (12.0*",
    "Points": "点数",
    "Primary reward multiplies": "主要奖励倍增",
    "Primase": "引物酶",
    "Prime is always activated, Prime levels are no longer reset, and log10(Prime levels": "素数 始终处于激活状态，素数 等级不再重置，log10(素数 等级",
    "Raise all minigame gain ^1.28": "提高所有小游戏增益 ^1.28",
    "Remove crRNA's base cost": "去除 crRNA 的基础成本",
    "Remove Gas Tank's base cost": "移除气罐的基本成本",
    "Remove miRNA's base cost and Protein Science exponentiates point gain": "去除 miRNA 的基础成本和蛋白质科学指数点增益",
    "Remove P → Δµ's base cost": "移除 P → Δµ 的基本成本",
    "Remove rRNA's base cost": "去除 rRNA 的基础成本",
    "Remove shRNA's base cost and DNA III's effect exponent is multiplied by the number of DNA upgrades": "去掉 shRNA 的 基础成本 和 DNA III 的效果指数乘以 DNA 升级的次数",
    "Remove siRNA's base cost and Lives multiply Nitrogen Science gain": "去除 siRNA 的基础成本和生命倍增 氮科学 增益",
    "Remove µ → ΔN's base cost and add 2 to its exponential divisor": "移除 µ → ΔN 的基本成本并将其指数除数加 2",
    "Remove µ → ΔP's base cost": "移除 µ → ΔP 的基本成本",
    "Remove µ's base cost": "移除 µ 的基本成本",
    "Reward: Multiply Stem Cell and DNA Science gain per Cell challenge completion": "奖励：每完成一次细胞挑战，干细胞和 DNA 科学收益倍增",
    "DNA polymerase": "DNA聚合酶",
    "DNA Polymerase multiplies": "DNA 聚合酶倍增",
    "DNA Research": "DNA研究",
    "DNA Science": "DNA科学",
    "DNA Science base gain is": "DNA 科学基础增益为",
    "DNA Science buyables cost nothing and Primary is 5e6x easier per upgrade": "DNA 科学可购买物品无需任何费用，每次升级 Primary 更容易 5e6 倍",
    "DNA VIII multiplies": "DNA VIII 倍增",
    "DNA X and XI and DNA Milestone 18 multiplies": "DNA X 和 XI 以及 DNA Milestone 18 倍增",
    "DNA XIV multiplies": "DNA XIV 倍增",
    "DNA XV multiplies": "DNA XV 倍增",
    "Down Quark multiplies": "下夸克倍增",
    "Each DNA Science buyable after 650 doubles Stem Cell gain": "每件 DNA 科学可在 650 倍干细胞增益后购买",
    "Each of the first nine upgrades unlocks a buyable": "前九个升级中的每一个都会解锁一个可购买的",
    "Each Secondary completion (up to 5) adds .04 to S-S DNA-binding protein and": "每个二级完成（最多 5 个）将 0.04 添加到 S-S DNA 结合蛋白和",
    "Each µ adds .001 to the Cubic base, µ's base cost is 100x less, and µ cost exponent is 1.92": "每个 µ 将 0.001 添加到三次基数，µ 的基础成本减少 100 倍， µ 成本指数为 1.92",
    "exponentiates point gain and multiplies Life gain": "乘以点增益并乘以生命增益",
    "Extreme mode multiplies": "极限模式倍增",
    "Extreme Mode multiplies": "极限模式倍增",
    "if you'd want a currency to have a tab, let me know!": "如果您想要一种货币有标签，请告诉我！",
    "Bulk 100x N → Δµ and": "批量 100x N → Δµ 和",
    "DNA gyrase": "DNA 促旋酶",
    "DNA helicase": "DNA 解旋酶",
    "DNA ligase": "DNA 连接酶",
    "XX makes the next crRNA give a": "XX 使下一个 crRNA 给出一个",
    "Amino Milestone 28 makes the next rRNA give a": "氨基里程碑 28 使下一个 rRNA 给出了一个",
    "III makes the next tRNA give a": "III 使下一个 tRNA 给出一个",
    "Increase 3's base cost": "增加3的基础成本",
    "Reward: Amino Acid up to e50 multiplies Protein gain but mRNA and tRNA's base costs are set to 1.": "奖励：高达 e50 的氨基酸会增加蛋白质增益，但 mRNA 和 tRNA 基础成本设置为 1。",
    "Reward: mRNA and tRNA production boost is additionally treated as if you can buy them in 1ms": "奖励：mRNA 和 tRNA 产量提升被额外视为您可以在 1 毫秒内购买它们",
    "Reward: Remove C Point gain 8's base cost": "奖励：移除 C 点增益 8 的基础成本",
    "Subtract 12.30 from Omnipotent base": "从 万能 基数中减去 12.30",
    "V makes the next mRNA give a": "V 使下一个 mRNA 给出一个",
    "Reward: Autobuy": "奖励：自动购买",
    "Reward: Autobuy every Taxonomy level that has ever been maxed at no cost and Chromosome cost exponent is 1.33 but disable Animal Milestone 21.": "奖励：自动购买每一个曾经免费达到最高的分类等级，染色体成本指数为 1.33，但禁用动物里程碑 21。",
    "Reward: Autobuy in": "奖励：自动购买",
    "Reward: Autobuy IN": "奖励：自动购买",
    "Reward: Autobuy intes": "奖励：自动购买积分",
    "Reward: Autobuy inTES": "奖励：自动购买 inTES",
    "Reward: Autobuy INtes": "奖励：自动购买 INtes",
    "Reward: Canis amount multiplies": "奖励：犬类 数量倍增",
    "Reward: Charm Quark effect becomes .07(C*x": "奖励：魅惑夸克效果变为 .07(C*x",
    "Reward: Chordata IV amount multiplies Gene gain and Genes multiply point gain but repeal and remove DNA upgrades.": "奖励：弦数据 IV 数量乘以基因增益和基因乘以点增益，但废除和移除 DNA 升级。",
    "Reward: Fully reinstate Animal Milestone 21 but Prime when toggled off becomes 2x per.": "奖励：完全恢复动物里程碑 21，但关闭时 素数 变为 2x 每个。",
    "Reward: Homo amount multiplies": "奖励：同人数量倍增",
    "Reward: Keep Banked Air amounts and intes": "奖励：保留 银行的空气 金额和点数",
    "Reward: Keep Intestine buyables and Token II buyables' cost exponent is .53.": "奖励：保留肠可购买物品和代币 II 可购买物品的成本指数为 0.53。",
    "Reward: Keep most prior automation, bulk 19x Secondary, and gain 3x Organ resets.": "奖励：保留大多数先前的自动化，批量 19 次次要，并获得 3 次器官重置。",
    "Reward: log10(Cells) multiplies Gene gain, bulk 5x Kidney buyables, and INtes": "奖励：log10（细胞）乘以基因增益、批量 5x 肾脏可购买物品和 INtes",
    "Reward: log10(Contaminants) multiplies Gene gain and unlock a new row of Taxonomy but increase cross contamination to 5% and the first three rows extra amounts to 0.": "奖励：log10（污染物）乘以基因增益并解锁新的分类学行，但将交叉污染增加到 5%，前三行额外数量为 0。",
    "Reward: log6(Chromosomes) multiplies Organ effect exponent.": "奖励：log6（染色体）乘以器官效应指数。",
    "Reward: Oligopotent base is 1e80 and Token II buyables' cost exponent is .47.": "奖励：寡能基数为 1e80，代币 II 可购买物的成本指数为 0.47。",
    "Reward: Oligopotent's base is log10(Air) and Token II buyables' cost exponent is .52 but Totipotent's base log2 becomes log10 and Pluripotent's base becomes log10(Tissues).": "奖励：寡能 的基础是 log10（空气），代币 II 可购买的成本指数是 0.52，但 全能 的基础 log2 变为 log10，多能 的基础变为 log10（组织）。",
    "Reward: Per milestone-19, milestones multiply Gene gain.": "奖励：每里程碑 19，里程碑乘以基因增益。",
    "Reward: Per reset keep 3 Tissue upgrades, 1 Organ upgrade, and 1 Organ reset and autobuy": "奖励：每次重置保留 3 次组织升级、1 次器官升级和 1 次器官重置和自动购买",
    "Reward: Per reset keep an Organ upgrade, bulk 5x Intestine buyables, and keep Contaminant buyables.": "奖励：每次重置保留器官升级，批量 5x 肠道可购买物品，并保留污染物可购买物品。",
    "Reward: Reinstate Animal Milestone 21 at a third the rate but disable DNA Milestone 18 and Tissue Milestones 4, 10, 11, 17, 18, 20, and 21.": "奖励：以三分之一的速度恢复动物里程碑 21，但禁用 DNA 里程碑 18 和组织里程碑 4、10、11、17、18、20 和 21。",
    "Reward: Remove the Chromosome effect exponent softcap and its effect formula is 1.002": "奖励：去除染色体效应指数软上限，其效应公式为1.002",
    "Reward: Sapien amount multiplies Air gain and each Token II past 1000 (multiplcatively) increases Gene gain by 1%.": "奖励：智人 数量乘以 气 增益，每个 代币 II 超过 1000（乘以）增加 1% 的 Gene 增益。",
    "Reward: The first 101 Token II buyables are free and selling Token II buyables starts them all at 100.": "奖励：前 101 个 代币 II 可购买物品是免费的，出售 代币 II 可购买物品的起始价格为 100。",
    "Reward: The number of milestone multiplies Animal gain and intes": "奖励：里程碑数量乘以动物增益和积分",
    "Reward: Token II buyables' cost exponent is 1.34 and Chromosome cost base is 9.2e9 but Omnipotent base is Up Quark effect.": "奖励：代币 II 可购买的成本指数是 1.34，染色体成本基数是 9.2e9，但万能基数是上夸克效应。",
    "Reward: Token II buyables' cost exponent is 1.35, gain 10x Genes, and in": "奖励：代币 II 可购买物的成本指数为 1.35，获得 10 倍基因，并在",
    "Reward: Token II via Cell double exponent is 15+x/4300.": "奖励：通过 Cell 双指数获得的代币 II 为 15+x/4300。",
    "Reward: Token II via Stem Cell double exponent is (9640+x/2": "奖励：通过干细胞双指数获得的代币 II 是 (9640+x/2",
    "Reward: Token Tetrational base is 6 and square PRO I effect but disable Animal Milestone 34's boost to Genes.": "奖励：代币 四分法 基数为 6 且平方 PRO I 效果，但禁用动物里程碑 34 对基因的提升。",
    "Reward: Top Quark coefficient is .011 but disable Mu I, Lambda I, Kappa I, and Iota I.": "奖励：顶级夸克系数为 0.011，但禁用 Mu I、Lambda I、Kappa I 和 Iota I。",
    "Reward: Total kappa multiplies Amino Acid gain.": "奖励：总 kappa 乘以氨基酸增益。",
    "Reward: Up Quark divider is 12.": "奖励：上夸克除数为 12。",
    "sqrt(log10(Contaminants)": "sqrt(log10(污染物)",
    "Subtract 1 from Omnipotent base": "万能碱基减 1",
    "Subtract 100 from the Tissue gain exponent and add 5 to Tissue effect exponent": "组织增益指数减去 100，组织效应指数加 5",
    "tes": "tes",
    "TES": "TES",
    "TEStine amount, IN": "睾丸量，IN",
    "tesTINE and energy buyables extra base gain is [amount] but you decay 10x more extra amounts.": "testTINE 和可购买能源的额外基础收益是 [数量]，但您会衰减 10 倍以上的额外数量。",
    "TEStine base is log10(Animals).": "TEStine 基数为 log10（动物）。",
    "tesTINE cost base is 4, and Nucleuse Milestone 2 permanently becomes 70x per. [need to code permanently]": "testTINE 成本基数为 4，核 里程碑 2 永久变为 70x 每个。 [需要永久编码]",
    "TEStine.": "睾丸。",
    "testine's log4 becomes log3, Animal milestone 16 counts every token, and Psittaciformes amount": "testine 的 log4 变成 log3，Animal 里程碑 16 计算每个代币，鹦鹉形目 数量",
    "TEStine's log4 becomes log3, Mammalia I amount multiplies Energy gain per Chromosome, and (Energy/1e14000+1": "TEStine 的 log4 变为 log3，Mammalia I 数量乘以每个染色体的能量增益，并且 (能量/1e14000+1",
    "tine amount, Contaminants,": "齿量，污染物，",
    "TINE and in": "TINE 和",
    "tine cost base is 1.25, each of the 50 Nucleuses after the first 50 decrease its cost exponent by .0001, and sqrt(max(Chromosomes, 1465)/1465) exponentiates Energy gain (capped at 1.1).": "成本基数为 1.25，前 50 个之后的 50 个核中的每一个都将其成本指数降低 0.0001，并且 sqrt(max(染色体, 1465)/1465) 使能量增益指数化（上限为 1.1）。",
    "tine, 10": "尖齿，10",
    "tine, unlock a Lung upgrade, and autobuy Organ upgrades (only ones unlocked before Animals).": "齿，解锁肺升级和自动购买器官升级（仅在动物之前解锁）。",
    "tine's base becomes sqrt(in": "tine 的底数变为 sqrt(in",
    "TINE's base is Nucleuses.": "TINE 的基础是 细胞核。",
    "tine) and remove Chromosome milestone 6 nerfs.": "tine) 并移除染色体里程碑 6 的 nerfs。",
    "When your heart is beating in you gain": "当你的心在跳动时，你获得",
    "You have done 1 Animals resets": "您已完成 1 次动物重置",
    "Energy, Air,": "能源、空气、",
    "gain and per upgrade log10(log10(": "增益和每次升级 log10(log10(",
    "gain, log10(Animals) multiplies Gene gain, and log10(Genes) multiplies Animal gain but disable Lung XXVI's affect on Animal gain and remove the ability to Animal reset": "增益, log10(动物) 乘以 基因增益, and log10(基因) 乘以 动物增益 但禁用 Lung XXVI 对 动物增益 的影响并移除 动物重置 的能力",
    "gain.": "获得。",
    "Initial Animal effect: (Animals+1": "初始动物效果：（动物+1",
    "Initial Animal gain: cbrt(log10(Organs)-99": "初始动物增益：cbrt(log10(器官)-99",
    "log10(99+Animals": "log10(99+动物",
    "multiplies Animal gain, but the cross contamination rate is now 100% and the first four rows extra amounts to 0.": "乘以动物增益，但交叉污染率现在为 100%，前四行额外为 0。",
    "multiplies Contaminant gain, and per reset keep a Organ milestone.": "乘以污染物增益，每次重置都会保留一个器官里程碑。",
    "multiplies Gene gain.": "倍增基因增益。",
    "multiplies Tissue gain.": "倍增组织增益。",
    "Note that Tertiary completions are never reset.": "请注意，三级完成永远不会重置。",
    "Omnipotent cost base is 9 and unlock Tokens II but remove most token content": "全能成本基数为 9 并解锁代币 II 但移除大部分代币内容",
    "Omnipotent cost base is 9.34 and β → ∂β's base is Kappa but nullify Constant": "万能的成本基数是 9.34，β → ∂β 的基数是 Kappa 但会使常数无效",
    "Omnipotent cost base is 9.42 and crRNA's base is sqrt(Cells) but nullify Logarithmic": "万能的成本基数是 9.42，crRNA 的基数是 sqrt(细胞) 但无效对数",
    "Each totipotent adds 1 to DNA effect exponent and N → ΔP's base cost is e1,000,000,000": "每个全能者在 DNA 效应指数上加 1，N → ΔP 的碱基成本为 e1,000,000,000",
    ",  multiplying most prior currency gain by 4.00.": "，将大多数先前的货币收益乘以 4.00。",
    ", bulk 4x Kidney buyables, and in": "，散装 4x 肾脏可购买物品，并在",
    ", bulk 5x Kidney buyables, and gain a Animal reset per second.": "，批量 5x 肾脏可购买物品，并获得每秒一次动物重置。",
    ", gain 1000x Genes, and Proteobacteria amount": "，获得 1000 倍基因和变形菌数量",
    ", per Animal reset keep an Organ upgrade, and in": "，每次动物重置保留器官升级，并在",
    "'s ln becomes log2 but increase cross contamination to 25% and the first four rows extra amounts to 0.": "的 ln 变为 log2，但将交叉污染增加到 25%，前四行额外数量为 0。",
    "'s log10 becomes log9.": "的 log10 变为 log9。",
    "'s log6 becomes log5 but max passive Animal gain at 10x what you can reset for.": "的 log6 变为 log5，但最大被动动物增益为您可以重置的 10 倍。",
    ") and while your heart is beating out you gain": ") 当你的心脏跳动时，你获得了",
    ")) multiplies Gene gain.": ")) 倍增基因增益。",
    "3: Unlock Heart and another Cell buyable": "3：解锁心脏和另一个可购买的细胞",
    "4: Tokens II buyables' cost is ceil(x": "4：代币 II 可购买的成本是 ceil(x",
    "and 4.00": "和 4.00",
    "and,": "和，",
    "Animal effect affects Organs, DNA, Cell, Stem Cell, Tissue, Mu, Lambda, Kappa, Iota,": "动物效应影响器官、DNA、细胞、干细胞、组织、Mu、Lambda、Kappa、Iota、",
    "Animals": "动物",
    "Animals resets all prior content that is not permanently kept, including Token content.": "动物 会重置所有非永久保留的先前内容，包括代币内容。",
    "ated Blood": "吃过的血",
    "beating in": "打进来",
    "Chromosomes": "染色体",
    "Current Animal gain: cbrt(log10(Organs)-99": "当前动物增益：cbrt(log10(器官)-99",
    "Current Cell gain: (DNA/1e582": "当前细胞增益：（DNA/1e582",
    "Deoxygenated Blood": "脱氧血",
    "Disable the first 5 Stem Cell buyables": "禁用前 5 个干细胞可购买物品",
    "...phone": "...手机",
    "...soft": "...软件",
    "log10(Tissues": "log10(组织",
    "beating out": "击败",
    "Reward: Amino Acid up to e25 multiplies Protein gain but mRNA and tRNA's base costs are set to 1.": "奖励：高达 e25 的氨基酸会增加蛋白质增益，但 mRNA 和 tRNA 的基础成本设置为 1。",
    "Reward: Remove Pluripotent's base cost, each Primary completion after 10 adds .1 to Visible base, and token cost exponent is .29.": "奖励：移除 多能 的基础成本，10 次后的每个主要完成都会增加 0.1 到可见基础，代币成本指数为 0.29。",
    "Reward: Token cost exponent is .26 and each milestone adds .03 to Tissue effect exponent but nullify Radio Waves.": "奖励：代币成本指数为 0.26，每个里程碑将组织效应指数增加 0.03，但会使无线电波无效。",
    "Reward: Token costs scale 1 + milestones / 50 times slower and per token gain 1.05x Stem Cells.": "奖励：代币成本比例为 1 + 里程碑/慢 50 倍，每个代币获得 1.05 倍干细胞。",
    "Tissue effect affects Phosphorus, Life, Amino Acid, Protein,": "组织效应影响磷、生命、氨基酸、蛋白质、",
    "dilates point gain and unlock a toggle for hiding the Organs subtab [doesn't affect gameplay].": "扩大点增益并解锁隐藏器官子选项卡的切换[不影响游戏玩法]。",
    "When toggled OFF base Organ gain double exponent is .31": "切换关闭时，基本器官增益双指数为 0.31",
    "When toggled OFF bulk buy Gene buyables and gain 25x Genes": "关闭批量购买基因可购买物品并获得 25 倍基因",
    "When toggled OFF gain 100x Genes per Chromosome - 235": "关闭时，每条染色体获得 100 倍基因 - 235",
    "When toggled OFF gain 2x Genes per Chromosome past 200": "关闭时，每超过 200 的染色体获得 2 倍基因",
    "When toggled OFF Oligopotent cost base is 1e69": "关闭时，寡能成本基数为 1e69",
    "When toggled OFF triple Chromosomes IX": "当关闭三重染色体 IX",
    "When toggled OFF unlock and you can prestige for Nucleuses": "关闭解锁时，您可以为 细胞核 声望",
    "When toggled ON": "打开时",
    "When toggled ON disable gene buyale autobuyers": "当打开禁用基因可购买 自动购买者",
    "When toggled ON gain 10x Animals": "打开时获得 10 倍动物",
    "When toggled ON gain 3.3x Genes per Chromosome - 235 per row one OFF achievement": "当切换为 ON 时，每条染色体获得 3.3 倍基因 - 每行 235 个关闭成就",
    "When toggled ON log2(levels+2) multiplies amount gain but you gain 4e49x less Genes": "当切换为 ON 时 log2(等级+2) 会增加数量增益，但您获得的基因会少 4e49 倍",
    "When toggled ON Multipotent cost base is 1e39": "开启时，多能成本基数为 1e39",
    "When toggled ON per this row OFF (and unlocked) achievement decrease Token II buyables' cost exponent by .01": "当每行关闭（并解锁）成就时，将代币 II 可购买的成本指数降低 0.01",
    "When toggled ON per this row OFF (and unlocked) achievement per Nucleus quintuple Animal gain": "当每行切换为 ON 时，每 Nucleus 五倍动物增益关闭（并解锁）成就",
    "When toggled ON per this row OFF (and unlocked) achievement you have one more Chromosome for effect purposes": "当每行关闭（并解锁）成就切换为 ON 时，您有一个额外的染色体用于效果目的",
    "When toggled ON PRI I's ON formula becomes log2(levels": "当切换 ON PRI 时，我的 ON 公式变为 log2(等级",
    "When toggled ON Proteobacteria II amount": "当切换为 ON Proteobacteria II 量时",
    "When toggled ON raise Bottom Quark base to this row OFF (and unlocked) achievements (min 1": "当切换为 ON 时，将底部夸克基地提升到这一行 OFF（并解锁）成就（分钟 1",
    "When you have over 910 effective Chromosomes, the effect is .03*x+7.78": "当您拥有超过 910 条有效染色体时，效果为 0.03*x+7.78",
    "You are gaining 6e145,367 Genes/s before cross contamination.": "在交叉污染之前，您获得了 6e145,367 基因/秒。",
    "You can always reset for Nucleuses and unlock a new row of Animal Achievements": "您可以随时重置 细胞核 并解锁新的动物成就行",
    "You can buy max Chromosomes, Chromosomes permanently reset nothing, and gain 20x genes": "您可以购买最大染色体，染色体永久不会重置任何内容，并获得 20 倍基因",
    "Reward: Animals XXIII counts every Token II and Animal effect exponent is hardcapped at 300.": "奖励：Animals XXIII 计算每个 代币 II 和 动物 效果指数的上限为 300。",
    "Reward: Autobuy Taxonomy buyables which have 100 or more levels": "奖励：自动购买具有 100 个或更多等级的分类可购买物品",
    "Reward: Chordata III amount": "奖励：Chordata III 金额",
    "Reward: Chromosome cost base is 9.9e9 but disable Cell Milestones 12, 16, 17, 22, 23, 24, 26, 32, 38, 39, 41, 49, 53, 56, and 59 (Lambda and Iota stay active).": "奖励：染色体成本基数为 9.9e9，但禁用细胞里程碑 12、16、17、22、23、24、26、32、38、39、41、49、53、56 和 59（Lambda 和 Iota 保留激活状态）。",
    "Reward: Chromosome effect becomes 1.004": "奖励：染色体效应变为1.004",
    "Reward: Chromosome Milestone 19 counts every Nucleuse.": "奖励：染色体里程碑 19 计算每个细胞核。",
    "Reward: Chromosomes effect is x*.03+7.78 and Token II via Stem Cells' adder is 9635 but the Taxonomy limit is 1200+Nucleuses and reset Taxonomy buyables and Animals.": "奖励：染色体效果为 x*.03+7.78，通过干细胞的加法器获得的代币 II 为 9635，但分类限制为 1200+细胞核 并重置分类可购买物品和动物。",
    "Reward: COM I's ON effect is always active": "奖励：COM I's ON 效果始终有效",
    "Reward: COM III's ON effect is always active.": "奖励：COM III 的 ON 效果始终有效。",
    "Reward: Each Chromosome adds .01 to the Organ gain exponent.": "奖励：每条染色体增加 0.01 到器官增益指数。",
    "Reward: Each of the first 100 Nucleuses past 7 reduces Chromosome cost exponent by .0001.": "奖励：过去 7 的前 100 个细胞核中的每一个都将染色体成本指数减少 0.0001。",
    "Reward: Him base is (make levels": "奖励：他的基础是（制作关卡",
    "Reward: intes": "奖励：intes",
    "Reward: inTES": "奖励：inTES",
    "Reward: Keep Animal Achievements and keep an Animal reset per Nucleus.": "奖励：保留动物成就并保留每个核心的动物重置。",
    "Reward: log2(Nucleuses) multiplies DNA gain exponent.": "奖励：log2(细胞核) 乘以 DNA 增益指数。",
    "Reward: Multiply DNA gain exponent by 1.31, Token II buyables' cost exponent is 1.28 and": "奖励：DNA 增益指数乘以 1.31，代币 II 可购买物品的成本指数为 1.28 和",
    "Reward: Multipotent cost base is 1e38": "奖励：多能成本基数为 1e38",
    "Reward: Nucleus primary effect affects Taxonomy limit instead of Animals but disable Nucleus Milestone 11 and Chromosomes XIX's effects on Taxonomy limit.": "奖励：核心主要效果影响分类限制而不是动物，但禁用核心里程碑 11 和染色体 XIX 对分类限制的影响。",
    "Reward: Nucleuses' second effect is five times stronger but fourth root the initial Organ gain and remove the + 25 from I'm's base.": "奖励：细胞核 的第二个效果要强五倍，但第四个是初始器官增益，并从我的基础上移除 +25。",
    "Reward: Nucleuses+1 multiplies Organ effect exponent and INtes": "奖励：细胞核+1 乘以器官效应指数和 INtes",
    "Reward: ONE III's ON effect is always active and Token II buyables' cost exponent is 1.29.": "奖励：ONE III 的 ON 效果始终有效，代币 II 可购买的成本指数为 1.29。",
    "Reward: Organ base gain double exponent is .35 and in": "奖励：器官基础增益双倍指数为 0.35 和",
    "Reward: Per Chromosome Chromosomes multiply Organ gain and 1+Chromosomes/67 multiplies Gene gain.": "奖励：每条染色体染色体乘以器官增益，1+染色体/67 乘以基因增益。",
    "Reward: Per milestone cbrt(Chromosomes) multiplies Gene gain and unlock Chromosome upgrades and a new Taxonomy row.": "奖励：每个里程碑 cbrt（染色体）乘以基因增益并解锁染色体升级和新的分类行。",
    "Reward: Per Nucleus increase the Taxonomy limit by .5 and Oligopotent cost base is 1e55.": "奖励：每核将分类限制增加 0.5，寡能成本基础为 1e55。",
    "Reward: Per Nucleus keep a Animal milestone and Animal milestone 4 buys every Organ upgrade.": "奖励：每个 细胞核 保留一个动物里程碑，动物里程碑 4 购买每个器官升级。",
    "Reward: Per Nucleus keep a Chromosome upgrade and milestone and Totipotent cost formula is 1e23^(x": "奖励：每核保留染色体升级和里程碑，全能成本公式为 1e23^(x",
    "Reward: Per Nucleus keep a Organ milestone and Organ upgrade and Pluripotent cost base is 1e19.": "奖励：每核保留一个器官里程碑和器官升级，多能成本基数为 1e19。",
    "Reward: Per Nucleus keep an Animal upgrade and an Animal reset, square energy buyables effect in their amount gain formula, and gain 2x Animal resets, Genes, and Animals.": "奖励：每个 Nucleus 保留动物升级和动物重置，在其数量增益公式中平方能量可购买效果，并获得 2 倍动物重置、基因和动物。",
    "Reward: Per Nucleus log10(Stem Cells) multiplies Tissue gain, per Nucleus you gain 10x genes, and keep Taxonomy and Chromosome autobuyer content.": "奖励：每核 log10（干细胞）乘以组织增益，每核你获得 10 倍基因，并保留分类学和染色体自动购买内容。",
    "Reward: Per Nucleus milestone Nucleus primary effect is 1% stronger (linear) and gain 15x Genes": "奖励：每个 细胞核 里程碑 细胞核 主要效果增强 1%（线性）并获得 15 倍基因",
    "Reward: Pluripotent cost exponent is 1.09 and remove the +1 from Nucleuses' cost formula but remove the +log10(log10(Cells)) from Omnipotent's base.": "奖励：多能 成本指数为 1.09，并从 细胞核 的成本公式中移除 +1，但从 万能 的基础中移除 +log10(log10(细胞))。",
    "Reward: PRI I's OFF effect is always active": "奖励：PRI I的OFF效果始终有效",
    "Reward: PRI I's ON effect is always active and Chromosomes+1 multiplies Gene gain.": "奖励：PRI I 的 ON 效果始终处于激活状态，并且 染色体+1 倍增基因增益。",
    "Reward: PRI III's ON effect is always active and": "奖励：PRI III 的 ON 效果始终有效且",
    "Reward: PRO III's ON effect is always active and Token II buyables' cost exponent is 1.286.": "奖励：PRO III 的 ON 效果始终有效，代币 II 可购买的成本指数为 1.286。",
    "Reward: Raise him base ^ 1.6 and per Nucleus double gene gain.": "奖励：提高他的基础 ^ 1.6 和每个 Nucleus 双倍基因增益。",
    "Reward: Reset Genes, Animals, and Taxonomy amounts, disable Animals XVIII's nerfs, square": "奖励：重置基因、动物和分类数量，禁用 动物 XVIII 的 nerfs，正方形",
    "Reward: Reset Taxnomy levels and extras and Genes, remove Chromosome base cost, and Chromosome effect formula is 1.002": "奖励：重置分类等级和额外和基因，去除染色体基础成本，染色体效应公式为1.002",
    "Reward: sqrt(Nucleuses) multiplies DNA gain exponent (at least 1x).": "奖励：sqrt(细胞核) 乘以 DNA 增益指数（至少 1 倍）。",
    "Reward: Taxonomy amounts are set to their gain limit immediately": "奖励：立即将分类金额设置为其收益限制",
    "Reward: The cross contamination rate is now 33% and in": "奖励：交叉污染率现在为 33%，并且在",
    "Reward: The cross contamination rate is now 39%, in": "奖励：现在交叉污染率为 39%，在",
    "Reward: The taxonomy autobuyer can buy from every buyable": "奖励：分类自动购买者可以从每个可购买的物品中购买",
    "Reward: Token buyables' cost exponent is 1.26 and per Nucleus multiply DNA and Air gain exponents by 1.01.": "奖励：可购买代币的成本指数为 1.26，每个 细胞核 将 DNA 和 空气 增益指数乘以 1.01。",
    "Reward: Token II buyables' cost exponent is 1.274 and you can bulk 5x Token IIs.": "奖励：代币 II 可购买的成本指数为 1.274，您可以批量购买 5 倍代币 II。",
    "Reward: Top Quark multiplies instead of adds to the tetrational divider but its coefficient is .007.": "奖励：顶夸克乘法而不是加到四次方除法器上，但它的系数是 0.007。",
    "Reward: Totipotent cost formula is 1e9^(x": "奖励：全能成本公式为 1e9^(x",
    "Reward: Unlock a new row of Taxonomy": "奖励：解锁新的分类学行",
    "Reward: Unlock Species and Token II via Cell's divider is 4444.4.": "奖励: 解锁物种和 代币 II 通过 细胞 的分频器是 4444.4.",
    "Reward: Up Quark divider is 25 and him base is (make levels) but disable Tissue Milestone 7.": "奖励：上夸克分频器为 25，他的基础为（制作关卡）但禁用组织里程碑 7。",
    "Sapien": "智人",
    "sqrt(1+C": "平方（1+C",
    "Square base Animal gain and (1+Organs/1e900": "方形基础动物增益和 (1+器官/1e900",
    "Square intes": "平方整数",
    "Subtract 1 from Token II buyable costs (minimum 0": "从代币 II 可购买成本中减去 1（最低为 0",
    "Taxonomy": "分类学",
    "testine base is cbrt(Tokens II": "睾丸碱基是 cbrt(代币 II",
    "testine base is sqrt(Token II).": "睾丸基础是 sqrt(代币 II)。",
    "testine base, and INtes": "睾丸碱基和 INtes",
    "tesTINE cost formula is 5": "testTINE 成本公式为 5",
    "TEStine's log3 becomes log2 and bulk 5x Kidney buyables": "TEStine 的 log3 变成 log2 和散装 5x 肾 可购买",
    "testine's log3 becomes log2 but per Chromosome - 8 halve Gene gain.": "睾丸的 log3 变为 log2 但每个染色体 - 8 减半基因增益。",
    "testine's log5 becomes log4 but the cross contamination rate is now 75%.": "testine 的 log5 变为 log4 但现在交叉污染率为 75%。",
    "TEStine's log5 becomes log4, disable Chromosome Milestone 5's nerfs, and Carnivora II amount multiplies": "TEStine 的 log5 变为 log4，禁用 染色体里程碑 5 的 nerfs，食肉目 II 数量成倍增长",
    "TEStine's log6 becomes log5 and gain 20x Genes if you have exactly 14 but per Chromosome halve Gene gain.": "TEStine 的 log6 变为 log5 并获得 20 倍基因，如果你正好有 14 个，但每个染色体减半基因增益。",
    "testine's log6 becomes log5 and per upgrade Air": "testine 的 log6 变为 log5 并且每次升级 Air",
    "tine base is sqrt(log10(Organs)).": "齿基是 sqrt(log10(Organs))。",
    "tine base is squared but disable Chromosome Milestones 8, 16, and 17 and Animal Milestone 21's boost to Genes": "基数为平方，但禁用染色体里程碑 8、16 和 17 以及动物里程碑 21 对基因的提升",
    "tine cost fomula is 1.71": "齿成本公式为 1.71",
    "tine gain": "增益",
    "tine's base is Chromosomes but disable Cells I, V, VI, VIII, IX, XVIII, XIX, XXII, and XXVI.": "tine 的碱基是染色体，但会禁用细胞 I、V、VI、VIII、IX、XVIII、XIX、XXII 和 XXVI。",
    "TINE's inner ln becomes log2": "TINE 的内部 ln 变为 log2",
    "tine's log3 becomes log2 and Token II via Stem Cell's double exponent is (103+x/20": "tine 的 log3 变为 log2 并且通过干细胞的双指数的代币 II 是 (103+x/20",
    "tine's log4 becomes log3, and unlock a new row of Taxonomy.": "tine 的 log4 变为 log3，并解锁了新的 分类 行。",
    "tine's log5 becomes log4.": "tine 的 log5 变为 log4。",
    "tine's log6 becomes log5": "tine 的 log6 变成 log5",
    "tine's log6 becomes log5, unlock a new layer, and Oligopotent's base is log10(Contaminants": "tine的log6变成log5，解锁新层，Oligopotent的base是log10(Contaminants",
    "Token II buyables' cost exponent is .45 and double Gene gain but disable Primary and Secondary reward": "代币 II 可购买物品的成本指数为 0.45，基因增益翻倍，但禁用主要和次要奖励",
    "Token II buyables' cost exponent is .46, gain 20x Genes, and per Chromosome increase the Taxonomy buyable max by 3 up to 1100, but disable Chromosomes III": "代币 II 可购买物品的成本指数为 0.46，获得 20 倍基因，每条染色体将分类学可购买物品的最大值提高 3 至 1100，但禁用染色体 III",
    "Token II via Cell double exponent is 12+x/2000": "通过单元双指数的代币 II 是 12+x/2000",
    "Token II via Stem Cell double exponent becomes (x/5+330": "通过干细胞双指数的代币 II 变为 (x/5+330",
    "Token II via Stem Cell double exponent is (480+x/10": "通过干细胞双指数的代币 II 是 (480+x/10",
    "Token II via Stem Cell double exponent is (x/20+800": "通过干细胞双指数的代币 II 是 (x/20+800",
    "Top Quark coefficient is .012 and Token II buyables permanently cost nothing and their cost formula is x": "顶夸克系数为 0.012，代币 II 可购买物品永久不花费任何成本，其成本公式为 x",
    "Totipotent cost base is 1e21 and Nucleuses reset nothing": "全能成本基数是 1e21，并且 细胞核 不会重置任何内容",
    "Triple Chromosomes IX": "三重染色体 IX",
    "Unlock Animal achievements and a clickable": "解锁动物成就和可点击",
    "Oligopotent cost base is 1e69": "寡能成本基数是 1e69",
    "Oligopotent cost base is 1e70 and per upgrade add .01 to the Animal gain exponent": "寡能成本基数为 1e70，每次升级增加 0.01 到动物增益指数",
    "Reward: Air Challenges no longer boost Air gain, but raise Air gain ^60.": "奖励：空中挑战不再增加空中增益，而是提高空中增益^60。",
    "Reward: Animals XXIII counts every Token II and Animal effect exponent is hardcapped at 300.": "奖励：动物 XXIII 计算每个 Token II 和 Animal 效果指数的上限为 300。",
    "Reward: Autobuy Taxonomy buyables which have 100 or more levels": "奖励：自动购买具有 100 个或更多等级的分类可购买物品",
    "Reward: Chordata III amount": "奖励：脊索动物 III 金额",
    "Reward: Chromosome cost base is 9.9e9 but disable Cell Milestones 12, 16, 17, 22, 23, 24, 26, 32, 38, 39, 41, 49, 53, 56, and 59 (Lambda and Iota stay active).": "奖励：染色体成本基数为 9.9e9，但禁用细胞里程碑 12、16、17、22、23、24、26、32、38、39、41、49、53、56 和 59（Lambda 和 Iota 保留激活状态）。",
    "Reward: Chromosome effect becomes 1.004": "奖励：染色体效应变为1.004",
    "or Nucleus": "或核",
    "Per Chromosome - 291 increase the Taxonomy buyable cap by 1 up to 1510": "每染色体 - 291 将分类学可购买上限提高 1 至 1510",
    "Per Chromosome - 37 increase the Taxonomy buyables max by 4, up to a max of 850 and Aves amount": "每染色体 - 37 最多可将分类学可购买物品增加 4，最多 850 和 鸟类 数量",
    "Per Chromosome Animalia II multiplies Organ gain and intes": "每染色体动物 II 使器官增益和整数倍增",
    "Per Chromosome gain 1.01x Animals and autobuy Chromosomes": "每条染色体获得 1.01 倍的动物和自动购买染色体",
    "Per Chromosome up to 200 subtract 1 from Tissue gain exponent divider and Gamma-": "每个染色体高达 200 从组织增益指数除法器和 Gamma-中减去 1",
    "Per Nucleus increase the Taxonomy limit by .5 but disable Animal Milestones 17 through 20's effects on Gene gain": "每核将分类限制增加 0.5，但禁用动物里程碑 17 到 20 对基因增益的影响",
    "Per Token II - 7200 gain 1.01x more Animals and 1.05x Genes": "每个代币 II - 7200 获得 1.01 倍以上的动物和 1.05 倍的基因",
    "Per Token II add 1 to the Organ effect exponent and the Animal gain formula's cbrt becomes sqrt": "每个代币 II 将器官效应指数加 1，动物增益公式的 cbrt 变为 sqrt",
    "Per upgrade - 62 upgrades multiply Air and Energy gain": "每次升级 - 62 次升级乘以空气和能量增益",
    "Per upgrade 1+[Nucleuses]/4 multiplies Gene gain": "每次升级 1+[细胞核]/4 倍基因增益",
    "Per upgrade per milestone add .05 to Cell effect formula exponent but nullify Ultraviolet": "每次升级每个里程碑将 0.05 添加到细胞效应公式指数，但会使紫外线无效",
    "Per upgrade you have one more effective Chromosomes for effect purposes and Charm Quark coefficient is 1": "每次升级你有一个更有效的染色体用于效果目的，魅力夸克系数为 1",
    "Press B to buy": "按B购买",
    "Press shift to bulk buy 5x.": "按 shift 批量购买 5 倍。",
    "Each Token II past 500 doubles Energy gain and": "每个 代币 II 超过 500 倍能量增益和",
    "Energy buyable extra amounts are set to their production in one second and in": "能源可购买的额外数量在一秒钟内设置为它们的生产，并在",
    "Felidae": "猫科",
    "Felidae amount multiplies Contaminant gain per Taxonomy level and INtes": "猫科动物数量乘以每个分类等级和 INtes 的污染物增益",
    "For unlocking Nucleuses you permanently keep DNA, Cell, and Tissue content.": "为了解锁 细胞核，您可以永久保留 DNA、细胞和组织内容。",
    "Formula": "公式",
    "Gain 2x Genes per Chromosome past 200": "每超过 200 的染色体获得 2 倍基因",
    "Gain 3.3x Genes per Chromosome - 235 per row one OFF achievement": "每条染色体获得 3.3x 基因 - 每行 235 个 OFF 成就",
    "gain and per upgrade": "增益和每次升级",
    "Gammaproteobacteria": "伽玛变形杆菌",
    "Gene gain is": "基因增益是",
    "Genes": "基因",
    "Have 13 Taxonomy buyables on 1 level and the rest on zero": "在 1 级有 13 个分类学可购买物品，其余的在 0 级",
    "Have 14 Taxonomy buyables on 6 levels and 1 on 4 levels and every buyables is less than 7": "在 6 个等级上有 14 个分类学可购买物品，在 4 个等级有 1 个可购买物品，每个可购买物品少于 7 个",
    "Have 17 Taxonomy buyables on composite levels. All Taxonomy buyables have to be less than 134": "有 17 个分类学可购买的合数等级。所有分类学可购买的物品必须少于 134",
    "Have 17 Taxonomy buyables on composite levels. All Taxonomy buyables have to be less than 99": "有 17 个分类学可购买的合数等级。所有分类学可购买的物品必须少于 99",
    "Have 17 Taxonomy buyables on prime levels. All Taxonomy buyables have to be less than 140 [shift for valid values]": "有 17 种分类学可购买的顶级物品。所有分类学可购买物品必须小于 140 [转换为有效值]",
    "Have 17 Taxonomy buyables on prime levels. All Taxonomy buyables have to have less than 105 [shift for valid values]": "有 17 种分类学可购买的顶级物品。所有分类学可购买的物品必须少于 105 [转换为有效值]",
    "Have 21 Taxonomy buyables on 8 levels": "在 8 个等级上拥有 21 个分类学可购买物品",
    "Have 21 Taxonomy buyables on composite levels above 7. All Taxonomy buyables have to be less than 25": "在 7 以上的合数等级上拥有 21 个可购买的分类。所有可购买的分类必须少于 25",
    "Have 21 Taxonomy buyables on prime levels between 6 and 60 [shift for valid values]": "在 6 到 60 之间的主要等级上拥有 21 个分类学可购买物品[按 shift 有效值]",
    "Hominidae": "人科",
    "Hominidae amount multiplies Tissue gain per milestone": "人科 数量乘以每个里程碑的组织增益",
    "Homo": "人",
    "I'm base becomes 25 + Chromosomes/100 and bulk unlimited Contaminant buyables": "我基于 变为 25 + 染色体/100 和散装无限污染物可购买",
    "log74(max(74, Chromosomes)) multiplies Token tetrational divider": "log74(最大(74, 染色体)) 乘以代币四次方除法器",
    "multiplies Cell gain and Animal Milestone 27 affects DNA": "倍增细胞增益和动物里程碑 27 影响 DNA",
    "multiplies Contaminant gain and Chromosomes cost base is 9.6e9.": "乘以污染物增益和染色体成本基数为 9.6e9。",
    "multiplies Gene gain": "倍增基因增益",
    "multiplies in": "乘以",
    "multiplies Organ gain": "增加器官增益",
    "Note: Toggling this zeroes Taxonomy amounts": "注意：切换此项归零分类金额",
    "Nucleuses": "核",
    "Archaebacteria": "古细菌",
    "Autobuy": "自动购买",
    "Aves": "鸟类",
    "base and bulk 4x intestine buyables": "基础和散装 4x 肠道可购买物品",
    "base becomes Tokens.": "基数 变成了代币。",
    "Base Organ gain double exponent is .31": "基础器官增益双指数为 0.31",
    "Bottom Quark base is C and Top Quark coefficient is Nucleuses/1000": "底夸克基数为 C，顶夸克系数为 细胞核/1000",
    "Bulk buy Gene buyables and gain 25x Genes": "批量购买基因可购买物品并获得 25 倍基因",
    "but Chromosomes cost base is 1e10.": "但染色体成本基数是 1e10。",
    "but disable Chromosome milestone 9.": "但禁用染色体里程碑 9。",
    "but disable Chromosomes IV.": "但禁用 染色体 IV。",
    "but the Taxonomy limit is 1500+Nucleuses.": "但分类限制为 1500+细胞核。",
    "Buying any upgrade forces a Nucleus reset.": "购买任何升级都会强制 细胞核 重置。",
    "Canidae": "犬科",
    "Canidae amount multiplies Energy gain and base DNA gain becomes [Animal upgrades]^[Token II]": "犬科 数量乘以能量增益和基础DNA增益变为[动物升级]^[代币II]",
    "Canis": "犬类",
    "I amount multiplies Organ gain, square an base, and IN": "食肉目 I 数量乘以器官增益、平方基数和 IN",
    "Charm Quark exponent is .7 and Token II buyables' exponent is 1.272": "魅力夸克 指数是 0.7，Token II 可购买的指数是 1.272",
    "I amount multiplies Organ gain per Nucleus and PRI II's ON effect is always active": " I 数量乘以每个 细胞核 的器官增益，并且 PRI II 的 ON 效果始终处于活动状态",
    "II amount multiplies intes": " II 数量乘以整数",
    "Chromosome gain exponent is 1.34 and per upgrade add 1 to Tissue effect exponent": "染色体增益指数为 1.34，每次升级增加 1 到组织效应指数",
    "Chromosome upgrades": "染色体升级",
    "keeps Genes and Chromosomes cost base is 9.8e9 but disable Kappa V and Mu III": "保留基因和染色体成本基础是 9.8e9 但禁用 Kappa V 和 Mu III",
    "only resets Gene amounts.": "只重置基因数量。",
    "V counts every Token II and add 1 to the Tissue effect exponent but divide Gene gain by 1e42": "V 计算每个代币 II 并将组织效应指数加 1，但将基因增益除以 1e42",
    "VIII and XII no longer multiply gene gain": "VIII 和 XII 不再增加基因增益",
    ") and per Chromosome - 234 increase the Taxonomy buyable cap by 2 up to 1210 but disable Tissues XI, XIV, XXVIII, XXXVIII, XLII, LI, LIII, LIV, LIX, LXI, LXV, LXIX, and LXXV (Tissues XLII still multiplies DNA gain exponent and Tissues LXXV still makes Charm based on best).": ") 和每条染色体 - 234 将分类学可购买上限增加 2 至 1210，但禁用组织 XI、XIV、XXVIII、XXXVIII、XLII、LI、LIII、LIV、LIX、LXI、LXV、LXIX 和 LXXV（组织 XLII 仍然成倍增加 DNA 增益指数和 组织 LXXV 仍然使 魅力 基于最佳）。",
    "Tertiary multiplies": "三级乘法",
    "testine multiplies": "睾丸倍增",
    "tesTINE multiplies": "睾丸倍增",
    "TEStine multiplies": "测试倍增",
    "tine multiplies": "齿倍增",
    "TINE multiplies": "TINE 倍增",
    "Tissue gain is e2.859e15*": "组织增益为 e2.859e15*",
    "Trachea multiplies": "气管倍增",
    "VII multiplies": "七倍增",
    "VIII multiplies": "VIII 倍增",
    "When toggled OFF PRO I's OFF boost to Genes becomes 5x per achievement + 4": "当切换关闭 PRO 时，我对基因的关闭提升变为每个成就 5 倍 + 4",
    "XI multiplies": "XI 倍增",
    "XIII multiplies": "XIII 倍增",
    "XIV multiplies": "XIV 倍增",
    "XV multiplies": "XV 倍增",
    "XVI multiplies": "XVI 倍增",
    "XVII multiplies": "XVII 倍增",
    "XVIII multiplies": "XVIII 倍增",
    "XXI multiplies": "XXI 倍增",
    "XX multiplies": "XX 倍增",
    "XXIII multiplies": "XXIII 倍增",
    "XXIV multiplies": "XXIV 倍增",
    "XXX multiplies": "XXX 倍增",
    "XXV multiplies": "XXV 倍增",
    "XXVI multiplies": "XXVI 倍增",
    "XXVIII multiplies": "XXVIII 倍增",
    "XXXI multiplies": "XXXI 倍增",
    "XXXII multiplies": "XXXII 倍增",
    "XXXIII multiplies": "XXXIII 倍增",
    "XIX multiplies": "XIX 倍增",
    "XII multiplies": "XII 倍增",
    "XXXIV multiplies": "XXXIV 倍增",
    "XXVII multiplies": "XXVII 倍增",
    "XXII multiplies": "XXII 倍增",
    "I multiplies": "I 倍增",
    "I'm multiplies": "I'm 倍增",
    "Zeros Genes and Taxonomy buyables amounts and levels": "零 基因和分类学可购买的数量和等级",
    "Chromosomes XVII": "染色体 XVII",
    "Chromosomes XVIII": "染色体 XVIII",
    "Chromosomes XX": "染色体 XX",
    "Chromosomes/17": "染色体/17",
    "COM I being ON multiplies": "COM 我是 ON 倍增",
    "COM III multiplies": "COM III 倍增",
    "Composite": "合数",
    "Current Animal gain: log10(Organs": "当前动物增益：log10（器官",
    "dilates point gain": "扩张点增益",
    "Disable Mu IV, Lambda IV, Kappa IV, and Iota IV effects on Stem Cells": "禁用 Mu IV、Lambda IV、Kappa IV 和 Iota IV 对干细胞的影响",
    "DNA base gain is Chromosomes": "DNA碱基增益是染色体",
    "DNA gain is e1.163e19*": "DNA 增益为 e1.163e19*",
    "Down Quark now only affects Tissue gain, Chromosome V becomes 4% per, and Oligopotent base is 1e75": "羽绒夸克现在只影响组织增益，染色体 V 变为 4%，寡能碱基为 1e75",
    "Energy gain is": "能量增益是",
    "II multiplies": "II 倍增",
    "III amount": "三、金额",
    "III amount multiplies": "III 金额倍增",
    "IV multiplies": "IV 倍增",
    "IX multiplies": "IX 倍增",
    "LII multiplies": "LII 倍增",
    "Milestone 1 multiplies": "里程碑 1 倍增",
    "Nothing": "无",
    "Organ effect multiplies": "器官效应成倍增加",
    "PRI I multiplies": "PRI I 相乘",
    "PRI I's ON effect counts every Chromosome and Up Quark divider is 14": "PRI I's ON 效果计数每个染色体和上夸克分频器为 14",
    "PRI I's ON effect's negative effect is nullified": "PRI I's ON 效果的负面效果无效",
    "Primary Bronchi multiplies": "主支气管倍增",
    "Primates": "灵长类动物",
    "Primates amount multiplies Air gain per Psittaciformes level and INtes": "灵长类动物数量乘以每个鹦鹉形目等级和 INtes 的空气增益",
    "Prime": "质数",
    "PRO I multiplies": "PRO I 倍增",
    "PRO I's OFF boost to Genes becomes 5x per achievement + 4": "PRO I's OFF 对基因的提升变为每个成就的 5 倍 + 4",
    "PRO II multiplies": "PRO II 倍增",
    "Progression": "进程",
    "Progression III multiplies": "进程 III 倍增",
    "proteobacteria amount multiplies INtes": "变形菌数量倍增",
    "Proteobacteria I": "变形菌 I",
    "Proteobacteria II": "变形菌II",
    "Psittaciformes": "鹦鹉形目",
    "Raise energy gain to cbrt(max(Chromosomes, 1234)/1234) up to 1.01": "将能量增益提高到 cbrt(最大(染色体, 1234)/1234) 高达 1.01",
    "resets all prior content not permanently kept.": "重置所有未永久保留的先前内容。",
    "resets all prior content that is not permanently kept, including Token content.": "重置所有未永久保留的先前内容，包括代币内容。",
    ",  adding 74.24 to effective Chromosomes  and 6.40 to Organ and Animal gain exponents and I'm base.": "，将 74.24 添加到有效染色体，将 6.40 添加到器官和动物增益指数，我是基础。",
    ",  making the Gene amount gain per level base 54.6472.": "，使每级的基因数量增益为 54.6472。",
    ",  multiplying most prior currency gain by 6e196,635.": ", 将大多数先前的货币收益乘以 6e196,635。",
    ", and": "， 和",
    ", autobuy currently unlocked Animal and Chromosome upgrades, and autobuy Taxonomy buyables that were ever above 400 levels.": "，自动购买目前解锁了动物和染色体升级，自动购买分类学可购买的等级超过 400 级。",
    "'s log3 becomes ln": "的 log3 变成 ln",
    "'s log4 becomes log3": "的 log4 变成 log3",
    "'s log6 becomes log5": "的 log6 变成 log5",
    "*2 and Chromosome cost exponent is 1.32.": "*2 染色体成本指数为 1.32。",
    "1, multiplied by above": "1、乘以上面",
    "Activate milestone 26's autobuyer.": "激活里程碑 26 的自动购买。",
    "Activate One reward.": "激活一个奖励。",
    "Add 13.75 to the Cell effect exponent and per Token II past 2600 gain 1% more Genes": "细胞效应指数增加 13.75，每超过 2600 的代币 II 获得 1% 更多基因",
    "Air": "空气",
    "Air gain is": "空气增益是",
    "Air I multiplies": "空气 I 倍增",
    "Air VII multiplies": "Air VII 倍增",
    "Amount multiplies intes": "金额乘以整数",
    "amount plus 1,": "金额加1，",
    "Amounts and gene amount decays by 100% per second due to genetic cross contamination.": "由于基因交叉污染，数量和基因数量每秒衰减 100%。",
    "amounts plus 1.": "金额加 1。",
    "and amount gain is 2": "并且数量增益为 2",
    "and INtes": "和INTES",
    "and Mammalia II amount": "和 哺乳动物 II 数量",
    "and per this row upgrade double Kidney bulk buy amount": "并且每行升级双肾批量购买金额",
    "and Token II buyables' cost exponent is 1.27.": "代币 II 可购买物品的成本指数为 1.27。",
    "Animal effect multiplies": "动物效果倍增",
    "Animal Effect multiplies": "动物效果成倍增加",
    "are initially 1 and are multiplied by the following factors": "最初为 1 并乘以以下因数",
    "are initially 1 and boosted as follows.": "最初为 1 并按如下方式提升。",
    "Bronchioles multiplies": "细支气管倍增",
    "Jump to Animals": "跳转到动物",
    "log10(99 + Animals": "log10(99 + 动物",
    "Press G/H to load/save levels but": "按 G/H 加载/保存等级，但",
    "Press shift to bulk buy 5x. The buyable in light blue is the cheapest.": "按 shift 批量购买 5 倍。 浅蓝色的可购买是最便宜的。",
    "reset amounts and Genes": "重置数量和基因",
    "Reward: Chromosome Milestone 19 counts every Nucleus.": "奖励：染色体里程碑 19 计算每个细胞核。",
    "Reward: Gain a Species reset per second and Effect II and Effect X's caps are 222.": "奖励：每秒获得一个物种重置，效果 II 和效果 X 的上限为 222。",
    "Reward: log10(Tokens + 10) multiplies Species gain.": "奖励：log10(Tokens + 10) 乘以物种增益。",
    "Reward: miRNA affects Life gain, gain C45 gems passively, and autobuy ncRNA.": "奖励：miRNA影响生命增益，被动获得C45宝石，自动购买ncRNA。",
    "Reward: Nucleuses + 1 multiplies Organ effect exponent and INtes": "奖励：细胞核 + 1 乘以器官效应指数和 INtes",
    "Reward: Per Nucleus keep an Animal milestone and Animal milestone 4 buys every Organ upgrade.": "奖励：每个 细胞核 保持一个动物里程碑，动物里程碑 4 购买每个器官升级。",
    ",  making the Gene amount gain per level base 54.6772.": "，使每级的基因数量增益为 54.6772。",
    ",  multiplying most prior currency gain by 1.2e196,659.": "，将大多数先前的货币收益乘以 1.2e196,659。",
    "(Organs+1": "（器官+1",
    "and amount gain is (Chromosome effect": "和数量增益是（染色体效应",
    "and log10(Air) multiplies Organ gain": "和 log10(Air) 乘以器官增益",
    "Current Tissue effect: Tissues": "当前组织效果：组织",
    "Upgraded Effects": "升级效果",
    "sqrt(Nucleuses": "sqrt(细胞核",
    "sqrt(Token II": "sqrt(代币 II",
    "tesTINE gain": "tesTINE 增益",
    "You can't get Animals.": "你不能得到动物。",
    "You can't get Chromosomes.": "你不能得到染色体。",
    "You can't get Energy and set it to 0.": "您无法获取能量并将其设置为 0。",
    "You can't get Nucleuses and set them to 0.": "您无法获取 细胞核 并将其设置为 0。",
    "Token II buyables' cost exponent is 1.23": "代币 II 可购买物品的成本指数为 1.23",
    "Token II via Cell's double exponent is 20 + x/30,000": "通过 细胞 的双指数的代币 II 是 20 + x/30,000",
    "the changes from the next page of upgrades": "下一页的升级变化",
    "The Species effect multiplies": "物种效应成倍增加",
    "The Species effect multiplies Air gain per Token": "物种效应乘以每个代币的空气增益",
    "The Species effect multiplies Animal gain": "物种效应成倍增加动物收益",
    "The Species effect multiplies base Animal gain": "物种效应乘以基础动物收益",
    "The Species effect multiplies base DNA gain per sqrt(Token) (capped at 200,000": "物种效应乘以 DNA 增益基数 每 sqrt(代币)（上限为 200,000",
    "The Species effect multiplies Contaminant gain per (I'm levels": "物种效应乘以每（我的等级）的污染物增益",
    "The Species effect multiplies each Energy buyable amount gain per sqrt(its levels": "物种效应乘以每平方英尺的每个能源可购买量增益（其等级",
    "The Species effect multiplies Organ gain per Nucleuses cubed": "物种效应乘以每立方核的器官增益",
    "The Species effect multiplies Organ gain per resets": "物种效果使每次重置的器官增益相乘",
    "The Species effect multiplies row 2 Taxonomy amounts per log10(Token II)/25": "物种效应乘以每 log10(Token II)/25 的第 2 行分类数量",
    "The Species effect multiplies row 3 Taxonomy amounts per log2(Chromosomes)/25": "物种效应乘以每 log2（染色体）/25 的第 3 行分类数量",
    "The Species effect multiplies row 4 Taxonomy amounts per Nucleuses/50": "物种效应将第 4 行分类数量乘以每个 细胞核/50",
    "The Species effect multiplies row 5 Taxonomy amounts per sqrt(3 + resets) (max 22 resets": "物种效应乘以每 sqrt 的第 5 行分类数量（3 + 重置）（最多 22 重置",
    "The Species effect multiplies row 6 Taxonomy amounts per cbrt(8 + Nucleuses": "物种效应乘以每 cbrt 的第 6 行分类数量（8 + 细胞核",
    "The Species effect multiplies row 7 Taxonomy amounts gain per sqrt(10 + Chromosomes": "物种效应乘以第 7 行的分类数量每 sqrt(10 + 染色体",
    "The Species effect multiplies row 8 Taxonomy amounts per Sapien level/15": "物种效应乘以每个 Sapien 等级的第 8 行分类数量/15",
    "TINE base is log10(Species) but disable Larynx, Primary Bronchi, Trachea, and Bronchioles and Nucleus Milestone 2 does not affect Tissue or Gene gain.": "TINE 碱基为 log10（物种），但禁用喉、主支气管、气管和细支气管，并且 细胞核里程碑 2 不影响组织或基因增益。",
    "Reward: Add to Tissue effect exponent": "奖励：添加到组织效应指数",
    "Reward: Chromosomeless base reward is 50*completions": "奖励：无染色体基础奖励为 50*完成",
    "Reward: Divide Multipotent cost base": "奖励：划分多能成本基础",
    "Reward: Each 9th Nucleus after 150 subtracts 1 from its cost adder (max 30).": "奖励：150 之后的每个第 9 个核心从其成本加法器中减去 1（最多 30 个）。",
    "Reward: Each milestone adds 1 to the Species gain exponent and reapplies Effect I.": "奖励：每个里程碑将物种增益指数增加 1 并重新应用效果 I。",
    "Reward: Keep Chromosome upgrades on reset and Up Quark divider is 11.": "奖励：在重置时保持染色体升级并且上夸克分频器为 11。",
    "Reward: Keep Nucleus upgrades on Species reset and Pluripotent double exponent is 1.08.": "奖励：在物种重置和多能双指数为 1.08 时保持 细胞核 升级。",
    "Reward: Keep one Nucleus per reset, autobuy Nucleuses, and you can buy 5x Up Quarks.": "奖励：每次重置保留一个 Nucleus，自动购买 细胞核，您可以购买 5x 上夸克。",
    "Reward: Keep Organ upgrades, keep Animal Achievements upon Nucleus reset, and autobuy Taxonomy buyables that were ever above 400 levels.": "奖励：保持器官升级，保持 Nucleus 重置时的动物成就，以及自动购买高于 400 级的分类学可购买物品。",
    "Reward: Organ base gain is 10": "奖励：器官基础增益为10",
    "Reward: Per Nucleus gain (.87 + milestones/50)x more Species.": "奖励：每个核心获得 (.87 + 里程碑/50)x 更多物种。",
    "Reward: Per reset keep an Animal, Chromosome, and Nucleus milestone, the Contamination rate is 1% until you have 11 Chromosomes, and add floor(cbrt(resets)) effective Nucleuses, max 3.": "奖励：每次重置保持一个动物、染色体和细胞核里程碑，污染率为 1%，直到您拥有 11 条染色体，并添加 floor(cbrt(reset)) 有效的细胞核，最多 3 个。",
    "Reward: Per Species challenge completion add 1 to the Animal and Species gain exponents and unlock another challenge.": "奖励：每个物种挑战完成后，动物和物种获得指数增加 1 并解锁另一个挑战。",
    "Reward: Per Species challenge completion gain 50*completions more Species": "奖励：每个物种挑战完成获得 50* 完成更多物种",
    "Reward: Per Token II past 85,800 gain (1 + milestones/500)x Animals, Token II via Stem Cell double exponent is (13000 + x/3": "奖励：每超过 85,800 的代币 II 获得 (1 + 里程碑/500)x 动物，通过干细胞双指数的代币 II 是 (13000 + x/3",
    "Reward: Remove the /17 from COM I's ON effect's reward.": "奖励：从 COM I's ON 效果的奖励中移除 /17。",
    "Reward: Species Milestone 1 no longer gives effective Nucleuses but the Nucleus cost adder is 30.": "奖励：物种里程碑 1 不再提供有效的细胞核，但细胞核成本加法器为 30。",
    "Reward: sqrt(milestones) multiplies Organ's effect exponent but disable Tertiary's first two completions' rewards.": "奖励：sqrt(里程碑) 乘以 器官 的效果指数，但禁用 第三 的前两个完成的奖励。",
    "Reward: Subtract from Nucleus' cost exponent": "奖励：从 Nucleus 的成本指数中减去",
    "Reward: Token II buyables' cost exponent is 1.24 and per Nucleus past 80 multiply Species gain by milestones/10.": "奖励：代币 II 可购买物品的成本指数为 1.24，超过 80 的每个 细胞核 将物种增益乘以里程碑/10。",
    "Reward: Token II via Cell's double exponent is 18 + x/15,000.": "奖励：通过 Cell 的双倍指数获得的代币 II 为 18 + x/15,000。",
    "Reward: Token II via Stem Cell's double exponent is (13,000 + x/4": "奖励：通过干细胞的双倍指数获得的代币 II 为 (13,000 + x/4",
    "Reward: Unlock a new row of Taxonomy and Pluripotent double exponent is 1.07 but disable the multipliers from Heart II, XIV, XVI, XX, XXIII, and XXX.": "奖励：解锁新行分类学和多能双指数为 1.07，但禁用 心脏 II、XIV、XVI、XX、XXIII 和 XXX 的乘数。",
    "Reward: Unlock a new Species challenge and Up Quark's divider is 10 but disable Kidney XI, XIV, XV, and XVIII's effects on Air gain.": "奖励：解锁一个新的物种挑战，上夸克 的分频器为 10，但禁用肾 XI、XIV、XV 和 XVIII 对空气增益的影响。",
    "Reward: Unlock another challenge and raise make base ^(53/52).": "奖励：解锁另一个挑战并提高基础 ^(53/52)。",
    "Reward: Your best Cells and Stem Cells across Species resets is given upon reset and add 1 to the Tissue effect exponent.": "奖励：重置时提供您最好的跨物种细胞和干细胞重置，并将组织效应指数加 1。",
    "I amount": "I 数量",
    "I'm base's divider is 99": "我 基数的 除数 是 99",
    "II amount": "二、金额",
    "IV amount": "静脉注射量",
    "XV multiplies instead of adding": "效果 XV 相乘而不是相加",
    "X becomes per upgrade": "每次升级效果 X",
    "Each upgrade multiplies the DNA gain exponent by 1.01": "每次升级将 DNA 增益指数乘以 1.01",
    "Double Nucleusless reward and it affects the Animal gain exponent": "双核无核奖励，它影响动物增益指数",
    "Charm Quark effect is now C*x": "Charm Quark 效果现在是 C*x",
    "Chromosomeless": "无染色体",
    "but Stem Cells no longer boost Cell gain.": "但干细胞不再促进细胞增益。",
    "but zero Tokens, Tokens tetrational base is 10, and reduce Token II via Token levels to 50,000.": "但代币为零，代币四分法基数为 10，通过代币等级将代币 II 减少到 50,000。",
    "Animaless": "无动物性",
    "Archaebacteria amount": "古细菌量",
    "base is 2.25.": "基数为 2.25。",
    "base is log10(Energy) and keep Organ milestones on Species reset.": "基数为 log10（能量），并保持物种重置的器官里程碑。",
    "Add 1 to the Cell effect exponent": "细胞效应指数加 1",
    "Add 1 to the Tissue effect exponent": "组织效应指数加 1",
    "adds to Bottom Quarks' base": "添加到底夸克的基础",
    "ALL (recommended": "全部（推荐",
    "and add 1 to Cell effect exponent but Nucleus doesn't affect Organ gain exponent.": "并将细胞效应指数加 1，但核不影响器官增益指数。",
    "Disable Organ Milestones 10, 17, and 20's positive boosts to resources": "禁用器官里程碑 10、17 和 20 对资源的积极提升",
    "Each Row 1 Taxonomy buyable increases Species gain by 1": "每行 1 分类可购买增加物种增益 1",
    "IX's cbrt is ^.7": "效果 IX 的 cbrt 为 ^.7",
    "V is now per (I'm levels": "效果 V 现在是每（我是等级",
    "VI is now per (its levels": "效果 VI 现在是每（它的等级",
    "VIII's sqrt is ^.6": "效果 VIII 的 sqrt 为 ^.6",
    "XXIV's 1.001 becomes 1.01": "效果 XXIV 的 1.001 变为 1.01",
    "Energy base amount gain is [buyables]": "能量基础量增益是 [可购买]",
    "Energyless": "无能量",
    "Exit Early": "提前退出",
    "For unlocking Species, you always autobuy all energy buyables and": "为了解锁物种，你总是自动购买所有可购买的能源和",
    "Furthermore, some things in previous layers (Organs and Animals) have some text in": "此外，前几层（器官和动物）中的某些内容在",
    "Gain ^1.001 Energy": "获得 ^1.001 能量",
    "Gain ^1.001 Stem Cells": "获得 ^1.001 干细胞",
    "Gain ^1.003 Energy and Species": "获得 ^1.003 能量和物种",
    "gain per Token II": "每个代币 II 的收益",
    "However, every time the Species effect gets 10x larger,": "然而，每当物种效应变大 10 倍时，",
    "Initial effect: Total Species + 1": "初始效果：总物种 + 1",
    "Initial gain: (log10(Animals)/900": "初始增益：（log10（动物）/900",
    "make base is (gonna levels": "使基础是（将等级",
    "Maxed levels!": "最高等级！",
    "multiplies Contaminant gain": "污染物增益倍增",
    "multiplies DNA gain": "倍增 DNA 增益",
    "multiplies inTES": "乘以 inTES",
    "Current gain: (log10(Animals)/900": "当前增益: (log10(动物)/900",
    "purple": "紫色",
    "Species": "物种",
    "Species resets all prior content not permanently kept.": "物种重置所有未永久保留的先前内容。",
    "square root effective (further) species.": "平方根有效（进一步）物种。",
    "which are effects for unlocking Species.": "这是解锁物种的效果。",
    "you can bulk 5x more Energy and Token II buyables.": "您可以批量增加 5 倍的 能量 和 代币 II 可购买物品。",
    "TINE gain": "TINE 增益",
    "TINE base is 1.36 but disable Organs IV, VI, VIII, and XI.": "TINE 基础为 1.36，但禁用器官 IV、VI、VIII 和 XI。",
    "Nucleusless": "无核",
    "Nucleusless reward affects Cell effect exponent": "无核奖励影响细胞效应指数",
    "orange": "橙",
    "Per this tab upgrade add 1 to the Species gain exponent": "根据此选项卡升级，物种增益指数加 1",
    "Press shift to see in": "按 shift 查看",
    "Raise Air gain ^1.01 per upgrade": "每次升级提升空气增益 ^1.01",
    "Reward: Per Token II gain 1.1x more genes but disable Chromosome V and Animals XXI, XXIII, and XXIV.": "奖励：每个代币 II 获得 1.1 倍以上的基因，但禁用染色体 V 和动物 XXI、XXIII 和 XXIV。",
    "TEStine cost is 1.04": "TEStine成本为 1.04",
    "Effects": "效果",
    "(max 64 resets": "(最大 64 重置",
    "Amount multiplies Air gain": "数量乘以空气增益",
    "Autobuy ...phone and its cost base is 99": "自动购买 ...手机，其成本基数为 99",
    "Autobuy ...waves and per upgrade ...waves levels multiply Micro gain": "自动购买 ...波 和每次升级 ...波 等级乘以微增益",
    "Each Nucleus past 25 adds .01 to ...waves base": "超过 25 的每个 Nucleus 将 0.01 添加到 ...波 基数",
    "Each of the first 900 achievements reduces ...waves cost double exponent by .001": "前 900 项成就中的每一项都减少了 ...波 成本双倍指数 0.001",
    "Microcomputer": "微型计算机",
    "Microfilament": "微丝",
    "Micromanagement": "微观管理",
    "Micrometer": "千分尺",
    "Microorganism": "微生物",
    "Remove ...soft and ...waves base costs": "移除 ...soft 和 ...waves 基本成本",
    "Reward: Double-exponential affects Omnipotent base and token cost formula is": "奖励：双指数影响全能基数，代币成本公式为",
    "Reward: Infrared affects shRNA's base and per milestone you have one less token for prestige purposes.": "奖励：红外线会影响 shRNA 的基础，并且每个里程碑你都会少一个用于声望目的的代币。",
    "Reward: Logarithmic affects crRNA and DNA gain base is log10(Amino Acid).": "奖励：对数影响 crRNA，DNA 增益基数为 log10（氨基酸）。",
    "Reward: Visible affects Stem Cell gain but its base is 1.11.": "奖励：可见影响干细胞增益，但其基数为 1.11。",
    "The number of Chromosomes in amount effects is maxed at 5000.": "数量效应中的染色体数量最大为 5000。",
    "log2(levels": "log2(等级",
    "milestones": "里程碑",
    "multiplies Air gain": "乘以空气增益",
    "multiplies Animal gain": "乘以动物收益",
    "multiplies Energy gain": "乘以能量增益",
    "multiplies Tissue gain": "乘以组织增益",
    "overwritten by Chromosome Milestone 33": "被染色体里程碑 33 覆盖",
    "overwritten by Chromosomes XVIII": "被 XVIII 染色体覆盖",
    "overwritten by Nucleus Milestone 11": "被 Nucleus 里程碑 11 覆盖",
    "per this row OFF (and unlocked) achievement decrease Token II buyables' cost exponent by .01": "根据这一行关闭（和解锁）的成就，代币 II 可购买物品的成本指数减少 0.01",
    "per this row OFF (and unlocked) achievement per Nucleus quintuple Animal gain": "每这一行关闭（和解锁）成就每核五倍动物增益",
    "per this row OFF (and unlocked) achievement you have one more Chromosome for effect purposes": "根据这一行关闭（和解锁）的成就，您还有一个染色体用于效果目的",
    "PRI I's ON formula becomes log2(levels": "PRI I's ON 公式变为 log2(levels",
    "Proteobacteria II amount": "变形菌 II 量",
    "raise Bottom Quark base to this row OFF (and unlocked) achievements (min 1": "将底部夸克基地提升到这一行关闭（并解锁）成就（最少 1",
    "red": "红色的",
    "Reward: Sapien amount multiplies Air gain": "奖励：智人数量乘以空气增益",
    "Reward: Unlock Species challenges and Token II buyables' cost exponent is 1.25.": "奖励：解锁物种挑战和代币 II 可购买物品的成本指数为 1.25。",
    "sky-blue": "天蓝色",
    "Taxonomy levels": "分类等级",
    "tesTINE cost base is 4, and Nucleus Milestone 2 becomes 70x per.": "testTINE 成本基数为 4，核细胞里程碑 2 变为 70x per。",
    "testine gain": "睾丸增益",
    "TEStine gain": "睾丸增益",
    "TEStine's log4 becomes log3, Mammalia I amount multiplies Energy gain per Chromosome, and (Energy / 1e14000 + 1": "TEStine 的 log4 变为 log3，Mammalia I 数量乘以每个染色体的能量增益，并且（能量 / 1e14000 + 1",
    "tine cost base is 1.25, each of the 70 Nucleuses after the first 50 decrease its cost exponent by .0001, and sqrt(max(Chromosomes, 1465)/1465) exponentiates Energy gain (capped at 1.1).": "成本基数为 1.25，前 50 个之后的 70 个核中的每一个都将其成本指数降低 0.0001，并且 sqrt(最大(染色体, 1465)/1465) 使能量增益指数化（上限为 1.1）。",
    "triple Chromosomes IX": "三重染色体 IX",
    "unlock and you can prestige for Nucleuses": "解锁并且你可以为 细胞核 声望",
    "Unlock Animal achievements, a new layer, and a clickable": "解锁动物成就、新图层和可点击",
    "while those with": "而那些有",
    "x Genes": "x 基因",
    "x Genes per Chromosome": "x 每个染色体的基因",
    ", bulk 5x Kidney buyables, and gain an Animal reset per second.": "，批量 5x 肾脏可购买物品，并获得每秒一次动物重置。",
    ", each of the first 22 Species resets multiplies gene gain by 10,": "，前 22 个物种重置中的每一个都将基因增益乘以 10，",
    "Larynx": "喉",
    "Larynx multiplies": "喉头倍增",
    "make multiplies": "做乘法",
    "offer multiplies": "提供倍增",
    "Point gain is (10.1*": "点增益为（10.1*",
    "refuse multiplies": "拒绝成倍增加",
    "Reward: Uncap Mu II, Mu affects Iota via Mu II, Even affects Lambda, and the token cost exponent is .31.": "奖励：Uncap Mu II，Mu 通过 Mu II 影响 Iota，甚至 影响 Lambda，代币成本指数为 0.31。",
    "Tissue gain is e6.464e19*": "组织增益为 e6.464e19*",
    "Tissues)": "组织）",
    "Visible affects Cells and Primary base is 105": "可见影响细胞和主要基地是 105",
    "can't multiplies": "不能相乘",
    "Contaminant gain is": "污染物增益为",
    "DNA base gain is 4^[Token II] and log10(DNA) multiplies Energy gain": "DNA 碱基增益为 4^[代币 II] 和 log10(DNA) 乘以能量增益",
    "DNA Milestone 27 multiplies": "DNA 里程碑 27 倍增",
    "Easy mode multiplies": "简易模式倍增",
    "Easy Mode multiplies": "简易模式倍增",
    "formula: (1+x": "公式：（1+x",
    "gain by": "获得",
    "gonna multiplies": "会倍增",
    "he multiplies": "他倍增",
    "him multiplies": "他倍增",
    "Add .0053 to tRNA's base and gain 100% of DNA and Amino Acid per second but disable C28 and C88": "将 0.0053 添加到 tRNA 的碱基并每秒获得 100% 的 DNA 和氨基酸，但禁用 C28 和 C88",
    "Air gained in this challenge boosts Air and": "在此挑战中获得的空气可提升空气和",
    "Air gained in this challenge boosts Air and Cell gain": "在此挑战中获得的空气可提高空气和电池的增益",
    "Air gained in this challenge boosts Air and Contaminant gain": "在这个挑战中获得的空气会增加空气和污染物的增加",
    "Air gained in this challenge boosts Air and Stem Cell gain": "在此挑战中获得的空气可提高空气和干细胞的增益",
    "Air gained in this challenge boosts Air and Tissue gain": "在此挑战中获得的空气可提高空气和组织的增益",
    "all dilated ^": "全部膨胀^",
    "an multiplies": "一个相乘",
    "Animal X multiplies": "动物 X 倍增",
    "Bronchioles": "支气管",
    "2) multiplies amount gain": "2）乘以数量增益",
    "Achievements + 4": "成就 + 4",
    "and each Token II past 1000 (multiplcatively) increases Gene gain by 1%.": "并且每个超过 1000 的 代币 II（乘法）增加 1% 的基因增益。",
    "Animal effect no longer affects": "动物效果不再影响",
    "backgrounds' effects are always active.": "背景的效果总是有效的。",
    "base is log2022(Energy": "基数为 log2022（能量",
    "base Organ gain double exponent is .31": "基础器官增益双指数为 0.31",
    "borders reset Taxonomy amounts and Genes": "边界重置分类数量和基因",
    "bulk buy Gene buyables and gain": "批量购买基因可购买物品并获得收益",
    "Bulk buy Gene buyables and gain": "批量购买 基因 可购买物品并获得收益",
    "Clickables with": "可点击的",
    "disable gene buyale autobuyers": "禁用基因可购买 自动购买者",
    "gain 100x Genes per Chromosome - 235": "每条染色体获得 100 倍基因 - 235",
    "Gain 100x Genes per Chromosome - 235": "每条染色体获得 100 倍基因 - 235",
    "gain 10x Animals": "获得 10 倍动物",
    "gain 3.3x Genes per Chromosome - 235 per row one OFF achievement": "每条染色体获得 3.3x 基因 - 每行 235 个 OFF 成就",
    "Per Chromosome Organs dilate Point gain and unlock 25 more Species upgrades": "每染色体器官扩张点增益并解锁 25 多个物种升级",
    "Per sqrt(upgrade) Chromosomeless' reward affects Animal gain": "每平方（升级）无染色体的奖励会影响动物增益",
    "PRI I's OFF effect counts every Chromosome and Up Quark divider is 14": "PRI I 的 关闭 效应计数每个染色体和上夸克分频器为 14",
    "Species gain exponent is [upgrades] and gain 100% of Species on reset per second": "物种增益指数为 [升级] 并在每秒重置时获得 100% 的物种",
    "TEStine or IN": "睾丸或IN",
    "tine amount but its effect exponent limit is 1000 and intes": "数量，但其影响指数限制为 1000 和整数",
    "Amount multiplies nothing (currently": "数量 乘以 无（目前",
    "Gain": "获得",
    "Main": "主要",
    "Mastery": "精通",
    "Mastery Token": "精通代币",
    "Mastery Tokens": "精通代币",
    "Purchase M 31 or M 32 to unlock me!": "购买 M 31 或 M 32 来解锁我！",
    "Purchase either M 71 or M 72 to unlock me!": "购买 M 71 或 M 72 解锁我！",
    "Sell Mastery upgrades": "出售精通升级",
    "Token II buyables' cost exponent is 1.21": "代币 II 可购买物品的成本指数为 1.21",
    "Upgrade Tree": "升级树",
    "Doing so forces a Species reset": "这样做会强制重置物种",
    "Purchase both M 71 and M 72 to unlock me!": "购买 M 71 和 M 72 即可解锁我！",
    "Purchase both M 91 to unlock me!": "购买两个 M 91 来解锁我！",
    "Autobuy ...soft and waves levels are brought up to multiples of 10": "自动 ...软和波等级购买到到乘数 10",
    "Bulk ...waves and ...phone": "散装...波和...电话",
    "Disable the first 4 Stem Cell buyables": "禁用前 4 个干细胞可购买物品",
    "Microfiber": "超细纤维",
    "Micronutrient": "微量营养素",
    "Next: Tokens II buyables' cost is ceil(x": "下一个: 代币 II 可购买的成本是 ceil(x",
    "Oligopotent": "寡能的",
    "Purchase either M 51 or M 52 to unlock me!": "购买 M 51 或 M 52 解锁我！",
    "Token": "代币",
    "log10(Organs": "log10(器官",
    "overwritten by Nucleus Milestone 12": "被 核 里程碑 12 覆盖",
    "overwritten by Six reward": "被六奖励覆盖",
    "Per this row OFF (and unlocked) achievement decrease Token II buyables' cost exponent by .01": "根据这一行，关闭（和解锁）成就将代币 II 可购买物品的成本指数降低 0.01",
    "reset nothing.": "什么都不重置。",
    "Species Milestone 10 counts every Token II and unlock two more Species challenges": "物种里程碑 10 计算每个代币 II 并解锁另外两个物种挑战",
    "Species Milestone 22 becomes every (10 - this row upgrades": "物种里程碑 22 变为每 (10 - 此行升级",
    "Token II buyables' cost exponent is 1.22": "代币 II 可购买物品的成本指数为 1.22",
    " Science multiplies B Point and color gain, quadruple Oxygen Science gain, and remove 21%'s base cost": " 科学倍增 B 点和颜色增益，四倍氧气科学增益，并移除 21% 的基础成本",
    "Increase 1's base cost": "增加1的基础成本",
    "Pre-Ecosystem": "前生态系统",
    "Per upgrade multiply Life Point gain by C Points": "每次升级将获得的生命点乘以 C 点",
    "Pre-human": "前人类",
    "Remove Artificial's base cost": "移除人工的基础成本",
    "Remove Atomic and B33's base cost": "移除 原子 和 B33 的基本成本",
    "Remove Chemistry's base cost": "移除化学的基础成本",
    "Remove Cyclic's base cost": "移除 周期性 的基本成本",
    "Remove Natural's base cost and per token squared multiply Oxygen Science gain by 1.05": "移除 自然 的基础成本和每个代币平方乘以氧气科学增益 1.05",
    "Remove the C Point Gain 3's base cost but square root the character effect on C point gain": "移除 C 点增益 3 的基本成本，但将角色对 C 点增益的影响平方根",
    "Science effect affects Oxygen gain and remove B21's base cost": "科学效果影响氧气增益并消除 B21 的基础成本",
    "Shift+D: Go to Oxygen": "Shift+D：转到氧气",
    "Unlock a buyable and remove B32's base cost": "解锁可购买物品并移除 B32 的基本成本",
    "Unlock three buyables and remove B31's base cost": "解锁三个可购买物品并移除 B31 的基本成本",
    "Get a Plant upgrade": "获得 1 工厂升级",
    "Get a Nucleuse": "得到 1 细胞核",
    "Get a Animal": "得到 1 动物",
    "Get a Chromosome": "得到 1 染色体",
    "Get 1 Chromosomeless? completion": "获得 1 无染色体？ 完成",
    "Ecosystems": "生态系统",
    "Each Nucleus past 150 adds 1 to the Species gain exponent": "超过 细胞核 的每个 Nucleus 都会为物种增益指数增加 1",
    "\n\t\tAll bulk buying is done by default": "\n\t\t所有批量购买都是默认完成的",
    "\n\t\tEnter Modes: \n\t\t": "\n\t\t进入模式: \n\t\t",
    "\n\t\tFor protein, boosts from things other than mRNA and tRNA are ^.75": "\n\t\t对于蛋白质，除 mRNA 和 tRNA 以外的其他物质的增强是 ^.75",
    "\n\t\tGain 2x of all prestige currencies, and 4x of all passive gain currencies": "\n\t\t获得所有声望货币的 2 倍，以及所有被动增益货币的 4 倍",
    "\n\t\tGain 2x resets at once and pre-Phosphorus resource gain ^1.001": "\n\t\t增益 2x 一次重置和磷资源增益 ^1.001",
    "\n\t\tGain of all currencies is raised ^.75 (after everything except dilation).": "\n\t\t所有货币的收益都提高了 ^.75（在除扩张之外的所有事情之后）。",
    "\n\t\tIn exchange, unlock a new layer, Science!": "\n\t\t作为交换，解锁一个新层，科学！",
    "\n\t\tMost passive gains are 4x less and various other smaller nerfs": "\n\t\t大多数被动增益减少 4 倍，其他各种较小的 nerfs",
    "\n\t\t\tTo import: import the string with": "\n\t\t\t 导入：（建议打开英文版）导入字符串请确保",
    "The DNA gain exponent is": "DNA 增益指数是 ",
    "The Organ effect exponent is": "器官效果指数是 ",
    "XLI multiplies": "XLI 乘数",
    "XXXVIII multiplies": "XXXVIII 乘数",
    "XLII multiplies": "XLII 乘数",
    "Anti-minigame multiplies": "反小游戏 乘数",
    "Anti-Theta multiplies": "反-Theta 乘数",
    "Bottom Quark multiplies": "底夸克乘数",
    "Amino Milestone 24 multiplies": "氨基里程碑 24 倍增",
    "and nerfs the buyables in its row (denoted by R).": "并削弱其行中的可购买（用 R 表示）。",
    "DNA II, III, IV, and V and DNA Milestone 14 multiply": "DNA II、III、IV 和 V 以及 DNA 里程碑 14 倍增",
    "Gain 3x DNA resets, bulk 50x Life buyables, keep all prior autobuyer content, and per Cell reset (max 10) dilate Life Point gain ^1.02": "获得 3 倍 DNA 重置，批量 50 倍生命可购买物品，保留所有先前的自动购买内容，并且每次单元重置（最多 10 个）扩大生命点增益 ^1.02",
    "IX becomes .14 per and Pluripotent cost base is 1e28 and affects DNA Science gain": "IX 变为 .14 每个，多能成本基础为 1e28，并影响 DNA 科学收益",
    "N → ΔP cost base is 5.5 and each upgrade squares Life Point gain": "N → ΔP 成本基数为 5.5，每次升级都会增加生命值",
    "exponentiates Life Point gain and multiplies Life gain": "将生命点增益乘以乘以生命增益",
    "Per Token II dilate Life Point gain ^13 and Secondary is 1e40x easier": "每个代币 II 扩大生命点增益 ^13 和次要更容易 1e40 倍",
    "Per upgrade multiply DNA Science gain by the number of upgrades and each ncRNA and each miRNA exponentiates Life Point gain ^DNA": "每次升级将 DNA 科学增益乘以升级次数，每个 ncRNA 和每个 miRNA 将生命点增益乘以 ^DNA",
    "Remove miRNA's base cost and Protein Science exponentiates Life Point gain": "去除 miRNA 的基础成本和蛋白质科学指数的生命点增益",
    "Reward: Add .0001 to tRNA base, token exponent is .37, and per challenge per milestone dilate Life Point gain ^1.001.": "奖励：将 .0001 添加到 tRNA 基础，代币指数为 0.37，每个里程碑每次挑战都会增加生命值 ^1.001。",
    "Reward: Gain a Tissue reset per second and per upgrade dilate Life Point gain ^ 1 + milestones/100.": "奖励：每秒获得一次组织重置，每次升级都会增加生命点增益 ^ 1 + 里程碑/100。",
    "Reward: Infrared affects shRNA's base.": "奖励：红外线影响 shRNA 的碱基。",
    "Reward: Logarithmic affects crRNA, per token multiply DNA Science gain by 1.1, and DNA gain base is log10(Amino Acid), but Logarithmic initial base is 1.": "奖励：对数影响 crRNA，每个代币将 DNA 科学增益乘以 1.1，DNA 增益基数为 log10（氨基酸），但对数初始基数为 1。",
    "Reward: Milestones dilate Life Point gain.": "奖励：里程碑扩大生命点增益。",
    "Reward: Visible affects Stem Cell gain but its base is 1.03.": "奖励：可见影响干细胞增益，但其基数为 1.03。",
    "Sinusoidal affects DNA Science gain and Squeeze effect is log2(DNA)^x": "正弦影响 DNA 科学增益和挤压效应是 log2(DNA)^x",
    "Tokens multiply Infrared base and dilate Life Pint gain": "代币乘以红外线基础并扩大生命品脱增益",
    "Your total resource gain in each minigame is kept track of, and the basis of some upgrades.": "您在每个迷你游戏中获得的总资源都会被跟踪，并作为一些升级的基础。",
    "Add 1 to µ → ΔN base, µ's base cost is 100x less, and µ cost exponent is 1.91": "加 1 到 µ → ΔN 基数，µ 的基数减少 100 倍，µ 成本指数为 1.91",
    "Reward: Total tokens multiply coin gain and keep Hydrogen Science content": "奖励：总代币乘以硬币收益并保持氢科学内容",
    "Add .001 to tRNA and mRNA bases and log10(Protein) exponentiates Life Point gain": "将 0.001 添加到 tRNA 和 mRNA 碱基和 log10（蛋白质）指数增加生命点",
    "Capped at 1e10": "上限为 1e10",
    "Challenge 5: Dilate Life Point gain ^.713": "挑战 5：扩张生命点增益 ^.713",
    "Challenge 6: Per challenge 2 depth + 86 dilate Life Point gain ^(.951^depth": "挑战 6：每次挑战 2 深度 + 86 扩张生命点增益 ^(.951^depth",
    "exponentiate Life Point gain ^1.05 and double protein gain.": "指数化生命点增益 ^1.05 和双倍蛋白质增益。",
    "Per miRNA exponentiate Life Point gain to the number of miRNAs and per upgrade double DNA gain": "每个 miRNA 将生命点增益乘以 miRNA 的数量，每次升级 DNA 增益增加一倍",
    "Per upgrade per ncRNA exponentiate Life Point gain to the number of ncRNA's and per upgrade double DNA gain": "每次升级每次 ncRNA 将生命点增益乘以 ncRNA 的数量，每次升级双倍 DNA 增益",
    "Per upgrade per α → ∂α exponentiate Life Point gain to the number of α → ∂α's": "每次升级每 α → ∂α 将生命点增益乘以 α → ∂α 的数量",
    "Reward: Anti-Hydrogen affects DNA and Anti-Minigame affects Cells each at most ^1.5": "奖励：反氢影响DNA，反小游戏影响细胞，每个最多^1.5",
    "Reward: Each rRNA raises Life Point gain ^1+rRNA/50.": "奖励：每个rRNA提高生命值增益^1+rRNA/50。",
    "Reward: Each β → ∂𝛾 cubes Life Point gain and gain an Amino Acid reset per second.": "奖励：每 β → ∂𝛾 立方生命值增加并每秒获得一次氨基酸重置。",
    "Reward: Life Point gain is raised ^10 per Dilation completion over 100 and per milestone double life gain.": "奖励：每次扩张完成超过 100 次，生命值增益提高 ^10，每个里程碑获得双倍生命值。",
    "Reward: Life Point gain is raised Dilation completions/98 per N → ΔN level and per milestone double life gain.": "奖励：生命点增益提高 扩张完成/98 每 N → ΔN 级别和每个里程碑双倍生命增益。",
    "Reward: miRNA affects Life gain, gain C45 gems passively, keep a Protein Science upgrade per reset, Amino Acid XXIII costs 1e35, and autobuy ncRNA.": "奖励：miRNA 影响生命增益，被动获得 C45 宝石，每次重置保持蛋白质科学升级，氨基酸 XXIII 成本 1e35，自动购买 ncRNA。",
    "Reward: N → Δµ base is 1 + Anti- completions/10, but hardcap N → Δµ effect at ee20, and N → Δµ affects Protein gain up to ee20": "奖励：N → Δµ 基数为 1 + 反完成/10，但硬帽 N → Δµ 影响 ee20，并且 N → Δµ 影响蛋白质增益高达 ee20",
    "Reward: Per Anti- challenge per non-zero gem log10(Amino Acid) multiplies Amino Acid gain and add 1.9 to base Life Point gain but disable hydrogen content": "奖励：每次反挑战每非零宝石 log10（氨基酸）乘以氨基酸增益并增加 1.9 到基础生命点增益，但禁用氢含量",
    "Reward: Per reset (up to 404) exponentiate prior currencies ^1.01 (same as Life effect), gain 10x D and E Points, and gain 3x Phosphorus and Nitrogen resets.": "奖励：每次重置（最多 404）将之前的货币乘以 ^1.01（与生命效果相同），获得 10 倍的 D 和 E 点数，并获得 3 倍的磷和氮重置。",
    "Reward: Permanently keep Hydrogen, Carbon, Oxygen, and minigame content upon Life reset, gain 2021x Lives but nullify boosted Life gain (Life Milestone 13), and you gain two dilation completions at once": "奖励：在生命重置时永久保留氢、碳、氧和小游戏内容，获得 2021 倍生命，但使生命增益提升无效（生命里程碑 13），并且您一次获得两个扩张完成",
    "Reward: Unlock rRNA and each milestones multiples Protein gain and exponentiates Life Point gain by 1+milestones/100.": "奖励：解锁 rRNA，每个里程碑都会增加蛋白质增益，并使生命点增益乘以 1+里程碑/100。",
    "Reward: You can buy all Lives buyables at once and each milestone adds 1 to 𝛾 → ∂𝛾's exponent divider and cubes Life Point gain.": "奖励：您可以一次购买所有可购买的生命值，每个里程碑将 1 加到 𝛾 → ∂𝛾 的指数除法器和立方体生命值增益。",
    "Reward: α → ∂β log4 becomes ln and token cost exponent is .4 and Life Point gain is raised ^9 per Dilation completion over 100.": "奖励：α → ∂β log4 变为 ln，代币成本指数为 0.4，每次扩张完成超过 100 次，生命点增益提高 ^9。",
    "Reward: β → ∂α's log2 is removed and Anti-Nitrogen affects β → ∂𝛾": "奖励： β → ∂α 的 log2 被移除，反-氮 影响 β → ∂𝛾",
    "Reward: 𝛾 → ∂𝛾 affects N → Δµ and add .002 to Constant's base per milestone.": "奖励：𝛾 → ∂𝛾 影响 N → Δµ，并在每个里程碑的常数基础上增加 0.002。",
    "shRNA cost exponent is 1.8": "shRNA 成本指数为 1.8",
    "square Life Point gain.": "平方生命点增益。",
    "The number of mRNA's multiplies Protein gain and exponentiates Life Point gain": "mRNA 的数量乘以蛋白质增益并指数化生命点增益",
    "The number of tRNA's multiplies Protein gain and exponentiates Life Point gain": "tRNA 的数量乘以蛋白质增益并指数化生命点增益",
    "Unlock Protein and each upgrade cubes Life Point gain": "解锁蛋白质和每个升级立方体生命点增益",
    "Unlock the next set of challenges, gain a C14 gem per second, and each miRNA raises Life Point gain ^100": "解锁下一组挑战，每秒获得一颗C14宝石，每个miRNA提升生命值增益^100",
    "Every second Dilation completion makes Reuse base exponentiate Life Point gain": "每一秒的扩张完成都会使重用基础指数生命点增益",
    "Life Milestone 1 affects Nitrogen Science gain": "生命里程碑 1 影响氮科学增益",
    "(shift-click to clear": "(shift-点击 以清除",
    "\n\t\t\t\tReward": "\n\t\t\t\t奖励",
    "\n\t\t\t\tGoal:": "\n\t\t\t\t目标:",
    "^.5 in the color production formula becomes ^.52 and remove 6 Decaseconds' base cost": "颜色生成公式中的 ^.5 变为 ^.52 并移除 6 Decaseconds 的基本成本",
    "Add a ln(e+sqrt(x)/10) term to B32, double Carbon gain, and remove B22 and B23's base cost": "为 B32 添加 ln(e+sqrt(x)/10) 项，碳增益加倍，并移除 B22 和 B23 的基本成本",
    "Increase 2's base cost": "增加2的基础成本",
    "(1+[amounts]": "(1+[数量]",
    "(1+cbrt([Carbon])/50": "(1+cbrt([碳])/50",
    "(Both pages": "(每页",
    "(Does not give coins back": "（不返还硬币",
    "Press space to get a new word.": "按空格获得一个新单词。",
    "Reward: Remove 1 Minute's base cost.": "奖励：移除 1 分钟的基本费用。",
    "Reward: Remove Blue's base cost and each Blue doubles Hydrogen Science gain.": "奖励：消除蓝色的基础成本，每个蓝色加倍氢科学增益。",
    "Reward: Remove Green's base cost and each Green doubles Hydrogen Science gain.": "奖励：消除绿色的基础成本，每个绿色使氢科学收益翻倍。",
    "Reward: Remove Violet's base cost and each Violet doubles Hydrogen Science gain.": "奖励：移除 紫色 的基础成本，每个 Violet 都会使氢科学收益翻倍。",
    "Reward: Remove Yellow's base cost and each Yellow doubles Hydrogen Science gain.": "奖励：消除黄色的基础成本，每个黄色的氢科学增益加倍。",
    "This is just a minigame, so you can safely ignore it :": "这只是一个小游戏，所以你可以放心地忽略它：",
    "Add .1 to the Chromosome cost exponent": "将 0.1 添加到染色体成本指数",
    "Add .1 to the Nucleus cost exponent": "将 .1 添加到 细胞核 成本指数",
    "and ee1.96e118": "和ee1.96e118",
    "and gain a Ecosystem reset per second": "并每秒获得一次生态系统重置",
    "Chromosomeless?": "无染色体？",
    "Current DNA gain: ([Chromosomes]^[Tokens II]": "当前 DNA 增益：([染色体]^[代币 II]",
    "Double DNA gain exponent, bulk 5x Kidney buyables, and autobuy an": "双 DNA 增益指数、批量 5x 肾脏可购买物品和自动购买",
    "Each Chromosomeless? gives an effective Chromosome for effect purposes and subtracts 1 from the Mastery IV adder": "每个无染色体？为效果目的给出有效染色体并从 Mastery IV 加法器中减去 1",
    "Each Mastery token increases Ecosystem gain by 2% and gain 100% of Ecosystems on reset per second": "每个精通代币使生态系统增益增加 2%，并在每秒重置时获得 100% 的生态系统",
    "Each milestone subtracts 1 from the Mastery III base and Strange Quark coefficient is 5": "每个里程碑从 Mastery III 基础中减去 1，奇异夸克系数为 5",
    "I coefficient is 1,000 and each Chromosomeless increases the Taxonomy limit by 4": "I 系数为 1,000，每个 Chromosomeless 将分类限制增加 4",
    "Nucleusless?": "无核？",
    "Reward: Add 50 to the Cell effect exponent and add 1.4 to the Tissue effect exponent but remove Cell upgrades.": "奖励：细胞效应指数增加 50，组织效应指数增加 1.4，但移除细胞升级。",
    "Reward: Bulk 4x Token II, keep the first 3 rows of Mastery upgrades on sell, and autobuy Mastery III and Mastery IV.": "奖励：批量 4x 代币 II，保留前 3 行精通升级出售，并自动购买精通 III 和精通 IV。",
    "Reward: Each 5th Energyless? divides Pluripotent cost base by 10 and unlock Biomass.": "奖励：每 5 次无能量？将多能成本基础除以 10 并解锁生物质。",
    "Reward: Halve Multipotent base cost, you can always bulk Chromosomes, bulk 5x Token II buyables, and Mastery I cost adder is 21-milestones (minimum 0).": "奖励：将 Multipotent 基本成本减半，您始终可以批量生产染色体、批量 5x 代币 II 可购买物品，而精通 I 成本加法器为 21 里程碑（最低为 0）。",
    "Reward: Keep a Species challenge per reset and autobuy Mastery I and Mastery II.": "奖励：每次重置保持一个物种挑战并自动购买精通 I 和精通 II。",
    "Reward: Keep a Species reset and Species challenge per reset and unlock an autobuyer for Nucleus upgrades but Animal Milestone 39 no longer multiplies Gene gain.": "奖励：保持物种重置和每次重置的物种挑战，并为 细胞核 升级解锁自动购买者，但动物里程碑 39 不再乘以基因增益。",
    "Reward: Keep a Species upgrade and Token II upgrade per reset and unlock autobuyers for Species and Token II upgrades.": "奖励：每次重置时保持物种升级和代币 II 升级，并为物种和代币 II 升级解锁自动购买者。",
    "Reward: Keep all prior automation, gain 3x Species resets, add 1 to the Cell effect exponent, and per milestone add 1 to the Species Gain exponent and five to the Taxonomy limit (max +50).": "奖励：保持所有先前的自动化，获得 3 次物种重置，细胞效应指数增加 1，每个里程碑将物种增益指数增加 1，分类限制增加 5（最大 +50）。",
    "Reward: Keep Token II content on reset and keep best Cells and best Stem Cells.": "奖励：保持 Token II 内容处于重置状态并保留最好的细胞和最好的干细胞。",
    "Reward: Multiply Ecosystem gain by 2.50 per challenge for a total of 7.52e23": "奖励：每次挑战将生态系统增益乘以 2.50，总共 7.52e23",
    "Reward: Per reset keep a Species, Nucleus, Chromosome, and Animal upgrade and milestone and you can autobuy all Chromosome upgrades.": "奖励：每次重置保持物种、细胞核、染色体和动物升级和里程碑，您可以自动购买所有染色体升级。",
    "Reward: Plants after 90 subtract from the Mastery III coefficient until 100 and Plants after 95 subtract 1 from the Stem and Mastery I Cost base until 20.": "奖励：90 后的植物从精通 III 系数中减去直到 100，95 后的植物从茎和精通 I 成本基础中减去 1，直到 20。",
    "Reward: Stem cost base is 28 and each Leaf divides Sprout base cost by 10 and each Stem divides Leaf base cost by 10 (minimum 1).": "奖励：Stem 成本基数为 28，每个 Leaf 将 Sprout 基础成本除以 10，每个 Stem 将 Leaf 基础成本除以 10（至少 1）。",
    "Reward: The Ecosystem effect exponent is milestones and Multipotent base is 2.5x less.": "奖励：生态系统效应指数是里程碑，Multipotent 基数减少 2.5 倍。",
    "Reward: Token II via Cell's adder is 18 and per 10th Nucleus after 500 (max 1500) subtract .0001 from the Chromosome cost exponent.": "奖励：通过 Cell 的加法器获得的代币 II 为 18，并且在 500（最大 1500）后每 10 个细胞核从染色体成本指数中减去 0.0001。",
    "Reward: Unlock an Ecosystem challenge.": "奖励：解锁生态系统挑战。",
    "Reward: You can bulk buy Nucleuses.": "奖励：您可以批量购买 细胞核。",
    "Reward: You start Chromosomeless? with 10 Nucleuses less than the goal and the Ecosystem gain exponent is .2 + .04 * Chromosomeless? completions.": "奖励：你开始无染色体？比目标少 10 个核，生态系统增益指数为 0.2 + .04 * 无染色体？完成。",
    "Reward: You start Nucleusless? with 10 Nucleuses less than the goal and the Chromosome Milestone 19 limit is 500.": "奖励：你开始无核？比目标少 10 个核，染色体里程碑 19 限制为 500。",
    "subtract 30 from the Species base gain divider, and add 11 to base Ecosystem gain": "从物种基础增益除法器中减去 30，并在基础生态系统增益上加 11",
    "The Token II buyables' cost exponent is 1.18 but disable Tissues XV and Effect XXIV": "Token II 可购买物品的成本指数为 1.18，但禁用 Tissues XV 和 Effect XXIV",
    "Up Quark coefficient is x": "上夸克系数为 x",
    "You always bank air to Trachea and Larynx's log10 is raised to log2(Lung upgrades": "你总是将空气存入气管，喉部的 log10 提高到 log2（肺升级",
    "your right Kidney.": "你的右肾。",
    "-1, multiplied by above": "-1，乘以上面",
    ": base Organ gain double exponent is .31": "：基础器官增益双指数为 0.31",
    ": bulk buy Gene buyables and gain": ": 批量购买 基因 可购买物品并获得收益",
    ": disable gene buyale autobuyers": ": 禁用基因可购买自动购买器",
    ": e1.96e118 Micro": ": e1.96e118 微",
    ": gain": "： 获得",
    ": gain 100x Genes per Chromosome - 235": "：每条染色体获得 100 倍基因 - 235",
    ": gain 10x Animals": ": 获得 10x 动物",
    ": gain 3.3x Genes per Chromosome - 235 per row one OFF achievement": "：获得 3.3x 基因每染色体 - 每行 235 个 OFF 成就",
    ": log2(levels": "：log2（级别",
    ": Multipotent cost base is 1e39": ": 多能成本基数是 1e39",
    ": Oligopotent cost base is 1e69": ": 寡能成本基数是 1e69",
    ": per this row OFF (and unlocked) achievement decrease Token II buyables' cost exponent by .01": "：每此行关闭（和解锁）成就将代币 II 可购买物品的成本指数降低 0.01",
    ": per this row OFF (and unlocked) achievement per Nucleus quintuple Animal gain": "：每行关闭（和解锁）成就每核五倍动物增益",
    ": per this row OFF (and unlocked) achievement you have one more Chromosome for effect purposes": "：根据这一行关闭（和解锁）的成就，您还有一个染色体用于效果目的",
    ": PRI I's ON formula becomes log2(levels": ": PRI I's ON 公式变为 log2(levels",
    ": PRO I's OFF boost to Genes becomes 5x per achievement + 4": ": PRO I's OFF 对基因的提升变为 5x 每个成就 + 4",
    ": Proteobacteria II amount": ": 变形菌 II 量",
    ": raise Bottom Quark base to this row OFF (and unlocked) achievements (min 1": "：将底部夸克基地提升到这一行关闭（并解锁）成就（最少 1",
    ": triple Chromosomes IX": ": 三重染色体 IX",
    ": unlock and you can prestige for Nucleuses": "：解锁，您可以为 Nucleuses 获得声望",
    "(Tissues)": "（组织）",
    ")*x and Token II via Cell double exponent is 17+x/9999.": ")*x 和通过 细胞 双倍指数的 代币 II 是 17+x/9999。",
    "[Token II]": "[代币二]",
    "*3.35e842 (*2.30e9 per": "*3.35e842 (*2.30e9 每",
    "*6.52e118 per upgrade": "*每次升级 6.52e118",
    "+2) multiplies amount gain": "+2) 乘以数量增益",
    "and per upgrade Species multiplies Gene gain": "并且每次升级物种都会增加基因增益",
    "Base Animal gain is 10": "基础动物增益为 10",
    "Boosted Effects": "增强效果",
    "Boosted Species XVIII multiplies": "增强的物种 XVIII 倍增",
    "Bottom Quark base is C and Top Quark coefficient is Nucleuses/1000 (capped at .14": "底夸克基数为 C，顶夸克系数为 细胞核/1000（上限为 0.14",
    "Bottom Quark's C exponent is sqrt(upgrades) and Mastery I coefficient is 1095": "底夸克的 C 指数是 sqrt(upgrades) 和 精通 I 系数是 1095",
    "but intes": "但是整数",
    "but Omnipotent cost base is 10": "但万能的成本基数是 10",
    "Cell gain is ee1.963e118*": "小区增益为 ee1.963e118*",
    "Chromosome Milestone 19 limit is 400 but disable Lung VIII and XIII": "染色体里程碑 19 限制为 400，但禁用肺 VIII 和 XIII",
    "Chromosome Milestone 32 makes": "染色体里程碑 32 使",
    "Chromosomeless and Nucleusless.": "无染色体和无核。",
    "Chromosomeless multiplies": "无染色体增殖",
    "Current Animal gain: 10": "当前动物增益：10",
    "Current effect: (Total Ecosystems + 1": "当前效果：（总生态系统 + 1",
    "Current gain: (log10(Animals)/70": "当前增益：（log10（动物）/70",
    "Current gain: (log10(Species)-154": "电流增益：(log10(物种)-154",
    "dilate Life Point gain and multiply Stem Cell gain after Secondary nerf": "在二级 nerf 后扩大生命点增益并乘以干细胞增益",
    "dilates Life Point gain": "扩大生命点增益",
    "dilates Life Point gain and unlock a toggle for hiding the Organs subtab [doesn't affect gameplay].": "扩大生命点增益并解锁隐藏器官子选项卡的切换[不影响游戏玩法]。",
    "Divide Multipotent base cost by 50 and multiply Organ gain exponent by 50": "将多能基础成本除以 50 并将器官增益指数乘以 50",
    "DNA gain is ee9.348e117*": "DNA 增益为 ee9.348e117*",
    "e3.184e136*": "e3.184e136*",
    "Each Nucleus beyond 150 adds .001 to the Nucleus cost exponent": "超过 150 的每个 Nucleus 都会将 Nucleus 成本指数增加 0.001",
    "Each of the first 100 Mastery tokens subtracts 8 from the Species gain base divider": "前 100 个精通代币中的每一个都会从物种增益基数中减去 8",
    "Ecosystem effect affects Species, Animal, Gene amounts.": "生态系统效应会影响物种、动物、基因的数量。",
    "Ecosystem effect multiplies": "生态系统效应成倍增加",
    "Ecosystem gain is 4.016e332*": "生态系统增益为 4.016e332*",
    "Energyless and Animaless.": "无能和无动物性。",
    "For unlocking Ecosystems, permanently keep Organ upgrades, milestones, and resets,": "对于解锁生态系统，永久保留器官升级、里程碑和重置，",
    "For unlocking Organs, µ permanently resets nothing and automatically prestiges and Stem Cell buyables are free.": "对于解锁器官，µ 不会永久重置任何内容，并且会自动获得声望和干细胞可购买物品是免费的。",
    "Gain 20x Genes, and per Chromosome increase the Taxonomy buyable max by 3 up to 1100, but disable Chromosomes III": "获得 20 倍基因，每条染色体增加 3 至 1100 的最大可购买分类，但禁用染色体 III",
    "gain and Token II amounts (the x in the formula) are based on best": "收益和代币 II 金额（公式中的 x）基于最佳",
    "I amount multiplies Animal gain and increase the Taxonomy limit by 20": "I 数量乘以动物收益并将分类限制增加 20",
    "I amount multiplies Energy gain per Nucleus*2": "I量乘以每个核的能量增益*2",
    "I amount multiplies IN": "我的金额乘以 IN",
    "I becomes per Nucleus and unlock M 82": "我成为每个 Nucleus 并解锁 M 82",
    "I coefficient is 1140 and remove Up Quark's divider": "I 系数为 1140 并移除 Up Quark 的分频器",
    "I'm": "我是",
    "II amount multiplies Organ gain per Token II and Species Milestone 13's sqrt is removed": "II 数量乘以每个 代币 II 的器官增益，并且移除 物种里程碑 13 的 平方",
    "II becomes per Chromosome": "II 变成每条染色体",
    "III amount multiplies all Energy buyable amount gains": "III 数量乘以所有能源可购买数量收益",
    "III base cost is 241-[upgrades] and IN": "III 基础成本为 241-[升级] 和 IN",
    "III counts this tab at twice the rate": "III 以两倍的速度计算此标签",
    "III multiplies": "III 倍增",
    "Initial effect: (Total Ecosystems + 1": "初始效果：（总生态系统 + 1",
    "Initial gain: (log10(Species)-154": "初始增益：（log10（物种）-154",
    "is (": "是 （",
    "is initially 400 and the following factors add to it": "最初是 400 并且以下因素添加到它",
    "IX becomes .165 and the number of upgrades dilates Life Point gain": "IX 变为 .165，升级次数扩大生命值增益",
    "IX's exponent is .96": "IX 的指数是 0.96",
    "Levels of Token II via X are continually brought up to multiples of 100": "通过 X 代币 II 的等级不断提高到 100 的倍数",
    "min(100, 1+cbrt(Organs)/5": "min(100, 1+cbrt(器官)/5",
    "multiplies Species gain and Nucleus cost formula is x": "乘以物种增益和核心成本公式为 x",
    "no longer multiplies Organ gain": "不再倍增器官增益",
    "Nucleus Primary effect is x*log10(x) but Chromosome effect is x*.03 and disable Progression III": "细胞核主要效应是x*log10（x），但染色体效应是x*.03并禁用 进程 III",
    "Nucleuse Milestone 20 multiplies": "细胞核 里程碑 20 倍增",
    "Nucleusless? multiplies": "无核？倍增",
    "Oligopotent effect base is 2": "寡能效应基数为2",
    "Per Chromosome Organs dilate Life Point gain and unlock 25 more Species upgrades": "每个染色体器官增加生命值并解锁 25 种以上的物种升级",
    "Per upgrade add 1 to the Species gain exponent and Totipotent cost base is 1e20": "每次升级增加 1 到物种增益指数和全能成本基础是 1e20",
    "permanently keep Animal Achievements and permanently remove Contaminant buyables' base costs. Furthermore, bulk 5x Token II.": "永久保留动物成就并永久移除污染物可购买物品的基本成本。此外，散装 5x 代币 II。",
    "Pluripotent double exponent is 1.06 and log10(Mastery Tokens) multiplies Organ effect exponent": "多能双指数为 1.06 和 log10(精通代币) 乘以器官效应指数",
    "Remove Cell minigames and divide Multipotent cost base by 20": "移除 Cell 小游戏并将 Multipotent 成本基础除以 20",
    "Requires: 120 Species resets and total Species combined (5": "需要：120 种物种重置和总物种组合（5",
    "Reward: Chordata IV amount multiplies Gene gain and Genes multiply Life Point gain but repeal and remove DNA upgrades.": "奖励：Chordata IV 数量乘以基因增益，基因乘以生命点增益，但废除并移除 DNA 升级。",
    "Reward: Chromosome cost base is 9.9e9 but disable Cell Milestones 12, 16, 17, 22, 23, 24, 26, 32, 38, 39, 40, 41, 49, 53, 56, and 59 (Lambda and Iota stay active, milestone 40 still affects Cells).": "奖励：染色体成本基数为 9.9e9，但禁用细胞里程碑 12、16、17、22、23、24、26、32、38、39、40、41、49、53、56 和 59（Lambda 和 Iota 保持活跃，里程碑 40 仍然影响细胞）。",
    "Reward: Chromosomes effect is x*.03+7.78 and Token II via Stem Cell's adder is 9635 but the Taxonomy limit is 1200+Nucleuses (max 7600) and reset Taxonomy buyables and Animals.": "奖励：染色体效果为 x*.03+7.78，通过干细胞的加法器获得的代币 II 为 9635，但分类限制为 1200+细胞核（最大 7600）并重置分类可购买物品和动物。",
    "Reward: Each of the first 200 Nucleuses past 7 reduces Chromosome cost exponent by .0001.": "奖励：前 200 个核中的每一个在 7 后将染色体成本指数降低 0.0001。",
    "Reward: Fully reinstate Animal Milestone 21 but Prime I when toggled off becomes 2x per.": "奖励：完全恢复 动物里程碑 21，但 素数 I 在关闭时变为 2x 每个。",
    "Reward: Increase the Taxonomy limit": "奖励：增加分类限制",
    "Reward: make base is raised to 52/51.": "奖励：使基础提高到 52/51。",
    "Reward: Mammalia I's exponent is sqrt(5,000 * Chromosomes) (at most Chromosomes).": "奖励：哺乳动物 I 的指数是 sqrt(5,000 * 染色体)（最多为  染色体）。",
    "Reward: Multiply the DNA gain exponent": "奖励：乘以 DNA 增益指数",
    "Reward: PRI I's ON effect is always active and Chromosomes + 1 multiplies Gene gain.": "奖励：PRI I 的 ON 效果始终有效，染色体 + 1 倍增基因增益。",
    "Reward: Reset Taxonomy levels and extras and Genes, remove Chromosome base cost, and Chromosome effect formula is 1.002": "奖励：重置分类等级和额外和基因，去除染色体基础成本，染色体效应公式为1.002",
    "Reward: Strange Quark formula is 4(C": "奖励：奇异夸克公式为 4(C",
    "Reward: Token buyables' cost exponent is 1.26 and per Nucleus multiply DNA and Air gain exponents by 1.01 (square root softcap at 3333 for DNA).": "奖励：可购买代币的成本指数为 1.26，每个 细胞核 将 DNA 和 空气 增益指数乘以 1.01（DNA 的平方根软顶为 3333）。",
    "Taxonomy cap is": "分类上限是",
    "Taxonomy Limit": "分类限制",
    "tesTINE cost base is 1.09 and log10(Energy) multiplies Species gain but disable Animal Milestone 16's gene effects": "testTINE 成本基数为 1.09，log10（能量）乘以物种增益但禁用动物里程碑 16 的基因效果",
    "The first five rows of Mastery upgrades are free and divide Multipotent base cost by 10": "前五行精通升级是免费的，多能基础成本除以 10",
    "tine base is 1.16": "齿基为 1.16",
    "tine gain per Nucleus": "每个核的增益",
    "Token II buyables' cost exponent is 1.19": "代币 II 可购买物品的成本指数为 1.19",
    "Token II buyables' cost exponent is 1.2 but I'm divider is 100": "代币 II 可购买的成本指数是 1.2，但我的除数是 100",
    "Tokens/100": "代币/100",
    "Truly Chromosomeless": "真正无染色体",
    "Truly Energyless": "真正的无能",
    "Truly Energyless multiplies": "真正的无能量倍增",
    "Unlock a new way to get Mastery Tokens, each Mastery Token adds 1 to the Species gain exponent (max 1000), and the Up Quark divider is 6": "解锁获取精通代币的新方式，每个精通代币将物种增益指数加 1（最大 1000），上夸克除数为 6",
    "Unlock Mastery Tokens and Chromosome Milestone 19 is capped at 300": "解锁掌握代币和染色体里程碑 19 的上限为 300",
    "Up Quark divider is 5 and per Mastery Token cbrt(upgrades) multiplies Species gain": "上夸克分频器为 5 并且每个掌握代币 cbrt(升级) 乘以物种增益",
    "Up Quark divider is 7 and you can bulk 4x Token II buyables": "夸克分频器为 7，您可以批量购买 4x Token II 可购买物品",
    "V's exponent is .91 and unlock a new way to get Mastery Tokens": "V 的指数是 0.91 并解锁了一种获得精通代币的新方法",
    "VI's exponent is .85, increase the Taxonomy cap by 30, but disable Chromosome Milestone 7": "VI 的指数为 0.85，将分类上限提高 30，但禁用染色体里程碑 7",
    "VIII's exponent is .65 and unlock Ecosystems": "VIII 的指数为 0.65 并解锁生态系统",
    "X counts Token upgrades": "X 计算代币升级",
    "XII counts this tab upgrades": "XII 计算此选项卡升级",
    "XIV becomes per upgrade": "XIV 每次升级变为",
    "XXIII multplies": "XXIII 乘数",
    "XXIII no longer boosts Species gain, Mastery IV adder is 82-[this row upgrades], and inTES": "XXIII 不再提升物种增益，精通 IV 加法器为 82-[此行升级]，并且 inTES",
    "XXIV's 1.01 becomes 1.04": "XXIV 的 1.01 变为 1.04",
    "": "",
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//    "EXTREME: 2 Life": "极限：2 生命",
//    "EXTREME: Pre-phosphorus": "极限：前磷",
//    "EXTREME: B minigame": "极限：B 小游戏",
//    "EXTREME: B complete": "极限：B 完成",
//    "EXTREME: A into B complete": "极限：A到B完成",
//    "EXTREME: Pre-life": "极限：前世",
//    "EXTREME: Pre-nitrogen": "极限：前氮",
    "v1.213: Advil's Auspicious Acension": "v1.213：Advil 的吉祥升天",

    //树游戏
    'Loading...': '加载中...',
    'ALWAYS': '一直',
    'HARD RESET': '硬重置',
    'Export to clipboard': '导出到剪切板',
    'INCOMPLETE': '不完整',
    'HIDDEN': '隐藏',
    'AUTOMATION': '自动',
    'NEVER': '从不',
//    'ON': '打开',
    'On': '打开',
    'Off': '关闭',
    'OFF': '关闭',
    'SHOWN': '显示',
    'Play Again': '再次游戏',
    'Keep Going': '继续',
    'The Modding Tree Discord': '模型树Discord',
    'You have': '你有',
    'It took you {{formatTime(player.timePlayed)}} to beat the game.': '花费了 {{formatTime(player.timePlayed)}} 时间去通关游戏.',
    'Congratulations! You have reached the end and beaten this game, but for now...': '恭喜你！ 您已经结束并通关了本游戏，但就目前而言...',
    'Main Prestige Tree server': '主声望树服务器',
    'Reach {{formatWhole(ENDGAME)}} to beat the game!': '达到 {{formatWhole(ENDGAME)}} 去通关游戏!',
    'Loading... (If this takes too long it means there was a serious error!)←': '正在加载...（如果时间太长，则表示存在严重错误！）←',
    'Main\n\t\t\t\tPrestige Tree server': '主\n\t\t\t\t声望树服务器',
    'The Modding Tree\n\t\t\t\t\t\t\tDiscord': '模型树\n\t\t\t\t\t\t\tDiscord',
    'Please check the Discord to see if there are new content updates!': '请检查 Discord 以查看是否有新的内容更新！',
    'aqua': '水色',
    'AUTOMATION, INCOMPLETE': '自动化，不完整',
    'LAST, AUTO, INCOMPLETE': '最后，自动，不完整',
    'NONE': '无',
    'P: Reset for': 'P: 重置',
    'Nine': '9',
    'Nineteen': '19',
    'One': '1',
    'Seven': '7',
    'Seventeen': '17',
    'Thirteen': '13',
    'Sixteen': '16',
    'Ten': '10',
    'Thirty': '30',
    'eight': '8',
    'five': '5',
    'four': '4',
    'nine': '9',
    'one': '1',
    'seven': '7',
    'six': '6',
    'three': '3',
    'two': '2',
    'Three': '3',
    'Twelve': '12',
    'Twenty': '20',
    'Two': '2',
    'Fourteen': '14',
    'Four': '4',
    'Six': '6',
    'Fifty': '50',
    'Fifteen': '15',
    'Eighteen': '18',
    'Eleven': '11',
    'Five': '5',
    'Forty': '40',
    'Ninety': '90',
    'Seventy': '70',
    'Sixty': '60',
    'Eighty': '80',
    'One': '01',
    'Two': '02',
    'Three': '03',
    'Four': '04',
    'Five': '05',
    'Six': '06',
    'Seven': '07',
    'Eight': '08',
    'Nine': '09',
    'Four Hundred': '4',
    'One Hundred': '100',
    'Two Hundred': '200',
    'Three Hundred': '300',
    'Five Hundred': '500',
    'Six Hundred': '600',
    'Seven Hundred': '700',
    'DNA': 'DNA',
    'Micro': 'Micro',
    'Eight Hundred': '800',
    'Nine Hundred': '900',
    'One Thousand': '1000',
    '': '',
    '': '',
    '': '',
    '': '',
    '': '',
    '': '',
    '': '',
    '': '',
    '': '',
    '': '',
    '': '',
    '': '',
    '': '',
    '': '',
    '': '',
    '': '',
    '': '',
    '': '',
    '': '',
    '': '',
    '': '',
    '': '',
    '': '',
    '': '',
    'A': 'A',
    'DB': 'DB',
    'E': 'E',
    'D': 'D',
    'C': 'C',
    'S': 'S',
    'T': 'T',
    'Git游戏': 'Git游戏',
    'QQ群号': 'QQ群号',

}


//需处理的前缀
var cnPrefix = {
    "                   ": "",
    "                  ": "",
    "                 ": "",
    "                ": "",
    "               ": "",
    "              ": "",
    "             ": "",
    "            ": "",
    "           ": "",
    "          ": "",
    "         ": "",
    "        ": "",
    "       ": "",
    "      ": "",
    "     ": "",
    "    ": "",
    "   ": "",
    "  ": "",
    " ": "",
    //树游戏
    "Show Milestones: ": "显示里程碑：",
    "Autosave: ": "自动保存: ",
    "Offline Prod: ": "离线生产: ",
    "Completed Challenges: ": "完成的挑战: ",
    "High-Quality Tree: ": "高质量树贴图: ",
    "Offline Time: ": "离线时间: ",
    "Theme: ": "主题: ",
    "Anti-Epilepsy Mode: ": "抗癫痫模式：",
    "In-line Exponent: ": "直列指数：",
    "Single-Tab Mode: ": "单标签模式：",
    "Time Played: ": "已玩时长：",
    "Hydrogen ": "氢 ",
    "Atomic Hydrogen ": "原子氢 ",
    "Deuterium ": "氘 ",
    "Each upgrade raises Life Point gain ": "每次升级都会提高生命值 ",
    "Currently: ": "当前: ",
    "Estimated time: ": "预计时间：",
    "Three Hundred and ": "3",
    "One Hundred and ": "1",
    "Two Hundred and ": "2",
    "Four Hundred and ": "4",
    "Five Hundred and ": "5",
    "Six Hundred and ": "6",
    "Current Cells gain: ": "当前细胞增益：",
    "Initial Cells gain: ": "初始细胞增益：",
    ",  multiplying DNA, Life, and Protein gain and exponentiating Phosphorus gain by ": ", 乘以 DNA、生命和蛋白质增益，然后用磷增益取幂",
    "Current speed formula: (": "当前速度公式：（",
    "Current gain is ": "当前增益为",
    "Change token buyable exponent to ": "将代币可购买指数更改为",
    "Phosphorus ": "磷 ",
    "You are gaining an estimated ": "您正在获得估计",
    "Oxygen": "氧",
    "Popups are: ": "弹出窗口：",
    "Carbon": "碳",
    "\t\t\t\t": "\t\t\t\t",
    "A Point gain is raised ^ ": "A 点增益提高 ^",
    "B Point gain is raised ^ ": "B 点增益提高 ^",
    "C Point gain is raised ^ ": "C 点增益提高 ^",
    "D Point gain is raised ^ ": "D 点增益提高 ^",
    "E Point gain is raised ^ ": "E 点增益提高 ^",
    "Nitrogen ": "氮 ",
    "Shift-Click to Toggle Tooltips: ": "按住 Shift 键单击以切换工具提示：",
    "\t\t": "\t\t",
    "Amino Acid ": "氨基酸 ",
    "Currently you have sacrificed ": "目前你已经牺牲了",
    "Cell gain is capped at ": "细胞增益上限为",
    "Cells ": "细胞 ",
    "exponentiate point gain ": "指数点增益",
    "Reward: Token costs are floored instead of rounded and cube the Oxygen-Carbon symmetry cap per Dilation completion.Currently: ": "奖励：代币成本是最低的而不是四舍五入的，并且每次扩张完成时都将氧碳对称上限立方。当前：",
    "Tissues ": "组织 ",
    "Current Tissue effect: (Tissues)": "当前组织效果: (组织)",
    "Current Tissue gain: (Cells)": "当前组织增益: (细胞)",
    "Multipotent cost base is ": "多能成本基础是",
    "Organs ": "器官 ",
    "N Sci ": "氮科学 ",
    "O Sci ": "氧科学 ",
    "C Sci ": "碳科学 ",
    "H Sci ": "氢科学 ",
    "Current gain formula is (log2(log2(log10(Life Points)))": "当前增益公式为 (log2(log2(log10(生命点)))",
    "C Point Gain 1 cost exponent is ": "C 点增益 1 成本指数为",
    "Phosphate ": "磷酸盐 ",
    "Reset for a token (": "重置代币 (",
    " multiplies Point gain and token cost exponent is ": "乘以点增益和代币成本指数为",
    "Multiply Cell gain exponent by ": "将细胞增益指数乘以",
    "Raise Stem Cell gain ": "提高干细胞增益",
    "Stem Cell gain ": "干细胞增益",
    "miRNA cost exponent is ": "miRNA 成本指数是",
    "Protein Sci ": "蛋白质科学 ",
    "Formula: ": "效果公式：",
    "Gas Pedal cost exponent is ": "油门成本指数是",
    "Linear cost exponent is ": "线性成本指数是",
    "Protein Science gain is currently ": "蛋白质科学的收获目前是",
    "Remove Quadratic base cost and Linear cost exponent is ": "删除二次基本成本和线性成本指数",
    "Reuse post-100 cost scaling exponent is ": "重用 后-100 成本缩放指数是",
    "You have three less token for prestige purposes and Universe becomes ": "你少了三个用于声望的代币，宇宙 变成了 ",
    "Life I": "生命 I",
    "Life V": "生命 V",
    "Life X": "生命 X",
    "Each siRNA multiplies Amino Acid and Protein Science gain by ": "每个 siRNA 将氨基酸和蛋白质科学增益乘以",
    ",  multiplying Point, Hydrogen, Oxygen, Carbon, C Point, Carbon Science, Oxygen Science and color production gain by ": "，乘以点数，氢，氧，碳，C点，碳科学，氧科学和色彩生产增益",
    "Real time left: ": "剩余实时时间：",
    "For protein, boosts from things other than mRNA and tRNA are ": "对于蛋白质，除 mRNA 和 tRNA 以外的其他物质的增强是",
    "Lung ": "肺",
    "You can potentially gain ": "您可能会获得 ",
    "Heart ": "心脏 ",
    "Initial Organ effect: ": "初始器官效果：",
    "Initial Organ gain: ": "初始器官增益：",
    "Kidney ": "肾 ",
    "Current Organ gain: ": "当前氧气增益: ",
    "Total Air in this challenge: ": "本次挑战的总空气量：",
    "Effect: ": "效果: ",
    "gain and Token II buyables' cost exponent is ": "收益和代币 II 可购买的成本指数是",
    "Raise base Cell gain ": "提高基础细胞增益 ",
    "Remove Multipotent's base cost but its cost base is ": "移除 多能 的基础成本，但其成本基础为",
    ", multiplying Life, Protein, and Amino Acid gain by ": "，将生命、蛋白质和氨基酸增益乘以",
    "DNA Sci ": "DNA Sci ",
    "Initial Cell gain: ": "初始细胞增益：",
    "Initial Tissue effect: Tissues": "初始组织效果：组织",
    "Initial Tissue gain: (Cells": "初始组织增益：（细胞",
    "Eubacteria ": "真细菌 ",
    "Mammalia ": "哺乳动物 ",
    "Nucleuses ": "细胞核 ",
    "Animals ": "动物 ",
    "cost formula is ": "成本公式是 ",
    "cost base is ": "成本基数是 ",
    "Levels: ": "等级: ",
    "Organ gain is ": "器官增益是 ",
    "Chromosomes ": "染色体 ",
    "Animalia ": "动物界 ",
    "Gene gain is ": "基因增益是 ",
    "Initial Animal effect: (Animals + ": "初始动物效果：（动物 +",
    "Upgraded Effect ": "升级 效果 ",
    "Total completions: ": "总完成量：",
    "Eukaryote ": "真核细胞 ",
    "Effect ": "效果 ",
    "Prokaryota ": "原核细胞 ",
    "Chordata ": "脊索动物",
    "Bacteria ": "细菌 ",
    "Carnivora ": "肉食目 ",
    "Genes (": "基因 (",
    "Mastery ": "精通",
    ",  multiplying Life Point gain by ": ", 将生命点增益乘以 ",
    "by ": " ",
    "Animal gain is ": "动物增益是 ",
    "Base biomass gain is ": "基础生物量增益为 ",
    "Double Nucleuses I and Up Quark divider is ": "双细胞核 I 和上夸克分频器是",
    "Right column amount: ": "右栏数量：",
    "Left column amount: ": "左栏数量：",
    "DNA Science gain is currently ": "DNA 科学增益目前是 ",
    "Netting a result of ": "净额结果 ",
    "Ecosystems ": "生态系统 ",
    "Completions: ": "完成：",
    "Chromosomeless base is ": "无染色体 基数是 ",
    "Species gain is ": "物种增益是 ",
    "Tissue gain is ": "组织增益是 ",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "One Hundred and ": "1",
    "One Hundred and ": "1",
    "One Thousand ": "10",
    "Nine Hundred and ": "9",
    "Eight Hundred and ": "8",
    "Seven Hundred and ": "7",
    "Thirty-": "3",
    "Twenty-": "2",
    "Forty-": "4",
    "Eighty-": "8",
    "Ninety-": "9",
    "Fifty-": "5",
    "Seventy-": "7",
    "Sixty-": "6",
}

//需处理的后缀
var cnPostfix = {
    ":": "：",
    "：": "：",
    ": ": "： ",
    "： ": "： ",
    "/s)": "/s)",
    "/s": "/s",
    ")": ")",
    "%": "%",
    "                   ": "",
    "                  ": "",
    "                 ": "",
    "                ": "",
    "               ": "",
    "              ": "",
    "             ": "",
    "            ": "",
    "           ": "",
    "          ": "",
    "         ": "",
    "        ": "",
    "       ": "",
    "      ": "",
    "     ": "",
    "    ": "",
    "   ": "",
    "  ": "",
    " ": " ",
    "\n": "",
    "/sec": "/秒",
    " nice": " 不错",
    " affects Life Points": "影响生命点",
    ") times multipliers": ") 次乘数",
    "\n\t\t\t": "\n\t\t\t",
    "\n\t\t\t\t": "\n\t\t\t\t",
    "to N → ΔP cost": "到 N → ΔP 成本",
    " to prior exponential dividers and C -> O science exponent": " 到先前的指数除法器和 C -> O 科学指数",
    " effective tokens for prestige purposes": "用于声望的有效代币",
    " and keep Token II content.": "并保留代币 II 的内容。",
    " to µ cost exp": "到 µ 成本指数",
    " (OFF": " (关",
    " (ON": " (开",
    "": "",
    "": "",
}

//需排除的，正则匹配
var cnExcludeWhole = [
    /^(\d+)$/,
    /^\)\*([\d\.]+)e(\d+)$/,
    /^([\d\.]+)e(\d+)$/,
    /^\*([\d\.]+)e(\d+)$/,
    /^([\d\.]+)e(\d+) µ$/,
    /^([\d\.]+)e(\d+) OOMs$/,
    /^([\d\.]+)e(\d+) 细胞$/,
    /^([\d\.]+)e(\d+) 干细胞$/,
    /^([\d\.]+)m ([\d\.]+)s$/,
    /^([\d\.]+)s$/,
    /^([\d\.]+)ms$/,
    /^([\d\.]+)$/,
    /^C([\d\.]+)$/,
    /^e([\d\.,]+)$/,
    /^\*([\d\.,]+).([\d\.]+)$/,
    /^EXTREME: (.+)$/,
    // /^α → (.+)$/,
    /^β → (.+)$/,
    /^𝛾 → (.+)$/,
    /^µ → (.+)$/,
    /^([\d\.]+)\^x$/,
    /^([\d\.,]+)$/,
    /^: ([\d\.,]+)$/,
    /^M ([\d\.,]+)$/,
    /^ee([\d\.,]+)$/,
    /^eee([\d\.,]+)$/,
    /^e([\d\.]+)e([\d\.,]+)$/,
    /^: e([\d\.]+)e([\d\.,]+)$/,
    /^\^e([\d\.]+)e([\d\.,]+)$/,
    /^e([\d\.]+)e([\d\.,]+) µ$/,
    /^([\d\.]+)e([\d\.,]+) µ$/,
    /^ee([\d\.]+)e([\d\.,]+)$/,
    /^eee([\d\.]+)e([\d\.,]+)$/,
    /^([\d\.]+)e([\d\.,]+)$/,
    /^by ([\d\.]+)e([\d\.,]+)$/,
    /^[\u4E00-\u9FA5]+$/
];
var cnExcludePostfix = [
]

//正则替换，带数字的固定格式句子
//纯数字：(\d+)
//逗号：([\d\.,]+)
//小数点：([\d\.]+)
//原样输出的字段：(.+)
//换行加空格：\n(.+)
var cnRegReplace = new Map([
    [/^ multiplies Point gain, Universe is (.+),  and token cost exponent is (.+)$/, '乘以点增益，宇宙 为 $1，代币成本指数为 $2'],
    [/^(.+) and Reuse base multiplies Protein gain$/, '$1 和 重用基数倍增蛋白质增益'],
    [/^and e([\d\.,]+)$/, '和 e$1'],
    [/^,  making the Gene amount gain per level base (.+).$/, '，使得每级的基因数量增益为 $1。'],
    [/^Get (.+) Chromosomeless\? completions$/, '获得 $1 无染色体？ 完成'],
    [/^Purchase M ([\d\.,]+) to unlock me!$/, '购买 M $1 解锁我！'],
    [/^You can reset for (.+) Animals.$/, '您可以重置获得 $1 动物。'],
    [/^Nucleus Milestone ([\d\.,]+) multiplies$/, '细胞核 里程碑 $1 乘数'],
    [/^You can reset for (.+) Organs.$/, '您可以重置获得 $1 器官。'],
    [/^Animal Milestone (.+) multiplies$/, '动物里程碑 $1 乘数'],
    [/^Chromosome Milestone (.+) multiplies$/, '染色体里程碑 $1 乘数'],
    [/^(.+)\'s divider is (.+)$/, '$1 的 除数 是 $2'],
    [/^α → ∂α log(\d+)\'s become log(\d+) and Universe is (.+)$/, 'α → ∂α log$1\'s 变成 log$2 和 宇宙 是 $3'],
    [/^α → ∂α log(\d+)\'s become log(\d+) and Universe becomes (.+)$/, 'α → ∂α log$1\'s 变成 log$2 和 宇宙 变成 $3'],
    [/^α → ∂α log(\d+)\'s become log(\d+) and subtract .01 from the µ cost exponent$/, 'α → ∂α log$1\'s 变成 log$2 从 µ 成本指数中减去 0.01'],
    [/^α → ∂α log(\d+)\'s become log(\d+), Universe is (.+), and log10\(Lives\) exponentiates Life Point gain$/, 'α → ∂α log$1\'s 变成 log$2 , 宇宙 是 $3, log10\(生命\) 对生命点增益取幂'],
    [/^Organ Milestone (.+) multiplies$/, '器官里程碑 $1 乘数'],
    [/^Nucleus Milestone (.+) multiplies$/, '细胞核里程碑 $1 乘数'],
    [/^You have a total of (.+) Mastery Tokens.$/, '您总共拥有 $1 精通代币。'],
    [/^You are gaining (.+) Genes\/s before cross contamination.$/, '在交叉污染之前，您获得了 $1 基因\/秒。'],
    [/^In total, (.+) to E Point gain$/, '总共 $1 到 E 点增益'],
    [/^effectively (.+) meaning a 2x boost to protein gain nets (.+) more total protein$/, '有效 $1 意味着蛋白质增加 2 倍，使总蛋白质增加 $2'],
    [/^,  adding (.+) to effective Chromosomes  and (.+) to Animal gain exponent and I\'m base.$/, '，将 $1 添加到有效染色体，将 $2 添加到动物增益指数，和我的基数。'],
    [/^,  affecting various things by (.+).$/, '，影响各种事物 $1。'],
    [/^,  multiplying most prior currency gain by (.+).$/, ', 将大多数先前的货币收益乘以 $1。'],
    [/^,  multiply Life gain by (.+).$/, '，乘以生命收益 $1。'],
    [/^,  multiplying all prior currency gain by (.+).$/, '，将所有先前的货币收益乘以 $1。'],
    [/^,  adding (.+) to effective Chromosomes and Animals for their effects and (.+) to Organ and Animal gain exponents and I'm base.$/, '，将 $1 添加到有效染色体和动物的效果，并添加 $2 到器官和动物增益指数，我是基础。'],
    [/^netting a (.+) multiplier$/, '净额 $1 乘数'],
    [/^Currently you are gaining (.+) Stem Cells$/, '目前您正在获得 $1 干细胞'],
    [/^Reward: Totipotent's cost base is (.+).$/, '奖励：全能 的成本基数是 $1。'],
    [/^Omnipotent cost base is ([\d\.]+)$/, '万能成本基础是 $1'],
    [/^Reward: Token exponent is ([\d\.]+) and primary base is ([\d\.]+).$/, '奖励：代币指数为 $1，主基数为 $2。'],
    [/^TINE\'s inner log(.+) becomes log(.+).$/, 'TINE 的内部 log$1 变为 log$2。'],
    [/^Last save was: (.+)s ago.$/, '上次保存于：$1秒 前'],
    [/^Time Played: (.+)d (.+)h (.+)m (.+)s$/, '游戏时长：$1天 $2时 $3分 $4秒'],
    [/^Reach (.+) Life Points to unlock \(You have (.+) Life Points$/, '达到 $1 生命点以解锁（你有 $2 点生命值'],
    [/^Reach (.+) Genes to unlock \(You have (.+) Genes$/, '达到 $1 基因以解锁（你有 $2 基因'],
    [/^Current Tissue effect: \((.+)Tissues(.+)$/, '当前组织效果：（$1组织$2'],
    [/^Current Tissue gain: \(Cells(.+)$/, '当前组织增益：（细胞$1'],
    [/^([\d\.]+)d ([\d\.]+)h ([\d\.]+)m ([\d\.]+)s$/, '$1天 $2小时 $3分钟 $4秒'],
    [/^C([\d\.]+) Gems multiply$/, 'C$1 宝石倍增'],
    [/^C([\d\.]+) Gems multiply$/, 'C$1 宝石倍增'],
    [/^([\d\.]+) Nitrogen ([\d\.,]+) Tokens$/, '$1 氮 $2 代币'],
    [/^([\d\.]+) Nitrogen ([\d\.,]+) tokens$/, '$1 氮 $2 代币'],
    [/^([\d\.]+) Nitrogen Science$/, '$1 氮科学'],
    [/^([\d\.]+)k Best Mu$/, '$1k 最佳 Mu'],
    [/^([\d\.]+) total tokens$/, '$1 总代币'],
    [/^([\d\.]+) C Points$/, '$1 C 点'],
    [/^([\d\.]+) Stem Cells$/, '$1 干细胞'],
    [/^([\d\.]+) Species$/, '$1 物种'],
    [/^([\d\.]+) Ecosystems$/, '$1 生态系统'],
    [/^([\d\.]+) Genes$/, '$1 基因'],
    [/^([\d\.]+) Air$/, '$1 空气'],
    [/^([\d\.]+) Contaminants$/, '$1 污染物'],
    [/^([\d\.]+) Energy$/, '$1 能量'],
    [/^([\d\.]+) Micro$/, '$1 Micro'],
    [/^Species Milestone (.+) multiplies$/, '物种里程碑 $1 乘数'],
    [/^and ([\d\.]+)$/, '和 $1'],
    [/^Boosted Effect (.+) multiplies$/, '已提升效果 $1 乘数'],
    [/^Boosted Effect (.+)$/, '已提升效果 $1'],
    [/^: \+(.+) to Tissue effect exponent$/, ': \+$1 组织效果指数'],
    [/^,  affecting most prior currency gain by (.+).$/, '，影响之前的大多数货币收益 $1。'],
    [/^: (.+) Micro$/, ': $1 Micro'],
    [/^: (.+) Energy$/, ': $1 能量'],
    [/^: (.+) Contaminants$/, ': $1 污染物'],
    [/^: (.+) to INtes$/, ': $1 到 INtes'],
    [/^: (.+) to inTES$/, ': $1 到 inTES'],
    [/^: (.+) to Token tetrational divider$/, ': $1 到 到代币四次方除法器'],
    [/^: (.+) to Energy and Air gain$/, ': $1 到 能量 和 空气 增益'],
    [/^: (.+) to Tissue gain$/, ': $1 到 组织 增益'],
    [/^: (.+) to Contaminant gain$/, ': $1 到 污染物 增益'],
    [/^([\d\.,]+) Kidney upgrades and$/, '$1 肾脏升级和'],
    [/^([\d\.,]+) Lung upgrades.$/, '$1 肺升级。'],
    [/^([\d\.,]+) Tissues$/, '$1 组织'],
    [/^([\d\.,]+) Protein$/, '$1 蛋白质'],
    [/^([\d\.,]+) Lives$/, '$1 生命'],
    [/^([\d\.,]+) Amino Acid$/, '$1 氨基酸'],
    [/^([\d\.,]+) Phosphorus$/, '$1 磷'],
    [/^([\d\.,]+) Tokens II$/, '$1 代币 II'],
    [/^([\d\.,]+) Animals$/, '$1 动物'],
    [/^([\d\.,]+) µ$/, '$1 µ'],
    [/^([\d\.,]+) Cell resets$/, '$1 细胞重置'],
    [/^([\d\.,]+) Animal resets$/, '$1 动物重置'],
    [/^tine cost is ([\d\.]+)$/, 'tine 费用为 $1'],
    [/^TINE cost is ([\d\.]+)$/, 'TINE 费用为 $1'],
    [/^([\d\.,]+)\+\(Tokens\-(.+)\)\/(.+)$/, '$1\+\(代币\-$2\)\/$3'],
    [/^\-(.+) to effective Tokens$/, '\-$1 到有效代币'],
    [/^([\d\.,]+) OOM\^2s$/, '$1 OOM\^2s'],
    [/^e([\d\.,]+) OOM\^2s$/, '$1 OOM\^2s'],
    [/^\(([\d\.]+) OOM\^3s$/, '\($1 OOM\^3s'],
    [/^\(([\d\.]+)([\d\.,]+) OOM\^3s$/, '\($1$2 OOM\^3s'],
    [/^\(e([\d\.,]+) OOM\^2s$/, '\(e$1 OOM\^2s'],
    [/^([\d\.,]+) Token II$/, '$1 代币 II'],
    [/^([\d\.,]+) Chromosomes$/, '$1 染色体'],
    [/^([\d\.,]+)\/([\d\.,]+) Chromosomes$/, '$1\/$2 染色体'],
    [/^([\d\.,]+)\/([\d\.,]+) Token II$/, '$1\/$2 代币 II'],
    [/^([\d\.,]+) Nucleuses$/, '$1 细胞核'],
    [/^([\d\.]+) C([\d\.]+) Gems$/, '$1 C$2 宝石'],
    [/^([\d\.]+)\/([\d\.,]+) Token II$/, '$1e\/$2 代币 II'],
    [/^([\d\.]+)\/([\d\.,]+) times$/, '$1e\/$2 次'],
    [/^([\d\.]+)e([\d\.,]+) ([\d\.]+)$/, '$1e$2 $3'],
    [/^([\d\.]+)e([\d\.,]+) Chromosomes$/, '$1e$2 染色体'],
    [/^([\d\.]+)e([\d\.,]+) Organs$/, '$1e$2 器官'],
    [/^([\d\.]+)e([\d\.,]+) Contaminants$/, '$1e$2 污染物'],
    [/^([\d\.]+)e([\d\.,]+) Air$/, '$1e$2 空气'],
    [/^([\d\.]+)e([\d\.,]+) Genes$/, '$1e$2 基因'],
    [/^([\d\.]+)e([\d\.,]+) Animals$/, '$1e$2 动物'],
    [/^([\d\.]+)e([\d\.,]+) Energy$/, '$1e$2 能量'],
    [/^([\d\.]+)e([\d\.,]+) Protein Science$/, '$1e$2 蛋白质科学'],
    [/^([\d\.]+)e([\d\.,]+) Science$/, '$1e$2 科学'],
    [/^([\d\.]+)e([\d\.,]+) Protein$/, '$1e$2 蛋白质'],
    [/^([\d\.]+)e([\d\.,]+) Carbon Science$/, '$1e$2 碳科学'],
    [/^([\d\.]+)e([\d\.,]+) Oxygen Science$/, '$1e$2 氧科学'],
    [/^([\d\.]+)e([\d\.,]+) Nitrogen Science$/, '$1e$2 氮科学'],
    [/^([\d\.]+)e([\d\.,]+) Hydrogen Science$/, '$1e$2 氢科学'],
    [/^([\d\.]+)e([\d\.,]+) Ecosystems$/, '$1e$2 生态系统'],
    [/^([\d\.]+)e([\d\.,]+) Lives$/, '$1e$2 生命'],
    [/^([\d\.]+)e([\d\.,]+) Life Points$/, '$1e$2 生命点'],
    [/^([\d\.]+)e([\d\.,]+) Carbon$/, '$1e$2 碳'],
    [/^([\d\.]+)e([\d\.,]+) Oxygen$/, '$1e$2 氧'],
    [/^([\d\.]+)e([\d\.,]+) OOMs$/, '$1e$2 OOMs'],
    [/^([\d\.]+)e([\d\.,]+) Nucleuses$/, '$1e$2 细胞核'],
    [/^([\d\.]+)e([\d\.,]+) Points$/, '$1e$2 点'],
    [/^([\d\.]+)e([\d\.,]+) A Points$/, '$1e$2 A点'],
    [/^([\d\.]+)e([\d\.,]+) B Points$/, '$1e$2 B点'],
    [/^([\d\.]+)e([\d\.,]+) C Points$/, '$1e$2 C点'],
    [/^([\d\.]+)e([\d\.,]+) D Points$/, '$1e$2 D点'],
    [/^([\d\.]+)e([\d\.,]+) E Points$/, '$1e$2 E点'],
    [/^([\d\.]+)e([\d\.,]+) Amino Acid and ([\d\.]+)e([\d\.,]+) Protein$/, '$1e$2 氨基酸 和 $3e$4 蛋白质'],
    [/^([\d\.]+)e([\d\.,]+) Hydrogen$/, '$1e$2 氢'],
    [/^([\d\.]+)e([\d\.,]+) Stem Cells$/, '$1e$2 干细胞'],
    [/^([\d\.]+)e([\d\.,]+) Nitrogen$/, '$1e$2 氮'],
    [/^([\d\.]+)e([\d\.,]+) Tokens$/, '$1e$2 代币'],
    [/^([\d\.]+)e([\d\.,]+) Cells on reset$/, '$1e$2 重置时的细胞'],
    [/^([\d\.]+)e([\d\.,]+) DNA$/, '$1e$2 DNA'],
    [/^([\d\.]+)e([\d\.,]+) Phosphorus$/, '$1e$2 磷'],
    [/^([\d\.]+)e([\d\.,]+) Cells$/, '$1e$2 细胞'],
    [/^([\d\.]+)e([\d\.,]+) Iota$/, '$1e$2 Iota'],
    [/^([\d\.]+)e([\d\.,]+) Mu$/, '$1e$2 Mu'],
    [/^([\d\.]+)e([\d\.,]+) base Phosphorus$/, '$1e$2 基础磷'],
    [/^([\d\.]+)e([\d\.,]+) DNA Science$/, '$1e$2 DNA科学'],
    [/^([\d\.]+)e([\d\.,]+) Tissues$/, '$1e$2 组织'],
    [/^([\d\.]+)e([\d\.,]+) Species$/, '$1e$2 物种'],
    [/^([\d\.]+)e([\d\.,]+) Micro$/, '$1e$2 微'],
    [/^([\d\.]+)e([\d\.,]+) OOM\^2s$/, '$1e$2 OOM\^2s'],
    [/^DNA gain is ([\d\.]+)e([\d\.,]+)\*$/, 'DNA增益 $1e$2 OOM\*'],
    [/^Cell gain is ([\d\.]+)e([\d\.,]+)\*$/, '细胞增益 $1e$2 OOM\*'],
    [/^Cell gain is e([\d\.]+)e([\d\.,]+)\*$/, '细胞增益 e$1e$2 OOM\*'],
    [/^and ([\d\.]+)e([\d\.,]+)$/, '和 $1e$2'],
    [/^\^(.+) and double protein gain.$/, '\^$1 和双倍蛋白质增益。'],
    [/^\^(.+) to Atomic Hydrogen$/, '\^$1 到 原子氢'],
    [/^\^(.+) to Deuterium$/, '\^$1 到 氘'],
    [/^\^(.+) to A Point$/, '\^$1 到 A点'],
    [/^\^(.+) to B Point$/, '\^$1 到 B点'],
    [/^\^(.+) to C Point$/, '\^$1 到 C点'],
    [/^\^(.+) to D Point$/, '\^$1 到 D点'],
    [/^\^(.+) to E Point$/, '\^$1 到 E点'],
    [/^\^(.+) to Oxygen$/, '\^$1 到 氧'],
    [/^\^(.+) to Hydrogen$/, '\^$1 到 氢'],
    [/^\^(.+) to Life Point$/, '\^$1 到 生命点'],
    [/^\^(.+) to Carbon$/, '\^$1 到 碳'],
    [/^\^(.+) to Point gain$/, '\^$1 到 点数增益'],
    [/^([\d\.,]+).([\d\.,]+) OOMs$/, '$1.$2 OOMs'],
    [/^e([\d\.,]+) Organs$/, 'e$1 器官'],
    [/^e([\d\.,]+) DNA$/, 'e$1 DNA'],
    [/^e([\d\.,]+) Phosphorus$/, 'e$1 磷'],
    [/^e([\d\.,]+) Stem Cells$/, 'e$1 干细胞'],
    [/^e([\d\.,]+) Hydrogen$/, 'e$1 氢'],
    [/^e([\d\.,]+) Cells$/, 'e$1 细胞'],
    [/^e([\d\.,]+) DNA$/, 'e$1 DNA'],
    [/^e([\d\.,]+) Contaminants$/, 'e$1 污染物'],
    [/^e([\d\.,]+) Protein$/, 'e$1 蛋白质'],
    [/^e([\d\.,]+) Tissues$/, 'e$1 组织'],
    [/^e([\d\.,]+) A Points$/, 'e$1 A点'],
    [/^e([\d\.,]+) B Points$/, 'e$1 B点'],
    [/^e([\d\.,]+) C Points$/, 'e$1 C点'],
    [/^e([\d\.,]+) D Points$/, 'e$1 D点'],
    [/^e([\d\.,]+) D Point$/, 'e$1 D点'],
    [/^e([\d\.,]+) E Points$/, 'e$1 E点'],
    [/^e([\d\.,]+)k A Points$/, 'e$1k A点'],
    [/^e([\d\.,]+)k B Points$/, 'e$1k B点'],
    [/^e([\d\.,]+)k C Points$/, 'e$1k C点'],
    [/^e([\d\.,]+)k D Points$/, 'e$1k D点'],
    [/^e([\d\.,]+)k E Points$/, 'e$1k E点'],
    [/^e([\d\.,]+)k Stem Cells$/, 'e$1k 细胞'],
    [/^e([\d\.,]+)k Protein$/, 'e$1k 蛋白质'],
    [/^e([\d\.,]+)k Stem Cells$/, 'e$1 干细胞'],
    [/^e([\d\.,]+)k Hydrogen$/, 'e$1k 氢'],
    [/^e([\d\.,]+)k Cells$/, 'e$1k 细胞'],
    [/^e([\d\.,]+)k DNA$/, 'e$1k DNA'],
    [/^e([\d\.,]+)k Proteins$/, 'e$1k 蛋白质'],
    [/^e([\d\.,]+) Species$/, 'e$1 物种'],
    [/^e([\d\.,]+) Air$/, 'e$1 空气'],
    [/^e([\d\.,]+) Energy$/, 'e$1 能量'],
    [/^e([\d\.,]+) Amino Acid and e([\d\.]+)e([\d\.,]+) Protein$/, 'e$1 氨基酸和 e$2e$3 蛋白'],
    [/^ee([\d\.,]+) Phosphorus$/, 'ee$1 磷'],
    [/^ee([\d\.,]+) µ$/, 'ee$1 µ'],
    [/^ee([\d\.]+)e([\d\.,]+) Phosphorus$/, 'ee$1e$2 磷'],
    [/^ee([\d\.]+)e([\d\.,]+) DNA$/, 'ee$1e$2 DNA'],
    [/^ee([\d\.]+)e([\d\.,]+) Stem Cells$/, 'ee$1e$2 干细胞'],
    [/^ee([\d\.]+)e([\d\.,]+) Air$/, 'ee$1e$2 空气'],
    [/^ee([\d\.]+)e([\d\.,]+) Organs$/, 'ee$1e$2 器官'],
    [/^ee([\d\.]+)e([\d\.,]+) Animals$/, 'ee$1e$2 动物'],
    [/^ee([\d\.]+)e([\d\.,]+) Tissues$/, 'ee$1e$2 组织'],
    [/^ee([\d\.]+)e([\d\.,]+) Cells$/, 'ee$1e$2 细胞'],
    [/^ee([\d\.]+)e([\d\.,]+) Contaminants$/, 'ee$1e$2 污染物'],
    [/^ee([\d\.]+)e([\d\.,]+) Points$/, 'ee$1e$2 点数'],
    [/^eee([\d\.]+) Points$/, 'eee$1 点数'],
    [/^e([\d\.]+)e([\d\.,]+)\/e([\d\.]+)e([\d\.,]+) Phosphorus$/, 'e$1e$2\/e$3e$4 磷'],
    [/^e([\d\.]+)e([\d\.,]+) Air$/, 'e$1e$2 空气'],
    [/^e([\d\.]+)e([\d\.,]+) Iota$/, 'e$1e$2 Iota'],
    [/^e([\d\.]+)e([\d\.,]+) Cells$/, 'e$1e$2 细胞'],
    [/^e([\d\.]+)e([\d\.,]+) Stem Cells$/, 'e$1e$2 干细胞'],
    [/^e([\d\.]+)e([\d\.,]+) Phosphorus$/, 'e$1e$2 磷'],
    [/^e([\d\.]+)e([\d\.,]+) base Phosphorus$/, 'e$1e$2 基础磷'],
    [/^e([\d\.]+)e([\d\.,]+) Carbon Science$/, 'e$1e$2 碳科学'],
    [/^e([\d\.]+)e([\d\.,]+) Nitrogen Science$/, 'e$1e$2 氮科学'],
    [/^e([\d\.]+)e([\d\.,]+) Oxygen Science$/, 'e$1e$2 氧科学'],
    [/^e([\d\.]+)e([\d\.,]+) DNA$/, 'e$1e$2 DNA'],
    [/^e([\d\.]+)e([\d\.,]+) Organs$/, 'e$1e$2 器官'],
    [/^e([\d\.]+)e([\d\.,]+) Protein$/, 'e$1e$2 蛋白质'],
    [/^e([\d\.]+)e([\d\.,]+) Tissues$/, 'e$1e$2 组织'],
    [/^e([\d\.]+)e([\d\.,]+) Animals$/, 'e$1e$2 动物'],
    [/^e([\d\.]+)e([\d\.,]+) Species$/, 'e$1e$2 物种'],
    [/^e([\d\.]+)e([\d\.,]+) Genes$/, 'e$1e$2 基因'],
    [/^e([\d\.]+)e([\d\.,]+) Energy$/, 'e$1e$2 能量'],
    [/^e([\d\.]+)e([\d\.,]+) Contaminants$/, 'e$1e$2 污染物'],
    [/^e([\d\.]+)e([\d\.,]+) Proteins$/, 'e$1e$2 蛋白质'],
    [/^e([\d\.]+)e([\d\.,]+)k Phosphorus$/, 'e$1e$2 磷'],
    [/^e([\d\.]+)e([\d\.,]+) Lives$/, 'e$1e$2 生命'],
    [/^e([\d\.]+)e([\d\.,]+) Protein$/, 'e$1e$2 蛋白质'],
    [/^e([\d\.]+)e([\d\.,]+) Carbon$/, 'e$1e$2 碳'],
    [/^e([\d\.]+)e([\d\.,]+) E Points$/, 'e$1e$2 E点'],
    [/^e([\d\.]+)e([\d\.,]+) B Points$/, 'e$1e$2 B点'],
    [/^e([\d\.]+)e([\d\.,]+) A Points$/, 'e$1e$2 A点'],
    [/^e([\d\.]+)e([\d\.,]+) C Points$/, 'e$1e$2 C点'],
    [/^e([\d\.]+)e([\d\.,]+) D Points$/, 'e$1e$2 D点'],
    [/^e([\d\.]+)e([\d\.,]+) Protein Science$/, 'e$1e$2 蛋白质科学'],
    [/^e([\d\.]+)e([\d\.,]+) fuel$/, 'e$1e$2 燃料'],
    [/^e([\d\.]+)e([\d\.,]+) Life Points$/, 'e$1e$2 生命点'],
    [/^e([\d\.]+)e([\d\.,]+) Hydrogen$/, 'e$1e$2 氢'],
    [/^e([\d\.]+)e([\d\.,]+) OOMs$/, 'e$1e$2 OOMs'],
    [/^e([\d\.]+)e([\d\.,]+) Oxygen$/, 'e$1e$2 氧'],
    [/^e([\d\.]+)e([\d\.,]+) Nitrogen$/, 'e$1e$2 氮'],
    [/^and e([\d\.]+)e([\d\.,]+)$/, '和 e$1e$2'],
    [/^e([\d\.]+)e([\d\.,]+) Amino Acid and (.+) Protein$/, 'e$1e$2 氨基酸和 $3 蛋白质'],
    [/^\+([\d\.]+)e([\d\.,]+) to Constant base per Constant$/, '\+$1e$2 到每个常量的常量基数'],
    [/^\+([\d\.]+)e([\d\.,]+) to Linear base per Quadratic$/, '\+$1e$2 到每个二次方的线性基数'],
    [/^\+([\d\.]+)e([\d\.,]+) to respecting scalar and Quadratic base$/, '\+$1e$2 到尊重标量和二次方基数'],
    [/^\+([\d\.]+)e([\d\.,]+) to Life gain exp$/, '\+$1e$2 到生命增益指数'],
    [/^\+([\d\.]+)e([\d\.,]+) to Token tetrational divider$/, '\+$1e$2 到代币四次方除法器'],
    [/^\+([\d\.]+)e([\d\.,]+) to Omnipotent base$/, '\+$1e$2 到全能基数'],
    [/^\+([\d\.]+)e([\d\.,]+) to Tissue effect exponent$/, '\+$1e$2 到组织效果指数'],
    [/^\+([\d\.]+) to Tissue effect exponent$/, '\+$1 到组织效果指数'],
    [/^\+([\d\.]+) to Token tetrational divider$/, '\+$1 到代币四次方除法器'],
    [/^\+([\d\.]+) to Omnipotent base$/, '\+$1 到万能基数'],
    [/^\+([\d\.]+) to prior exponent dividers$/, '\+$1 到先验指数除法器'],
    [/^\+([\d\.]+) to prior exp dividers$/, '\+$1 到先前的 分频器'],
    [/^\+([\d\.]+) to prior exp dividers and Life gain exp$/, '\+$1 到先前的 指数分频器和生命增益指数'],
    [/^\+([\d\.]+) to Color Production Exponent$/, '\+$1 到色彩生产指数'],
    [/^\+([\d\.,]+) to Omnipotent base$/, '\+$1 到 万能 基数'],
    [/^\+([\d\.,]+) to Tissue effect exponent$/, '\+$1 到组织效果指数'],
    [/^\+([\d\.,]+) to Token tetrational divider$/, '\+$1 到代币四次方除法器'],
    [/^\+([\d\.,]+) to prior exponent dividers$/, '\+$1 到先验指数除法器'],
    [/^\+([\d\.,]+) to µ → ΔP base$/, '\+$1 到 µ → ΔP 基数'],
    [/^\+([\d\.,]+) iterations$/, '\+$1 迭代'],
    [/^e([\d\.]+)e([\d\.,]+) Points$/, 'e$1e$2 点数'],
    [/^e([\d\.,]+) Points$/, 'e$1 点数'],
    [/^e([\d\.,]+) Life Points$/, 'e$1 生命点'],
    [/^SLOT ([\d\.]+)$/, '插槽 $1'],
    [/^C Point Gain ([\d\.]+)$/, 'C 点增益 $1'],
    [/^C Point gain ([\d\.]+)$/, 'C 点增益 $1'],
    [/^(.+) Humans and (.+) Thoughts$/, '$1 人和 $2 思想'],
    [/^(.+) adds (.+) to$/, '$1 添加 $2 到'],
    [/^(.+) Plants and (.+) Biomass$/, '$1 工厂和 $2 生物质'],
    [/^(.+) gives (.+) times the points.$/, '$1 给出 $2 倍的点数。'],
    [/^e([\d\.,]+) Protein$/, 'e$1 蛋白质'],
    [/^\*([\d\.,]+) per challenge$/, '\*$1 每次挑战'],
    [/^\*([\d\.,]+) to Color Production$/, '\*$1 到 颜色生产'],
    [/^\*([\d\.]+) to A Point$/, '\*$1 到 A 点'],
    [/^\*([\d\.]+) to Amino Acid gain$/, '\*$1 到 氨基酸增益'],
    [/^\*([\d\.]+) to Life Point$/, '\*$1 到 生命点'],
    [/^\*([\d\.]+) to Protein$/, '\*$1 到 蛋白质'],
    [/^\*([\d\.]+) to shRNA base$/, '\*$1 到 shRNA基数'],
    [/^\*([\d\.]+) to Stem Cells and Cells$/, '\*$1 到 干细胞和细胞'],
    [/^\*([\d\.]+) to 𝛾 → ∂β base$/, '\*$1 到 𝛾 → ∂β 基数'],
    [/^\*([\d\.,]+) to A Point$/, '\*$1 到 A 点'],
    [/^\*([\d\.,]+) to B Point$/, '\*$1 到 B 点'],
    [/^\*([\d\.,]+) to Token tetrational divider$/, '\*$1 到代币四次方除法器'],
    [/^([\d\.,]+).([\d\.,]+) OOM\^([\d\.,]+)s$/, '$1.$2 OOM\^$3s'],
    [/^([\d\.]+)e([\d\.,]+) OOM\^([\d\.,]+)s$/, '$1e$2 OOM\^$3s'],
    [/^\=([\d\.,]+).([\d\.,]+)$/, '\=$1.$2'],
    [/^\*([\d\.,]+).([\d\.,]+) to Carbon$/, '\*$1.$2 到 碳'],
    [/^\*([\d\.,]+).([\d\.,]+) to Oxygen$/, '\*$1.$2 到 氧'],
    [/^\*([\d\.,]+).([\d\.,]+) to Atomic Hydrogen$/, '\*$1.$2 到 原子氢'],
    [/^\*([\d\.,]+).([\d\.,]+) to Stem Cell$/, '\*$1.$2 到 干细胞'],
    [/^\*([\d\.,]+).([\d\.,]+) to E Point gain per existence of 1$/, '\*$1.$2 到  E点增益每1个存在的'],
    [/^\*([\d\.]+) per upgrade$/, '\*$1 每个升级'],
    [/^\*([\d\.]+) to Protein gain$/, '\*$1 到蛋白质增益'],
    [/^\*([\d\.,]+) to Micro gain$/, '\*$1 到Micro增益'],
    [/^\*e([\d\.,]+) to Stem Cell gain$/, '\*e$1 到干细胞增益'],
    [/^\*e([\d\.,]+) to Life Point$/, '\*e$1 到生命点'],
    [/^\*e([\d\.,]+) to B Point$/, '\*e$1 到B点'],
    [/^\*e([\d\.,]+) to B Point$/, '\*e$1 到B点'],
    [/^\*([\d\.]+)e([\d\.,]+) to in$/, '\*$1e$2 到 in'],
    [/^\*([\d\.]+)e([\d\.,]+) to Iota gain$/, '\*$1e$2 到 Iota 增益'],
    [/^\*([\d\.]+)e([\d\.,]+) to Energy and Air gain$/, '\*$1e$2 能量和空气增益'],
    [/^\*([\d\.]+)e([\d\.,]+) per challenge$/, '\*$1e$2 每次挑战'],
    [/^\*([\d\.]+)e([\d\.,]+) to Phosphorus gain$/, '\*$1e$2 到 磷增益'],
    [/^\*([\d\.]+)e([\d\.,]+) to Protein gain$/, '\*$1e$2 到 蛋白质增益'],
    [/^\*([\d\.]+)e([\d\.,]+) to Tissue gain$/, '\*$1e$2 到 组织 增益'],
    [/^\*([\d\.]+)e([\d\.,]+) to Token tetrational divider$/, '\*$1e$2 到 代币 四次方除法器'],
    [/^\*([\d\.]+)e([\d\.,]+) to Iota gain$/, '\*$1e$2 到 Iota 增益'],
    [/^\*([\d\.]+)e([\d\.,]+) to Energy and Air gain$/, '\*$1e$2 到 能量 和 空气 增益'],
    [/^\*([\d\.]+)e([\d\.,]+) to Contaminant gain$/, '\*$1e$2 到 污染物 增益'],
    [/^\*([\d\.]+)e([\d\.,]+) to Tissue gain$/, '\*$1e$2 到 组织 增益'],
    [/^\*([\d\.]+)e([\d\.,]+) to Mu gain$/, '\*$1e$2 到 Mu 增益'],
    [/^\*([\d\.]+)e([\d\.,]+) to Color Production$/, '\*$1e$2 到 颜色生产'],
    [/^\*([\d\.]+)e([\d\.,]+) to Oxygen Science and color gain$/, '\*$1e$2 到 氧科学和颜色增益'],
    [/^\*([\d\.]+)e([\d\.,]+) to Oxygen Science and Carbon gain$/, '\*$1e$2 到 氧科学和碳增益'],
    [/^\*([\d\.]+)e([\d\.,]+) to Oxygen Science and Oxygen gain$/, '\*$1e$2 到 氧科学和氧增益'],
    [/^\*([\d\.]+)e([\d\.,]+) to Oxygen Science and B point gain$/, '\*$1e$2 到 氧科学和B点增益'],
    [/^\*([\d\.]+)e([\d\.,]+) to Atomic Hydrogen$/, '\*$1e$2 到 原子氢'],
    [/^\*([\d\.]+)e([\d\.,]+) to Contaminant gain$/, '\*$1e$2 到 污染物增益'],
    [/^\*([\d\.]+)e([\d\.,]+) to Carbon$/, '\*$1e$2 到 碳'],
    [/^\*([\d\.]+)e([\d\.,]+) to Life Point$/, '\*$1e$2 到 生命点'],
    [/^\*([\d\.]+)e([\d\.,]+) to Oxygen$/, '\*$1e$2 到 氧'],
    [/^\*([\d\.]+)e([\d\.,]+) to Phosphorus$/, '\*$1e$2 到 磷'],
    [/^\*([\d\.]+)e([\d\.,]+) to 𝛾 → ∂β base$/, '\*$1e$2 到 𝛾 → ∂β 基数'],
    [/^\*([\d\.]+)e([\d\.,]+) to shRNA base$/, '\*$1e$2 到 shRNA 基数'],
    [/^\*([\d\.]+)e([\d\.,]+) to A Point$/, '\*$1e$2 到 A点'],
    [/^\*([\d\.]+)e([\d\.,]+) to B Point$/, '\*$1e$2 到 B点'],
    [/^\*([\d\.]+)e([\d\.,]+) to C Point$/, '\*$1e$2 到 C点'],
    [/^\*([\d\.]+)e([\d\.,]+) to D Point$/, '\*$1e$2 到 D点'],
    [/^\*([\d\.]+)e([\d\.,]+) to E Point$/, '\*$1e$2 到 E点'],
    [/^\*([\d\.]+)e([\d\.,]+) to Life gain$/, '\*$1e$2 到 生命增益'],
    [/^\*([\d\.]+)e([\d\.,]+) to E Point gain$/, '\*$1e$2 到 E点增益'],
    [/^\*([\d\.]+)e([\d\.,]+) to E Points gain$/, '\*$1e$2 到 E点增益'],
    [/^\*([\d\.]+)e([\d\.,]+) to D Point gain$/, '\*$1e$2 到 D点增益'],
    [/^\*([\d\.]+)e([\d\.,]+) to D Points gain$/, '\*$1e$2 到 D点增益'],
    [/^\*([\d\.]+)e([\d\.,]+) to C Point gain$/, '\*$1e$2 到 C点增益'],
    [/^\*([\d\.]+)e([\d\.,]+) to C Points gain$/, '\*$1e$2 到 C点增益'],
    [/^\*([\d\.]+)e([\d\.,]+) to B Point gain$/, '\*$1e$2 到 B点增益'],
    [/^\*([\d\.]+)e([\d\.,]+) to B Points gain$/, '\*$1e$2 到 B点增益'],
    [/^\*([\d\.]+)e([\d\.,]+) to A Point gain$/, '\*$1e$2 到 A点增益'],
    [/^\*([\d\.]+)e([\d\.,]+) to A Points gain$/, '\*$1e$2 到 A点增益'],
    [/^\*([\d\.]+)e([\d\.,]+) to Stem Cell, DNA Science, and DNA gain$/, '\*$1e$2 到 干细胞、DNA 科学和 DNA 增益'],
    [/^\*([\d\.]+)e([\d\.,]+) to Stem Cell and DNA Science gain$/, '\*$1e$2 到 干细胞和 DNA 科学 增益'],
    [/^\*([\d\.]+)e([\d\.,]+) to Amino Acid gain$/, '\*$1e$2 到 氨基酸增益'],
    [/^\*([\d\.]+)e([\d\.,]+) to Oxygen Science gain$/, '\*$1e$2 到 氧科学增益'],
    [/^\*([\d\.]+)e([\d\.,]+) to Micro gain$/, '\*$1e$2 到 Micro增益'],
    [/^\*([\d\.]+)e([\d\.,]+) to Iota gain$/, '\*$1e$2 到 Iota增益'],
    [/^\*([\d\.]+)e([\d\.,]+) to Mu gain$/, '\*$1e$2 到 Mu增益'],
    [/^\*([\d\.]+)e([\d\.,]+) to Mu and DNA Science gain$/, '\*$1e$2 到 Mu 和 DNA科学 增益'],
    [/^\*([\d\.]+)e([\d\.,]+) to Mu gain$/, '\*$1e$2 到 Mu增益'],
    [/^\*([\d\.]+)e([\d\.,]+) to Iota gain$/, '\*$1e$2 到 Iota增益'],
    [/^\*([\d\.]+)e([\d\.,]+) to Protein gain$/, '\*$1e$2 到 蛋白质增益'],
    [/^\*([\d\.]+)e([\d\.,]+) to Stem Cell gain$/, '\*$1e$2 到 干细胞增益'],
    [/^\*([\d\.]+)e([\d\.,]+) to$/, '\*$1e$2 到'],
    [/^\*([\d\.]+)e([\d\.,]+) to Tissue gain$/, '\*$1e$2 到 组织增益'],
    [/^\*([\d\.]+)e([\d\.,]+) per upgrade$/, '\*$1e$2 每次升级'],
    [/^\+([\d\.]+)e([\d\.,]+) to prior exp dividers and Life gain exp$/, '\*$1e$2 到先前的 指数 分频器和 生命增益指数'],
    [/^\+([\d\.]+)e([\d\.,]+) to prior exp dividers$/, '\*$1e$2 到先前的 指数 分频器'],
    [/^\*e([\d\.,]+) to Atomic Hydrogen$/, '\*e$1 到 原子氢'],
    [/^\*e([\d\.,]+) to Contaminant gain$/, '\*e$1 到 污染物 增益'],
    [/^\*e([\d\.,]+) to Tissue gain$/, '\*e$1 到 组织 增益'],
    [/^\*e([\d\.,]+) to Phosphorus gain$/, '\*e$1 到 磷 增益'],
    [/^\*e([\d\.,]+) to Amino Acid gain$/, '\*e$1 到 氨基酸 增益'],
    [/^\*e([\d\.,]+) to Protein gain$/, '\*e$1 到 蛋白质 增益'],
    [/^\*e([\d\.,]+) to B Points gain$/, '\*e$1 到 B点 增益'],
    [/^\*e([\d\.]+)e([\d\.,]+) to Atomic Hydrogen$/, '\*$1e$2 到 B点增益'],
    [/^\*([\d\.]+)e([\d\.]+)e([\d\.,]+) to B Point gain$/, '\*$1e$2e$3 到 B点增益'],
    [/^\*e([\d\.]+)e([\d\.,]+) to Amino Acid gain$/, '\*e$1e$2 到 氨基酸增益'],
    [/^\*e([\d\.]+)e([\d\.,]+) to Protein gain$/, '\*e$1e$2 到 蛋白质增益'],
    [/^\*e([\d\.]+)e([\d\.,]+) to A Point$/, '\*e$1e$2 到 A点'],
    [/^\*e([\d\.]+)e([\d\.,]+) to B Point$/, '\*e$1e$2 到 B点'],
    [/^\*e([\d\.]+)e([\d\.,]+) to C Point$/, '\*e$1e$2 到 C点'],
    [/^\*e([\d\.]+)e([\d\.,]+) to D Point$/, '\*e$1e$2 到 D点'],
    [/^\*e([\d\.]+)e([\d\.,]+) to E Point$/, '\*e$1e$2 到 E点'],
    [/^\*e([\d\.]+)e([\d\.,]+) to Life Point$/, '\*e$1e$2 到 生命点'],
    [/^\*e([\d\.]+)e([\d\.,]+) to C Point$/, '\*e$1e$2 到 C点'],
    [/^\*e([\d\.]+)e([\d\.,]+) to Tissue gain$/, '\*e$1e$2 到 组织 增益'],
    [/^\*e([\d\.]+)e([\d\.,]+) to to Energy and Air gain$/, '\*e$1e$2 到 能量 和 空气 增益'],
    [/^\*e([\d\.]+)e([\d\.,]+) to Stem Cell gain$/, '\*e$1e$2 到 干细胞 增益'],
    [/^\*e([\d\.]+)e([\d\.,]+) to C Point gain$/, '\*e$1e$2 到 C点增益'],
    [/^\*e([\d\.]+)e([\d\.,]+) to D Point gain$/, '\*e$1e$2 到 D点增益'],
    [/^\*e([\d\.]+)e([\d\.,]+) to E Point gain$/, '\*e$1e$2 到 E点增益'],
    [/^\*e([\d\.]+)e([\d\.,]+) to B Point gain$/, '\*e$1e$2 到 B点增益'],
    [/^\*e([\d\.]+)e([\d\.,]+) to A Point gain$/, '\*e$1e$2 到 A点增益'],
    [/^\*e([\d\.]+)e([\d\.,]+) to Iota gain$/, '\*e$1e$2 到 Iota增益'],
    [/^\*e([\d\.]+)e([\d\.,]+) to Life gain$/, '\*e$1e$2 到 生命增益'],
    [/^\*e([\d\.]+)e([\d\.,]+) to Carbon gain$/, '\*e$1e$2 到 碳增益'],
    [/^\*e([\d\.]+)e([\d\.,]+) to Protein$/, '\*e$1e$2 到 蛋白质'],
    [/^\*e([\d\.]+)e([\d\.,]+) to Carbon$/, '\*e$1e$2 到 碳'],
    [/^\*e([\d\.]+)e([\d\.,]+) to Atomic Hydrogen$/, '\*e$1e$2 到 原子氢'],
    [/^\*e([\d\.]+)e([\d\.,]+) to$/, '\*e$1e$2 到'],
    [/^You are currently getting (.+) B Points per second$/, '您目前每秒获得 $1 B点数'],
    [/^You are currently getting (.+) science per second$/, '您目前每秒获得 $1 科学'],
    [/^You are gaining (.+) DNA per second$/, '你每秒获得 $1 DNA'],
    [/^You are gaining (.+) Oxygen per second$/, '你每秒获得 $1 氧气'],
    [/^You are gaining (.+) Energy$/, '将获得 $1 能量'],
    [/^You are gaining (.+) Air$/, '将获得 $1 空气'],
    [/^You are gaining (.+) Contaminants$/, '将获得 $1 污染物'],
    [/^You are gaining (.+) Phosphorus$/, '将获得 $1磷'],
    [/^You are gaining (.+) Phosphorus\/s and (.+) base Phosphorus$/, '将获得 $1磷\/秒 和 $2 碱磷'],
    [/^You have done (.+) Nitrogen resets$/, '您已完成 $1 氮重置'],
    [/^You have done (.+) Animals resets$/, '您已完成 $1 动物重置'],
    [/^You have done (.+) Phosphorus resets$/, '您已完成 $1 磷重置'],
    [/^You have done (.+) Life resets$/, '您已完成 $1 生命重置'],
    [/^You have done (.+) Species resets$/, '您已完成 $1 物种重置'],
    [/^You have (.+) Organ upgrades$/, '您有 $1 氧气升级'],
    [/^You have (.+) Organ upgrades,$/, '您有 $1 氧气升级,'],
    [/^Upon Completion: (.+) Gems$/, '完成后：$1 宝石'],
    [/^initally (.+) and is affected by the following factors$/, '最初为 $1，受以下因素影响'],
    [/^Get a (.+) Gem$/, '获得 1个 $1 宝石'],
    [/^Get (.+) Ecosystem challenges$/, '获得 $1 生态系统挑战'],
    [/^Get (.+) Plant upgrades$/, '获得 $1 工厂升级'],
    [/^Get (.+) Ecosystems$/, '获得 $1 生态系统'],
    [/^Get (.+) Genes$/, '获得 $1 基因'],
    [/^Get (.+) Genes.$/, '获得 $1 基因。'],
    [/^Get (.+) Organs$/, '获得 $1 器官'],
    [/^Get (.+) Species$/, '获得 $1 物种'],
    [/^Gems: (.+)$/, '宝石：$1'],
    [/^Amount: (.+)$/, '数量：$1'],
    [/^(.+)Amino Acid III multiplies$/, '$1氨基酸 III 乘数'],
    [/^(.+)Amino Acid Milestone 17 multiplies$/, '$1氨基酸里程碑 17 乘数'],
    [/^(.+)Amino Acid XIII multiplies$/, '$1氨基酸 XIII 乘数'],
    [/^(.+)Amino Acid V multiplies$/, '$1氨基酸 V 乘数'],
    [/^(.+)Amino Acid XIII and XIV multiplies$/, '$1氨基酸 XIII 和 XIV 倍增'],
    [/^Kappa (.+) multiplies$/, 'Kappa $1 乘数'],
    [/^Lambda (.+) multiplies$/, 'Lambda $1 乘数'],
    [/^DNA (.+), and (.+) and DNA Milestone (.+)  multiplies$/, 'DNA $1，和 $2 和 DNA里程碑 $3 乘数'],
    [/^DNA (.+) multiplies$/, 'DNA $1 乘数'],
    [/^Mu (.+) multiplies$/, 'Mu $1 乘数'],
    [/^Iota (.+) multiplies$/, 'Iota $1 乘数'],
    [/^: (.+) DNA Science$/, ': $1 DNA 科学'],
    [/^: (.+) Lives$/, ': $1 生命'],
    [/^: (.+) Protein$/, ': $1 蛋白质'],
    [/^: (.+) Tokens$/, ': $1 代币'],
    [/^: (.+) Stem Cells$/, ': $1 干细胞'],
    [/^: (.+) to$/, ': $1 到'],
    [/^: (.+) to Color Production Exponent$/, ': $1 到 颜色生产指数'],
    [/^: (.+) to Red, Orange, and Yellow base$/, ': $1 到 红色，橙色，和黄色基数'],
    [/^: (.+) to Mu and DNA Science gain$/, ': $1 到 Mu 和 DNA 科学增益'],
    [/^: (.+) to Iota gain$/, ': $1 到 Iota 增益'],
    [/^: (.+) to Micro gain$/, ': $1 到 Micro 增益'],
    [/^: (.+) to Mu gain$/, ': $1 到 Mu 增益'],
    [/^: (.+) to A Point$/, ': $1 到 A 点'],
    [/^: (.+) to A Points$/, ': $1 到 A 点'],
    [/^: (.+) to B Point$/, ': $1 到 B 点'],
    [/^: (.+) to B Points$/, ': $1 到 B 点'],
    [/^: (.+) to C Point$/, ': $1 到 C 点'],
    [/^: (.+) to C Points$/, ': $1 到 C 点'],
    [/^: (.+) to Life Point$/, ': $1 到 生命 点'],
    [/^: (.+) to Life Points$/, ': $1 到 生命 点'],
    [/^: (.+) to Stem Cells and Cells$/, ': $1 到 干细胞 和 细胞'],
    [/^: (.+) to 𝛾 → ∂β base$/, ': $1 到 𝛾 → ∂β 基数'],
    [/^: (.+) to Atomic Hydrogen$/, ': $1 到 原子氢'],
    [/^: (.+) to Deuterium$/, ': $1 到 氘'],
    [/^: (.+) to crRNA$/, ': $1 到 crRNA'],
    [/^: (.+) to Carbon$/, ': $1 到 碳'],
    [/^: (.+) to Oxygen$/, ': $1 到 氧'],
    [/^: (.+) to Hydrogen$/, ': $1 到 氢'],
    [/^: (.+) to prior exp dividers$/, ': $1 到 先前的 指数 除法器'],
    [/^: (.+) to prior exp dividers and Life gain exp$/, ': $1 到 先前的 exp 分隔符 和生命增益指数'],
    [/^: (.+) to Color Production$/, ': $1 到 颜色生产'],
    [/^: (.+) to Amino Acid gain$/, ': $1 到 氨基酸 增益'],
    [/^: (.+) to Protein gain$/, ': $1 到 蛋白质 增益'],
    [/^: (.+) to Life Point gain$/, ': $1 到 生命点 增益'],
    [/^: (.+) to Carbon gain$/, ': $1 到 碳 增益'],
    [/^: (.+) to B Points gain$/, ': $1 到 B 点 增益'],
    [/^: (.+) to A Point gain$/, ': $1 到 A 点 增益'],
    [/^: (.+) to C Point gain$/, ': $1 到 C 点 增益'],
    [/^: (.+) to Atomic Hydrogen gain$/, ': $1 到 原子氢 增益'],
    [/^: (.+) to Life gain$/, ': $1 到 生命 增益'],
    [/^: (.+) to Stem Cell gain$/, ': $1 到 干细胞 增益'],
    [/^: (.+) to Stem Cell and DNA Science gain$/, ': $1 到 干细胞 和 DNA科学 增益'],
    [/^: (.+) to Stem Cell, DNA Science, and DNA gain$/, ': $1 到 干细胞， DNA科学，和DNA 增益'],
    [/^: (.+) to Violet base$/, ': $1 到 紫色 基数'],
    [/^: (.+) to shRNA base$/, ': $1 到 shRNA 基数'],
    [/^: (.+) to Omnipotent base$/, ': $1 到 万能基数'],
    [/^: (.+) to Protein$/, ': $1 到 蛋白质'],
    [/^: (.+) Token II$/, ': $1 到代币 II'],
//    [/^EXTREME: (.+) Tokens$/, '极限：$1 代币'],
//    [/^EXTREME: (.+) token$/, '极限：$1 代币'],
//    [/^EXTREME: (.+) tokens$/, '极限：$1 代币'],
//    [/^EXTREME: (.+) Hydrogen$/, '极限：$1 氢'],
//    [/^EXTREME: (.+) A Points$/, '极限：$1 A 点'],
//    [/^EXTREME: (.+) B Points$/, '极限：$1 B 点'],
//    [/^EXTREME: (.+) C Points$/, '极限：$1 C 点'],
//    [/^EXTREME: (.+) D Points$/, '极限：$1 D 点'],
//    [/^EXTREME: (.+) E Points$/, '极限：$1 E 点'],
//    [/^EXTREME: (.+) Points unlocked$/, '极限：$1 点 已解锁'],
//    [/^EXTREME: C(.+) unlocked$/, '极限：C$1 已解锁'],
//    [/^EXTREME: (.+) Nitrogen Challenges$/, '极限：$1 氮挑战'],
//    [/^EXTREME: (.+) Dilation completions$/, '极限：$1 次扩张完成'],
//    [/^EXTREME: (.+) Protein$/, '极限：$1 蛋白质'],
//    [/^EXTREME: (.+) Amino$/, '极限：$1 氨基'],
//    [/^EXTREME: (.+) Pre-DNA$/, '极限：$1 前-DNA'],
//    [/^EXTREME: (.+) Pre-Amino$/, '极限：$1 前-氨基'],
    [/^Get (.+) Dilation completions$/, '获得 $1 扩张完成'],
    [/^Get (.+) Oxygenated Blood$/, '获得 $1 含氧血'],
    [/^Get (.+) Contaminants$/, '获得 $1 污染物'],
    [/^Get (.+) Lambda$/, '获得 $1 λ噬菌体'],
    [/^Get (.+) Nitrogen$/, '获得 $1 氮'],
    [/^Get (.+) Tissue upgrades$/, '获得 $1 组织升级'],
    [/^Get (.+) Tokens$/, '获得 $1 代币'],
    [/^Get (.+) Token II$/, '获得 $1 代币 II'],
    [/^Get (.+) DNA$/, '获得 $1 DNA'],
    [/^Get (.+) Kappa$/, '获得 $1 Kappa'],
    [/^Get (.+) Cell$/, '获得 $1 细胞'],
    [/^Get (.+) Mu$/, '获得 $1 Mu'],
    [/^Get (.+) Iota$/, '获得 $1 Iota'],
    [/^Get (.+) µ$/, '获得 $1 µ'],
    [/^Get (.+) lives$/, '获得 $1 生命'],
    [/^Get (.+) Amino Acids$/, '获得 $1 氨基酸'],
    [/^Get (.+) Protein$/, '获得 $1 蛋白质'],
    [/^Get (.+) Phosphorus$/, '获得 $1 磷'],
    [/^Get (.+) tokens$/, '获得 $1 代币'],
    [/^Get (.+) Cells$/, '获得 $1 细胞'],
    [/^Cell Milestone (.+) multiplies$/, '细胞里程碑 $1 倍增'],
    [/^The next trigger is in ([\d\.]+)d ([\d\.]+)h ([\d\.]+)m ([\d\.]+)s$/, '下一次触发是在 $1天 $2小时 $3分钟 $4秒'],
    [/^([\d\.,]+)\/([\d\.,]+) tokens$/, '$1\/$2 代币'],
    [/^([\d\.,]+)\/([\d\.,]+) Cell challenges$/, '$1\/$2 细胞挑战'],
    [/^Completion count: ([\d\.,]+)\/([\d\.,]+)$/, '完成次数: $1\/$2'],
    [/^Get (.+) Hydrogen$/, '获得 $1 氢'],
    [/^Get (.+) Energy$/, '获得 $1 能量'],
    [/^Get (.+) Carbon$/, '获得 $1 碳'],
    [/^Get (.+) Hydrogen$/, '获得 $1 氢'],
    [/^Get (.+) Hydrogen$/, '获得 $1 氢'],
    [/^Get (.+) Deuterium$/, '获得 $1 氘'],
    [/^Get (.+) Carbon$/, '获得 $1 碳'],
    [/^Get (.+) Oxygen$/, '获得 $1 氧'],
    [/^Get (.+) Atomic Hydrogen$/, '获得 $1 原子氢'],
    [/^Cost: ([\d\.,]+) $/, '成本: $1 '],
    [/^Cost: e([\d\.,]+) $/, '成本: e$1 '],
    [/^Cost: ([\d\.]+)e([\d\.,]+) $/, '成本: $1e$2 '],
    [/^Cost: e([\d\.]+)e([\d\.,]+) $/, '成本: e$1e$2 '],
    [/^Cost: (.+) Deuterium$/, '成本: $1 氘'],
    [/^Cost: (.+) Organs$/, '成本: $1 器官'],
    [/^Cost: (.+) Coins$/, '成本: $1 硬币'],
    [/^Cost: (.+) Carbon$/, '成本: $1 碳'],
    [/^Cost: (.+) Nitrogen$/, '成本: $1 氮'],
    [/^Cost: (.+) Life Points$/, '成本: $1 生命点'],
    [/^Cost: (.+) Oxygen$/, '成本: $1 氧'],
    [/^Cost: (.+) Nitrogen Science$/, '成本: $1 氮科学'],
    [/^Cost: (.+) Carbon Science$/, '成本: $1 碳科学'],
    [/^Cost: (.+) Oxygen Science$/, '成本: $1 氧科学'],
    [/^Cost: (.+) Protein Science$/, '成本: $1 蛋白质科学'],
    [/^Cost: (.+) Hydrogen Science$/, '成本: $1 氢科学'],
    [/^Cost: (.+) Science$/, '成本: $1 科学'],
    [/^Cost: (.+) Atomic Hydrogen$/, '成本: $1 原子氢'],
    [/^Cost: (.+) Phosphorus$/, '成本: $1 磷'],
    [/^Cost: (.+) Lives$/, '成本: $1 生命'],
    [/^Cost: (.+) Protein$/, '成本: $1 蛋白质'],
    [/^Cost: (.+) Hydrogen$/, '成本: $1 氢'],
    [/^Cost: (.+) Amino Acids$/, '成本: $1 氨基酸'],
    [/^Cost: (.+) Iota$/, '成本: $1 Iota'],
    [/^Cost: (.+) Tissues$/, '成本: $1 组织'],
    [/^Cost: (.+) Mu$/, '成本: $1 Mu'],
    [/^Cost: (.+) Lambda$/, '成本: $1 Lambda'],
    [/^Cost: (.+) Kappa$/, '成本: $1 Kappa'],
    [/^Cost: (.+) Genes$/, '成本: $1 基因'],
    [/^Cost: (.+) Cells$/, '成本: $1 细胞'],
    [/^Cost: (.+) µ$/, '成本: $1 µ'],
    [/^Cost: (.+) DNA$/, '成本: $1 DNA'],
    [/^Goal: (.+) Nucleuses$/, '目标：$1 细胞核'],
    [/^Goal: (.+) Genes$/, '目标：$1 基因'],
    [/^Goal: (.+) Stem Cells$/, '目标：$1 干细胞'],
    [/^Goal: (.+) Points$/, '目标：$1 点数'],
    [/^Goal: (.+) Point$/, '目标：$1 点数'],
    [/^Cost: (.+) C Points$/, '成本: $1 C 点'],
    [/^Cost: (.+) D Points$/, '成本: $1 D 点'],
    [/^Cost: e([\d\.]+) $/, '成本: e$1 '],
    [/^Multipliers: x(.+) C Point gain$/, '乘数：x$1 C 点增益'],
    [/^Time until next spin: (.+)$/, '距离下一次旋转的时间：$1'],
    [/^The next trigger is in (.+)$/, '下一次触发在 $1'],
    [/^The square rooting factor is ([\d\.]+) and unlock a challenge$/, '平方根因数为 $1 并解锁挑战'],
    [/^The square rooting factor is ([\d\.]+)$/, '平方根因数是 $1'],
    [/^You have spelled (.+) words correctly!$/, '您拼错了 $1 个单词！'],
    [/^([\d\.]+)e([\d\.,]+) Amino Acid and e([\d\.,]+) Protein$/, '$1e$2 氨基酸 和 e$3 蛋白质'],
    [/^([\d\.]+)\/([\d\.]+) Token (.+)$/, '$1\/$2 代币 $3'],
    [/^([\d\.]+) Oxygen upgrades$/, '$1 氧升级'],
    [/^([\d\.]+) DNA resets$/, '$1 DNA 重置'],
    [/^([\d\.]+) anti- challenges$/, '$1 反挑战'],
    [/^([\d\.]+) Nitrogen$/, '$1 氮'],
    [/^([\d\.]+) Hydrogen upgrades$/, '$1 氢升级'],
    [/^([\d\.]+) Nitrogen upgrades$/, '$1 氮升级'],
    [/^([\d\.]+) Tertiary completion$/, '$1 三级完成'],
    [/^([\d\.]+) C34 Gems$/, '$1 C34 宝石'],
    [/^([\d\.]+) Tissue resets$/, '$1 组织重置'],
    [/^([\d\.]+) Carbon$/, '$1 碳'],
    [/^([\d\.]+) DNA$/, '$1 DNA'],
    [/^([\d\.]+) Cells$/, '$1 细胞'],
    [/^([\d\.]+) Organs$/, '$1 器官'],
    [/^([\d\.]+) Amino Acids$/, '$1 氨基酸'],
    [/^([\d\.]+) A Points$/, '$1 A点'],
    [/^([\d\.,]+) DNA$/, '$1 DNA'],
    [/^([\d\.,]+) Oxygen$/, '$1 氧'],
    [/^([\d\.,]+) A Points$/, '$1 A点'],
    [/^([\d\.,]+) Hydrogen$/, '$1 氢'],
    [/^([\d\.,]+) Achievements$/, '$1 成就'],
    [/^([\d\.,]+) Tokens$/, '$1 代币'],
    [/^([\d\.]+) Dilation completions$/, '$1 扩张完成'],
    [/^([\d\.]+) Nitrogen challenge completions$/, '$1 氮挑战完成'],
    [/^([\d\.]+) P Resets$/, '$1 P重置'],
    [/^([\d\.]+) P resets$/, '$1 P重置'],
    [/^([\d\.]+) Tissue reset$/, '$1 组织重置'],
    [/^([\d\.]+) Tissue resets$/, '$1 组织重置'],
    [/^([\d\.]+) Tissue Resets$/, '$1 组织重置'],
    [/^([\d\.]+) Nitrogen resets$/, '$1 氮重置'],
    [/^([\d\.]+): Reset for tokens$/, '$1: 重置获得代币'],
    [/^([\d\.]+) Secondary completions$/, '$1 次级完成'],
    [/^([\d\.]+) Token II$/, '$1 代币 II'],
    [/^([\d\.]+) mu$/, '$1 mu'],
    [/^([\d\.]+) Tokens$/, '$1 代币'],
    [/^([\d\.]+) OOMs$/, '$1 OOMs'],
    [/^([\d\.]+) Token ([\d\.]+)$/, '$1 代币 $2'],
    [/^C Point gain ([\d\.,]+)$/, 'C 点增益 $1'],
    [/^\+(.+) to Quadratic speed coefficient and Fuel Increase 1 base$/, '\+$1 到二次速度系数和燃料增加 1 基数'],
    [/^\+(.+) to Violet base$/, '\+$1 至 紫色基数'],
    [/^\+(.+) to square rooting factor$/, '\+$1 至 平方根因子'],
    [/^\+(.+) to Linear speed coefficient$/, '\+$1 至 线速系数'],
    [/^\+(.+) to exponential speed base$/, '\+$1 至 指数速度基数'],
    [/^\*(.+) to Maximum Fuel$/, '\*$1 至 最大燃料'],
    [/^\*(.+) to D Point gain$/, '\*$1 至 D点增益'],
    [/^\*(.+) to C Point gain$/, '\*$1 至 C点增益'],
    [/^\*(.+) to B Point gain$/, '\*$1 至 B点增益'],
    [/^\*(.+) to B Points and Hydrogen gain$/, '\*$1 至 B点和氢增益'],
    [/^\*(.+) to A Point gain$/, '\*$1 至 A点增益'],
    [/^\*(.+) to Atomic Hydrogen gain$/, '\*$1 至 原子氢增益'],
    [/^\*(.+) to Life Points$/, '\*$1 至 生命点'],
    [/^\*(.+) to Hydrogen$/, '\*$1 至 氢'],
    [/^\*(.+) to Deuterium$/, '\*$1 至 氘'],
    [/^\+(.+) to$/, '\+$1 至'],
    [/^Add (.+) to tRNA base$/, '将 $1 添加到 tRNA 基数'],
    [/^α → ∂α log([\d\.]+)\'s become log([\d\.]+)$/, 'α → ∂α log$1\'s become log$2'],
    [/^µ cost exponent is ([\d\.]+)$/, 'µ 成本指数为 $1'],
    [/^µ cost exponent is ([\d\.]+) and unlock a buyable$/, 'µ 成本指数为 $1 并解锁一个可购买'],
    [/^You are gaining (.+) Carbon per second$/, '您每秒获得 $1 碳'],
    [/^The cheapest buyable (.+) costs (.+).$/, '最便宜的可购买 $1 成本为 $2。'],
    [/^Universe is (.+) and add .01 to Constant base$/, '宇宙是$1，在常量基础上加 .01'],
    [/^Next in: (.+)s$/, '下一个在: $1秒'],
    [/^You have done (.+) Cell resets$/, '您已完成 $1 次单元重置'],
    [/^Total points: (.+)e(.+)$/, '总点数: $1e$2'],
    [/^Total points: e(.+)$/, '总点数: e$1'],
    [/^Requires: (.+) Amino Acids$/, '要求：$1 氨基酸'],
    [/^Requires: (.+) Proteins$/, '要求：$1 蛋白质'],
    [/^Requires: (.+) A Points$/, '要求：$1 A 点'],
    [/^Requires: (.+) B Points$/, '要求：$1 B 点'],
    [/^Requires: (.+) C Points$/, '要求：$1 C 点'],
    [/^Requires: (.+) D Points$/, '要求：$1 D 点'],
    [/^Requires: (.+) E Points$/, '要求：$1 E 点'],
    [/^Requires: Best Tissues at least (.+)$/, '要求：最佳组织最少 $1'],
    [/^Requires: Tissue effect is at least (.+)$/, '要求：组织效应最少 $1'],
    [/^Requires: (.+) Cells$/, '要求：$1 细胞'],
    [/^Requires: (.+) Secondary completions$/, '要求：$1 次级完成'],
    [/^Requires: (.+) Tissue upgrades$/, '要求：$1 组织升级'],
    [/^Requires: (.+) Stem Cells$/, '要求：$1 干细胞'],
    [/^Requires: (.+) Proteins \((.+)$/, '要求：$1 蛋白质（$2'],
    [/^Requires: (.+) DNA Science \((.+)$/, '要求：$1 DNA科学（$2'],
    [/^Requires: (.+) Amino Acids \((.+)$/, '要求：$1 氨基酸（$2'],
    [/^Requires: (.+) Nitrogen \((.+)$/, '要求：$1 氮（$2'],
    [/^Requires: (.+) Kappa and (.+) DNA Science \((.+)$/, '要求：$1 氮 和 $2 DNA科学（$3'],
    [/^Requires: (.+) Nitrogen and (.+) Nitrogen challenges \((.+)$/, '要求：$1 氮 和 $2 氮挑战（$3'],
    [/^Requires: (.+) Gems \((.+)$/, '要求：$1 宝石（$2'],
    [/^Requires: (.+) DNA \((.+)$/, '要求：$1 DNA（$2'],
    [/^Requires: (.+) Live \((.+)$/, '要求：$1 生命（$2'],
    [/^Requires: (.+) Life \((.+)$/, '要求：$1 生命（$2'],
    [/^Requires: (.+) Air \((.+)$/, '要求：$1 空气（$2'],
    [/^Requires: (.+) Chromosomeless\? \((.+)$/, '要求：$1 无染色体？ \($2'],
    [/^Requires: (.+) Animaless\? \((.+)$/, '要求：$1 无动物性？ \($2'],
    [/^Requires: (.+) Energyless\? \((.+)$/, '要求：$1 无能量？ \($2'],
    [/^Requires: (.+) Nucleusless\? \((.+)$/, '要求：$1 无核？ \($2'],
    [/^Requires: (.+) Chromosomeless\? \((.+)$/, '要求：$1 无染色体？ \($2'],
    [/^Requires: (.+) Ecosystems \((.+)$/, '要求：$1 生态系统 \($2'],
    [/^Requires: (.+) Ecosystems and (.+) Chromosomeless\? \((.+)$/, '要求：$1 生态系统 和 $2 无染色体？\($3'],
    [/^Requires: (.+) Contaminants \((.+)$/, '要求：$1 污染物（$2'],
    [/^Requires: (.+) Species reset \((.+)$/, '要求：$1 物种重置（$2'],
    [/^Requires: (.+) Specie resets \((.+)$/, '要求：$1 物种重置（$2'],
    [/^Requires: (.+) Phosphorus reset \((.+)$/, '要求：$1 磷重置（$2'],
    [/^Requires: (.+) Phosphorus resets \((.+)$/, '要求：$1 磷重置（$2'],
    [/^Requires: (.+) Ecosystem resets \((.+)$/, '要求：$1 生态系统重置（$2'],
    [/^Requires: (.+) Ecosystem reset \((.+)$/, '要求：$1 生态系统重置（$2'],
    [/^Requires: (.+) Species resets \((.+)$/, '要求：$1 物种重置（$2'],
    [/^Requires: (.+) DNA reset \((.+)$/, '要求：$1 DNA重置（$2'],
    [/^Requires: (.+) Amino Acid reset \((.+)$/, '要求：$1 氨基酸重置（$2'],
    [/^Requires: (.+) Organ reset \((.+)$/, '要求：$1 器官重置（$2'],
    [/^Requires: (.+) Tissue reset \((.+)$/, '要求：$1 组织重置（$2'],
    [/^Requires: (.+) Nitrogen reset \((.+)$/, '要求：$1 氮重置（$2'],
    [/^Requires: (.+) Nitrogen resets \((.+)$/, '要求：$1 氮重置（$2'],
    [/^Requires: (.+) Lives \((.+)$/, '要求：$1 生命（$2'],
    [/^Requires: (.+) Animal resets \((.+)$/, '要求：$1 动物重置（$2'],
    [/^Requires: (.+) Primary Completions \((.+)$/, '要求：$1 主要完成（$2'],
    [/^Requires: (.+) Dilation completions \((.+)$/, '要求：$1 扩张完成（$2'],
    [/^Requires: Lung XXIV and (.+) \((.+)$/, '需要: 肺 XXIV 和 $1 \($2'],
    [/^Requires: (.+) Organs \((.+)$/, '需要: $1 器官 \($2'],
    [/^Requires: (.+) Energy \((.+)$/, '需要: $1 能量 \($2'],
    [/^Requires: (.+) Cell reset \((.+)$/, '需要: $1 细胞重置 \($2'],
    [/^Requires: (.+) N → Δµ \((.+)$/, '需要: $1 N → Δµ \($2'],
    [/^Requires: (.+) µ \((.+)$/, '需要: $1 µ \($2'],
    [/^Requires: (.+) Protein \((.+)$/, '需要: $1 蛋白质 \($2'],
    [/^Requires: (.+) Species resets \((.+)$/, '需要: $1 物种重置 \($2'],
    [/^Requires: (.+) Animal reset \((.+)$/, '需要: $1 动物重置 \($2'],
    [/^Requires: (.+) Animals \((.+)$/, '需要: $1 动物 \($2'],
    [/^Requires: (.+) Genes \((.+)$/, '需要: $1 基因 \($2'],
    [/^Requires: (.+) DNA \((.+)$/, '需要: $1 DNA \($2'],
    [/^Requires: (.+) Stem Cells \((.+)$/, '需要: $1 干细胞 \($2'],
    [/^Requires: (.+) Nitrogen \((.+)$/, '需要: $1 氮 \($2'],
    [/^Requires: (.+) Species \((.+)$/, '需要: $1 物种 \($2'],
    [/^Requires: (.+) Phosphorus \((.+)$/, '需要: $1 磷 \($2'],
    [/^Requires: (.+) Chromosome \((.+)$/, '需要: $1 染色体 \($2'],
    [/^Requires: (.+) Chromosomes \((.+)$/, '需要: $1 染色体 \($2'],
    [/^Requires: (.+) Nucleuse \((.+)$/, '需要: $1 细胞核 \($2'],
    [/^Requires: ([\d\.,]+) Nucleus \(([\d\.,]+)$/, '需要: $1 细胞核 \($2'],
    [/^Requires: (.+) Nucleuses \((.+)$/, '需要: $1 细胞核 \($2'],
    [/^Requires: (.+) of any minigame amount \((.+)$/, '需要: $1 任何小游戏数量 \($2'],
    [/^Requires: (.+) Cell challenge completion \((.+)$/, '需要: $1 细胞挑战完成 \($2'],
    [/^Requires: (.+) Stem Cells \((.+)$/, '需要: $1 干细胞 \($2'],
    [/^Requires: (.+) Cell resets \((.+)$/, '需要: $1 细胞重置 \($2'],
    [/^Requires: (.+) Kappa \((.+)$/, '需要: $1 Kappa \($2'],
    [/^Requires: (.+) Token (.+)$/, '需要: $1 代币 $2'],
    [/^Requires: (.+) Mu \((.+)$/, '需要: $1 Mu \($2'],
    [/^Requires: (.+) Cells \((.+)$/, '需要: $1 细胞 \($2'],
    [/^Requires: (.+) Amino Acid resets \((.+)$/, '需要: $1 氨基酸重置 \($2'],
    [/^Requires: (.+) Tissue resets \((.+)$/, '需要: $1 组织重置 \($2'],
    [/^Requires: (.+) Organ resets \((.+)$/, '需要: $1 器官重置 \($2'],
    [/^Requires: (.+) Nitrogen resets \((.+)$/, '需要: $1 氮重置 \($2'],
    [/^Requires: (.+) DNA resets \((.+)$/, '需要: $1 DNA重置 \($2'],
    [/^Requires: (.+) Amino Acid \((.+)$/, '需要: $1 氨基酸 \($2'],
    [/^Requires: (.+) total tokens \((.+)$/, '需要: $1 总代币 \($2'],
    [/^Requires: (.+) Points \((.+)$/, '需要: $1 点数 \($2'],
    [/^Requires: (.+) Constant levels$/, '需要: $1 常量等级'],
    [/^Requires: (.+) Linear levels$/, '需要: $1 线性等级'],
    [/^Requires: (.+) Life Points$/, '需要: $1 生命点数'],
    [/^([\d\.,]+)h ([\d\.,]+)m ([\d\.]+)s$/, '$1小时 $2分钟 $3秒'],
    [/^\+(.+) to Red, Orange, and Yellow base$/, '\+$1 至红色、橙色和黄色基础'],
    [/^Requires being in C(.+). Customizable and raise dilation effect \^(.+)$/, '需要在 C$1 中。 可定制并提升扩张效果\^$2'],
    [/^Dilation at (.+) completions and subtract (.+) from the Dilation exponent$/, '在 $1 完成时进行扩张并从扩张指数中减去 $2'],
    [/^You lose (.+) Oxygen, Carbon, and Hydrogen$/, '你失去了 $1 氧、碳和氢'],
    [/^You lose (.+)\% less Hydrogen per second$/, '你每秒少损失 $1\% 的氢'],
    [/^You are getting (.+) Mu per second$/, '你得到 $1 Mu 每秒'],
    [/^You are getting (.+) Iota per second$/, '你得到 $1 Iota 每秒'],
    [/^You are getting (.+) Lambda per second$/, '你得到 $1 Lambda 每秒'],
    [/^You are getting (.+) Micro per second$/, '你得到 $1 Micro 每秒'],
    [/^You are getting (.+) Kappa per second$/, '你得到 $1 Kappa 每秒'],
    [/^You have done (.+) Ecosystems resets$/, '你已经完成了 $1 生态系统重置'],
    [/^You have done (.+) Organ resets$/, '你已经完成了 $1 器官重置'],
    [/^You have done (.+) Tissue resets$/, '你已经完成了 $1 组织重置'],
    [/^You have done (.+) DNA resets$/, '你已经完成了 $1 DNA重置'],
    [/^You have done (.+) Amino Acid resets$/, '你已经完成了 $1 氨基酸重置'],
    [/^You are losing (.+)\% of your Hydrogen per second$/, '你每秒损失 $1\% 的氢'],
    [/^You are losing (.+)\% of your Atomic Hydrogen per second$/, '你每秒损失 $1\% 的原子氢'],
    [/^You are losing (.+)\% of your Deuterium per second$/, '你每秒损失 $1\% 的氘'],
    [/^You are losing (.+)\% of your Carbon per second$/, '你每秒损失 $1\% 的碳'],
    [/^You are losing (.+)\% of your Oxygen per second$/, '你每秒损失 $1\% 的氧'],
    [/^You are gaining (.+) Nitrogen per second$/, '你每秒获得 $1 氮'],
    [/^You are gaining (.+) Hydrogen per second$/, '你每秒获得 $1 氢'],
    [/^You are gaining (.+) Deuterium per second$/, '你每秒获得 $1 氘'],
    [/^Your best Hydrogen is (.+) and you are netting (.+) Hydrogen per second$/, '你最大的 氢 是 $1，你每秒净赚 $2 氢'],
    [/^Your best Atomic Hydrogen is (.+) and you are netting (.+) Atomic Hydrogen per second$/, '你最大的 原子氢 是 $1，你每秒净赚 $2 原子氢'],
    [/^Your best Deuterium is (.+) and you are netting (.+) Deuterium per second$/, '你最大的 氘 是 $1，你每秒净赚 $2 氘'],
    [/^You have completed the first (.+) rows$/, '您已完成前 $1 行'],
    [/^Last save was: (.+) ago.(.+)$/, '上次保存于： $1 前。$2'],
    [/^You can reset for (.+) Tissues$/, '你可以重置得到 $1 组织'],
    [/^You have (.+) Phosphorus$/, '你有 $1 磷'],
    [/^You have (.+) points$/, '你有 $1 点数'],
    [/^Current base gain is (.+) and gain exp is (.+)$/, '当前基础增益为 $1，增益指数 为 $2'],
    [/^Next at (.+) points$/, '下一个在 $1 点数'],
	[/^([\d\.]+)\/sec$/, '$1\/秒'],
	[/^N → ΔP cost base is ([\d\.]+)$/, 'N → ΔP 成本基数为 $1'],
    [/^requires ([\d\.]+) more research points$/, '需要$1个研究点'],
    [/^(\d+) Royal points$/, '$1 皇家点数'],
    [/^Next: (.+) Amino Acid.$/, '下一个: $1 氨基酸。'],
    [/^Next: (.+) Animals.$/, '下一个: $1 动物。'],
    [/^Next: (.+) points.$/, '下一个: $1 点数。'],
    [/^Next: (.+) Organs.$/, '下一个: $1 器官。'],
    [/^Next: (.+) Tissues.$/, '下一个: $1 组织。'],
    [/^C(\d+) Gems$/, 'C$1 宝石'],
    [/^,  multiplying all minigame point gain by (.+) and prior prestige gain$/, ', 将所有小游戏点数增益乘以 $1 和先前的声望增益'],
    [/^,  multiplying all minigame point gain by (.+) and Nitrogen gain by (.+).$/, '，将所有小游戏点增益乘以 $1，将氮增益乘以 $2。'],
    [/^,  multiplying all prior currencies by (.+).$/, '，将所有先前的货币乘以 $1。'],
    [/^Remove C Point Gain (.+) base cost$/, '移除 C 点增益 $1 基础成本'],
    [/^Remove C Point gain (.+) base cost$/, '移除 C 点增益 $1 基础成本'],
    [/^,  multiplying Point gain by (.+).$/, '，将点增益乘以 $1。'],
    [/^ Science gain is currently (.+)\/s$/, ' 科学增益目前为 $1\/秒'],
    [/^Science gain is currently (.+)\/s$/, '科学增益目前为 $1\/秒'],
    [/^increase (\d+)$/, '增加 $1'],
    [/^,  multiplying Point, Hydrogen, Oxygen, Carbon, C Point, and color production gain by (.+).$/, '，将点、氢、氧、碳、C 点和颜色产生增益乘以 $1。'],
    [/^,  multiplying Life gain by (.+).$/, '，将生命增益乘以 $1。'],
    [/^and you are gaining approximately (.+) OoM of protein per second$/, '你每秒获得大约 $1 OoM 的蛋白质'],
    [/^Current time to buy a buyable is approximately (.+)ms$/, '当前购买可购买的时间约为 $1 毫秒'],
    [/^,  multiplying Life and Protein gain by (.+) and Amino Acid gain by (.+).$/, '，将生命和蛋白质增益乘以 $1，将氨基酸增益乘以 $2。'],
    [/^Science, and Oxygen Science by (.+).$/, '科学和氧科学 $1。'],
    [/^You have a total of (.+) Token II\'s$/, '您总共有 $1 代币II'],
    [/^You have a total of (.+) DNA Science buyables$/, '您总共有 $1 DNA科学可购买'],
    [/^Linear Increase (\d+)$/, '线性增加 $1'],
    [/^Current gain formula is \(log2\(log10\(Life Points\)\)(.+)$/, '当前增益公式为 \(log2\(log10\(生命点\)\)$1'],
    [/^Per upgrade in this row gain (.+)x Phosphorus gain$/, '此行中的每次升级获得 $1x 的磷增益'],
    [/^Fuel Increase (\d+)$/, '燃料增加 $1'],
    [/^Increase (\d+) base cost$/, '增加 $1 基础成本'],
    [/^The synchronized amount is currently (.+) levels. You have (.+) total tokens.$/, '同步数量目前为 $1 级。 您总共有 $2 个代币。'],
    [/^\n\t\tTime Played: ([\d\.]+)m ([\d\.]+)s$/, '\n\t\t游戏时长：$1 分 $2 秒'],
    [/^Time Played: (.+)s$/, '游戏时长：$1 秒'],
    [/^Cost: (\d+) RP$/, '成本：$1 皇家点数'],
    [/^Usages: (\d+)\/$/, '用途：$1\/'],
    [/^workers: (\d+)\/$/, '工人：$1\/'],

]);